Branches of Skavjando: Virtual Booster
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Mechanics | References | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with ", Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/2
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Flash
Carve a Green Rune (Create a Green Rune enchantment token with ", Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.") 2/2
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Pay 20 life: Gain control or target creature or planeswalker. Activate this ability only as a sorcery.
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, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
Transform Wilds Surveyor at the beginning of each combat. 2/4
Reach
,: Deal 1 damage to each creature you don't control with flying. Transform Skybow Sniper at the end of each combat. 5/4
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Discard two cards at random. Then, draw three cards.
Realm If you control five or more mountains, draw four cards instead of three. |
Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Hexproof, indestructible
Whenever a creature with an Aura or Equipment attached to it deals damage to Hiejild, Beast Mother, Hiejild loses indestructible until end of turn. Beast spells you cast cost less. 7/9
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Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card. 2/1
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Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. "Gunni, lookout!"
1/2
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Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with ", Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
"They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
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At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn.
Be large. Be in charge.
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Whenever a creature you control dies, Carve a Black Rune (Create a black Rune enchantment token with ", Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
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Axe Brother has first strike as long as you control a spirit.
Purify (, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
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When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with ", Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/1
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Until end of turn, target creature gets +2/+0 .
Until end of turn, target creature gains first strike. Until end of turn, target creature can't block. Until end of turn, target creature gets +0/+2. |
Runescribe Elf
(common)
Branchsnapper
(common)
Princess Heart Staff
(rare)
Wilds Surveyor
(uncommon)
Laughter
(uncommon)
Spears of Howlite
(common)
Hiejild, Beast Mother
(mythic)
Raven of Reason
(common)
Anticipating Familair
(common)
Dark Insights
(common)
Lead the Pack
(uncommon)
Etch in Blood
(rare)
Axe Brother
(common)
Hearthblessed Hunter
(common)
Warrior's Prowess
(uncommon)