[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target artifact or creature until end of turn.
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Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance. Equip ![]() ![]() |
Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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: Add .
: Add or . Activate this ability only if you control an Island. |
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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Tap target creature. Then, if that creature was a Pirate, draw two cards.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/1
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Menace
When High-Sea Butcher enters the battlefield, you may sacrifice a creature. If you do, draw two cards and lose 2 life. 3/1
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
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2/2
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Find Harbor
(common, foil)
Captain's Regalia
(rare)
Hell-Bent Buccaneer
(uncommon)
Torrented Grove
(uncommon)
Man the Ship
(uncommon)
Gone to Ruin
(common)
Ramming Maneuver
(common)
Privateer Pugilist
(common)
Mutinous Incitement
(common)
Reclaim the Treasure
(common)
Lost Shipmate
(common)
High-Sea Butcher
(common)
Derelict Schooner
(common)
Navy's Headhunter
(common)
Greedy Salt-Hoof
(common)
Dog Fish
(token)



: Add
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or
. Activate this ability only if you control an Island.

Token Creature – Dog Fish