Velocity: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a creature enters the battlefield under your control, if that creature has flying, creatures you control gain flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Evolutionary Accelerooze enters the battlefield with your choice of a flying, deathtouch, haste, hexproof, trample, or vigilance counter on it. 3/4
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Whenever you draw your second card each turn, Mindblade Assailant gains Deathtouch and Hexproof until end of turn.
3/2
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Whenever a Vehicle enters the battlefield under your control, it becomes a creature with Flying and Haste in addition to its other types until end of turn.
2/2
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Flash, Dash
: Untap another target permanent. 2/2
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Agility (This can’t be blocked, except by creatures with greater power than toughness.)
Whenever Rummaging Corsair deals combat damage to a player, you may discard a card. If you do, draw a card. 1/2
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Vigilance
3/4
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You may have Careening Speeder enter the battlefield as a creature in addition to its other types. If you do, it gains Haste and “Sacrifice this at end of turn.”
Crew 3 5/3
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Untap target creature. It gains Haste until end of turn.
Draw a card. |
Flying, Crew 1
[Careen ] 2/2
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Agility (This can’t be blocked, except by creatures with greater power than toughness.)
Whenever you cast a noncreature spell, Swashbuckling Bravo gets +1/+0 until end of turn. 1/2
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First Strike
1/1
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Haste
Dash (You may cast this spell for its dash cost. If you do, it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.) 3/1
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First Strike, Lifelink
1/1
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Momentum (At the beginning of your end step, if this creature attacked, put a +1/+1 counter on it. Otherwise, remove all +1/+1 counters from it.)
4/3
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Evolutionary Accelerooze
(rare)
Mindblade Assailant
(uncommon)
Highcliff Stunt Junky
(uncommon)
Aetherwaft Shaman
(uncommon)
Rummaging Corsair
(common)
Lumbering Greatbeast
(common)
Careening Speeder
(common)
Vital Boost
(common)
Divebomb Thopter
(common)
Swashbuckling Bravo
(common)
Daring Swiftblade
(common)
Vicious Runner
(common)
Bloodsword Adept
(common)
Rampaging Brute
(common)
Swamp
(basic)