Misc Design for future sets.: Recent Activity
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Recent updates to Misc Design for future sets.: (Generated at 2025-08-18 17:24:41)
Given that the power level of the effect has been all over the place I'm going to make it up to three target creatures. It should play well with things that care about being targeted.
Well, on the flip side - Piety exists.
I'd say "Go ahead, make this "Creatures you control get +0/+5 UEOT" that feels closer to modern power. (Aven Warcraft for example, Bar the Door) - although, well, Akroma's Blessing is kinda the same but a heckofalot better usually.
...Steadfastness. The power level of this effect has been all over the map, hasn't it?
Hmm Could it still be common if I make it able to target say up to three creatures?
I like ridiculously high toughness boosts. But Vitenka isn't wrong about 'indestructible' generally being better. Withstand Death costs
, which means that this card is either too expensive, or you're intentionally making a 'bad' card.
P/T switching is one thing to consider, another is anything that cares about toughness. Also I'd personally would like to be able to save a creature from damage but it still be killable.
Pleasingly Stompy.
Feels weak. I'd suggest going straight up for "Is indestructible" which seems a lot more exciting; unless you're going to have power/toughness switchers too.
This is that guy you know who is obsessed with dragons. Keep this thing rare.
ok I can see that I'm ok with these guys just being color reduction.
Technically, the last time each colour got cheap cost reduction for all its spells was the common Familiar cycle in Planeshift: Sunscape Familiar, Stormscape Familiar etc. It's just they were in adjacent colours. :)
Being rare wouldn't help, as rarity doesn't excuse colour pie violations except for a small handful of cases.
I don't actually mind "Red spells you cast cost
less"; what's more out-of-pie is the "
: Add
" line, actually.