Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Mole Mound isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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If Leydancer Green is in your opening hand or command zone, you may begin the game with it on the field.
: Produce .2/2
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Flying
When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.") 4/4
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All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
(
: Produce .)
Gifted Plains enters tapped unless you control an artifact or enchantment. When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life. 2/3
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has trample. Equip ![]() |
(Sand Scape isn't a spell and it's affected by summoning sickness.)
: Produce .1/1
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Level up
( : This gets a level counter.)
Level 1+. 3/1. Menace Level 3+. 5/3. 2/1
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Target creature gains haste and first strike until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has flying. Equip ![]() |
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
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Sorcerous,
, , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter. |
Mole Mound
(common, foil)
Leydancer Green
(rare)
Archon Vitamancer
(uncommon)
Darksteel Revolution
(uncommon)
Minotaur Mazing
(uncommon)
Gifted Plains
(common)
Soldier's First Task
(common)
Devout Horror
(common)
Aurafy Boots
(common)
Sand Scape
(common)
B/R Leveler Common
(common)
Warrior's First Task
(common)
Aurafy Wings
(common)
Devout Illusion
(common)
Mountain
(basic)
Gift
(token)
Land Creature – Mountain Mole
: Produce
.”)





.
(You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)