temporary storage

temporary storage by Sorrow

895 cards in Multiverse

248 with no rarity, 212 commons, 194 uncommons,
176 rares, 58 mythics, 7 tokens

2 token red, 3 token blue, 11 colourless, 1 token hybrid bluered, 1 token artifact, 147 white, 134 blue,
138 black, 155 red, 137 green, 80 multicolour, 9 hybrid, 55 artifact, 22 land

1113 comments total

bleh

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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details

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The set creator would like to draw your attention to these comments:

On Preservationist Chimist (reply):

I did not consider there being a lack of of Starfall counters when this drops. That was a definite oversight on my part.

What do you think about this alternative

Whenever you cast an enchantment begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random).

On Countdown Celebrant (reply):

See Apocalypse Lightning. So I know Starfall is an event, but the threat/promise of Starfall should feel cataclysmic, but also something that could be a crazy boon or danger to each color and each player. Not a huge fan of this for the event. I'd like to hear what others would feel. I'm looking for end-times feelings. Other ideas included each player discarding three cards and drawing three cards while also exiling three nonland permanents.

On Creature mechanic design (reply):

Did consider Wisdom-based mechanic being an N value rather than a flat 1.

Recently active cards: (all recent activity)

 R 
Enchantment
Flash
When Spreading Overdose enters the battlefield, gain 2 poison counters.

Whenever you gain a poison counter, if you have 20 or more poison counters, each opponent loses the game.
1 comment
2024-03-26 11:20:50 by Mister Johnson
 R 
Legendary Creature – Zombie Cleric
Lifelink, Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever a permanent you control exits the battliefield, another target permanent you control gains indestructible until end of turn.
2/2
1 comment
2024-03-05 20:48:06 by Sorrow
 R 
Legendary Creature – Lamassu
Flying, Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn.)
The first time a creature with a power of 2 or less enters the battlefield under your control each turn, you may destroy up to one target artifact or enchantment.
3/5
1 comment
2024-03-05 20:44:09 by Sorrow
 U 
Legendary Creature – Human Lord
Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever a white creature you control enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains, add it to your hand, then shuffle.
2/4
1 comment
2024-03-05 20:42:16 by Sorrow
 U 
Legendary Creature – Fox Musician
Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever you exile a creature you control for the first time each turn, you may tap target creature that shares a mana value with the exiled creature.
1/1
1 comment
2024-03-05 20:40:08 by Sorrow

Recent comments: (all recent activity)
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