[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked.
1/3
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Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card. ![]() : Return target sunken Treasure card to its owner's hand. |
Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
, : Tap target artifact.2/3
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
Haste
Eager Bountyhunter attacks each turn if able. Equal parts willing to kill and unwilling to die.
2/3
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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, : Regenerate target Pirate.1/1
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Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens. |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Bilge Rat
(common, foil)
Eza, Privateer Master
(rare)
Merfolk Looter
(uncommon)
Fleet Captain
(uncommon)
Hell-Bent Buccaneer
(uncommon)
Noggle Swashbuckler
(common)
Salvaging Expedition
(common)
Miraculous Voyage
(common)
Harbor Guard
(common)
Claim a Territory
(common)
Eager Bountyhunter
(common)
Gone to Ruin
(common)
Skeleton Captain
(common)
Curse of the Hounded
(common)
Gore-Skewer Raider
(common)
Spirit
(token)




: Draw a card, then discard a card.

Token Creature – Spirit