Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Level up
( : This gets a level counter.)
Level 1+. 4/1. When B Leveler Common dies, you lose 2 life. Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped. 2/1
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If Leydancer Blue is in your opening hand or command zone, you may begin the game with it on the field.
When enters, you draw a card. 2/2
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Exile the top X cards of your library, where X is your devotion to red. Until end of turn, you may play cards exiled this way.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
When Vampire Psychomancer enters, create a Psychomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
![]() ![]() , : Target player discards a card. Activate as sorcery.")3/3
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Destroy target creature.
Mana link — If a land or enchantment entered under your control since your last upkeep, exile that creature instead. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 1/3. Vigilance Level 3+. 3/5. 1/2
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Gain 3 life.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
(
: Produce .)
Gifted Mountain enters tapped unless you control an artifact or enchantment. When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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Level up
( : This gets a level counter.)
Level 1+. 4/1. When B Leveler Common dies, you lose 2 life. Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped. 2/1
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Level up
( : This gets a level counter.)
Level 1+. 2/2. Flying Level 3+. 4/4. 1/1
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(Sand Scape isn't a spell and it's affected by summoning sickness.)
: Produce .1/1
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Shaman's First Spell deals 2 damage to any target.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Sorcerous,
, , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter. |
B Leveler Common
(common, foil)
Leydancer Blue
(rare)
Goblin Intoxicating
(uncommon)
Vampire Psychomancer
(uncommon)
Gorgon Gazing
(uncommon)
G/W Leveler Common
(common)
Cleric's First Spell
(common)
Gifted Mountain
(common)
Devout Illusion
(common)
B Leveler Common
(common)
W/U Leveler Common
(common)
Sand Scape
(common)
Shaman's First Spell
(common)
Token test
(common)
Plains
(basic)
Gift
(token)

(
, Sacrifice this permanent: Scry 2").
.