Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{1}{b}{r}{g}
 
 M 
Legendary Enchantment Creature – God
Indestructible

BRG God isn't a creature while your Devotion to black, red, and green is less than nine.

{2}{b}{r}{g}: Double or half target creature's power and toughness, rounded down, until end of turn.
5/5
 U 
Enchantment Artifact – Equipment
Aurafy {2}{r} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has escort and "When this creature dies, it deals 1 damage to target player."

Equip {1}{2/r}
 U 
Sorcery – Feat
Exile the top X cards of your library, where X is your devotion to red. Until end of turn, you may play cards exiled this way.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 U 
Colour indicator UR Land – Island Mountain
~ enters tapped unless you pay its mana cost.

({t}: Produce {u} or {r}.)
 C 
Instant – Feat
Draw a card.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 2/1. Haste

Level 2+. 4/2.
1/1
 C 
Enchantment Creature – Elemental
Devout — Devout Elemental isn't a creature while your Devotion to red is less than 3.

Mana link — Whenever a friendly land or enchantment enters, [imagine 1].
3/2
 C 
Enchantment Artifact – Equipment
Aurafy {1}{g} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature gets +1/+1 and has trample.

Equip {2}
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 1/4. {t}: Produce {g}.

Level 4+. 1/6. {t}: Produce {g}{g}.
1/2
 C 
Land – Island
({t}: Produce {u}.)

Gifted Island enters tapped unless you control an artifact or enchantment.

When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Land – Plains
({t}: Produce {w}.)

Gifted Plains enters tapped unless you control an artifact or enchantment.

When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator W Land Creature – Plains Porcupine
(Porcupine Fields isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {w}.”)
1/1
 C 
Instant – Feat
Target creature gets -1/-1 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 2/4. Defender

Level 3+. 3/5. Indestructible
2/1
Island
 
 B 
Basic Land – Island
 T 
Token Enchantment Artifact – Globe
{t}, Sacrifice this permanent: Scry 2.

BRG God (mythic)
Aurafy Hammer (uncommon)
Goblin Intoxicating (uncommon)
Card119073 (uncommon)
Wizard's First Spell (common)
R/G Leveler Common (common)
Devout Elemental (common)
Aurafy Boots (common)
G Leveler Common (common)
Gifted Island (common)
Gifted Plains (common)
Porcupine Fields (common)
Assassin's First Task (common)
W Leveler Common (common)
Island (basic)
Globe (token)