Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Vampire Sarcomancer enters, create a Sarcomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.")
When Vampire Sarcomancer enters, create a 1/3 black Zombie creature token. 3/5
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Each creature you control with a level counter on it gets +2/+2.
When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Until your next turn, creatures can't attack you or permanents you control.
Mana link — If a land or enchantment entered under your control since your last upkeep, opponents can't cast spells until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Level up
( : This gets a level counter.)
Level 1+. 1/3. Vigilance Level 3+. 3/5. 1/2
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(
: Produce .)
Gifted Swamp enters tapped unless you control an artifact or enchantment. When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life. 2/3
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.
Mana link — Whenever a friendly land or enchantment enters, [imagine 1]. 3/2
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Level up
( : This gets a level counter.)
Level 1+. 2/1. Haste Level 2+. 4/2. 1/1
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Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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: Produce .1/1
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Vampire Sarcomancer
(rare)
Heroic Epic
(uncommon)
Archon Prohibiting
(uncommon)
Minotaur Mazing
(uncommon)
G/W Leveler Common
(common)
Gifted Swamp
(common)
Devout Illusion
(common)
Devout Horror
(common)
Turtle Beach
(common)
Devout Elemental
(common)
R/G Leveler Common
(common)
Soldier's First Task
(common)
Druid's First Spell
(common)
Token test
(common)
Mountain
(basic)
Terraformer
(token)


, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.")


Land Creature – Island Turtle
.