Alchemy of Fate: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior Ally
When Nellie, Eldritch Knight enters the battlefield, put a +1/+1 counter or vigilance counter on target creature.
{u},Expend 1 (Remove 1 counters from among permanents you control. ), {t}: Exile Nellie and then return it to the battlefield under you control at the beginning of the next endstep.
3/4
 U 
Legendary Creature – Human Ally
When Lawrence enters the battlefield, create 3 0/1 red Kobold Ally creature tokens.
Creature tokens you control have exalted.
2/2
 U 
Artifact
{t}: Add {b}.
{b}, {t}: Put a -1/-1 counter on target creature you control.
 U 
Instant
Choose target creature you control. Double its power until end of turn. It gains trample until end of turn. Put a stun counter on it.
 C 
Creature – Human Wizard
Foretell {1}{u}
Whenever a nonland permanent enters the battlefield under your control, if it wasn't cast from your hand, target creature gets -3/-0 until end of turn.
3/2
 C 
Creature – Human Soldier
When Redwater Guard dies, amass white Soldiers 1.
2/1
 C 
Instant
Draconic Grief deals 3 damage to target creature. If that creature attacked this turn, it deals 6 damage instead.
 C 
Creature – Devil
Flying
{2}{b}, Discard a card: Return Warlock's Familiar from your graveyard to the battlefield tapped.
1/1
 C 
Creature – Human Warrior
Whenever you put a -1/-1 counter on a creature for the first time each turn, draw a card.
1/2
 C 
Creature – Elf Druid
Druid of Four Worlds enters the battlefield with your choice of a reach or vigilance counter on it.
2/2
 C 
Creature – Tiefling Scout
When Doomed Mapmaker leaves the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

{2}, {t}: Exile Doomed Mapmaker. At the beginning of the next end step, return it to the battlefield unless an opponent controls the creature with the greatest power among creatures on the battlefield.
2/2
 C 
Creature – Bird Druid
Flying
When Owl Guide enters the battlefield, draw a card.
2/2
 C 
Creature – Beast
Foretell {g}{g}
Cryptid Carl enters the battlefield with a trample counter on it.
4/4
 C 
Artifact – Vehicle
Haste
Crew 1
4/1
Island
 
 B 
Basic Land – Island

Nellie, Eldritch Knight (rare)
Lawrence (uncommon)
Artificial Hatred (uncommon)
Release Inhibitions (uncommon)
Mirror Attendants (common)
Redwater Guard (common)
Draconic Grief (common)
Warlock's Familiar (common)
Hemocraft Scholar (common)
Druid of Four Worlds (common)
Doomed Mapmaker (common)
Owl Guide (common)
Cryptid Carl (common)
Magic Motorcycle (common)
Island (basic)