Therrodinkar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment Creature
If Leydancer White is in your opening hand or command zone, you may begin the game with it on the field.

When Leydancer White enters, you gain 5 life.
1/4
 U 
Artifact – Fortification
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "{t}: Produce {c}", then attach this to it.)

Fortified land gets +1/+0 for each land card in your graveyard and has "{2}, {t}: Target player mills two cards".

Fortify {4} ({4}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Instant – Feat
All creatures target player controls attack this turn if able.

Mana link — If a land or enchantment entered since your last upkeep, those creatures get -3/-0 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Enchantment Artifact – Equipment
Aurafy {1}{r} (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)

Equipped creature has first strike and haste.

Equip {2}
 C 
Colour indicator B Land Creature – Swamp Sponge
(Sponge Bog isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {b}.”)
1/1
 C 
Instant – Feat
Produce three mana in any combination of colors.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Instant – Feat
Draw a card.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Instant – Feat
Target creature gets -1/-1 until end of turn.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Instant – Feat
Gain 3 life.

Create a Globe token (A colorless enchantment artifact with "{t}, Sacrifice this permanent: Scry 2").
 C 
Instant – Feat
Archer's First Task deals 4 damage to target creature with flying.

Create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
 C 
Colour indicator G Land Creature – Forest Dryad
(Dryad Arbor* isn't a spell, it's affected by summoning sickness, and it has “{t}: Produce {g}.”)
1/1
 C 
Enchantment Creature – Venturer
Level up {2} ({2}: This gets a level counter.)

Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.)

Level 3+. 5/3.
2/1
 C 
Land – Plains
({t}: Produce {w}.)

Gifted Plains enters tapped unless you control an artifact or enchantment.

When Gifted Plains enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Artifact – Globe
{t}, Sacrifice this permanent: Scry 2.

Leydancer White (rare)
Resident Fracker (uncommon)
Siren Calling (uncommon)
Godhood Seeker (uncommon)
Aurafy Gloves (common)
Sponge Bog (common)
Druid's First Spell (common)
Wizard's First Spell (common)
Assassin's First Task (common)
Cleric's First Spell (common)
Archer's First Task (common)
Dryad Arbor* (common)
U/B Leveler Common (common)
Gifted Plains (common)
Swamp (basic)
Globe (token)