Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Jellyfish
Whenever Tapping Jellyfish taps or untaps, you may gain 1 life.

When Tapping Jellyfish enters, create a Tapomancy Aura token with enchant land and attach it to target land. (Enchanted land has "{1}{w/u}, {t}: Tap or untap target creature.")
2/2
 U 
Instant – Feat
All creatures defending player controls block target attacking creature this turn if able.

Mana link — If a land or enchantment entered under your control since your last upkeep, that attacking creature gets +3/+0 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 U 
Enchantment Artifact
Each creature you control with a level counter on it gets +2/+2.

When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 U 
Artifact Creature – Golem Artificer
When Golem Replicator enters, create a Golemancy Aura token with enchant artifact or land and attach it to target artifact or land. (Enchanted permanent has "{4}: This permanent becomes a 3/4 Golem artifact creature, retaining its other types, until end of turn.")
3/4
 C 
Land – Forest
({t}: Produce {g}.)

Gifted Forest enters tapped unless you control an artifact or enchantment.

When Gifted Forest enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Land – Mountain
({t}: Produce {r}.)

Gifted Mountain enters tapped unless you control an artifact or enchantment.

When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator U Land Creature – Island Turtle
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {u}.”)
1/1
 C 
Instant – Feat
Spell effect.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter")

or

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Artifact – Equipment
Aurafy {1}{r} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature has first strike and haste.

Equip {2}
 C 
Instant – Feat
Target creature gets -1/-1 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Target creature gains haste and first strike until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Nymph
Devout — Devout Nymph isn't a creature while your Devotion to green is less than 3.

Mana link — Whenever a friendly land or enchantment enters, up to one target creature gets +1/+1 until end of turn.
3/3
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 2/2. Flying

Level 3+. 4/4.
1/1
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 2/4. Defender

Level 3+. 3/5. Indestructible
2/1
Plains
 
 B 
Basic Land – Plains
 T 
Enchantment Artifact – Gift
Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.

Tapping Jellyfish (rare)
Minotaur Mazing (uncommon)
Heroic Epic (uncommon)
Golem Replicator (uncommon)
Gifted Forest (common)
Gifted Mountain (common)
Turtle Beach (common)
Template: Feat (common)
Aurafy Gloves (common)
Assassin's First Task (common)
Warrior's First Task (common)
Devout Nymph (common)
W/U Leveler Common (common)
W Leveler Common (common)
Plains (basic)
Gift (token)