[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink. 2/2
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Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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At the beginning of your precombat main phase, add
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, Sacrifice Gilded Phoenix Down: Add one mana of any color. |
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
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When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Tap target creature. Then, if that creature was a Pirate, draw two cards.
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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, : Tap target artifact.2/3
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Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control. 1/2
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Riccolo, Captain of the _Merrianne_
(rare)
Tropical Familiar
(uncommon)
Gilded Phoenix Down
(uncommon)
Ancestral Markings
(uncommon)
Carrion Crab
(common)
Gore-Skewer Raider
(common)
Reclaim the Treasure
(common)
Surging Seal
(common)
Mutinous Incitement
(common)
Harbor Guard
(common)
Mainmast Lookout
(common)
Derelict Schooner
(common)
Boarding Brigand
(common)
Colonial Transport
(common)
Barnacle Barricade
(common)
Spirit
(token)



: Add one mana of any color.


Token Creature – Spirit