[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance.
Equip {1}{w}
 U 
Sorcery
Kicker – Sacrifice an island
Volcanic Upburst deals 2 damage to each creature and player. If you paid the kicker cost, instead it deals 4 damage to each creature and player.
 U 
Instant
Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
 U 
Creature – Merfolk Rogue
{t}: Draw a card, then discard a card.
Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
 C 
Sorcery
Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
 C 
Sorcery
Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn.
 C 
Instant
Exile target artifact or creature until end of turn.
 C 
Artifact – Vehicle
Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
"Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot
4/3
 C 
Instant
Tap target creature. Then, if that creature was a Pirate, draw two cards.
 C 
Enchantment
Flash
When Miraculous Voyage enters the battlefield, scry 2.
{2}{w}, Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card.
 C 
Creature – Noggle Pirate
As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked.
1/3
 C 
Creature – Human Pirate
Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
{g}{w}
 
 C 
Instant
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
 C 
Creature – Elf Pirate
{b}, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
1/1
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn.
It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
 T 
Token Creature – Soldier
1/1

Captain's Regalia (rare)
Volcanic Upburst (uncommon)
Man the Ship (uncommon)
Merfolk Looter (uncommon)
Mutinous Incitement (common)
Claim a Territory (common)
Find Harbor (common)
Derelict Schooner (common)
Reclaim the Treasure (common)
Miraculous Voyage (common)
Noggle Swashbuckler (common)
Boarding Brigand (common)
Settle (common)
Doomed Deckhand (common)
Surging Seal (common)
Soldier (token)