[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Tap target artifact.2/3
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[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink. 2/2
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: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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At the beginning of your precombat main phase, add
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, Sacrifice Gilded Phoenix Down: Add one mana of any color. |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card. ![]() : Return target sunken Treasure card to its owner's hand. |
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Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control. 1/2
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Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent. 1/1
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Harbor Guard
(common, foil)
Riccolo, Captain of the _Merrianne_
(rare)
Merfolk Looter
(uncommon)
Fleet Captain
(uncommon)
Gilded Phoenix Down
(uncommon)
Gore-Skewer Raider
(common)
Gone to Ruin
(common)
Mutinous Incitement
(common)
Encrust
(common)
Derelict Schooner
(common)
Barnacle Barricade
(common)
Salvaging Expedition
(common)
Mainmast Lookout
(common)
Flamebrand Raider
(common)
Ramming Maneuver
(common)
Spirit
(token)

: Tap target artifact.



Token Creature – Spirit