Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
RWB God isn't a creature while your Devotion to red, white, and black is less than nine. Attacking creatures you control get +X/+0 and attacking creatures your opponents control get -X/-0, where X is the number of Honor counters on RWB God. At the beginning of the end step, if a creature died this turn, put an Honor counter on RWB God. 7/4
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Search your library for an Aura, Equipment, or Fortification card with converted mana cost X or less and put it onto the field, where X is your devotion to white. Then shuffle your library.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Create a 0/0 green Beast creature token with X +1/+1 counters on it, where X is your devotion to green.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce ", then attach this to it.)
Fortified land has " , : This land deals 1 damage to any target."
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Level up
( : This gets a level counter.)
Level 1+. 3/1. Menace Level 3+. 5/3. 2/1
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has trample. Equip ![]() |
(
: Produce .)
Gifted Swamp enters tapped unless you control an artifact or enchantment. When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Level up
( : This gets a level counter.)
Level 1+. 1/4. : Produce .
Level 4+. 1/6. : Produce ![]() .1/2
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Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.
Mana link — Whenever a friendly land or enchantment enters, [imagine 1]. 3/2
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Gain 3 life.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Level up
( : This gets a level counter.)
Level 1+. 2/1. When R Leveler Common dies, it deals 1 damage to target player. Level 3+. 3/1. When R Leveler Common dies, it deals 4 damage to target creature. 1/1
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Draw a card.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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, Sacrifice this permanent: Scry 2. |
RWB God
(mythic)
Kor Salvaging
(uncommon)
Elf Taming
(uncommon)
Resident Armory
(uncommon)
B/R Leveler Common
(common)
Aurafy Boots
(common)
Gifted Swamp
(common)
Dryad Arbor*
(common)
G Leveler Common
(common)
Devout Elemental
(common)
Turtle Beach
(common)
Cleric's First Spell
(common)
R Leveler Common
(common)
Wizard's First Spell
(common)
Swamp
(basic)
Globe
(token)




, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
", then attach this to it.)
Land Creature – Forest Dryad
Land Creature – Island Turtle
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