temporary storage: Mechanics

temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details

Permeate: (enchanted permanent gain this enchantment's colors) Used on 2 cards: Truth of Air, Stained-Glass Necklace

Increases multicolor, for a multicolor set.

Submerged: Nonaquatic creatures get -1/-0 when blocking or being blocked by this creature. Used on 3 cards: Flying Fish, Sothor Angler, Porpoise

UNDER THE SEA, UNDER THE SEA!

Tidal: This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield. Used on 1 cards: Supertall Seagrass

Representing the rising and lowering tides for aerial vs. aquatic world

Choke on Dust: Put a -1/-1 counter on any creature dealt damage by this creature. Used on 4 cards: YaanĂ­ Outlaw, Barren Trail Herd, Witherflame Dragon, Sandmancer

Hacking away from the desert dust

Shootout: Each player may exile a card from their hand face down. Then, reveal those cards. The player who exiled the card with the higher converted mana cost wins the shootout. Used on 1 cards: Standoff

A Western shootout




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".