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Showing 21 of 21 Red cards

Go to section: White (19) Blue (25) Black (21) Red (21) Green (16) Multicolour (36) Hybrid (10) Artifact (3) Land (6)

Show rarities: N

Legendary Creature – Dragon
Flying, Trample
Angathrak, the Chained Tyrant enters the battlefield with six -1/-1 counters on it.
{3}{r}{r}, Remove three -1/-1 counters from Angathrak: Untap target creature and gain control of it until end of turn. It gains haste until end of turn.
8/8
Creature – Elemental
Haste
When Angry Elemental enters the battlefield, destroy target land.
Evoke {1}{r}{r}
2/2
Creature – Wolf
3/1
Instant
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Rebound
Instant
Add {r}{r}{r} to your mana pool.
Rebound
Sorcery
Destroy target land.
Cascade
Creature – Kavu
When Ember Kavu enters the battlefield, Ember Kavu deals 3 damage to target creature.
3/1
{x}{r}
 
Sorcery
Enflame deals X+1 damage to target creature or player.
Creature – Human Knight
First strike
Split Second
2/2
Instant
Deal 2 damage to target creature or player.
Rebound
Creature – Goblin
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. Goblin Chronicler deals damage to itself equal to the converted mana cost of the revealed card.
2/2
Creature – Goblin
When Goblin Spitballer enters the battlefield, it deals 1 damage to target creature or player.
2/1
Creature – Human Knight
First Strike, Haste
3/1
Creature – Goblin
Jungle Goblin attacks each turn if able.
2/1
Creature – Human Shaman
As Magus of the Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Magus of the Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.
1/1
Creature – Goblin
First strike
Sacrifice New Fanatic: New Fanatic deals 1 damage to target creature or player.
1/1
Sorcery
(Preeminence) – Until end of turn, gain control of each creature with power less than X where X is the highest power among creatures you control. Untap those creatures, They gain haste until end of turn.
Artifact
Ruby Necklace enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Sorcery
Slowerbolt deals 3 damage to target creature or player.
Creature – Wolf
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Wolf.
Cycling {2}
2/1
Creature – Human Wizard
When Wisdom Seeker enters the battlefield you may play target red instant or sorcery card with converted mana cost one in your graveyard without paying its mana cost. If you do, exile it.
2/1

Go to section: White (19) Blue (25) Black (21) Red (21) Green (16) Multicolour (36) Hybrid (10) Artifact (3) Land (6)

Show rarities: N


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