[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying.
• Torrid Storm deals 3 damage to each creature without flying.
• Torrid Storm deals 3 damage to each planeswalker and each player.
 U 
Land
{t}: Add {c}.
{t}: Add {g} or {u}. Activate this ability only if you control an Island.
 U 
Creature – Merfolk Rogue
{t}: Draw a card, then discard a card.
Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
 U 
Land
{t}: Add {c}.
{t}: Add {u} or {b}. Activate this ability only if you control an Island.
 C 
Creature – Skeleton Pirate
{b}, {t}: Regenerate target Pirate.
1/1
 C 
Artifact – Vehicle
Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
"Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot
4/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
 C 
Instant
Tap target creature. Then, if that creature was a Pirate, draw two cards.
{r}{g}
 
 C 
Instant
Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden
 C 
Creature – Human Pirate
Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent.
1/1
 C 
Creature – Noggle Pirate
As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked.
1/3
 C 
Enchantment – Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block.
{2}, Sacrifice Lay Anchor: Draw a card.
 C 
Creature – Human Scout
Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control.
1/2
{w}{u}
 
 C 
Enchantment – Aura
Enchant artifact or creature
When Beached enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn’t untap during its controller’s untap step.
 C 
Artifact – Vehicle
When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4/5
 T 
Token Creature – Soldier
1/1

Torrid Storm (rare)
Torrented Grove (uncommon)
Merfolk Looter (uncommon)
Torrented Dreadreef (uncommon)
Skeleton Captain (common)
Derelict Schooner (common)
Mutinous Incitement (common)
Reclaim the Treasure (common)
Wreck (common)
Flamebrand Raider (common)
Noggle Swashbuckler (common)
Lay Anchor (common)
Mainmast Lookout (common)
Beached (common)
Colonial Transport (common)
Soldier (token)