Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Nymph Rogue
At the beginning of each player’s draw step, that player draws an additional card.

When Nymph Lobotomancer enters, create a Lobotomancy Aura token with enchant land and attach it to target land. (Enchanted land has "{1}{u}{b}, {t}: Target player mills three cards.")
2/2
 U 
Instant – Feat
Counter target spell unless its controller pays {x}, where X is your devotion to blue.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 U 
Colour indicator BR Land – Swamp Mountain
~ enters tapped unless you pay its mana cost.

({t}: Produce {b} or {r}.)
 U 
Colour indicator WG Land – Forest Plains
~ enters tapped unless you pay its mana cost.

({t}: Produce {g} or {w}.)
 C 
Land – Forest
({t}: Produce {g}.)

Gifted Forest enters tapped unless you control an artifact or enchantment.

When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 2/4. Defender

Level 3+. 3/5. Indestructible
2/1
 C 
Colour indicator W Land Creature – Plains Porcupine
(Porcupine Fields isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {w}.”)
1/1
 C 
Enchantment Artifact – Equipment
Aurafy {1}{b} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+0 and has menace.

Equip {2}
 C 
Land – Swamp
({t}: Produce {b}.)

Gifted Swamp enters tapped unless you control an artifact or enchantment.

When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Sorcery – Feat
Target player discards a card.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 1/2. {t}: Tap target creature.

Level 2+. 2/2. {t}: Untap target creature.
1/1
 C 
Enchantment Creature – Elemental
Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.

Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
 C 
Enchantment Creature – Dryad Druid
When Dryad Spring-Bringer enters, create a Manamancy Aura token with enchant land and attach it to target land. (Enchanted land has "{t}: Produce one mana of any color.")
1/2
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)

Level 3+. 5/3.
2/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Enchantment Artifact – Globe
{t}, Sacrifice this permanent: Scry 2.

Nymph Lobotomancer (rare)
Merfolk Puzzling (uncommon)
Card119069 (uncommon)
Card119071 (uncommon)
Gifted Forest (common)
W Leveler Common (common)
Porcupine Fields (common)
Aurafy Scarab (common)
Gifted Swamp (common)
Warlock's First Spell (common)
U Leveler Common (common)
Devout Elemental (common)
Dryad Spring-Bringer (common)
U/B Leveler Common (common)
Mountain (basic)
Globe (token)