[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink. 2/2
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card. ![]() : Return target sunken Treasure card to its owner's hand. |
When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent. 1/1
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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1/1
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Riccolo, Captain of the _Merrianne_
(rare)
Fleet Captain
(uncommon)
Ancestral Markings
(uncommon)
Man the Ship
(uncommon)
Salvaging Expedition
(common)
Lucky Dubloon
(common)
Miraculous Voyage
(common)
Lay Anchor
(common)
Wreck
(common)
Claim a Territory
(common)
Flamebrand Raider
(common)
Ramming Maneuver
(common)
Ocean Serpent
(common)
Improvised Strike
(common)
Gore-Skewer Raider
(common)
Soldier
(token)




, Sacrifice Lucky Dubloon: Add one mana of any color.

