Therrodinkar: Virtual Booster
| Therrodinkar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Brainstorm | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Level up
( : This gets a level counter.)
Level 1+. 4/1. When B Leveler Common dies, you lose 2 life. Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped. 2/1
|
If Leyline of the Manascape is in your opening hand, you may begin the game with it on the field.
Each Plains you control has mana cost .
Each Island you control has mana cost .
Each Swamp you control has mana cost .
Each Mountain you control has mana cost .
Each Forest you control has mana cost . |
All creatures defending player controls block target attacking creature this turn if able.
Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn. Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
When Golem Replicator enters, create a Golemancy Aura token with enchant artifact or land and attach it to target artifact or land. (Enchanted permanent has "
: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")3/4
|
|
~ enters tapped unless you pay its mana cost.
( : Produce or .) |
Produce three mana in any combination of colors.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Level up
( : This gets a level counter.)
Level 1+. 1/3. Vigilance Level 3+. 3/5. 1/2
|
Target creature gets -1/-1 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
|
Level up
( : This gets a level counter.)
Level 1+. 2/4. Defender Level 3+. 3/5. Indestructible 2/1
|
Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
|
Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has menace. Equip ![]() |
|
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.
Mana link — Whenever a friendly land or enchantment enters, target player mills three cards. 2/2
|
(
: Produce .)
Gifted Swamp enters tapped unless you control an artifact or enchantment. When Gifted Swamp enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
|
: Produce .1/1
|
B Leveler Common
(common, foil)
Leyline of the Manascape
(rare)
Minotaur Mazing
(uncommon)
Golem Replicator
(uncommon)
Card119074
(uncommon)
Druid's First Spell
(common)
G/W Leveler Common
(common)
Assassin's First Task
(common)
W Leveler Common
(common)
Archer's First Task
(common)
Turtle Beach
(common)
Aurafy Scarab
(common)
Devout Illusion
(common)
Gifted Swamp
(common)
Plains
(basic)
Terraformer
(token)

(
.
.
.
.
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")
Land – Swamp Forest
Land Creature – Island Turtle
.