Romance Dawn
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Mechanics | Guilds | To Be Added | Shards | Plans |
Showing 50 of 92 Multicolour cards
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Show rarities: U R M
(You may only have one Justice on the battlefield at any time)
Whenever a creature enters the battlefield under your control, you may untap target creature you control.
Whenever a creature enters the battlefield under your control, you may untap target creature you control.
Sight makes right.
Search your library for a Marine, reveal it, put it into your hand, then shuffle.
Until end of turn, Marines you cast cost less to cast.
Until end of turn, Marines you cast cost less to cast.
Other Marines you control get +1/+1.
“When training recruits, I always remember what my late father told me. ‘A sword is forged not with a rose but with a hammer.’ Perhaps I’m too rough with them, but it sharpens them out eventually.”
2/2
Lifelink, Vigilance, Trample
Whenever a nontoken Marine enters the battlefield under your control, create a 1/1 Marine creature token.
Tap 3 Marines you control: Draw a card.
Whenever a nontoken Marine enters the battlefield under your control, create a 1/1 Marine creature token.
Tap 3 Marines you control: Draw a card.
11/11
Create X 1/1 Human Marine creature tokens.
Whenever Vice Admiral attacks, Conscript 1, then Marines you control get +1/+1 until end of turn.
, : Untap each Marine you control.
, : Untap each Marine you control.
“Indeed, today, we may die. But it is better to die in the name of Justice then live in the shadow of evil!”
3/3
Whenever an an artifact enters the battlefield, its controller mills 1.
2/1
Whenever Arlong deals combat damage to a player, mill that many cards.
As long as you have 8 or more cards in your graveyard, creatures you control get +1/+1.
As long as you have 8 or more cards in your graveyard, creatures you control get +1/+1.
3/3
Whenever a nonland permanent enters your graveyard from anywhere other than the battlefield, Cipher Pol Officer gets +1/+0 until end of turn.
, : Target player mills cards equal to Cipher Pol Officer‘s power.
, : Target player mills cards equal to Cipher Pol Officer‘s power.
2/3
(You may only have one Justice on the battlefield at any time)
Whenever a creature enters the battlefield, its controller mills 3 cards.
Whenever a creature enters the battlefield, its controller mills 3 cards.
Night makes right.
Deathtouch
Whenever Kaku, the Nose of Lies attacks, add one mana of any color for each permanent card that entered a graveyard this turn. Until end of turn, you don’t lose this mana as steps and phases end.
Whenever Kaku, the Nose of Lies attacks, add one mana of any color for each permanent card that entered a graveyard this turn. Until end of turn, you don’t lose this mana as steps and phases end.
2/2
Whenever a nontoken artifact enters the battlefield under your control, you draw a card and lose 1 life.
“I wanted to die, but you made me live. That is your crime.”
-Nico Robin, to Luffy
-Nico Robin, to Luffy
Illus. Toei Animation
2/2
Menace
Other Assassins and Rogues you control get +1/+1l.
Whenever Rob Lucci attacks, draw a card for each permanent card that entered a graveyard this turn.
Other Assassins and Rogues you control get +1/+1l.
Whenever Rob Lucci attacks, draw a card for each permanent card that entered a graveyard this turn.
“In the name of dark justice, you will die!”
3/2
Whenever you discard a permanent, you may sacrifice an artifact. If you do, put that card onto the battlefield under your control.
, : Discard your hand, then draw 3 cards.
, : Discard your hand, then draw 3 cards.
“ZEHAHAHAHAHAW!!”
8/7
Enchant creature
Enchanted creature ignores protection and indestructible.
Whenever enchanted creature attacks, you may add (You still lose this mana when the phase ends). If you don’t, enchanted creature gets +2/+2.
Enchanted creature ignores protection and indestructible.
Whenever enchanted creature attacks, you may add (You still lose this mana when the phase ends). If you don’t, enchanted creature gets +2/+2.
(You may only have one Justice on the battlefield at any time.)
Whenever a creature enters the battlefield under your control, if you have no cards in your hand, draw two cards. Otherwise, discard a card, then draw a card.
Whenever a creature enters the battlefield under your control, if you have no cards in your hand, draw two cards. Otherwise, discard a card, then draw a card.
Blight makes right.
Target creature you control fights target creature you don’t control of your opponent’s choice. Repeat this three times.
Whenever a creature would die this turn, instead return it to the battlefield under the control of the player that controls the source that destroyed it.
Whenever a creature would die this turn, instead return it to the battlefield under the control of the player that controls the source that destroyed it.
Other Pirates you control get +1/+1.
“Twenty on the cannons! Twenty more on the ropes! Damn you all, charge!”
2/2
Haste
Whenever Eustass Kid, Steel Rage attacks, you may tap any number of artifacts. Eustass Kid gets +1/+1 until end of turn for each artifact tapped in this way.
Whenever Eustass Kid, Steel Rage attacks, you may tap any number of artifacts. Eustass Kid gets +1/+1 until end of turn for each artifact tapped in this way.
2/4
Whenever a Pirate enters the battlefield under your control, you may discard a card. If you do, draw a card. If you don’t, create a Treasure token.
3/2
Other Beasts you control get +1/+1.
“Correction: Previously I wrote that there are only dinosaurs on this island. This is incorrect. There are much worse.”
-Little Garden explorer’s journal
-Little Garden explorer’s journal
2/2
Whenever a creature you control transforms, it gets +2/+2 until end of turn.
Form Shift (: Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)
Form Shift (: Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)
1/3
Whenever a Zoan you control attacks, until end of turn its Form Shift abilities cost .
Form Shift (: Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)
Form Shift (: Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)
5/5
(You may only have one Justice on the battlefield at any time)
Whenever a creature enters the battlefield under your control, put a Might counter on Natural Justice.
Activated abilities of creatures you control cost less for each Might counter on Natural Justice. This can’t reduce the cost to .
Whenever a creature enters the battlefield under your control, put a Might counter on Natural Justice.
Activated abilities of creatures you control cost less for each Might counter on Natural Justice. This can’t reduce the cost to .
Fight makes right.
Trample, reach
Whenever Nola, the Master of the Sky deals combat damage to a player, you may sacrifice a permanent. If you do, Nola deals 4 damage to any target.
Whenever Nola, the Master of the Sky deals combat damage to a player, you may sacrifice a permanent. If you do, Nola deals 4 damage to any target.
7/7
, : Activate another target Zoan’s Form Shift ability without paying its mana cost.
Whenever a Zoan you control transforms, you may put a +1/+1 counter on it. If you do, it fights target creature.
Form Shift (: Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)
Whenever a Zoan you control transforms, you may put a +1/+1 counter on it. If you do, it fights target creature.
Form Shift (: Transform this card, then put a +1/+1 counter on it. Activate only as a sorcery.)
1/3
Trample
Whenever Tony Tony Chopper, Forest’s Fury attacks, Zoan creatures you control get +1/+0 and trample until end of turn.
Zoan creatures with power less than Tony Tony Chopper’s power cannot have their power decreased.
Form Shift
Whenever Tony Tony Chopper, Forest’s Fury attacks, Zoan creatures you control get +1/+0 and trample until end of turn.
Zoan creatures with power less than Tony Tony Chopper’s power cannot have their power decreased.
Form Shift
8/6
Trample, Reach
Tony Tony Chopper, Monster Point attacks every turn if able.
When Tony Tony Chopper, Monster Point attacks, it deals 2 damage to another target creature you control
Tony Tony Chopper, Monster Point attacks every turn if able.
When Tony Tony Chopper, Monster Point attacks, it deals 2 damage to another target creature you control
“If I can be of any help, I’ll even become a monster!”
-Tony Tony Chopper
-Tony Tony Chopper
7/6
Target creature you control gets trample and +X/+X until end of turn, where X is the greatest power among creatures you control.
Other Cooks you control get +1/+1.
“We’re, all of us, every head on Baratie, lost souls. Most of us aren’t even from this sea. But the galley is home enough for us all. And we’re family enough.”
2/2
Whenever you sacrifice a Food, put a +1/+1 counter on Jewelry Bonney, Big Eater.
Whenever Jewelry Bonney is blocked by a creature or blocks a creature, that creature gets -X/-X until end of turn, where X is Jewelry Bonney’s power.
Whenever Jewelry Bonney deals combat damage to a player, draw a card, then create a Food token.
Whenever Jewelry Bonney is blocked by a creature or blocks a creature, that creature gets -X/-X until end of turn, where X is Jewelry Bonney’s power.
Whenever Jewelry Bonney deals combat damage to a player, draw a card, then create a Food token.
2/2
Whenever you would create one or more Food tokens, create twice that many instead.
Sacrifice a Food: Target creature gets +1/+1 until end of turn.
Sacrifice a Food: Target creature gets +1/+1 until end of turn.
Sanji cooks alone without disruption; his recipes are so elaborate than none can keep up.
Vigilance
At the beginning of your endstep, gain 1 life for each Food you control.
, Tap a Cook you control: Create a Food token.
At the beginning of your endstep, gain 1 life for each Food you control.
, Tap a Cook you control: Create a Food token.
3/3
Whenever you gain life, put a +1/+1 counter on target creature.
: Gain 2 life.
: Gain 2 life.
“I’m not some kind of prey animal!”
-Tony Tony Chopper
-Tony Tony Chopper
Illus. Toei Animation
1/3
(You may only have one Justice on the battlefield at any time)
Whenever a creature enters the battlefield under your control, you gain 3 life.
Whenever a creature enters the battlefield under your control, you gain 3 life.
Light makes right.
Whenever Zeff, Baratie Head Chef deals combat damage to a player, create a Food token.
Foods you control have “: Add one mana of any color”.
Foods you control have “: Add one mana of any color”.
4/3
First strike
When Brook, Skeleton Soloist enters the battlefield, you gain 2 life.
Whenever a Pirate you control dies, Brook phases out.
When Brook, Skeleton Soloist enters the battlefield, you gain 2 life.
Whenever a Pirate you control dies, Brook phases out.
“I promise to come back to you, Laboon.”
Illus. Toei Animation
2/2
Whenever a creature you control is blocked, you may sacrifice it. If you do, draw a card and you gain 1 life.
, : Target creature you control duels. (Target creature you control must be blocked by target creature an opponent controls this turn if able.)
, : Target creature you control duels. (Target creature you control must be blocked by target creature an opponent controls this turn if able.)
3/2
Sacrifice another creature or artifact: Put a +1/+1 counter on Cruel Official and you gain 1 life.
1/2
(You may only have one Justice on the battlefield at any time)
Whenever a creature you control is blocked, put a +1/+1 counter on it.
Whenever a creature you control is blocked, put a +1/+1 counter on it.
Spite makes right.
Destroy target creature. If that card was legendary, exile it instead.
“I left everything I have gathered in one place. Now you’ll just have to find it!”
-Gold Roger, moments before execution
-Gold Roger, moments before execution
Other Warriors and Samurai you control get +1/+1.
“We are far from home, brother. They do not speak of Wano here.”
“Yes, but farther from home means farther from Orochi.”
“Yes, but farther from home means farther from Orochi.”
2/2
Each creature your opponents control gets -X/-X, where X is its bounty. (A creature’s bounty is the number of bounty counters on it. When a creature dies, its owner loses life equal to its bounty.)
Whenever a Hunter you control attacks, put a bounty counter on target creature.
Whenever a Hunter you control attacks, put a bounty counter on target creature.
2/3
Vigilance, Indictor (Whenever this creature enters the battlefield or attacks, put a Bounty counter on target creature.)
Whenever Galdino, Mr. Three is blocked or blocks a creature, tap that creature and put a stun counter on it. If that creature has a bounty counter on it, put an additional stun counter on it.
Whenever Galdino, Mr. Three is blocked or blocks a creature, tap that creature and put a stun counter on it. If that creature has a bounty counter on it, put an additional stun counter on it.
1/4
(You may only have one Justice on the battlefield at any time)
Creatures your opponents control enter the battlefield with an additional Bounty counter.
Creatures your opponents control enter the battlefield with an additional Bounty counter.
Contrite makes right.
Whenever a creature an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Moria's Assistant.
1/3
When Mr. 10 enters the battlefield, put a Bounty counter up to three target creatures.
Bounty Hunter — Whenever a creature an opponent controls dies, proliferate X times, where X is that creature’s bounty (A creature’s bounty is the number of Bounty counters on it).
Bounty Hunter — Whenever a creature an opponent controls dies, proliferate X times, where X is that creature’s bounty (A creature’s bounty is the number of Bounty counters on it).
4/4
Menace, Indictor (Whenever this creature enters the battlefield or attacks, put a Bounty counter on target creature.)
, : Mr. One, Living Blade deals 2 damage to any target.
Whenever Mr. One deals damage, proliferate.
, : Mr. One, Living Blade deals 2 damage to any target.
Whenever Mr. One deals damage, proliferate.
5/4
Whenever you sacrifice a Food, put a +1/+1 counter on Wapol, Hunger Tyrant.
Permanents are Foods in addition to their other types and have “, , Sacrifice this permanent: You gain 3 life.”
Permanents are Foods in addition to their other types and have “, , Sacrifice this permanent: You gain 3 life.”
4/4
Voyage X (Reveal the top X cards of your library. Put all lands revealed in this way into your hand, and put the rest of the cards on the bottom of your library in a random order. )
“ Noland the Explorer's stories were always grand adventures that sounded like lies.
But the people of the village could never tell if they were true or not.”
-Noland the Liar, North Blue fairy tale
But the people of the village could never tell if they were true or not.”
-Noland the Liar, North Blue fairy tale
Enchant creature
Whenever enchanted creature attacks, you may search your library for a basic land. If you don’t, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature attacks, you may search your library for a basic land. If you don’t, put a +1/+1 counter on enchanted creature.
Go to section: White (98) Blue (87) Black (108) Red (95) Green (97) Multicolour (92) Hybrid (2) Artifact (59) Land (34)
Show rarities: U R M
Romance Dawn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Guilds | To Be Added | Shards | Plans |
Whenever a creature becomes tapped, put a stun counter on it.
At the beginning of your endstep, draw a card.