Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Fortification
Fortified land has indestructible.

Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Artifact – Fortification
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "{t}: Produce {c}", then attach this to it.)

Fortified land has haste and "This creature gets +1/+1 for each permanent attached to it".

Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Enchantment Artifact – Equipment
Aurafy {3}{b}{b} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +3/+0 and has "When this creature dies, return it to its owner's hand."

Equip {2/b}{2/b}{2/b}
 U 
Enchantment Artifact – Equipment
Aurafy {2}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +2/+2.

When Aurafy Sickle enters, you mill up to four cards. Put up to one land card milled this way onto the field taped.

{1}, {t}: Return Aurafy Sickle to its owner's hand. Activate only if Aurafy Sickle is attached to a creature.

Equip {1}{2/g}{2/g}
 C 
Instant – Feat
Archer's First Task deals 4 damage to target creature with flying.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Elemental
Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.

Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
 C 
Colour indicator U Land Creature – Island Turtle
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {u}.”)
1/1
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 2/1. When R Leveler Common dies, it deals 1 damage to target player.

Level 3+. 3/1. When R Leveler Common dies, it deals 4 damage to target creature.
1/1
 C 
Enchantment Creature – Essence
Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.

Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
 C 
Land – Forest
({t}: Produce {g}.)

Gifted Forest enters tapped unless you control an artifact or enchantment.

When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 2/2. Flying

Level 3+. 4/4.
1/1
 C 
Enchantment Artifact – Equipment
Aurafy {1}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has trample.

Equip {2}
 C 
Instant – Feat
Draw a card.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Colour indicator R Land Creature – Mountain Mole
(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {r}.”)
1/1
Island
 
 B 
Basic Land – Island
 T 
Enchantment Artifact – Gift
Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.

Darksteel Garrison* (rare)
Resident Shrine (uncommon)
Aurafy Claw (uncommon)
Aurafy Sickle (uncommon)
Archer's First Task (common)
Devout Elemental (common)
Turtle Beach (common)
R Leveler Common (common)
Devout Essence (common)
Gifted Forest (common)
W/U Leveler Common (common)
Aurafy Boots (common)
Wizard's First Spell (common)
Mole Mound (common)
Island (basic)
Gift (token)