Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
When Centaur Stomper enters, create a Stompomancy Aura token with enchant land and attach it to target land. (Enchanted land has " ![]() ![]() , : Target creature gets +X/+0 and gains trample until end of turn.")3/3
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Vampire Feeding deals X damage to any target and you gain X life, where X is your devotion to black.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
~ enters tapped unless you pay its mana cost.
( : Produce or .) |
Until your next turn, creatures can't attack you or permanents you control.
Mana link — If a land or enchantment entered under your control since your last upkeep, opponents can't cast spells until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Level up
( : This gets a level counter.)
Level 1+. 2/2. Flying Level 3+. 4/4. 1/1
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Level up
( : This gets a level counter.)
Level 1+. 1/4. : Produce .
Level 4+. 1/6. : Produce ![]() .1/2
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has trample. Equip ![]() |
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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(
: Produce .)
Gifted Island enters tapped unless you control an artifact or enchantment. When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Target creature gains haste and first strike until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life. 2/3
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Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.
Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life. 2/2
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Sorcerous,
, , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter. |
Centaur Stomper
(rare)
Vampire Feeding
(uncommon)
Card119067
(uncommon)
Archon Prohibiting
(uncommon)
W/U Leveler Common
(common)
G Leveler Common
(common)
Aurafy Boots
(common)
Dryad Arbor*
(common)
Gifted Island
(common)
Warrior's First Task
(common)
Devout Horror
(common)
Devout Illusion
(common)
Devout Essence
(common)
Turtle Beach
(common)
Forest
(basic)
Gift
(token)



: Target creature gets +X/+0 and gains trample until end of turn.")
Land – Plains Island
or
.)
,
Land Creature – Forest Dryad
Land Creature – Island Turtle