Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Flying
When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.") 4/4
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~ enters tapped unless you pay its mana cost.
( : Produce or .) |
All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 2/2. Flying Level 3+. 4/4. 1/1
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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(
: Produce .)
Gifted Mountain enters tapped unless you control an artifact or enchantment. When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has vigilance. Equip ![]() |
Draw a card.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Level up
( : This gets a level counter.)
Level 1+. 2/4. Defender Level 3+. 3/5. Indestructible 2/1
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Spell effect.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter")
or Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Sorcerous,
, , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter. |
Darksteel Garrison*
(rare)
Archon Vitamancer
(uncommon)
Card119067
(uncommon)
Minotaur Mazing
(uncommon)
Archer's First Task
(common)
W/U Leveler Common
(common)
Turtle Beach
(common)
Gifted Mountain
(common)
Aurafy Sight
(common)
Wizard's First Spell
(common)
Dryad Arbor*
(common)
Druid's First Spell
(common)
W Leveler Common
(common)
Template: Feat
(common)
Island
(basic)
Gift
(token)
(
Land – Plains Island
: Produce
.)

Land Creature – Island Turtle
Land Creature – Forest Dryad