Velocity: Virtual Booster
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Mechanics | Skeleton | Planning |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Trample, Crew 2
[Careen ] 5/5
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When Barreling Huntbeast enters the battlefield, put a +1/+1 counter on target creature.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) 3/3
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Haste, Agility
Hexproof from sources without Split Second. 3/2
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Whenever you draw your second card each turn, Mindblade Assailant gains Deathtouch and Hexproof until end of turn.
3/2
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Flying, Crew 1
[Careen ] 2/2
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Haste
Whenever Rushbones dies during the same turn it entered the battlefield, you may pay . If you do, return it to the battlefield. 3/2
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Flash, Dash
: Untap another target permanent. 2/2
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Exile up to two target creatures you control, then return those cards to the battlefield under their owner’s control.
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You may have Careening Speeder enter the battlefield as a creature in addition to its other types. If you do, it gains Haste and “Sacrifice this at end of turn.”
Crew 3 5/3
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Haste
Dash (You may cast this spell for its dash cost. If you do, it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) 2/2
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Agility (This can’t be blocked, except by creatures with greater power than toughness.)
: Intellectual Duelist gets +1/-1 or -1/+1 until end of turn. 2/3
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+1 Until your next turn, if damage or an effect would remove one or more counters from target permanent, put one of those counters on that permanent instead.
-2 Creatures you control with counters on them gain Vigilance, Trample, and Indestructible until end of turn. -7 You get an emblem with “Whenever a creature you control becomes blocked, defending player sacrifices a creature blocking it.” 4
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Agility (This can’t be blocked, except by creatures with greater power than toughness.)
Burning Rageblade attacks each combat if able. 2/2
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Defender
[Lurch ] 2/2
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Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
3/2
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Crushing Battlecar
(common)
Barreling Huntbeast
(common)
Alexis the Nimble
(rare)
Mindblade Assailant
(uncommon)
Divebomb Thopter
(common)
Rushbones
(uncommon)
Aetherwaft Shaman
(uncommon)
Displace
(common)
Careening Speeder
(common)
Bloodlust Berserker
(rare)
Intellectual Duelist
(common)
Gabriel Thuun, Unstoppable Force
(mythic)
Burning Rageblade
(common)
Aether Barrier
(none)
Sprinting Scout
(common)