Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Nymph Farmer
Other creatures you control get +1/+1.

When Nymph Cultivator enters, create a Genomancy Aura token with enchant land and attach it to target land. (Enchanted land has "{4}, {t}: Create a 1/1 green Saproling creature token.")
6/4
 U 
Enchantment Artifact – Equipment
Aurafy {1}{w}{w} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +0/+3 and has lifelink and "Whenever equipped creature is dealt damage, you may scry 1."

Equip {1}{2/w}{2/w}
 U 
Land Creature – Terraformer
Autoplots Combine's power and toughness are each equal to the number of land creatures you control.

{t}: Produce {c}.
*/*
 U 
Artifact Creature – Golem Artificer
When Golem Replicator enters, create a Golemancy Aura token with enchant artifact or land and attach it to target artifact or land. (Enchanted permanent has "{4}: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")
3/4
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.

Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
 C 
Instant – Feat
Archer's First Task deals 4 damage to target creature with flying.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/1. Menace

Level 3+. 5/3.
2/1
 C 
Enchantment Creature – Nymph
Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.

Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
3/3
 C 
Enchantment Creature – Illusion
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.

Mana link — Whenever a friendly land or enchantment enters, target player mills three cards.
2/2
 C 
Colour indicator W Land Creature – Plains Porcupine
(Porcupine Fields isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {w}.”)
1/1
 C 
Colour indicator G Land Creature – Forest Dryad
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {g}.”)
1/1
 C 
Enchantment Artifact – Equipment
Aurafy {1}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has trample.

Equip {2}
 C 
Land – Island
({t}: Produce {u}.)

Gifted Island enters tapped unless you control an artifact or enchantment.

When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Gain 3 life.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
Swamp
 
 B 
Basic Land – Swamp
 T 
Land Creature – Terraformer
{t}: Produce {c}.
1/1

Nymph Cultivator (rare)
Aurafy Shield (uncommon)
Autoplots Combine (uncommon)
Golem Replicator (uncommon)
B Leveler Common (common)
Archer's First Task (common)
B/R Leveler Common (common)
Devout Nymph (common)
Devout Illusion (common)
Porcupine Fields (common)
Dryad Arbor* (common)
Aurafy Boots (common)
Gifted Island (common)
Cleric's First Spell (common)
Swamp (basic)
Terraformer (token)