Velocity: Virtual Booster
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Mechanics | Skeleton | Planning |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Dash
Whenever a creature is returned to your hand, you may put a creature card with a lower converted mana cost from your hand onto the battlefield. 3/3
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Split Second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Sudden Shock deals 2 damage to any target. |
First Strike
Whenever Swiftblade Mentor attacks, target creature you control with First Strike gains Double Strike until end of turn. 3/3
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Flash
Creatures you control get +2/+2 as long as they entered the battlefield this turn 3/3
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When Barreling Huntbeast enters the battlefield, put a +1/+1 counter on target creature.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) 3/3
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Hot Pursuit deals 3 damage to target creature or planeswalker that entered the battlefield this turn.
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Agility (This can’t be blocked, except by creatures with greater power than toughness.)
1/2
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Haste
Dash (You may cast this spell for its dash cost. If you do, it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) 3/1
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Haste
When Kavu Bully enters the battlefield, target creature you control can’t attack this turn. 4/3
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Untap target creature. It gains Haste until end of turn.
Draw a card. |
Agility (This can’t be blocked, except by creatures with greater power than toughness.)
: Intellectual Duelist gets +1/-1 or -1/+1 until end of turn. 2/3
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Agility (This can’t be blocked, except by creatures with greater power than toughness.)
Whenever Rummaging Corsair deals combat damage to a player, you may discard a card. If you do, draw a card. 1/2
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Split Second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Target creature gets +2/+2 until end of turn. |
Exile target creature you control, then return that card to the battlefield under its owner’s control.
Draw a card. |
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Alexa, Voice of the Wind
(rare)
Sudden Shock
(uncommon)
Swiftblade Mentor
(uncommon)
Vigormaw
(uncommon)
Barreling Huntbeast
(common)
Hot Pursuit
(common)
Stuntbuster Patrol
(common)
Vicious Runner
(common)
Kavu Bully
(common)
Vital Boost
(common)
Intellectual Duelist
(common)
Rummaging Corsair
(common)
Instant Growth
(common)
Acrobatic Maneuver
(common)
Swamp
(basic)