Ma'at Breached: Mechanics
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Mechanics | Skeleton |
This mechanic is to represent the unstable nature of magic breaching Ma'at has caused.
The nature of the spell has "fractured" mid-way, and instead turned into something else.
This is another "chaos" thing, harken to Aura-swap
This mechanic is elaborated to change colors now, because of the chaos.
Also kinda needed b/c of the limited color fixing.
This is an version of Fracture/Destabilize that works on split cards that are {spell/X} instead {permanent/X}
They will only be featured in "Decree" subtypes. Decree itself represents the attempt of magicians to invoke magic using words instead of the Primal Forces.
This is different in that it illustrated that the spell itself never made it through, and instead changed its nature as it was cast.
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".