Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
GUR God isn't a creature while your Devotion to green, blue, and red is less than nine. ![]() ![]() ![]() : GUR God deals damage to any target equal to your devotion to red. You gain life equal to your devotion to green. Scry equal to your devotion to blue.6/6
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has escort and "When this creature dies, it deals 1 damage to target player." Equip ![]() ![]() |
All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Counter target spell unless its controller pays
, where X is your devotion to blue.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Level up
( : This gets a level counter.)
Level 1+. 2/4. Defender Level 3+. 3/5. Indestructible 2/1
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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(
: Produce .)
Gifted Mountain enters tapped unless you control an artifact or enchantment. When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Shaman's First Spell deals 2 damage to any target.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has vigilance. Equip ![]() |
Level up
( : This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life. 2/3
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Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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, Sacrifice this permanent: Scry 2. |
GUR God
(mythic)
Aurafy Hammer
(uncommon)
Minotaur Mazing
(uncommon)
Merfolk Puzzling
(uncommon)
W Leveler Common
(common)
Turtle Beach
(common)
Dryad Arbor*
(common)
Gifted Mountain
(common)
Soldier's First Task
(common)
Shaman's First Spell
(common)
Aurafy Sight
(common)
U/B Leveler Common
(common)
Devout Horror
(common)
Druid's First Spell
(common)
Swamp
(basic)
Globe
(token)





, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
, where X is your devotion to blue.
Land Creature – Island Turtle
Land Creature – Forest Dryad
