Therrodinkar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Zombie Necrolich can't block. When Zombie Necrolich enters, create a Necromancy Aura token with enchant land and attach it to target land. (Enchanted land has " ![]() ![]() , : Return target creature card from your graveyard to the field.)"3/1
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Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce ", then attach this to it.)
Fortified land gets +1/+0 for each land card in your graveyard and has " , : Target player mills two cards".
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
When Vampire Psychomancer enters, create a Psychomancy Aura token with enchant land and attach it to target land. (Enchanted land has "
![]() ![]() , : Target player discards a card. Activate as sorcery.")3/3
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~ enters tapped unless you pay its mana cost.
( : Produce or .) |
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Target player discards a card.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
Draw a card.
Create a Globe token (A colorless enchantment artifact with " , Sacrifice this permanent: Scry 2"). |
(Turtle Beach isn't a spell, it's affected by summoning sickness, and it has “
: Produce .”)1/1
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(
: Produce .)
Gifted Island enters tapped unless you control an artifact or enchantment. When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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Aurafy
![]() (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has trample. Equip ![]() |
Level up
( : This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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(
: Produce .)
Gifted Mountain enters tapped unless you control an artifact or enchantment. When Gifted Mountain enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Level up
( : This gets a level counter.)
Level 1+. 1/4. : Produce .
Level 4+. 1/6. : Produce ![]() .1/2
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Level up
( : This gets a level counter.)
Level 1+. 2/4. Defender Level 3+. 3/5. Indestructible 2/1
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Archer's First Task deals 4 damage to target creature with flying.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
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, Sacrifice this permanent: Scry 2. |
Zombie Necrolich
(rare)
Resident Fracker
(uncommon)
Vampire Psychomancer
(uncommon)
Card119075
(uncommon)
Warlock's First Spell
(common)
Wizard's First Spell
(common)
Turtle Beach
(common)
Gifted Island
(common)
Aurafy Boots
(common)
U/B Leveler Common
(common)
Gifted Mountain
(common)
G Leveler Common
(common)
W Leveler Common
(common)
Archer's First Task
(common)
Plains
(basic)
Globe
(token)


: Return target creature card from your graveyard to the field.)"
", then attach this to it.)
(
Land – Mountain Plains
or
.)
Land Creature – Island Turtle