Therrodinkar: Virtual Booster

Therrodinkar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Brainstorm | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator WR Land Creature – Terraformer
Borderland Garrison isn't a creature while your Devotion to red and white is less than five.

Borderland Garrison enters tapped.

First strike

{t}: Produce {r} or {w}.
3/2
 U 
Creature – Vampire Warlock
When Vampire Psychomancer enters, create a Psychomancy Aura token with enchant land and attach it to target land. (Enchanted land has "{1}{b}{b}, {t}: Target player discards a card. Activate as sorcery.")
3/3
 U 
Enchantment Artifact – Equipment
Aurafy {3}{b}{b} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +3/+0 and has "When this creature dies, return it to its owner's hand."

Equip {2/b}{2/b}{2/b}
 C 
Enchantment Creature – Essence
Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.

Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
 C 
Land – Forest
({t}: Produce {g}.)

Gifted Forest enters tapped unless you control an artifact or enchantment.

When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 1/4. {t}: Produce {g}.

Level 4+. 1/6. {t}: Produce {g}{g}.
1/2
 C 
Instant – Feat
Draw a card.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Artifact – Equipment
Aurafy {1}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has trample.

Equip {2}
 C 
Land – Mountain
({t}: Produce {r}.)

Gifted Mountain enters tapped unless you control an artifact or enchantment.

When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Target creature gains haste and first strike until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator U Land Creature – Island Turtle
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {u}.”)
1/1
 C 
Instant – Feat
Target creature gets -1/-1 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 2/1. Haste

Level 2+. 4/2.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Enchantment Artifact – Gift
Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.

Borderland Garrison (rare)
Vampire Psychomancer (uncommon)
Age of Terraformers (uncommon)
Aurafy Claw (uncommon)
Devout Essence (common)
Gifted Forest (common)
G Leveler Common (common)
Wizard's First Spell (common)
Aurafy Boots (common)
Gifted Mountain (common)
Warrior's First Task (common)
Turtle Beach (common)
Assassin's First Task (common)
R/G Leveler Common (common)
Plains (basic)
Gift (token)