[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Privateer
[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays {3}.
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn".
4/4
 U 
Land
{t}: Add {c}.
{t}: Add {u} or {b}. Activate this ability only if you control an Island.
 U 
Land
{t}: Add {c}.
{t}: Add {g} or {u}. Activate this ability only if you control an Island.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control.
 C 
Creature – Devil Shark
{b}, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.
2/2
 C 
Sorcery
Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn.
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn.
It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
 C 
Instant
Exile target artifact or creature until end of turn.
 C 
Creature – Human Soldier
[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.)
Wretched hives of scum and villany are his hunting grounds.
3/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
 C 
Creature – Human Pirate
First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature.
3/3
 C 
Creature – Crab
When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
 C 
Creature – Human Wizard
When Navy Dowser enters the battlefield, scry 2.
1/3
 C 
Creature – Elf Pirate
{b}, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
1/1
 C 
Creature – Rat
Sink (Whenever a card is discarded, exile it instead.)
2/1
 T 
Colour indicator WB Token Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Eza, Privateer Master (rare)
Torrented Dreadreef (uncommon)
Torrented Grove (uncommon)
Ancestral Markings (uncommon)
Vicious Hell-Fin (common)
Claim a Territory (common)
Surging Seal (common)
Find Harbor (common)
Navy's Headhunter (common)
Mutinous Incitement (common)
Privateer Pugilist (common)
Carrion Crab (common)
Navy Dowser (common)
Doomed Deckhand (common)
Bilge Rat (common)
Spirit (token)