Aerikal: Virtual Booster

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Mechanics | Aerikal - The Veiled Lands | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Drake
Flying
{1}{u}: Mistshroud Drake gains Shroud until end of turn.
Where there is mist, there are drakes.
2/3
 
 R 
Creature – Dragon Illusion
Flying, Haste
Illusory Dragon has Shroud if it entered the battlefield this turn.
If Illusory Dragon becomes the target of a spell or ability, sacrifice it.
"It's as real as it needs to be!" Jaer Dragali, Æther Sculptor.
6/6
 U 
Sorcery
Look at the top three cards of target player's library. Put any number of those cards on the bottom of his or her library and the rest on top of his or her library.
 U 
Creature – Human Knight
Protection from White.
{b}: Corrupted Crusader gets +1/+1 until end of turn.
The Knights of the Crown have fallen far in their unquestioning service to the emperor.
2/2
 U 
Creature – Insect Rogue
Deathtouch
Drones you control have Deathtouch.
2/1
 C 
Creature – Leviathan
Whenever Frozen Behemoth becomes tapped, it doesn’t untap during its controller’s next untap step.
"Slow and Ponderous meets Large and Nasty."
- Tez, Tuoni Frostmage
7/7
 C 
Creature – Human Wizard
{t}, Exile a creature card in your graveyard: Add {b} to your mana pool.
1/1
 C 
Sorcery
Mutual Destruction deals 5 damage to target creature you don't control, and 5 damage to target creature you do control. This damage cannot be prevented or redirected in any way.
 C 
Instant
Target creature gains Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.) until end of turn.
Those that hear the cry of the damned are doomed to join them.
 C 
Creature – Camel Beast
Defender
When Caravan Beast enters the battlefield you gain 3 life.
"There's nothing better at crossing the wastes; at least that can be tamed." Agraman, caravaneer.
1/5
 C 
Creature – Dwarf Warrior
Defender
{1}{r}: Stolid Hearthguard loses Defender until end of turn.
2/3
 C 
Creature – Human Wizard
When Apprentice Seer enters the battlefield you may look at the top two cards of your library, then put them back in any order.
1/1
 C 
Instant
Regenerate target creature, it gets +1/+1 until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+1
If equipped creature is a Merfolk, it has Islandwalk.
Equip: {1}
Sharks serve the Selachi as beasts serve the Elves; as both companion and resource.
 B 
Basic Land – Mountain
Illus. LaVitaaBella at deviantART
 T 
Creature – Remnant
Illus. white angel ariah at deviantART
1/1

Mistshroud Drake (common, foil)
Illusory Dragon (rare)
Twist of Fate (uncommon)
Corrupted Crusader (uncommon)
Venomous Intaki (uncommon)
Frozen Behemoth (common)
Valurian Gravecaster (common)
Mutual Destruction (common)
Cry of the Damned (common)
Caravan Beast (common)
Stolid Hearthguard (common)
Apprentice Seer (common)
Reinvigorate (common)
Sharktooth Spear (common)
Mountain (basic)
REMNANT (token)