Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Instant
Spells and permanents can't be targeted this turn.
 C 
Creature – Sand Wall
Defender, persist
1/3
 R 
Creature – Human Advisor
Vigilance
Creatures you control can't be the target of red spells.
2/3
 C 
Sorcery
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Return target creature to its owner's hand.
 U 
Enchantment – Aura
Enchant noncreature permanent
Enchanted permanent is a colorless Forest land. (It has "{t}: Add {g} to your mana pool" and loses all other types and abilities.)
Discussion
A place to discuss mechanics, limited archetypes, and other unifying aspects of the Elves of the Scorchwood.
 U 
Creature – Kithkin Monk
Whenever you scry, untap target creature you control.
{t}: Target player gains 1 life.
2/2
 U 
Creature – Plant
Deathtouch
Whenever a player sacrifices a permanent, you gain 1 life.
1/1
 U 
Creature – Elemental
Haste
Sunspark can't be blocked except by creatures with haste.
3/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is green, untap it.
 R 
Sorcery
Foretell {2}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Destroy all creatures.
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
 R 
Creature – Human Cleric
As Cleric of Sunwall enters the battlefield, name a creature card or a creature on the battlefield.
The named creature can't attack you.
0/3
 R 
Instant
Target player draws cards equal to the amount of damage dealt to him or her this turn, then discards that many cards.
 R 
Sorcery
Hyper Beam deals X damage to target creature and X damage to that creature's controller.
Foretell {x}{r} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Obscuring Mist (common)
Wall of Sand (common)
Eforl's Court Judge (rare)
Water Column (common)
Sylvan Rebirth (uncommon)
Scorchwood Elves (none)
White Uncommon Scry Theme (uncommon)
Venomous Succulent (uncommon)
Sunspark (uncommon)
Vial of Leaves (common)
Cloudfall (rare)
Focused Treespeaker (common)
Cleric of Sunwall (rare)
Seared Visions (rare)
Hyper Beam (rare)