Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
RGW God isn't a creature while your Devotion to red, green, and white is less than nine. You may cast creature spells as though they had flash. At the beginning of combat, draw two cards and create a Gift token. At end of combat, if you didn't cast a spell during this combat phase, discard two cards and gain 2 life. 6/6
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Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce ", then attach this to it.)
Fortified land gets +0/+2 and has vigilance and " , : You gain 2 life".
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
~ enters tapped unless you pay its mana cost.
( : Produce or .) |
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has menace. Equip ![]() |
(Sand Scape isn't a spell and it's affected by summoning sickness.)
: Produce .1/1
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Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Shaman's First Spell deals 2 damage to any target.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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(
: Produce .)
Gifted Forest enters tapped unless you control an artifact or enchantment. When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 3/1. Menace Level 3+. 5/3. 2/1
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Level up
( : This gets a level counter.)
Level 1+. 1/4. : Produce .
Level 4+. 1/6. : Produce ![]() .1/2
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Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life. 2/3
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, Sacrifice this permanent: Scry 2. |
RGW God
(mythic)
Resident Steeple
(uncommon)
Card119072
(uncommon)
Godhood Seeker
(uncommon)
Aurafy Scarab
(common)
Sand Scape
(common)
Soldier's First Task
(common)
Shaman's First Spell
(common)
Gifted Forest
(common)
B/R Leveler Common
(common)
G Leveler Common
(common)
Devout Illusion
(common)
Mole Mound
(common)
Devout Horror
(common)
Forest
(basic)
Globe
(token)



: Produce
", then attach this to it.)
,
Land – Plains Swamp
.)

Land Creature – Mountain Mole