[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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: Add .
: Add or . Activate this ability only if you control an Island. |
: Add .
: Add or . Activate this ability only if you control an Island. |
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Exile target artifact or creature until end of turn.
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
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When Navy Dowser enters the battlefield, scry 2.
1/3
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, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Eza, Privateer Master
(rare)
Torrented Dreadreef
(uncommon)
Torrented Grove
(uncommon)
Ancestral Markings
(uncommon)
Vicious Hell-Fin
(common)
Claim a Territory
(common)
Surging Seal
(common)
Find Harbor
(common)
Navy's Headhunter
(common)
Mutinous Incitement
(common)
Privateer Pugilist
(common)
Carrion Crab
(common)
Navy Dowser
(common)
Doomed Deckhand
(common)
Bilge Rat
(common)
Spirit
(token)


: Add
.
. Activate this ability only if you control an Island.
or 



Token Creature – Spirit