Frontier World: World

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Mechanics | Skeleton | Hover and Orbital | World | Templating Guidelines

The world is a newly settled frontier world reminiscent of the wild west. Think Firefly or Bravestarr, with western tropes but a mix of technology levels from basic handguns up to advanced but unreliable imported hoverbikes, laser pistols and colony ships.

Common characters include ranchers (rancher creature type -- is there anything that already fits?), gunfighters and law enforcers (soldiers or knights), and wandering prospectors, priests, beggars and tradesmen.

The main activity is raising livestock, mainly cattle-like Aurochs.

There is very little magic.

There are gigantic dangerous animals living in the desert that regularly bother the settlers, desert wurms and to-be-decided with creature type beast.

There is going to be an ongoing conflict, provisionally with a machiavellian planeswalker and his robotic minions scheming to control the planet from the start, but this isn't reflected in cards yet.

Created on 15 Sep 2012 by Jack V