Noir Revised: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Case of the Haunted Mansion enters the battlefield, Investigate.
Sacrifice three Clues and Case of the Haunted Mansion: Create three 1/1 white Spirit creature tokens with Flying. |
Haste
, Discard a Card: Investigate “I have no idea how he’s solved as many cases as he has.”
- William Dash, Chief of Police 1/1
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Spellward Smuggler has Hexproof as long as it is concealed. (A creature is concealed if it hasn’t blocked or become blocked this turn.)
2/2
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Defender
When Neighbourhood Watch enters the battlefield, Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”). At the beginning of your upkeep, if you control three or more Clues, create a 1/1 white Soldier creature token and you gain 1 life. 2/3
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No more commons
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No more commons
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Practiced Tail can’t be blocked unless each other attacking creature is blocked.
1/2
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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As an additional cost to cast Hunch, discard a card.
Draw a card. Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”) |
No more commons
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Case of the Haunted Mansion
(rare)
Goblin Detective
(uncommon)
Spellward Smuggler
(uncommon)
Neighbourhood Watch
(uncommon)
Practiced Tail
(common)
Hunch
(common)
Island
(basic)