Therrodinkar: Virtual Booster

Therrodinkar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Brainstorm | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Hellion
When Hellion Seismonster enters, create a Seismomancy Aura token with enchant land and attach it to target land. (Enchanted land has "{1}{b}{r}, {t}, Sacrifice a land: Destroy target nonbasic land.")
3/3
 U 
Instant – Feat
Destroy target creature.

Mana link — If a land or enchantment entered under your control since your last upkeep, exile that creature instead.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 U 
Instant – Feat
All creatures defending player controls block target attacking creature this turn if able.

Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 U 
Sorcery – Feat
Exile the top X cards of your library, where X is your devotion to red. Until end of turn, you may play cards exiled this way.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Artifact – Equipment
Aurafy {1}{b} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+0 and has menace.

Equip {2}
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/1. Menace

Level 3+. 5/3.
2/1
 C 
Instant – Feat
Draw a card.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Creature – Nymph
Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.

Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
3/3
 C 
Instant – Feat
Target creature gets -1/-1 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Elemental
Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.

Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
 C 
Land Creature – Desert Sand
(Sand Scape isn't a spell and it's affected by summoning sickness.)

{t}: Produce {c}.
1/1
 C 
Land – Island
({t}: Produce {u}.)

Gifted Island enters tapped unless you control an artifact or enchantment.

When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator R Land Creature – Mountain Mole
(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {r}.”)
1/1
 C 
Instant – Feat
Gain 3 life.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
Swamp
 
 B 
Basic Land – Swamp
 T 
Land Creature – Terraformer
{t}: Produce {c}.
1/1

Hellion Seismonster (rare)
Gorgon Gazing (uncommon)
Minotaur Mazing (uncommon)
Goblin Intoxicating (uncommon)
Aurafy Scarab (common)
B/R Leveler Common (common)
Wizard's First Spell (common)
Devout Nymph (common)
Assassin's First Task (common)
Devout Elemental (common)
Sand Scape (common)
Gifted Island (common)
Mole Mound (common)
Cleric's First Spell (common)
Swamp (basic)
Terraformer (token)