[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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Sink (Whenever a card is discarded, exile it instead.)
![]() , Discard a card: Create two Treasure tokens.Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent. 1/1
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Creatures can't block this turn.
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Exile target artifact or creature until end of turn.
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Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
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When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
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Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens. |
When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
, Sacrifice Lucky Dubloon: Add one mana of any color. |
1/1
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Colonial Transport
(common, foil)
Torrid Storm
(rare)
Man the Ship
(uncommon)
Tropical Familiar
(uncommon)
Hell-Bent Buccaneer
(uncommon)
Ocean Serpent
(common)
Gore-Skewer Raider
(common)
Navy's Headhunter
(common)
Flamebrand Raider
(common)
Rock the Boat
(common)
Find Harbor
(common)
Boarding Brigand
(common)
Carrion Crab
(common)
Curse of the Hounded
(common)
Lucky Dubloon
(common)
Soldier
(token)



: Add one mana of any color.


