Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
When Minotaur Mazerunner enters, create a Mazeomancy Aura token with enchant land and attach it to target land. (Enchanted land has " , : Remove target attacking or blocking creature from combat.")2/3
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Indestructible
GWU God isn't a creature while your Devotion to green, white, and blue is less than nine. When a permanent enters under your control, you gain life equal to its converted mana cost plus 1. When you gain life, look at the top X cards of your library, where X is the amount of life gained. Reveal up to one permanent card among them and put it into your hand. Put the rest on the bottom of your library in a random order. 8/5
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Counter target spell unless its controller pays
, where X is your devotion to blue.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
~ enters tapped unless you pay its mana cost.
( : Produce or .) |
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Vampire Feeding deals X damage to any target and you gain X life, where X is your devotion to black.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
(
: Produce .)
Gifted Forest enters tapped unless you control an artifact or enchantment. When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.
Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life. 2/2
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Level up
( : This gets a level counter.)
Level 1+. 3/1. Menace Level 3+. 5/3. 2/1
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Level up
( : This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has vigilance. Equip ![]() |
Draw a card.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Target player discards a card.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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, Sacrifice this permanent: Scry 2. |
Minotaur Mazerunner
(rare, foil)
GWU God
(mythic)
Merfolk Puzzling
(uncommon)
Card119072
(uncommon)
Vampire Feeding
(uncommon)
Gifted Forest
(common)
Devout Essence
(common)
B/R Leveler Common
(common)
Turtle Beach
(common)
U/B Leveler Common
(common)
Aurafy Sight
(common)
Wizard's First Spell
(common)
Archer's First Task
(common)
Warlock's First Spell
(common)
Plains
(basic)
Globe
(token)


,
: Remove target attacking or blocking creature from combat.")

, where X is your devotion to blue.
Land – Plains Swamp
.)
Land Creature – Island Turtle