Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Chimera
Elastomer-Lung Chimera enters with a +1/+1 counter and a vigilance counter.

When Elastomer-Lung Chimera dies, you may move all counters from Elastomer-Lung Chimera onto target creature.
2/2
 U 
Enchantment Artifact – Equipment
Aurafy {2}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +2/+2.

When Aurafy Sickle enters, you mill up to four cards. Put up to one land card milled this way onto the field taped.

{1}, {t}: Return Aurafy Sickle to its owner's hand. Activate only if Aurafy Sickle is attached to a creature.

Equip {1}{2/g}{2/g}
 U 
Instant – Feat
All creatures defending player controls block target attacking creature this turn if able.

Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 U 
Colour indicator WG Land – Forest Plains
~ enters tapped unless you pay its mana cost.

({t}: Produce {g} or {w}.)
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.

Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/1. Menace

Level 3+. 5/3.
2/1
 C 
Enchantment Creature – Elemental
Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.

Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
 C 
Land Creature – Desert Sand
(Sand Scape isn't a spell and it's affected by summoning sickness.)

{t}: Produce {c}.
1/1
 C 
Enchantment Artifact – Equipment
Aurafy {1}{r} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature has first strike and haste.

Equip {2}
 C 
Colour indicator R Land Creature – Mountain Mole
(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {r}.”)
1/1
 C 
Colour indicator G Land Creature – Forest Dryad
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {g}.”)
1/1
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 2/4. Defender

Level 3+. 3/5. Indestructible
2/1
 C 
Enchantment Creature – Nymph
Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.

Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
3/3
 C 
Colour indicator U Land Creature – Island Turtle
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {u}.”)
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Token Enchantment Artifact – Globe
{t}, Sacrifice this permanent: Scry 2.

Elastomer-Lung Chimera (rare)
Aurafy Sickle (uncommon)
Minotaur Mazing (uncommon)
Card119071 (uncommon)
B Leveler Common (common)
B/R Leveler Common (common)
Devout Elemental (common)
Sand Scape (common)
Aurafy Gloves (common)
Mole Mound (common)
Dryad Arbor* (common)
W Leveler Common (common)
Devout Nymph (common)
Turtle Beach (common)
Forest (basic)
Globe (token)