[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Mercenary
Haste
Eager Bountyhunter attacks each turn if able.
Equal parts willing to kill and unwilling to die.
2/3
 
 R 
Legendary Creature – Human Pirate
[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink.
2/2
 U 
Instant
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
 U 
Creature – Bird Familiar
Flying
Tropical Familiar can't attack unless you control an Island.
{t}: Add one mana of any color.
1/1
 U 
Land
{t}: Add {c}.
{t}: Add {u} or {r}. Activate this ability only if you control an Island.
 C 
Sorcery
Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn.
 C 
Creature – Noggle Pirate
As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked.
1/3
 C 
Creature – Noggle Pirate
When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
{r}{g}
 
 C 
Instant
Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden
 C 
Enchantment – Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block.
{2}, Sacrifice Lay Anchor: Draw a card.
 C 
Creature – Elf Pirate
{b}, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
1/1
 C 
Creature – Devil Shark
{b}, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.
2/2
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
 C 
Enchantment
Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card.
{1}{u}: Return target sunken Treasure card to its owner's hand.
 C 
Creature – Human Scout
Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control.
1/2
 T 
Colour indicator WB Token Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Eager Bountyhunter (common, foil)
Riccolo, Captain of the _Merrianne_ (rare)
Man the Ship (uncommon)
Tropical Familiar (uncommon)
Torrented Volcano (uncommon)
Claim a Territory (common)
Noggle Swashbuckler (common)
Greedy Salt-Hoof (common)
Wreck (common)
Lay Anchor (common)
Doomed Deckhand (common)
Vicious Hell-Fin (common)
Ramming Maneuver (common)
Salvaging Expedition (common)
Mainmast Lookout (common)
Spirit (token)