Aerikal: Virtual Booster

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Mechanics | Aerikal - The Veiled Lands | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Trample
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
{g}{g}{g}: Remove a -1/-1 counter from Overgrown Baloth.
6/6
 U 
Land
Manastone Mine enters the battlefield tapped with three mining counters on it.
{t}, Remove a mining counter: Add one mana of any colour to your mana pool.
Illus. krivio-d2 at deviantART
 U 
Creature – Treefolk
Defender.
As long as Stirring Treefolk isn't on the battlefield, it is a Forest Land in addition to its other types.
As mana slowly grows stronger, the ancient guardians of the Lushwood begin to stir.
0/3
 U 
Creature – Dwarf Artificer
When Stoneborn Tinkerer enters the battlefield, sacrifice an artifact you control. Then search your library for an Artifact with converted mana cost equal to or less than that of the sacrificed artifact and put it onto the battlefield.
2/2
 C 
Creature – Human Soldier Scout
{w}: Tap target creature. Activate this ability no more than once per turn.
They patrol the border of the wastes, defending the empire from the threats that lie therein.
2/1
 C 
Creature – Human Wizard
{t}, Exile a creature card in your graveyard: Add {b} to your mana pool.
1/1
 C 
Creature – Zombie Beast
Put a -1/-1 counter on Rotting Baloth: Regenerate Rotting Baloth.
The longer it lasts, the quicker it falls apart.
4/4
 C 
Creature – Dwarf Historian
As long as you control an Island, Stoneborn Historian has
{u},{t}: Draw a card and then discard a card.
2/2
 C 
Creature – Bird Elemental
Flying
Whenever Frostwing Falcon blocks or is blocked by a creature, tap that creature and it doesn’t untap during its controller’s next untap step.
1/2
 C 
Land
Geothermal Vent enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add {r}{r} to your mana pool. Geothermal Vent doesn't untap during your next untap step.
Illus. death of the endless at deviantART
 C 
Instant
Regenerate target creature, it gets +1/+1 until end of turn.
 C 
Creature – Merfolk Druid
{u}{t}: Target land becomes an Island until end of turn.
If {g} was spent to cast Selachi Kelpfarmer, when it enters the battlefield, target land becomes a Forest until end of turn.
1/2
 C 
Creature – Cat Warrior
First Strike.
They know all the ways of the Pridelands, covering more ground on foot than most can mounted.
Illus. nightrhino at deviantART
2/1
 C 
Sorcery
Until the start of your next turn, target land produces colourless mana only.
 
 B 
Basic Land – Forest
Illus. luciastears at deviantART
 T 
Creature – Elemental
Trample, Vigilance
*/*

Overgrown Baloth (rare)
Manastone Mine (uncommon)
Stirring Treefolk (uncommon)
Stoneborn Tinkerer (uncommon)
Sandtrapper Scout (common)
Valurian Gravecaster (common)
Rotting Baloth (common)
Stoneborn Historian (common)
Frostwing Falcon (common)
Geothermal Vent (common)
Reinvigorate (common)
Selachi Kelpfarmer (common)
Leonar Warrior (common)
Barren Nature (common)
Forest (basic)
NATURE'S GUARDIAN (token)