[Democracy: Bottom-up Set]: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Elf Druid
Morph {3}
When Elf Druid Morph Uncommon enters the battlefield or is turned face up, each player scarifices two lands, then searches er library for up to two basic land cards, puts them onto the battlefield, and shuffles er library.
3/3
 U 
Creature – Dwarf Soldier
Other Soldier creatures you control get +1/+1.
Soldier creatures you control have vigilance.
2/2
Result
Results from vote 2; comment below to work out our next step.
 U 
Creature – Elf Cleric
When Elf Cleric Control Uncommon dies, return up to one target creature card in an opponent's graveyard to the battlefield under your control.
2/3
 U 
Creature – Dwarf Warrior
Whenever Dwarf Warrior Control Uncommon deals damage to a creature, ignite that creature. (Put a blaze counter on that permanent. It has "At the beginning of your upkeep, this permanent deals 1 damage to you.")
2/3
 M 
Legendary Creature – Gnome Rogue Wizard
Hexproof
Great Gnome, Illusionist can't be blocked.
Whenever Great Gnome deals combat damage to a player, that player reveals all cards in er hand and the top card of er library. Then search that player's library for a card with the same name as a card revealed this way and you may play it without paying its mana cost. Then that player shuffles er library.
2/2
 R 
Creature – Vampire Cleric Rogue
When Gold Rare UB deals combat damage to a player, you draw a card and lose 1 life.
When Gold Rare UB dies, distribute up to four -1/-1 counters among any number of target creatures.
4/2
 M 
Legendary Creature – Dwarf Warrior Wizard
Haste
Whenever a creature you control attacks, ignite target artifact, creature, or land. (Put a blaze counter on that permanent. It has "At the beginning of your upkeep, this permanent deals 1 damage to you.")
4/4
 U 
Creature – Elf Druid
Other Elf creatures you control get +1/+1.
When another Elf you control enters the battlefield, untap target land.
2/2
 C 
Creature – Elf Druid
{t}, Return a land you control to its owner's hand: Add one mana of any type that land could produce to your mana pool.
2/1
 C 
Creature – Elf Rogue
Whenever Elf Rogue Control Common deals combat damage to a player, you may gain control of target land that player controls until end of turn. If you do, untap that land.
2/1
 U 
Enchantment – Quest
Morph {w}{w}

When Poetic Justice is turned face up, destroy up to one target attacking creature at end of combat.

Whenever a creature deals damage to you, you may put a quest counter on Poetic Justice.

Creatures can't attack you unless their controller pays {x} for each creature they control that's attacking you, where X is the number of quest counters on Poetic Justice.
 C 
Creature – Dwarf Wizard
When Dwarf Wizard Control Keyword Common enters the battlefield, ignite target artifact, creature, or land. (Put a blaze counter on that permanent. It has "At the beginning of your upkeep, this permanent deals 1 damage to you.")
2/2
 
Request3 Enchantment – Agenda
Whenever a creature enters the battlefield under your control, put an agenda counter on Agenda.

When Agenda has 5 or more agenda counters on it, fulfill the agenda.
Behold, My Majesty
 
Enchantment – Agenda
Creatures you control get +1/+0 for each agenda counter on Behold, My Majesty.
 C 
Creature – Vampire Warrior
Whenever Vampire Warrior Control Common defeats a creature, put that card onto the battlefield under your control.
2/2

Elf Druid Morph Uncommon (uncommon)
Soldier Lord (uncommon)
Vote 2 - Results! (none)
Elf Cleric Control Uncommon (uncommon)
Dwarf Warrior Control Uncommon (uncommon)
Great Gnome, Illusionist (mythic)
Gold Rare UB (rare)
Great Dwarf, Battlemage (mythic)
Elf Lord (uncommon)
Elf Druid Control Common (common)
Elf Rogue Control Common (common)
Poetic Justice (uncommon)
Dwarf Wizard Control Keyword Common (common)
Agenda (none)
Vampire Warrior Control Common (common)