Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.

Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
 
 R 
Legendary Enchantment Creature
If Leydancer Blue is in your opening hand or command zone, you may begin the game with it on the field.

When enters, you draw a card.
2/2
 U 
Sorcery – Feat
Exile the top X cards of your library, where X is your devotion to red. Until end of turn, you may play cards exiled this way.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 U 
Creature – Vampire Warlock
When Vampire Psychomancer enters, create a Psychomancy Aura token with enchant land and attach it to target land. (Enchanted land has "{1}{b}{b}, {t}: Target player discards a card. Activate as sorcery.")
3/3
 U 
Instant – Feat
Destroy target creature.

Mana link — If a land or enchantment entered under your control since your last upkeep, exile that creature instead.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 1/3. Vigilance

Level 3+. 3/5.
1/2
 C 
Instant – Feat
Gain 3 life.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Land – Mountain
({t}: Produce {r}.)

Gifted Mountain enters tapped unless you control an artifact or enchantment.

When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Creature – Illusion
Devout — Devout Illusion isn't a creature while your Devotion to blue is less than 3.

Mana link — Whenever a friendly land or enchantment enters, target player mills three cards.
2/2
 C 
Enchantment Creature – Venturer
Level up {3} ({3}: This gets a level counter.)

Level 1+. 4/1. When B Leveler Common dies, you lose 2 life.

Level 3+. 6/1. When B Leveler Common dies, return it to the field tapped.
2/1
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 2/2. Flying

Level 3+. 4/4.
1/1
 C 
Land Creature – Desert Sand
(Sand Scape isn't a spell and it's affected by summoning sickness.)

{t}: Produce {c}.
1/1
 C 
Instant – Feat
Shaman's First Spell deals 2 damage to any target.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Enchantment Artifact
Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Plains
 
 B 
Basic Land – Plains
 T 
Enchantment Artifact – Gift
Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter.

B Leveler Common (common, foil)
Leydancer Blue (rare)
Goblin Intoxicating (uncommon)
Vampire Psychomancer (uncommon)
Gorgon Gazing (uncommon)
G/W Leveler Common (common)
Cleric's First Spell (common)
Gifted Mountain (common)
Devout Illusion (common)
B Leveler Common (common)
W/U Leveler Common (common)
Sand Scape (common)
Shaman's First Spell (common)
Token test (common)
Plains (basic)
Gift (token)