Alchemy of Fate
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Mechanics | Skeleton |
Showing 36 active cards, of 67 total
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Whenever you cast a historic spell or a white spell, you may exile target creature. Then, you may return it to the battlefield under its owners control.
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Create two 1/1 red dwarf ally tokens.
Flashback
Flashback
Exile up to two target creatures.
Choose one -
• Fall in Love – Return those creatures to the battlefield under their owners control with a +1/+1 counter on each of them. You gain 10 life.
• Invent a God – An opponent of your choice creates two treasure tokens.
Choose one -
• Fall in Love – Return those creatures to the battlefield under their owners control with a +1/+1 counter on each of them. You gain 10 life.
• Invent a God – An opponent of your choice creates two treasure tokens.
When Redwater Guard dies, amass white Soldiers 1.
2/1
Flying
Whenever Tamed Roc attacks, you may Expend 2 (Remove 2 counters from among permanents you control. ). If you do, destroy target artifact or enchantment.
Whenever Tamed Roc attacks, you may Expend 2 (Remove 2 counters from among permanents you control. ). If you do, destroy target artifact or enchantment.
4/4
Valgin, Uncommon Variant enters the battlefield with a vigilance counter on it.
: Expend 1 (Remove 1 counters from among permanents you control. ). If you do, target creature gains indestructible until end of turn.
: Expend 1 (Remove 1 counters from among permanents you control. ). If you do, target creature gains indestructible until end of turn.
3/3
Expend X (Remove X counters from among permanents you control. ). Scry X, then draw a card.
Whenever you cast a permanent spell, if it wasn't cast from your hand, draw a card.
Foretell
Each player skips their post-combat main phase.
Each player skips their post-combat main phase.
Whenever you cast a historic spell, scry 2.
3/3
Bound to Blue (If this equipment is attached to a creature that is not Blue, sacrifice it, and instead attach this equipment to a 1/1 Legendary Artefact Beast Token. )
Reduce the Foretell cost of spells you control by .
Equip 4. Whenever you cast a spell from somewhere other than your hand, put a time counter on equipped creature.
Equipped creature has: Expend 10, take an extra turn after this one. Exile Eye of Krono and return it to the battlefield at the beginning of your next end step.
Reduce the Foretell cost of spells you control by .
Equip 4. Whenever you cast a spell from somewhere other than your hand, put a time counter on equipped creature.
Equipped creature has: Expend 10, take an extra turn after this one. Exile Eye of Krono and return it to the battlefield at the beginning of your next end step.
Foretell
Enchant artifact or creature
You control enchanted permanent.
Enchanted permanent is legendary.
Enchant artifact or creature
You control enchanted permanent.
Enchanted permanent is legendary.
Foretell
Whenever a nonland permanent enters the battlefield under your control, if it wasn't cast from your hand, target creature gets -3/-0 until end of turn.
Whenever a nonland permanent enters the battlefield under your control, if it wasn't cast from your hand, target creature gets -3/-0 until end of turn.
3/2
Flying
When Owl Guide enters the battlefield, draw a card.
When Owl Guide enters the battlefield, draw a card.
2/2
[Bound to X].
Creatures you control have ": Expend 1. If you do, exile this creature from the battlefield, then return it to the battlefield under their owner's control.
Equip .
Whenever a creature you control is put into exile, put a space counter on equipped creature.
Equipped creature has ": Expend 10. If you do, exile all creatures your opponents control."
Creatures you control have ": Expend 1. If you do, exile this creature from the battlefield, then return it to the battlefield under their owner's control.
Equip .
Whenever a creature you control is put into exile, put a space counter on equipped creature.
Equipped creature has ": Expend 10. If you do, exile all creatures your opponents control."
Whenever you cast a historic spell or a black spell, each opponent loses 3 life, and you may put X -1/-1 counters on target creature, where X is the mana value of that spell.
Choose target creature. You may Expend 1. If you do, that creature gains indestructible until end of turn. Otherwise, put a -1/-1 counter on it.
Whenever a -1/-1 counter is removed from a creature you control, you may also put a first strike, menace, trample or lifelink counter on it. Whenever an ability counter is put on a creature you control, you may also put a -1/-1 counter on it.
[Bound to Black].
Equip .
Equipped creature gets +2/+2 and has "Whenever this creature attacks, create a token copy of this creature for each creature defending player controls. These copies are not legendary, and enter the battlefield tapped and attacking."
Equip .
Equipped creature gets +2/+2 and has "Whenever this creature attacks, create a token copy of this creature for each creature defending player controls. These copies are not legendary, and enter the battlefield tapped and attacking."
Whenever you put a -1/-1 counter on a creature for the first time each turn, draw a card.
1/2
This spell costs less to cast if it targets a legendary creature.
Destroy target creature. Amass black zombies 2.
Destroy target creature. Amass black zombies 2.
Pit of Hatred enters the battlefield tapped.
: Add .
, : Put a -1/-1 counter on target creature.
: Add .
, : Put a -1/-1 counter on target creature.
As an additional cost to cast Selfless Sacrifice, sacrifice a creature.
Destroy all tokens target player controls, then destroy target creature that player controls.
Destroy all tokens target player controls, then destroy target creature that player controls.
Menace
Persist
Persist
3/2
When Trauma's Skeletons dies, amass black skeletons 2.
2/2
Flying
, Discard a card: Return Warlock's Familiar from your graveyard to the battlefield tapped.
, Discard a card: Return Warlock's Familiar from your graveyard to the battlefield tapped.
1/1
Two target creatures get +2/+0 and first strike until end of turn.
Whenever you cast a historic spell or a red spell, exile the top card of each player's library. You may cast one without paying its mana cost.
Put -1/-1 counter on target creature. That creature gains lifelink until end of turn.
Draconic Grief deals 3 damage to target creature. If that creature attacked this turn, it deals 6 damage instead.
Face the Death Knight deals 3 damage to target creature.
Choose one:
• Suffer Defeat – Face the Death Knight deals 3 damage to each other creature.
• Claim Victory – Face the Death Knight deals an additional 3 damage to the chosen creature and 3 damage to that creature's controller.
Choose one:
• Suffer Defeat – Face the Death Knight deals 3 damage to each other creature.
• Claim Victory – Face the Death Knight deals an additional 3 damage to the chosen creature and 3 damage to that creature's controller.
When Lord Brine enters the battlefield, it deals damage equal to the number of historic permanents you control to any target.
3/3
Haste
Crew 1
Crew 1
4/1
Choose target creature you control. Double its power until end of turn. It gains trample until end of turn. Put a stun counter on it.
Morgan Kidd, Lost Pirate enters the battlefield with 2 -1/-1 counters on him.
, Expend 1 (Remove 1 counters from among permanents you control. ): Morgan Kidd puts a -1/-1 counter on target creature and creates a blood token.
, Expend 1 (Remove 1 counters from among permanents you control. ): Morgan Kidd puts a -1/-1 counter on target creature and creates a blood token.
4/3
When Bounty Board enters the battlefield, scry 1.
, : Amass Allies 1, put a +1/+1 counter on target creature, or add two mana of any color.
, : Amass Allies 1, put a +1/+1 counter on target creature, or add two mana of any color.
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Alchemy of Fate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |