[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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: Add .
: Add or . Activate this ability only if you control an Island. |
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens. |
Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Creatures can't block this turn.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Torrid Storm
(rare, foil)
Eza, Privateer Master
(rare)
Torrented Grove
(uncommon)
Ancestral Markings
(uncommon)
Skeleton Crew
(uncommon)
Lay Anchor
(common)
Wreck
(common)
Navy's Headhunter
(common)
Mutinous Incitement
(common)
Vicious Hell-Fin
(common)
Curse of the Hounded
(common)
Ocean Serpent
(common)
Barnacle Barricade
(common)
Gore-Skewer Raider
(common)
Rock the Boat
(common)
Spirit
(token)




: Add
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Token Creature – Spirit