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Showing 17 of 17 White cards

Go to section: Colourless (2) White (17) Blue (19) Black (18) Red (15) Green (13) Multicolour (12) Hybrid (16) Split (1) Artifact (16) Land (5)

Show rarities: N C U

{2}{w}{w}
 
 U 
Sorcery
Exile target creature. Creatures with the same name as that creature cannot be played for the rest of the game.
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Enchantment
All creatures are 0/1 viewers with no abilities.
Sorcery
Destroy all creatures. They cannot be regenerated.
Creature – Viewer
When Dogrunes attacks, put one 1/1 white angel token with flying into the battlefield, tapped and attacking.
"YO MAI BES FRIEN"
1/2
2 comments
last 2013-03-14 02:25:12 by Visitor
 C 
Creature – Emote
Prevent all combat damage that would be dealt to FUNgineer.
1/3
{3}{w}{w}{w}
 
Legendary Creature – Staff
Hexproof
When Horror comes into play, exile all other creatures.
{t}:Exile target permanent
{w}{w}:Tap target viewer.
{u}{u}:Counter target spell or ability.
3/6
{2}{w}
 
Creature – Viewer
Non-creature spells cost {1} more.
Exalted
2/1
{3}{w}
 
Creature – Viewer
Soulbond
As long as Katiee is paired with another creature, they both gain "{w}:Tap target creature"
"unlimitedpuruworks, are you a gamer?"
1/3
{1}{w}{w}
 
 U 
Creature – Lion Knight Viewer
Whenever a spell or ability targets a knight you control, you may choose to redirect it to Lion900.
When Lion900 dies, put a 1/2 white lion token named Taiga900 into play.
instagib.com
1/3
Creature – Viewer
At the end of your turn, if you didn't play an instant or sorcery, exile Magicandybar.

Whenever you play an instant or sorcery, if Magicandybar was exiled, return it to the battlefield.
2/3
Instant
Kicker – {1}{r}
Prevent all damage that would be dealt to target creature and it gains +2/+0.
If you paid the kicker cost, deal 2 damage to target creature.
Sorcery
Destroy all illusions and tokens and put all exiled creatures into the battlefield under their owners control. This effect cannot be countered.
{1}{w}
 
 C 
Instant
Exile target creature until end of turn.
Creature – Staff
{w},{t}:Tap target creature
2/2
Enchantment – Aura
Enchanted creature has haste and hexproof.

{w}: Enchanted creature becomes the color of your choice
Creature – Knight Viewer
Sacrifice White Knight: Regenerate target creature. It gains hexproof until end of turn.
1/1
3 comments
last 2013-03-11 11:27:03 by Vitenka
Sorcery
Exile all creatures. For each creature exiled this way, put a token copy into play under its owners control.

Go to section: Colourless (2) White (17) Blue (19) Black (18) Red (15) Green (13) Multicolour (12) Hybrid (16) Split (1) Artifact (16) Land (5)

Show rarities: N C U


UBW: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Details