[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Pirate
[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink.
2/2
 U 
Instant
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
 U 
Artifact – Treasure
At the beginning of your precombat main phase, add {r}.
{t}, Sacrifice Gilded Phoenix Down: Add one mana of any color.
 U 
Creature – Merfolk Rogue
{t}: Draw a card, then discard a card.
Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
 C 
Creature – Plant
Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking.
1/4
 C 
Creature – Devil Shark
{b}, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.
2/2
 C 
Instant
Target creature gets +2/+0.
You may discard a card. If you do, draw a card.
 C 
Creature – Skeleton Pirate
{b}, {t}: Regenerate target Pirate.
1/1
{r}{g}
 
 C 
Instant
Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden
 C 
Creature – Human Wizard
When Navy Dowser enters the battlefield, scry 2.
1/3
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
 C 
Creature – Merfolk Warlock
Sink (Whenever a card is discarded, exile it instead.)
When Sojourner of the Depths enters the battlefield, draw a card, then discard a card.
Kraken, Leviathan, Octopus and/or Serpent spells you cast cost {1} less to cast.
2/3
 C 
Instant
Exile target artifact or creature until end of turn.
 C 
Creature – Human Scout
Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control.
1/2
 C 
Sorcery
Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn.
 T 
Colour indicator WB Token Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Riccolo, Captain of the _Merrianne_ (rare)
Man the Ship (uncommon)
Gilded Phoenix Down (uncommon)
Merfolk Looter (uncommon)
Barnacle Barricade (common)
Vicious Hell-Fin (common)
Improvised Strike (common)
Skeleton Captain (common)
Wreck (common)
Navy Dowser (common)
Ramming Maneuver (common)
Sojourner of the Depths (common)
Find Harbor (common)
Mainmast Lookout (common)
Claim a Territory (common)
Spirit (token)