Aerikal: Virtual Booster

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Mechanics | Aerikal - The Veiled Lands | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Counter target spell unless its controller pays {2} for each coloured mana symbol in that spell's casting cost.
"Dilute the power of an opponent's spell enough and it will fail."
– Olan Valdine, Archmage.
 U 
Creature – Zombie Wizard
{2}{b}{t}: Target Minion gets +2/+2 and Menace as long as Ghul Frightcatser remains tapped.
You may choose not to untap Ghul Frightcatser during your untap phase.
2/1
 U 
Instant
Play Ambush Tactics only during your combat phase.
Put a Goblin creature card from your hand onto the battlefield tapped and attacking. Sacrifice it at the start of the next end step.
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Deathtouch.
 C 
Creature – Human Cleric
{w},{t}: The next 1 combat damage that would be dealt to you is dealt to target attacking creature instead.
Illus. colt51 at deviantART
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1
If equipped creature is a Merfolk, it has Islandwalk.
Equip: {1}
Sharks serve the Selachi as beasts serve the Elves; as both companion and resource.
 C 
Creature – Lizard Elemental
When Icetongue Familiar enters the battlefield, you may tap or untap target permanent.
The favoured familiar of the Tuoni Frost Mages, the Icetongue Lizard is seldom seen in the empire.
1/1
 C 
Creature – Human Soldier Scout
{w}: Tap target creature. Activate this ability no more than once per turn.
They patrol the border of the wastes, defending the empire from the threats that lie therein.
2/1
 C 
Instant
Canopy Strike deals {x} damage to target creature with flying where X is equal to the number of Forests you control.
 C 
Sorcery
Exile up to two creature cards from target player's graveyard. That player loses 1 life for each card exiled in this way.
 C 
Creature – Merfolk Shaman
As long as you control an Island, Selachi Shaman has Hexproof (This can't be the target of spells or abilities your opponents control.)
2/3
 C 
Creature – Elemental
When Flaming Effigy dies, it deals 3 damage to target creature or player.
0/3
 C 
Sorcery
Destroy target land. If it is a non-basic land, its controller loses 2 life.
 C 
Creature – Dwarf Warrior
Defender
{1}{r}: Stolid Hearthguard loses Defender until end of turn.
2/3
 
 B 
Basic Land – Forest
Illus. nelleke at deviantART
 T 
Creature – Zombie Minion
2/2

Mana Bleach (rare)
Ghul Frightcatser (uncommon)
Ambush Tactics (uncommon)
Sigil of Venom (uncommon)
Acolyte of Retribution (common)
Sharktooth Spear (common)
Icetongue Familiar (common)
Sandtrapper Scout (common)
Canopy Strike (common)
Chill of the Grave (common)
Selachi Shaman (common)
Flaming Effigy (common)
Despoiled Earth (common)
Stolid Hearthguard (common)
Forest (basic)
ZOMBIE MINION (token)