[Tribute] Azshanir: Virtual Booster
| [Tribute] Azshanir: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
|
Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
|
: Add .
: Add or . Activate this ability only if you control an Island. |
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
|
When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
|
Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card. ![]() : Return target sunken Treasure card to its owner's hand. |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
|
Enchant artifact or creature
When Beached enters the battlefield, tap enchanted permanent. Enchanted permanent doesn’t untap during its controller’s untap step. |
|
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
|
When Navy Dowser enters the battlefield, scry 2.
1/3
|
, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
|
|
When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
|
[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
|
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
|
1/1
|
Eza, Privateer Master
(rare)
Hell-Bent Buccaneer
(uncommon)
Torrented Dreadreef
(uncommon)
Ancestral Markings
(uncommon)
Colonial Transport
(common)
Salvaging Expedition
(common)
Gore-Skewer Raider
(common)
Beached
(common)
Lay Anchor
(common)
Barnacle Barricade
(common)
Navy Dowser
(common)
Vicious Hell-Fin
(common)
Greedy Salt-Hoof
(common)
Navy's Headhunter
(common)
Settle
(common)
Soldier
(token)



: Add
.

