Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.

Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
 
 M 
Legendary Enchantment Creature – God
Indestructible

Eleutaxis, God of Balance isn't a creature while your Devotion to blue, red, and white is less than nine.

At the beginning of your upkeep, choose Freedom or Order.

• Freedom — Until end of turn, creatures you control gain haste, flying, and vigilance. Create a Gift token.

• Order — Until your next turn, creatures can’t attack you or permanents you control unless their controller pays {2} for each of those creatures. Create a Globe token.
6/9
 U 
Enchantment Creature – Archon
Flying

When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.")
4/4
 U 
Sorcery – Feat
Destroy target noncreature permanent.

Mana link — If a land or enchantment entered under your control since your last upkeep, exile that permanent instead.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 U 
Instant – Feat
Until your next turn, creatures can't attack you or permanents you control.

Mana link — If a land or enchantment entered under your control since your last upkeep, opponents can't cast spells until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator G Land Creature – Forest Dryad
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {g}.”)
1/1
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)

Level 3+. 5/3.
2/1
 C 
Instant – Feat
Tap or untap target creature.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Target creature gains haste and first strike until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator B Land Creature – Swamp Sponge
(Sponge Bog isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {b}.”)
1/1
 C 
Enchantment Creature – Essence
Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.

Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
 C 
Land – Island
({t}: Produce {u}.)

Gifted Island enters tapped unless you control an artifact or enchantment.

When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Horror
Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.

Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life.
2/3
 C 
Enchantment Artifact – Equipment
Aurafy {1}{b} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+0 and has menace.

Equip {2}
Plains
 
 B 
Basic Land – Plains
 T 
Enchantment Artifact – Gift
Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.

B Leveler Common (common, foil)
Eleutaxis, God of Balance (mythic)
Archon Vitamancer (uncommon)
Centaur Crashing (uncommon)
Archon Prohibiting (uncommon)
Dryad Arbor* (common)
U/B Leveler Common (common)
Rogue's First Task (common)
Warrior's First Task (common)
Sponge Bog (common)
Devout Essence (common)
Gifted Island (common)
Devout Horror (common)
Aurafy Scarab (common)
Plains (basic)
Gift (token)