Core Essentials: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Wasteland Warlord fights target creature.
Whenever another creature dies, put a +1/+1 counter on each creature you control. 4/4
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As long as you control three or more forests, Barkskin Druid gets +2/+2 and has hexproof.
2/2
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Flying
Whenever you cast a black spell, target player loses 1 life. 2/1
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Lifelink
Whenever you cast a white spell, target player gains 2 life. 1/3
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Terraform – Mountain
![]() (While this is face down, it is a Mountain. Turn it face up or face down for its terraform cost. Terraform only as a sorcery.)3/3
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Terraform – Swamp
(While this is facedown, it is a Swamp. Turn this face up or face down for its terraform cost. Terraform only as a sorcery.)1/1
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: Add to your mana pool.2/3
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: Javelineers deals 1 damage to target attacking or blocking creature.
: Javelineers gets vigilance until end of turn.1/1
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Defender
![]() : Centaur Guardian loses defender until end of turn.3/3
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Focus
![]() (You may cast this spell for its focus cost rather than pay its mana cost.)
Burn deals 5 damage to target creature. |
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Wasteland Warlord
(rare)
Barkskin Druid
(uncommon)
Fiendish Familiar
(uncommon)
Card21209
(uncommon)
CombatTrick
(common)
Sleepy Gaint
(common)
1Drop
(common)
Murk Lurker
(common)
Apprentice's Ring
(common)
2DropAggro
(common)
Faith Kindler
(common)
Javelineers
(common)
Centaur Guardian
(common)
Burn
(common)
Island
(basic)



: Wasteland Warlord fights target creature.

