Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
When Minotaur Mazerunner enters, create a Mazeomancy Aura token with enchant land and attach it to target land. (Enchanted land has " , : Remove target attacking or blocking creature from combat.")2/3
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~ enters tapped unless you pay its mana cost.
( : Produce or .) |
~ enters tapped unless you pay its mana cost.
( : Produce or .) |
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce ", then attach this to it.)
Fortified land has haste and "This creature gets +1/+1 for each permanent attached to it". Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.
Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn. 3/3
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(
: Produce .)
Gifted Swamp enters tapped unless you control an artifact or enchantment. When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature has first strike and haste. Equip ![]() |
Devout — Devout Horror isn't a creature while your Devotion to black is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player loses 1 life. 2/3
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Level up
( : This gets a level counter.)
Level 1+. 2/1. When R Leveler Common dies, it deals 1 damage to target player. Level 3+. 3/1. When R Leveler Common dies, it deals 4 damage to target creature. 1/1
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(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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Level up
( : This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 2/4. Defender Level 3+. 3/5. Indestructible 2/1
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, Sacrifice this permanent: Scry 2. |
Minotaur Mazerunner
(rare)
Card119076
(uncommon)
Card119070
(uncommon)
Resident Shrine
(uncommon)
Devout Nymph
(common)
Gifted Swamp
(common)
Aurafy Gloves
(common)
Devout Horror
(common)
R Leveler Common
(common)
Turtle Beach
(common)
U/B Leveler Common
(common)
Token test
(common)
Soldier's First Task
(common)
W Leveler Common
(common)
Plains
(basic)
Globe
(token)


,
: Remove target attacking or blocking creature from combat.")
Land – Forest Island
or
.)
Land – Mountain Forest

", then attach this to it.)
.)
(
Land Creature – Island Turtle