[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
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Enchant artifact or creature
When Beached enters the battlefield, tap enchanted permanent. Enchanted permanent doesn’t untap during its controller’s untap step. |
, : Tap target artifact.2/3
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, : Regenerate target Pirate.1/1
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1/1
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Doomed Deckhand
(common, foil)
Torrid Storm
(rare)
Fleet Captain
(uncommon)
Man the Ship
(uncommon)
Hell-Bent Buccaneer
(uncommon)
Carrion Crab
(common)
Derelict Schooner
(common)
Mutinous Incitement
(common)
Ocean Serpent
(common)
Claim a Territory
(common)
Navy's Headhunter
(common)
Wreck
(common)
Beached
(common)
Harbor Guard
(common)
Skeleton Captain
(common)
Soldier
(token)






: Tap target artifact.