Royale: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast
Gardens Renegade's power is equal to the stake.
Whenever Gardens Renegade attacks, raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)
*/3
 
 R 
Creature – Faerie Wizard
Flying

At the beginning of your upkeep, scry X, where X is the stake.
The patrons win, she gets paid — it's a mutually beneficial agreement.
1/3
 U 
Creature – Human Citizen
Whenever you win a coin flip, create a 1/1 black Rogue creature token.

Whenever you lose a coin flip, you may discard a card. If you don't, sacrifice a creature you control.
2/2
 U 
Createure – Lizard Noble
When Wealthy Chiphoarder enters the battlefield, raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)

High Roller — While the stake is 5 or greater, at the beginning of your upkeep, create two Treasure tokens.
2/3
 U 
Creature – Human Warrior
When Overconfident Plutocrat enters the battlefield, raise the stake.

High Roller — Whenever a creature enters the battlefield under your control, if the stake is 5 or greater, draw a card.
2/2
 C 
Sorcery
Raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)
Draw cards equal to the stake, then discard that many cards.
"Adrenaline is simply your body telling you that you're about to win big."
-Kazerk, goblin high roller
 C 
Creature – Angel Rogue
Straight — As long as your run contains three or more cards, Elara's Lieutenant gets +2/+2 and has flying.
1/1
 
 
No more commons
 C 
Instant
Raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)

Burning Cards deals damage to any target equal to the stake.
 C 
Creature – Angel Detective
Flying
When Angelic Investigator enters the battlefield, gain life equal to the number of cards in your run. (Your run is the greatest number of nonland permanents you control with consecutive mana costs.)
"I can't prove that Khrusos is up to no good... yet."
2/1
 C 
Creature – Faerie Druid
Whenever you pay a luck counter, you gain 1 life.

{2}{g}: You gain a luck counter.
1/1
 C 
Creature – Human Pirate
When Underhanded Gangster dies, flip a coin. If you win, create two Treasure tokens. If you lose, you lose 1 life.
1/1
 C 
Creature – Devil Rogue
When Rakish Gambler enters the battlefield, you get a luck counter. (Whenever you flip a coin or roll a die, you may pay a luck counter. If you do, you may choose the result of that coin or die.)
1/1
 C 
Creature – Beast
Gardens Renegade's power is equal to the stake.
Whenever Gardens Renegade attacks, raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)
*/3
 C 
Creature – Elf Rogue
Whenever you win a coin flip, Theatric Spectator gets +1/+0 until end of turn.
{3}{b}, Flip a coin: If you win the flip, you draw a card and lose 1 life.
3/3

Gardens Renegade (common, foil)
Card Counter (rare)
Invested Player (uncommon)
Wealthy Chiphoarder (uncommon)
Overconfident Plutocrat (uncommon)
Risky Thrills (common)
Elara's Lieutenant (common)
Burning Cards (common)
Angelic Investigator (common)
Die Enchanter (common)
Underhanded Gangster (common)
Rakish Gambler (common)
Gardens Renegade (common)
Theatric Spectator (common)