[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control. 1/2
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Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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, : Tap target artifact.2/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Eza, Privateer Master
(rare)
Merfolk Looter
(uncommon)
Fleet Captain
(uncommon)
Man the Ship
(uncommon)
Claim a Territory
(common)
Privateer Pugilist
(common)
Encrust
(common)
Mainmast Lookout
(common)
Boarding Brigand
(common)
Bilge Rat
(common)
Wreck
(common)
Surging Seal
(common)
Doomed Deckhand
(common)
Mutinous Incitement
(common)
Harbor Guard
(common)
Spirit
(token)



: Draw a card, then discard a card.



Token Creature – Spirit