[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance. Equip ![]() ![]() |
: Add .
: Add or . Activate this ability only if you control an Island. |
Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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Exile target artifact or creature until end of turn.
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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When Coral Cylix enters the battlefield or is buried, draw a card.
, Sacrifice Coral Cylix: Add one mana of any color.Mystics of the waves use artfully crafted implements during their ceremonies. Those fetch a good price with collectors not at all interested in the spiritual significance.
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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When Navy Dowser enters the battlefield, scry 2.
1/3
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Ramming Maneuver
(common, foil)
Captain's Regalia
(rare)
Torrented Grove
(uncommon)
Hell-Bent Buccaneer
(uncommon)
Fleet Captain
(uncommon)
Find Harbor
(common)
Bilge Rat
(common)
Mutinous Incitement
(common)
Coral Cylix
(common)
Surging Seal
(common)
Navy Dowser
(common)
Gone to Ruin
(common)
Vicious Hell-Fin
(common)
Barnacle Barricade
(common)
Improvised Strike
(common)
Spirit
(token)


: Add
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. Activate this ability only if you control an Island.

Token Creature – Spirit