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Showing 50 of 50 Multicolour cards
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Whenever a nonland permanent an opponent controls becomes tapped, draw a card.
           
         
     Illus. akreon
       
        
         
       
    
   3/3
         
        Draw two cards. Then, you may discard a card. If you do, tap target creature. It doesn't untap during its controller's next untap step.
           
         
     Illus. guang2222
    
   Counter target spell. Its controller gains life equal to its converted mana cost.
           No. Well, maybe a little bit.
         
     Illus. Jason Engle
    
    : Tap X target creatures, where X is Lord of Ice's toughness. They don't untap during their controller's next untap step.
: Tap X target creatures, where X is Lord of Ice's toughness. They don't untap during their controller's next untap step.He breathes eternal frost through the land, sealing warriors in the grip of endless winter.
         
     Illus. CindyAA
       
        
         
       
    
   2/3
         
        When Eldritch Harbinger enters the battlefield, distribute X -1/-1 counters among any number of target creatures and then Psych X (To psych X, look at the top X cards of your library. Put one on top of your library, and the rest into your graveyard.).
           The world has lost its mind at last, and it is the herald to warn you.
         
     Illus. reau
       
        
         
       
    
   3/4
         
        As you cast Frenzied Cremation, choose a player.
Psych 5 (To psych 5, look at the top 5 cards of your library. Put one on top of your library, and the rest into your graveyard.), then put the top card of the chosen player's library into their graveyard. Then, choose a card at random from their graveyard. If it is a creature card, repeat this process.
           
         Psych 5 (To psych 5, look at the top 5 cards of your library. Put one on top of your library, and the rest into your graveyard.), then put the top card of the chosen player's library into their graveyard. Then, choose a card at random from their graveyard. If it is a creature card, repeat this process.
     Illus. Fyreant
    
   When Intrusive Mania enters the battlefield, Psych 3 (To psych 3, look at the top 3 cards of your library. Put one on top of your library, and the rest into your graveyard.).
At the beginning of your upkeep, you may choose a card in your graveyard. If you do, exile that card and target opponent loses life equal to its converted mana cost.
           
         At the beginning of your upkeep, you may choose a card in your graveyard. If you do, exile that card and target opponent loses life equal to its converted mana cost.
     Illus. javierGpacheco
    
   As an additional cost to cast Mindspark, exile a card from your hand.
Target opponent reveals their hand. You may cast a card that shares a card type with the exiled card without paying its mana cost.
           
         Target opponent reveals their hand. You may cast a card that shares a card type with the exiled card without paying its mana cost.
     Illus. Paledrow
    
   When Xenotic Devourer enters the battlefield, Psych 2 (To psych 2, look at the top 2 cards of your library. Put one on top of your library, and the rest into your graveyard.).
Whenever a creature card is put into a player's graveyard from their library, put the top card of that player's library into their graveyard.
           
         Whenever a creature card is put into a player's graveyard from their library, put the top card of that player's library into their graveyard.
     Illus. mythrilgolem1
       
        
         
       
    
   2/2
         
        Target creature gets -1/-1 until end of turn.
Crippleshock deals 2 damage to target creature.
           
         Crippleshock deals 2 damage to target creature.
     Illus. pseudolirium
    
    : Target player loses 2 life.
: Target player loses 2 life.
Soulswap (Whenever a creature you control dies and this is in your graveyard, you may pay
 . If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
. If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
     Illus. VegasMike
       
        
         
       
    
   2/2
         
        First strike, haste
Soulswap (Whenever a creature you control dies and this is in your graveyard, you may pay . If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
. If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
           
         Soulswap (Whenever a creature you control dies and this is in your graveyard, you may pay
 . If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
. If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
     Illus. Tsabo6
       
        
         
       
    
   5/4
         
        Choose either  or
 or  , then sacrifice all creatures you control. Add mana of the chosen type to your mana pool equal to the number of creatures you sacrificed.
, then sacrifice all creatures you control. Add mana of the chosen type to your mana pool equal to the number of creatures you sacrificed.
           
          or
 or  , then sacrifice all creatures you control. Add mana of the chosen type to your mana pool equal to the number of creatures you sacrificed.
, then sacrifice all creatures you control. Add mana of the chosen type to your mana pool equal to the number of creatures you sacrificed.
     Illus. Alex Alexandrov
    
   Flying
Soulswap (Whenever a creature you control dies and this is in your graveyard, you may pay . If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
. If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
When Vorkenak, Rage Beyond the Grave enters the battlefield, target opponent loses 2 life.
           Soulswap (Whenever a creature you control dies and this is in your graveyard, you may pay
 . If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
. If you do, return this creature from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.)
When Vorkenak, Rage Beyond the Grave enters the battlefield, target opponent loses 2 life.
His anger scorches those both alive and dead.
         
     Illus. Sverriroz
       
        
         
       
    
   5/5
         
        Manaleap 
 (Return Anger Elemental to your hand: Add
 (Return Anger Elemental to your hand: Add 
 to your mana pool.)
 to your mana pool.)
           
         
 (Return Anger Elemental to your hand: Add
 (Return Anger Elemental to your hand: Add 
 to your mana pool.)
 to your mana pool.)
     Illus. velinov
       
        
         
       
    
   5/5
         
        Trample
Manaleap (Return Bloodlusted Feline to your hand: Add
 (Return Bloodlusted Feline to your hand: Add  to your mana pool.)
 to your mana pool.)
           
         Manaleap
 (Return Bloodlusted Feline to your hand: Add
 (Return Bloodlusted Feline to your hand: Add  to your mana pool.)
 to your mana pool.)
     Illus. VanEvil
       
        
         
       
    
   2/2
         
        Discard your hand. Reveal the top seven cards of your library. Put any creatures revealed this way into your hand, and the rest of the revealed cards into your graveyard.
           
         
     Illus. daarken
    
   When Tanglefaith Invoker enters the battlefield, add  or
 or  to your mana pool.
 to your mana pool.
Manaleap (Return Tanglefaith Invoker to your hand: Add
 (Return Tanglefaith Invoker to your hand: Add  to your mana pool.)
 to your mana pool.)
           
          or
 or  to your mana pool.
 to your mana pool.
Manaleap
 (Return Tanglefaith Invoker to your hand: Add
 (Return Tanglefaith Invoker to your hand: Add  to your mana pool.)
 to your mana pool.)
     Illus. evren-ince
       
        
         
       
    
   1/1
         
        Deathtouch, haste
Manaleap (Return Vicious Basilisk to your hand: Add
 (Return Vicious Basilisk to your hand: Add  to your mana pool.)
 to your mana pool.)
           
         Manaleap
 (Return Vicious Basilisk to your hand: Add
 (Return Vicious Basilisk to your hand: Add  to your mana pool.)
 to your mana pool.)
     Illus. Dave Allsop
       
        
         
       
    
   1/2
         
        Destroy all creatures without +1/+1 counters on them.
           
         
     Illus. NerielMi
    
   Aid (Whenever another creature enters the battlefield under your control, you may pay  . If you do, put a +1/+1 counter on that creature.)
. If you do, put a +1/+1 counter on that creature.)
           
          . If you do, put a +1/+1 counter on that creature.)
. If you do, put a +1/+1 counter on that creature.)
     Illus. 1oshuart
       
        
         
       
    
   2/2
         
        As an additional cost to cast Mythic Might, remove a +1/+1 counter from target creature you control.
That creature gets +6/+6 until end of turn and you gain 6 life.
           
         That creature gets +6/+6 until end of turn and you gain 6 life.
     Illus. Alexander Nanitchkov
    
   Reinforcer Adept doesn't untap during your untap step.
 : Put a +1/+1 counter on each other creature you control.
: Put a +1/+1 counter on each other creature you control.
Remove all +1/+1 counters from creatures you control: untap Reinforcer Adept.
           
          : Put a +1/+1 counter on each other creature you control.
: Put a +1/+1 counter on each other creature you control.
Remove all +1/+1 counters from creatures you control: untap Reinforcer Adept.
     Illus. dleoblack
       
        
         
       
    
   1/1
         
        Creatures you control have Aid (Whenever another creature enters the battlefield under your control, you may pay  . If you do, put a +1/+1 counter on that creature.).
. If you do, put a +1/+1 counter on that creature.).
           
          . If you do, put a +1/+1 counter on that creature.).
. If you do, put a +1/+1 counter on that creature.).
     Illus. Miguel Coimbra
       
        
         
       
    
   2/2
         
        Minion (Whenever a permanent you control would be destroyed, you may instead sacrifice this creature. If you do, regenerate that permanent.)
During your upkeep, if Boneguard is in your graveyard, you may pay
 . If you do, return Boneguard from your graveyard to the battlefield tapped.
. If you do, return Boneguard from your graveyard to the battlefield tapped.
           
         During your upkeep, if Boneguard is in your graveyard, you may pay

 . If you do, return Boneguard from your graveyard to the battlefield tapped.
. If you do, return Boneguard from your graveyard to the battlefield tapped.
     Illus. Anthony Devine
       
        
         
       
    
   1/1
         
        First strike, lifelink
Minion (Whenever a permanent you control would be destroyed, you may instead sacrifice this creature. If you do, regenerate that permanent.)
           Minion (Whenever a permanent you control would be destroyed, you may instead sacrifice this creature. If you do, regenerate that permanent.)
He'll charm the blood right out of your neck.
         
     Illus. sharandula
       
        
         
       
    
   2/1
         
        Creatures you control have minion (Whenever a permanent you control would be destroyed, you may instead sacrifice that creature. If you do, regenerate that permanent.).
           
         
     Illus. Denman Rooke
    
   Enchant creature
Enchanted creature has minion (Whenever a permanent you control would be destroyed, you may instead sacrifice that creature. If you do, regenerate that permanent.).
           
         Enchanted creature has minion (Whenever a permanent you control would be destroyed, you may instead sacrifice that creature. If you do, regenerate that permanent.).
     Illus. No-nick-guy
    
   When Tyrannical Overlord enters the battlefield, put a underling counter on target creature. That creature gains minion (Whenever a permanent you control would be destroyed, you may instead sacrifice that creature. If you do, regenerate that permanent.).
           
         
     Illus. MoshYong
       
        
         
       
    
   2/2
         
        Return target creature card from a graveyard to the battlefield with a -1/-1 counter on it.
           
         
     Illus. GENZOMAN
    
   Triumph – Whenever a creature dealt damage this turn by Infectious Arachnid dies, put a venom counter on Infectious Arachnid.
Whenever Infectious Arachnid attacks, for each venom counter on Infectious Arachnid, you may put a -1/-1 counter on target creature.
           
         Whenever Infectious Arachnid attacks, for each venom counter on Infectious Arachnid, you may put a -1/-1 counter on target creature.
     Illus. hunqwert
       
        
         
       
    
   1/5
         
        Pox Hydra enters the battlefield with X +1/+1 counters on it.
Triumph – Whenever a creature dealt damage this turn by Pox Hydra dies, double the amount of +1/+1 counters on Pox Hydra.
           
         Triumph – Whenever a creature dealt damage this turn by Pox Hydra dies, double the amount of +1/+1 counters on Pox Hydra.
     Illus. el-grimlock
       
        
         
       
    
   0/0
         
         , exile the top 5 cards of your library: Put a -1/-1 counter on target creature.
, exile the top 5 cards of your library: Put a -1/-1 counter on target creature.
     Illus. LuXame
    
   Defender
Whenever a creature an opponent controls dies, put a +1/+1 counter on Tacit Sentry.
           Whenever a creature an opponent controls dies, put a +1/+1 counter on Tacit Sentry.
He stands silent watch, waiting, daring.
         
     Illus. Ekonk
       
        
         
       
    
   0/5
         
        Whenever a creature enters the battlefield, its controller draws a card, and that creature fights another target creature of that player's choice.
           
         
     Illus. Dragonflm61
    
   Move all +1/+1 counters on all creatures to target creature.
           
         
     Illus. ertacaltinoz
    
   Mutate 

 (
 (

 : Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Defender
Mutated creature gets +1/+1 and has hexproof.
           
         

 (
 (

 : Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Defender
Mutated creature gets +1/+1 and has hexproof.
     Illus. Brian J Murphy
       
        
         
       
    
   0/5
         
        Mutate 

 (
 (

 : Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Trample
Mutated creature gets +3/+3 and has "Whenever this creature attacks, return target permanent to its owner's hand".
           
         

 (
 (

 : Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Trample
Mutated creature gets +3/+3 and has "Whenever this creature attacks, return target permanent to its owner's hand".
     Illus. Mr--Jack
       
        
         
       
    
   5/5
         
        Mutate 

 (
 (

 : Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Mutated creature gets +1/+1 for each creature type it has.
           
         

 (
 (

 : Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Mutated creature gets +1/+1 for each creature type it has.
     Illus. Christopher Burdett
       
        
         
       
    
   2/3
         
        Return up to two target creatures to their owners hands.
Synchronize – If Abrupt Coup is the second spell you cast this turn, put two red 1/1 goblin creature tokens onto the battlefield.
           
         Synchronize – If Abrupt Coup is the second spell you cast this turn, put two red 1/1 goblin creature tokens onto the battlefield.
     Illus. nJoo
    
   Artificial Thunder deals 2 damage to target creature. Draw a card.
Synchronize – If Artificial Thunder is the second spell you cast this turn, draw two cards instead.
           
         Synchronize – If Artificial Thunder is the second spell you cast this turn, draw two cards instead.
     Illus. nJoo
    
   Creatures you control get +3/+0 until end of turn.
Synchronize – If Tactical Bloodlust is the second spell you cast this turn, creatures your opponents control get -3/-0 until end of turn.
           
         Synchronize – If Tactical Bloodlust is the second spell you cast this turn, creatures your opponents control get -3/-0 until end of turn.
     Illus. GENZOMAN
    
   Choose one – Draw two cards then discard two cards, or discard two card then draw two cards. 
Synchronize – If Unconventional Perusal is the second spell you cast this turn, you may choose both.
           
         Synchronize – If Unconventional Perusal is the second spell you cast this turn, you may choose both.
     Illus. Tsabo6
    
   Haste
Sacrifice Velotren at the beginning of your end step.
Synchronize – If Velotren is the second spell you cast this turn, when it enters the battlefield, it can't be blocked until end of turn.
           
         Sacrifice Velotren at the beginning of your end step.
Synchronize – If Velotren is the second spell you cast this turn, when it enters the battlefield, it can't be blocked until end of turn.
     Illus. javi-ure
       
        
         
       
    
   4/1
         
         : All creatures named Draconic Soldiers get +1/+0 until end of turn.
: All creatures named Draconic Soldiers get +1/+0 until end of turn.
 : All creatures named Draconic Soldiers get +0/+1 until end of turn.
: All creatures named Draconic Soldiers get +0/+1 until end of turn.
Recruit


 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
     Illus. yutori-custom
       
        
         
       
    
   2/2
         
        First strike, haste
Recruit

 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
           
         Recruit


 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
     Illus. theDURRRRIAN
       
        
         
       
    
   3/1
         
        Recruit 


 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
           
         


 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
     Illus. DrStein
       
        
         
       
    
   2/2
         
        When Sparring Warriors enters the battlefield, it deals 2 damage to target creature or player and you gain 1 life.
Recruit



 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
           
         Recruit




 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
 (You may cast this creature for its recruit cost. If you do, put a token copy of it onto the battlefield as it resolves.)
     Illus. DevBurmak
       
        
         
       
    
   1/1
         
        Deal X damage to up to X target creatures, where X is the number of creatures you control as you cast Wrath of the General.
           
         
     Illus. gabahadatta
    
   Go to section: Colourless (4) White (49) Blue (27) Black (9) Red (9) Green (9) Multicolour (50) Hybrid (10) Land (30)
Show rarities: N C
  
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| Mechanics | Skeleton | 
 
  

 
 
last 2014-02-16 17:46:23 by Tenebrae