Frontier World: World
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Mechanics | Skeleton | Hover and Orbital | World | Templating Guidelines |
The world is a newly settled frontier world reminiscent of the wild west. Think Firefly or Bravestarr, with western tropes but a mix of technology levels from basic handguns up to advanced but unreliable imported hoverbikes, laser pistols and colony ships.
Common characters include ranchers (rancher creature type -- is there anything that already fits?), gunfighters and law enforcers (soldiers or knights), and wandering prospectors, priests, beggars and tradesmen.
The main activity is raising livestock, mainly cattle-like Aurochs.
There is very little magic.
There are gigantic dangerous animals living in the desert that regularly bother the settlers, desert wurms and to-be-decided with creature type beast.
There is going to be an ongoing conflict, provisionally with a machiavellian planeswalker and his robotic minions scheming to control the planet from the start, but this isn't reflected in cards yet.