Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
RGW God isn't a creature while your Devotion to red, green, and white is less than nine. You may cast creature spells as though they had flash. At the beginning of combat, draw two cards and create a Gift token. At end of combat, if you didn't cast a spell during this combat phase, discard two cards and gain 2 life. 6/6
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All creatures target player controls attack this turn if able.
Mana link — If a land or enchantment entered since your last upkeep, those creatures get -3/-0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Vampire Feeding deals X damage to any target and you gain X life, where X is your devotion to black.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has escort and "When this creature dies, it deals 1 damage to target player." Equip ![]() ![]() |
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(Sponge Bog isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Target creature gains haste and first strike until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has menace. Equip ![]() |
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Level up
( : This gets a level counter.)
Level 1+. 2/4. Defender Level 3+. 3/5. Indestructible 2/1
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Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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Level up
( : This gets a level counter.)
Level 1+. 2/1. Haste Level 2+. 4/2. 1/1
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(
: Produce .)
Gifted Swamp enters tapped unless you control an artifact or enchantment. When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Level up
( : This gets a level counter.)
Level 1+. 4/1. When B Leveler Common dies, you lose 2 life. Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped. 2/1
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Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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, Sacrifice this permanent: Scry 2. |
RGW God
(mythic)
Siren Calling
(uncommon)
Vampire Feeding
(uncommon)
Aurafy Hammer
(uncommon)
Sponge Bog
(common)
Dryad Arbor*
(common)
Warrior's First Task
(common)
Aurafy Scarab
(common)
W Leveler Common
(common)
Devout Illusion
(common)
R/G Leveler Common
(common)
Gifted Swamp
(common)
B Leveler Common
(common)
Archer's First Task
(common)
Swamp
(basic)
Globe
(token)




, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").


Land Creature – Swamp Sponge
Land Creature – Forest Dryad