Ma'at Breached: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant land.
Enchanted land gains " ![]() Fracture ![]() ![]() ![]() ![]() ![]() ![]() Put all creature cards in all graveyards onto the battlefield under their owners' control.
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Target opponent sacrifices a creature, an artifact and an enchantment. You draw a card for each permanent sacrificed this way.
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Plainswalk
At the beginning of your upkeep, target player puts the top X cards of his or her library into the graveyard, where X is the amount of non-white, non-land permanent you control. 4/4
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Forestwalk.
At your end-step, each opponent loses X life, where X is the amount of non-green, non-land permanents you control. 4/4
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Destroy target creature.
Draw a card. Spell Swap ![]() ![]() ![]() ![]() ![]() ![]() |
Warped Forest enters the battlefield with a Warp counter on it.
Whenever you tap Warped Forest for ![]() ![]() |
Flying
Fracture ![]() ![]() 1/1
Add
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Enchant creature
Enchanted creature gains vigilance. Whenever enchanted creature attacks, put a +1/+1 counter on it. |
Draw a card.
Spell Swap ![]() ![]() ![]() ![]() "I've chanted the right incantations, engraved right glyphs, performed the right rituals... why is nothing happening?"
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Each opponent reveals his or her hand and discards a white card and/or a green card of your choice.
If you control a plains or a forest, draw a card. |
Enchant land.
Enchanted land gains " ![]() ![]() ![]() Catalyze ![]() ![]() "The Royal Granary, usually closed to the Family, is now privy to a line a mile long." |
Vigilance
Loyal Protector can block up to three creatures. Spell Swap ![]() ![]() ![]() ![]() ![]() ![]() 3/5
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![]() ![]() 3/1
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Enchant creature.
Enchanted creature gains +3/+2 and hexproof. At the beginning of each end-step, put the top three cards of your library into your graveyard. One can try to mend what is broken, but the best they will get is something forever changed... |
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Intimidate
3/1
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Tainted Research
(rare)
Suzerainty
(uncommon)
Creator's Notion
(uncommon)
Incarnator's Notion
(uncommon)
Unfortunate Mishap
(common)
Warped Forest
(common)
Wisp Fragment
(common)
Raid the Farms
(common)
Strayed Hymns
(common)
Spread the Lies
(common)
Open the Granaries
(common)
Loyal Protector
(common)
Tide Skeletons
(common)
Mend What is Broken
(common)
Swamp
(basic)
Silt-Rot Elemental
(token)