[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance. Equip ![]() ![]() |
: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens. |
When Navy Dowser enters the battlefield, scry 2.
1/3
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Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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, : Regenerate target Pirate.1/1
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent. 1/1
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2/2
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Captain's Regalia
(rare)
Merfolk Looter
(uncommon)
Fleet Captain
(uncommon)
Tropical Familiar
(uncommon)
Navy's Headhunter
(common)
Lucky Dubloon
(common)
Curse of the Hounded
(common)
Navy Dowser
(common)
Lay Anchor
(common)
Derelict Schooner
(common)
Skeleton Captain
(common)
Improvised Strike
(common)
Ramming Maneuver
(common)
Wreck
(common)
Flamebrand Raider
(common)
Dog Fish
(token)


: Draw a card, then discard a card.

Token Creature – Dog Fish