Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Elf Shaman
Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/2
 C 
Creature – Elf Shaman
Flash
Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")
2/2
 R 
Artifact
Pay 20 life: Gain control or target creature or planeswalker. Activate this ability only as a sorcery.
 U 
Creature – Elf Scout
{t}, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
Transform Wilds Surveyor at the beginning of each combat.
2/4
Skybow Sniper
 
 U 
Creature – Elf Archer Shaman
Reach
{1}{g},{t}: Deal 1 damage to each creature you don't control with flying.
Transform Skybow Sniper at the end of each combat.
5/4
 U 
Sorcery
Discard two cards at random. Then, draw three cards.
Realm If you control five or more mountains, draw four cards instead of three.
 C 
Instant
Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead.
 M 
Legendary Creature – Hag Beast
Hexproof, indestructible
Whenever a creature with an Aura or Equipment attached to it deals damage to Hiejild, Beast Mother, Hiejild loses indestructible until end of turn.
Beast spells you cast cost {3} less.
7/9
 C 
Creature – Bird
Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card.
2/1
 C 
Creature – Jellyfish
Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn.
"Gunni, lookout!"
1/2
 C 
Sorcery
Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
"They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
 U 
Enchantment
At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn.
Be large. Be in charge.
 R 
Enchantment
Whenever a creature you control dies, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
 C 
Creature – Human Warrior
Axe Brother has first strike as long as you control a spirit.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
 C 
Creature – Human Shaman
When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/1
 U 
Instant
Until end of turn, target creature gets +2/+0 .

Until end of turn, target creature gains first strike.

Until end of turn, target creature can't block.

Until end of turn, target creature gets +0/+2.

Runescribe Elf (common)
Branchsnapper (common)
Princess Heart Staff (rare)
Wilds Surveyor (uncommon)
Laughter (uncommon)
Spears of Howlite (common)
Hiejild, Beast Mother (mythic)
Raven of Reason (common)
Anticipating Familair (common)
Dark Insights (common)
Lead the Pack (uncommon)
Etch in Blood (rare)
Axe Brother (common)
Hearthblessed Hunter (common)
Warrior's Prowess (uncommon)