Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If Leyline of the Manascape is in your opening hand, you may begin the game with it on the field.
Each Plains you control has mana cost .
Each Island you control has mana cost .
Each Swamp you control has mana cost .
Each Mountain you control has mana cost .
Each Forest you control has mana cost . |
When Golem Replicator enters, create a Golemancy Aura token with enchant artifact or land and attach it to target artifact or land. (Enchanted permanent has "
: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")3/4
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When Vampire Psychomancer enters, create a Psychomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
![]() ![]() , : Target player discards a card. Activate as sorcery.")3/3
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~ enters tapped unless you pay its mana cost.
( : Produce or .) |
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(
: Produce .)
Gifted Plains enters tapped unless you control an artifact or enchantment. When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Tap or untap target creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Spell effect.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter")
or Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has menace. Equip ![]() |
(Sand Scape isn't a spell and it's affected by summoning sickness.)
: Produce .1/1
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Target creature gets -1/-1 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 2/1. Haste Level 2+. 4/2. 1/1
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Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.
Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn. 3/3
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Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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, Sacrifice this permanent: Scry 2. |
Leyline of the Manascape
(rare)
Golem Replicator
(uncommon)
Vampire Psychomancer
(uncommon)
Card119076
(uncommon)
Gifted Plains
(common)
Rogue's First Task
(common)
Token test
(common)
Template: Feat
(common)
Aurafy Scarab
(common)
Sand Scape
(common)
Assassin's First Task
(common)
R/G Leveler Common
(common)
Devout Nymph
(common)
Archer's First Task
(common)
Island
(basic)
Globe
(token)
.
.
.
.
.
: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")

: Target player discards a card. Activate as sorcery.")
Land – Forest Island
.