[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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When Coral Cylix enters the battlefield or is buried, draw a card.
, Sacrifice Coral Cylix: Add one mana of any color.Mystics of the waves use artfully crafted implements during their ceremonies. Those fetch a good price with collectors not at all interested in the spiritual significance.
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Creatures can't block this turn.
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, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
Sink (Whenever a card is discarded, exile it instead.)
When Sojourner of the Depths enters the battlefield, draw a card, then discard a card. Kraken, Leviathan, Octopus and/or Serpent spells you cast cost less to cast.2/3
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6/6
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Torrid Storm
(rare)
Tropical Familiar
(uncommon)
Man the Ship
(uncommon)
Skeleton Crew
(uncommon)
Coral Cylix
(common)
Rock the Boat
(common)
Vicious Hell-Fin
(common)
Gore-Skewer Raider
(common)
Lay Anchor
(common)
Privateer Pugilist
(common)
Ramming Maneuver
(common)
Colonial Transport
(common)
Encrust
(common)
Wreck
(common)
Sojourner of the Depths
(common)
Whale
(token)


: Add one mana of any color.




Token Creature – Whale