Aerikal: Virtual Booster

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Mechanics | Aerikal - The Veiled Lands | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bird
Flying
Vigilance
They ride the thermal currents above the wastes all day long, seeking what little prey there is to be found.
2/2
 
 R 
Instant
Counter target spell unless its controller pays {2} for each coloured mana symbol in that spell's casting cost.
"Dilute the power of an opponent's spell enough and it will fail."
– Olan Valdine, Archmage.
 U 
Creature – Human Cleric
Cards in graveyards lose all abilities and can't be the targets of spells or abilities.
They guard the tombs of emperors past, both to keep thieves out and, in some cases, to keep the emperors past In!.
2/3
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Deathtouch.
 U 
Instant
Target creature gets +5/+5 and has Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.) until end of turn
 C 
Sorcery
Return up to two target creature cards from your graveyard to your hand.
 C 
Creature – Human Cleric
{w},{t}: The next 1 combat damage that would be dealt to you is dealt to target attacking creature instead.
Illus. colt51 at deviantART
1/1
 C 
Creature – Dwarf Historian
As long as you control an Island, Stoneborn Historian has
{u},{t}: Draw a card and then discard a card.
2/2
 C 
Instant
Destroy target Artifact with converted mana cost X. Sandscour deals 1 damage to X target creatures.
 C 
Land
Salt Sown Field enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add {w}{w} to your mana pool. Salt Sown Field doesn't untap during your next untap step.
Illus. L0vE noT wAr at deviantART
 C 
Creature – Merfolk Druid
{u}{t}: Target land becomes an Island until end of turn.
If {g} was spent to cast Selachi Kelpfarmer, when it enters the battlefield, target land becomes a Forest until end of turn.
1/2
 C 
Sorcery
Destroy target artifact or enchantment; search your library for a forest card, reveal it and put it in your hand.
 C 
Creature – Zombie Horror
Night Haunt can't block.
4/3
 C 
Sorcery
Reveal the top four cards of target player's library. Put any creature cards revealed on the bottom of that player's library and the rest of the cards into their graveyard.
 
 B 
Basic Land – Swamp
Illus. RailgunLwT at deviantART
 T 
Creature – Elemental
Trample, Vigilance
*/*

Hazerider Falcon (common, foil)
Mana Bleach (rare)
Grave Guardian (uncommon)
Sigil of Venom (uncommon)
Unstable Might (uncommon)
From the Ashes (common)
Acolyte of Retribution (common)
Stoneborn Historian (common)
Sandscour (common)
Salt Sown Field (common)
Selachi Kelpfarmer (common)
Nature's Boon (common)
Night Haunt (common)
Forewarned is Forearmed (common)
Swamp (basic)
NATURE'S GUARDIAN (token)