[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance.
Equip {1}{w}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control.
 U 
Land
{t}: Add {c}.
{t}: Add {u} or {r}. Activate this ability only if you control an Island.
 U 
Instant
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
 C 
Creature – Human Pirate
Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent.
1/1
 C 
Creature – Human Soldier
{w}, {t}: Tap target artifact.
2/3
 C 
Instant
Tap target creature. Then, if that creature was a Pirate, draw two cards.
{r}{g}
 
 C 
Instant
Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden
 C 
Instant
Target creature gets +2/+0.
You may discard a card. If you do, draw a card.
 C 
Artifact – Treasure
When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
{t}, Sacrifice Lucky Dubloon: Add one mana of any color.
 C 
Creature – Elf Pirate
{b}, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
1/1
 C 
Artifact – Vehicle
Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
"Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot
4/3
 C 
Artifact – Treasure
When Coral Cylix enters the battlefield or is buried, draw a card.
{t}, Sacrifice Coral Cylix: Add one mana of any color.
Mystics of the waves use artfully crafted implements during their ceremonies. Those fetch a good price with collectors not at all interested in the spiritual significance.
 C 
Enchantment – Curse
Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens.
 T 
Colour indicator WB Token Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Captain's Regalia (rare)
Ancestral Markings (uncommon)
Torrented Volcano (uncommon)
Man the Ship (uncommon)
Ramming Maneuver (common)
Flamebrand Raider (common)
Harbor Guard (common)
Reclaim the Treasure (common)
Wreck (common)
Improvised Strike (common)
Lucky Dubloon (common)
Doomed Deckhand (common)
Derelict Schooner (common)
Coral Cylix (common)
Curse of the Hounded (common)
Spirit (token)