Therrodinkar: Virtual Booster

Therrodinkar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Brainstorm | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{1}{w}{u}{b}
 
 M 
Legendary Enchantment Creature – God
Indestructible

WUB God isn't a creature while your Devotion to white, blue, and black is less than nine.

Whenever a creature enters under your control, you draw a card and gain 1 life.

Whenever a creature an opponent control dies, its controller discards a card and loses 1 life.
5/7
 U 
Colour indicator UG Land – Forest Island
~ enters tapped unless you pay its mana cost.

({t}: Produce {g} or {u}.)
 U 
Colour indicator RG Land – Mountain Forest
~ enters tapped unless you pay its mana cost.

({t}: Produce {r} or {g}.)
 U 
Instant – Feat
Counter target spell unless its controller pays {x}, where X is your devotion to blue.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Artifact – Equipment
Aurafy {1}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has trample.

Equip {2}
 C 
Enchantment Creature – Elemental
Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.

Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
 C 
Enchantment Creature – Essence
Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.

Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)

Level 3+. 5/3.
2/1
 C 
Enchantment Artifact – Equipment
Aurafy {1}{u} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+0 and has flying.

Equip {2}
 C 
Land – Island
({t}: Produce {u}.)

Gifted Island enters tapped unless you control an artifact or enchantment.

When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.

Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
 C 
Colour indicator B Land Creature – Swamp Sponge
(Sponge Bog isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {b}.”)
1/1
 C 
Enchantment Creature – Nymph
Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.

Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
3/3
 C 
Enchantment Creature – Illusion
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.

Mana link — Whenever a friendly land or enchantment enters, target player mills three cards.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Enchantment Artifact – Gift
Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.

WUB God (mythic)
Card119076 (uncommon)
Card119070 (uncommon)
Merfolk Puzzling (uncommon)
Aurafy Boots (common)
Devout Elemental (common)
Devout Essence (common)
U/B Leveler Common (common)
Aurafy Wings (common)
Gifted Island (common)
B Leveler Common (common)
Sponge Bog (common)
Devout Nymph (common)
Devout Illusion (common)
Swamp (basic)
Gift (token)