Noir Revised: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Case of the Haunted Mansion enters the battlefield, Investigate.
Sacrifice three Clues and Case of the Haunted Mansion: Create three 1/1 white Spirit creature tokens with Flying. |
When Casino Sleuth enters the battlefield, Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”).
Sacrifice a Clue: Exile the top card of your library. You may play that card this turn. 2/2
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Finesse (A creature with Finesse gets +1/+0 for each noncreature spell its owner has cast this turn.)
Whenever a spell you control targets a permanent or player that is already the target of another spell or ability, draw a card. 1/3
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Haste
, Discard a Card: Investigate “I have no idea how he’s solved as many cases as he has.”
- William Dash, Chief of Police 1/1
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No more commons
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As an additional cost to cast Hunch, discard a card.
Draw a card. Investigate (Create a Clue token; An artifact with “, Sacrifice this: Draw a card.”) |
No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Practiced Tail can’t be blocked unless each other attacking creature is blocked.
1/2
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No more commons
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No more commons
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Case of the Haunted Mansion
(rare)
Casino Sleuth
(uncommon)
Brilliant Sleuth
(uncommon)
Goblin Detective
(uncommon)
Hunch
(common)
Practiced Tail
(common)
Swamp
(basic)