Aerikal: Virtual Booster

Aerikal: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Aerikal - The Veiled Lands | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Trample
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
{g}{g}{g}: Remove a -1/-1 counter from Overgrown Baloth.
6/6
 U 
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and that much damage to that source's controller.
My suffering is your pain.
 U 
Creature – Merfolk Druid
Flash
When Selachi Naturalist enters the battlefield choose one:
● Counter target artifact or enchantment spell.
● destroy target artifact or enchantment.
2/2
 U 
Enchantment
At the end of each phase, players lose 1 life for each unspent point of mana in their mana pool.
 C 
Creature – Zombie Horror
Night Haunt can't block.
4/3
 C 
Instant
Exile target creature that dealt damage this turn; Gain life equal to its power.
"For striking a noble, the punishment is...EXILE!."
 C 
Land
Played Out Mine enters the battlefield tapped.
{t}: Add {1} to your mana pool.
Sacrifice Played Out Mine: Put a mining counter on target land you control.
Illus. Nortenyo at deviantART
 C 
Sorcery
Look at the top four cards of your library. Reveal a creature or land card from among them and put the revealed card into your hand. Put the rest on top of your library in any order.
 C 
Sorcery
Up to two target creatures can't block this turn.
 C 
Creature – Insect Drone
2/2
 C 
Sorcery
As an additional cost to cast Price of Knowledge return a permanent you control to your hand.
Draw two cards then put one card from your hand on the bottom of your library.
 C 
Creature – Human Citizen
When Valurian Farmhand enters the battlefield, search your library for a Plains card and put that card onto the battlefield. Then shuffle your library.
1/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +0/+2 and Flying.
How better to fly than with wings of pure air?
 C 
Creature – Dwarf Scout
{r}: Mine Runner has Mountainwalk until end of turn.
He knows every twist and turn of the labyrinthine network of mines that run under the mountains.
1/1
 
 B 
Basic Land – Swamp
Illus. loztvampir3 at deviantART
 T 
Creature – Spirit
Flying
1/1

Overgrown Baloth (rare)
Suffering is Pain (uncommon)
Selachi Naturalist (uncommon)
Manaburn (uncommon)
Night Haunt (common)
Magistrate's Justice (common)
Played Out Mine (common)
Nature's Bounty (common)
Dazzling Burst (common)
Intaki Worker (common)
Price of Knowledge (common)
Valurian Farmhand (common)
Zephyr Wings (common)
Mine Runner (common)
Swamp (basic)
SPIRIT (token)