[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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Tap target creature. Then, if that creature was a Pirate, draw two cards.
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
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Haste
Eager Bountyhunter attacks each turn if able. Equal parts willing to kill and unwilling to die.
2/3
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, : Tap target artifact.2/3
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When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
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Destroy target creature without islandwalk.
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, : Regenerate target Pirate.1/1
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Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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1/1
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Torrid Storm
(rare)
Merfolk Looter
(uncommon)
Ancestral Markings
(uncommon)
Hell-Bent Buccaneer
(uncommon)
Derelict Schooner
(common)
Mutinous Incitement
(common)
Reclaim the Treasure
(common)
Claim a Territory
(common)
Eager Bountyhunter
(common)
Harbor Guard
(common)
Carrion Crab
(common)
Drown
(common)
Skeleton Captain
(common)
Miraculous Voyage
(common)
Privateer Pugilist
(common)
Soldier
(token)


: Draw a card, then discard a card.

