Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Vampire Sarcomancer enters, create a Sarcomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.")
When Vampire Sarcomancer enters, create a 1/3 black Zombie creature token. 3/5
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Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce ", then attach this to it.)
Fortified land has " : Produce ![]() . Spend this mana only to cast artifact spells or activate abilities of artifacts" and " , , Sacrifice this land: Draw a card".
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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~ enters tapped unless you pay its mana cost.
( : Produce or .) |
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Level up
( : This gets a level counter.)
Level 1+. 2/1. When R Leveler Common dies, it deals 1 damage to target player. Level 3+. 3/1. When R Leveler Common dies, it deals 4 damage to target creature. 1/1
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has menace. Equip ![]() |
(
: Produce .)
Gifted Swamp enters tapped unless you control an artifact or enchantment. When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
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Level up
( : This gets a level counter.)
Level 1+. 4/1. When B Leveler Common dies, you lose 2 life. Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped. 2/1
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Gain 3 life.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Level up
( : This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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(Sand Scape isn't a spell and it's affected by summoning sickness.)
: Produce .1/1
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Level up
( : This gets a level counter.)
Level 1+. 1/2. : Tap target creature.
Level 2+. 2/2. : Untap target creature.1/1
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has vigilance. Equip ![]() |
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, Sacrifice this permanent: Scry 2. |
Vampire Sarcomancer
(rare)
Resident Foundry
(uncommon)
Godhood Seeker
(uncommon)
Card119074
(uncommon)
R Leveler Common
(common)
Aurafy Scarab
(common)
Gifted Swamp
(common)
Druid's First Spell
(common)
B Leveler Common
(common)
Cleric's First Spell
(common)
U/B Leveler Common
(common)
Sand Scape
(common)
U Leveler Common
(common)
Aurafy Sight
(common)
Island
(basic)
Globe
(token)


, Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.")

", then attach this to it.)

Land – Swamp Forest
.)
(