Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Chimera
Titanium-Leg Chimera enters with a +1/+1 counter and a trample counter.

When Titanium-Leg Chimera dies, you may move all counters from Titanium-Leg Chimera onto target creature.
2/2
 U 
Enchantment Artifact – Equipment
Aurafy {2}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +2/+2.

When Aurafy Sickle enters, you mill up to four cards. Put up to one land card milled this way onto the field taped.

{1}, {t}: Return Aurafy Sickle to its owner's hand. Activate only if Aurafy Sickle is attached to a creature.

Equip {1}{2/g}{2/g}
 U 
Enchantment Artifact – Equipment
Aurafy {1}{w}{w} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +0/+3 and has lifelink and "Whenever equipped creature is dealt damage, you may scry 1."

Equip {1}{2/w}{2/w}
 U 
Enchantment Artifact
Each creature you control with a level counter on it gets +2/+2.

When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Tap or untap target creature.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/1. Menace

Level 3+. 5/3.
2/1
 C 
Enchantment Artifact – Equipment
Aurafy {1}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has trample.

Equip {2}
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 1/4. {t}: Produce {g}.

Level 4+. 1/6. {t}: Produce {g}{g}.
1/2
 C 
Enchantment Creature – Essence
Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.

Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
 C 
Instant – Feat
Shaman's First Spell deals 2 damage to any target.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Instant – Feat
Target creature gets -1/-1 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator U Land Creature – Island Turtle
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {u}.”)
1/1
 C 
Land – Plains
({t}: Produce {w}.)

Gifted Plains enters tapped unless you control an artifact or enchantment.

When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Land – Forest
({t}: Produce {g}.)

Gifted Forest enters tapped unless you control an artifact or enchantment.

When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Island
 
 B 
Basic Land – Island
 T 
Token Enchantment Artifact – Globe
{t}, Sacrifice this permanent: Scry 2.

Titanium-Leg Chimera (rare)
Aurafy Sickle (uncommon)
Aurafy Shield (uncommon)
Heroic Epic (uncommon)
Rogue's First Task (common)
B/R Leveler Common (common)
Aurafy Boots (common)
G Leveler Common (common)
Devout Essence (common)
Shaman's First Spell (common)
Assassin's First Task (common)
Turtle Beach (common)
Gifted Plains (common)
Gifted Forest (common)
Island (basic)
Globe (token)