[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance. Equip ![]() ![]() |
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
: Add .
: Add or . Activate this ability only if you control an Island. |
: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
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, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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Enchant artifact or creature
When Beached enters the battlefield, tap enchanted permanent. Enchanted permanent doesn’t untap during its controller’s untap step. |
Exile target artifact or creature until end of turn.
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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1/1
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Captain's Regalia
(rare)
Ancestral Markings
(uncommon)
Torrented Volcano
(uncommon)
Merfolk Looter
(uncommon)
Greedy Salt-Hoof
(common)
Doomed Deckhand
(common)
Gone to Ruin
(common)
Ocean Serpent
(common)
Lucky Dubloon
(common)
Vicious Hell-Fin
(common)
Beached
(common)
Find Harbor
(common)
Navy's Headhunter
(common)
Colonial Transport
(common)
Derelict Schooner
(common)
Peasant
(token)


: Add
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or
. Activate this ability only if you control an Island.

Token Creature – Peasant