Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
BGU God isn't a creature while your Devotion to black, green, and blue is less than nine. ![]() ![]() ![]() : Until end of turn, target creature has base power and toughness X/X, where X is your Devotion to black, green, and blue.8/8
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All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce ", then attach this to it.)
Fortified land has " : Produce ![]() . Spend this mana only to cast artifact spells or activate abilities of artifacts" and " , , Sacrifice this land: Draw a card".
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
~ enters tapped unless you pay its mana cost.
( : Produce or .) |
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Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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Level up
( : This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Target creature gets -1/-1 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 1/3. Vigilance Level 3+. 3/5. 1/2
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(
: Produce .)
Gifted Plains enters tapped unless you control an artifact or enchantment. When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Gain 3 life.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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, Sacrifice this permanent: Scry 2. |
BGU God
(mythic)
Minotaur Mazing
(uncommon)
Resident Foundry
(uncommon)
Card119068
(uncommon)
Druid's First Spell
(common)
Devout Illusion
(common)
U/B Leveler Common
(common)
Archer's First Task
(common)
Assassin's First Task
(common)
G/W Leveler Common
(common)
Gifted Plains
(common)
Token test
(common)
Mole Mound
(common)
Cleric's First Spell
(common)
Island
(basic)
Globe
(token)






, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
", then attach this to it.)
Land – Island Swamp
.)
Land Creature – Mountain Mole