[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
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Destroy target creature without islandwalk.
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
Creatures can't block this turn.
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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Exile target artifact or creature until end of turn.
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2/2
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Torrid Storm
(rare)
Tropical Familiar
(uncommon)
Merfolk Looter
(uncommon)
Hell-Bent Buccaneer
(uncommon)
Ocean Serpent
(common)
Settle
(common)
Derelict Schooner
(common)
Boarding Brigand
(common)
Drown
(common)
Colonial Transport
(common)
Miraculous Voyage
(common)
Rock the Boat
(common)
Gore-Skewer Raider
(common)
Barnacle Barricade
(common)
Find Harbor
(common)
Dog Fish
(token)


: Add one mana of any color.



Token Creature – Dog Fish