[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance. Equip ![]() ![]() |
: Add .
: Add or . Activate this ability only if you control an Island. |
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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At the beginning of your precombat main phase, add
.
, Sacrifice Gilded Phoenix Down: Add one mana of any color. |
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Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control. 1/2
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent. 1/1
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, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
6/6
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Captain's Regalia
(rare)
Torrented Volcano
(uncommon)
Man the Ship
(uncommon)
Gilded Phoenix Down
(uncommon)
Mainmast Lookout
(common)
Improvised Strike
(common)
Flamebrand Raider
(common)
Doomed Deckhand
(common)
Colonial Transport
(common)
Lucky Dubloon
(common)
Lay Anchor
(common)
Surging Seal
(common)
Gone to Ruin
(common)
Derelict Schooner
(common)
Encrust
(common)
Whale
(token)


: Add
.
or
. Activate this ability only if you control an Island.
Token Creature – Whale