Core 1: Virtual Booster
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Core 1 | Updates |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Whenever a player draws a card, that player sacrifices a creature. 6/6
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, : Put a +1/+1 counter on target creature.
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2/1
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Equipped creature gets +2/+2 as long as you have cast a spell this turn.
Equip |
Creatures you control can’t be blocked except by two or more creatures until end of turn.
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Return target nonland permanent to its owner's hand.
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Prevent all damage that would be dealt this turn.
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Treetop Scout can’t be blocked except by creatures with flying.
1/1
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Flying
When Sage Drake enters the battlefield, look at the top four cards of your library, then put them back in any order. 2/2
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Sacrifice a creature: Add B to your mana pool.
1/1
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When Goblin Racer enters the battlefield, target creature gains haste until end of turn.
1/1
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Gain 3 life.
Draw a card. |
Choose one — Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
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Culling Demon
(mythic)
Dragon Blood
(uncommon)
Elite Vanguard
(uncommon)
Battlemage’s Staff
(uncommon)
Ferocious Bluff
(common)
Disperse
(common)
Deep Fog
(common)
Treetop Scout
(common)
Act of Treason
(common)
Sage Drake
(common)
Dark Summoner
(common)
Goblin Racer
(common)
Reprieve
(common)
Fortify
(common)
Plains
(basic)