Core 1: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a nontoken creature is put into a graveyard from the battlefield, that creature's controller may put it on the bottom of his or her library. If they do, they draw a card.
 U 
Artifact Creature – Gargoyle
Defender
{3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
3/3
 U 
Creature – Human Soldier
2/1
 U 
Artifact Creature – Knight
First strike
2/2
 C 
Creature – Elemental
Air Figment is unblockable.
When Air Figment becomes the target of a spell or ability, sacrifice it.
2/1
 C 
Instant
Destroy target nonblack creature.
 C 
Instant
Gain 3 life.
Draw a card.
 C 
Creature – Ogre
5/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk.
 C 
Creature – Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
 C 
Creature – Boar
When Hunters’ Prey enters the battlefield, you may gain 3 life.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t attack or block.
 C 
Creature – Wall
Defender
Mental Barrier has toughness equal to the number of cards in your hand.
1/*
 C 
Creature – Spider
Reach
2/4
Mountain
 
 B 
Basic Land – Mountain

Life Cycle (rare)
Gargoyle Sentinel (uncommon)
Elite Vanguard (uncommon)
Animated Armor (uncommon)
Air Figment (common)
Doom Blade (common)
Reprieve (common)
Frost Ogre (common)
Volcanic Strength (common)
Gravedigger (common)
Hunters’ Prey (common)
Pacifism (common)
Mental Barrier (common)
Giant Spider (common)
Mountain (basic)