[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
: Add .
: Add or . Activate this ability only if you control an Island. |
: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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: Add .
: Add or . Activate this ability only if you control an Island. |
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When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
Haste
Eager Bountyhunter attacks each turn if able. Equal parts willing to kill and unwilling to die.
2/3
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Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control. 1/2
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Menace
When High-Sea Butcher enters the battlefield, you may sacrifice a creature. If you do, draw two cards and lose 2 life. 3/1
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
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Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Torrid Storm
(rare)
Torrented Volcano
(uncommon)
Merfolk Looter
(uncommon)
Torrented Dreadreef
(uncommon)
Lucky Dubloon
(common)
Eager Bountyhunter
(common)
Mainmast Lookout
(common)
High-Sea Butcher
(common)
Ocean Serpent
(common)
Improvised Strike
(common)
Surging Seal
(common)
Wreck
(common)
Lay Anchor
(common)
Colonial Transport
(common)
Bilge Rat
(common)
Spirit
(token)


: Add
.
or
. Activate this ability only if you control an Island.


Token Creature – Spirit