Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator WG Land Creature – Terraformer
Watchful Treehouse isn't a creature while your Devotion to green and white is less than five.

Watchful Treehouse enters tapped.

Vigilance

{t}: Produce {g} or {w}.
3/3
 U 
Artifact – Fortification
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "{t}: Produce {c}", then attach this to it.)

Fortified land gets +1/+0 for each land card in your graveyard and has "{2}, {t}: Target player mills two cards".

Fortify {4} ({4}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Colour indicator BG Land – Swamp Forest
~ enters tapped unless you pay its mana cost.

({t}: Produce {b} or {g}.)
 U 
Enchantment Artifact – Equipment
Aurafy {3}{b}{b} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +3/+0 and has "When this creature dies, return it to its owner's hand."

Equip {2/b}{2/b}{2/b}
 C 
Instant – Feat
Target creature gains haste and first strike until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Land – Island
({t}: Produce {u}.)

Gifted Island enters tapped unless you control an artifact or enchantment.

When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 1/3. Vigilance

Level 3+. 3/5.
1/2
 C 
Enchantment Creature – Dryad Druid
When Dryad Spring-Bringer enters, create a Manamancy Aura token with enchant land and attach it to target land. (Enchanted land has "{t}: Produce one mana of any color.")
1/2
 C 
Colour indicator R Land Creature – Mountain Mole
(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {r}.”)
1/1
 C 
Instant – Feat
Tap or untap target creature.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Spell effect.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter")

or

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Colour indicator G Land Creature – Forest Dryad
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {g}.”)
1/1
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/1. Menace

Level 3+. 5/3.
2/1
 C 
Enchantment Creature – Horror
Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.

Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life.
2/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Artifact – Globe
{t}, Sacrifice this permanent: Scry 2.

Watchful Treehouse (rare)
Resident Fracker (uncommon)
Card119074 (uncommon)
Aurafy Claw (uncommon)
Warrior's First Task (common)
Gifted Island (common)
G/W Leveler Common (common)
Dryad Spring-Bringer (common)
Mole Mound (common)
Rogue's First Task (common)
Template: Feat (common)
Dryad Arbor* (common)
B/R Leveler Common (common)
Devout Horror (common)
Swamp (basic)
Globe (token)