temporary storage
temporary storage by Sorrow
1030 cards in Multiverse
253 with no rarity, 256 commons, 229 uncommons,
207 rares, 78 mythics, 7 tokens
2 token red, 3 token blue, 11 colourless, 1 token hybrid bluered, 1 token artifact, 168 white, 152 blue,
158 black, 173 red, 163 green, 111 multicolour, 10 hybrid, 55 artifact, 22 land
1237 comments total
bleh
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| Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
The set creator would like to draw your attention to these comments:
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On Preservationist Chimist (reply):
on 18 Feb 2022
by
Sorrow:
I did not consider there being a lack of of Starfall counters when this drops. That was a definite oversight on my part. What do you think about this alternative Whenever you cast an enchantment begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random). |
On Countdown Celebrant (reply):
on 17 Feb 2022
by
Sorrow:
See Apocalypse Lightning. So I know Starfall is an event, but the threat/promise of Starfall should feel cataclysmic, but also something that could be a crazy boon or danger to each color and each player. Not a huge fan of this for the event. I'd like to hear what others would feel. I'm looking for end-times feelings. Other ideas included each player discarding three cards and drawing three cards while also exiling three nonland permanents. |
On Creature mechanic design (reply): |
Recently active cards: (all recent activity)
Whenever Janvolaw, Worldspread Nephilim enter or attacks, reveal the top card of your library. If it's land, put it onto the battlefield and Janvolaw gets +3/+3 and gains trample and vigilance until end of turn. Otherwise, you may put the revealed on the bottom of your library and gain life equal to its mana value.
When Nirinka, Chaos Dawn Nephilim enters or attacks the battlefield, each player exiles the top card of their library. Until end of turn, you may play cards exiled this way.
At the beginning of your upkeep you may sacrifice a permanent you control. If you do, put three +1/+1 counters on Nirinka and each opponent loses 3 life.
Whenever Bradoj, Sulfurous Sloth Nephilim enters or attacks, you may tap target permanent and put a stun counter on it. If one of more stun counters were put onto a permanent this way, that permanent's controller loses life equal to the peranent's mana value.
The djinn at the poles began sending gifts.
Return target permanent card from your graveyard to your hand.






See Zazrite Gargoyle. wu heavy splashing b meets br heavy splashing u
See Call of Life.
See Nirinka, Chaos Dawn Nephilim.
See Janvolaw, Worldspread Nephilim.
See Slanketa, Miasma Mist Nephilim. concept: meet rg-heavy w splashing tricolor energy meet wu-heavy g splashing tricolor
See Kyutai, Perfection Shaped.
See Rune of Shielding.
See Rune of Shielding.
See Ingassia Rune-Breaker.
See Vizendhi, Death Ballad.