[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
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When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
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Tap target creature. Then, if that creature was a Pirate, draw two cards.
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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, : Tap target artifact.2/3
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6/6
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Eza, Privateer Master
(rare)
Man the Ship
(uncommon)
Tropical Familiar
(uncommon)
Skeleton Crew
(uncommon)
Wreck
(common)
Greedy Salt-Hoof
(common)
Navy's Headhunter
(common)
Derelict Schooner
(common)
Surging Seal
(common)
Gore-Skewer Raider
(common)
Boarding Brigand
(common)
Lucky Dubloon
(common)
Reclaim the Treasure
(common)
Colonial Transport
(common)
Harbor Guard
(common)
Whale
(token)



: Add one mana of any color.



Token Creature – Whale