[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance.
Equip {1}{w}
 U 
Creature – Bird Familiar
Flying
Tropical Familiar can't attack unless you control an Island.
{t}: Add one mana of any color.
1/1
 U 
Creature – Human Soldier
Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control.
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control.
 C 
Creature – Human Soldier
[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.)
Wretched hives of scum and villany are his hunting grounds.
3/2
 C 
Creature – Merfolk Warlock
Sink (Whenever a card is discarded, exile it instead.)
When Sojourner of the Depths enters the battlefield, draw a card, then discard a card.
Kraken, Leviathan, Octopus and/or Serpent spells you cast cost {1} less to cast.
2/3
 C 
Creature – Spirit Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/1
 C 
Creature – Human Pirate
First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature.
3/3
 C 
Creature – Elf Pirate
{b}, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
1/1
 C 
Creature – Serpent
Ocean Serpent can't attack unless defending player controls an Island.
7/7
 C 
Creature – Human Mercenary
Haste
Eager Bountyhunter attacks each turn if able.
Equal parts willing to kill and unwilling to die.
2/3
{u}{b}
 
 C 
Instant
Destroy target creature without islandwalk.
 C 
Sorcery
Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
 C 
Artifact – Vehicle
When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4/5
{g}{w}
 
 C 
Instant
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
 T 
Token Creature – Soldier
1/1

Captain's Regalia (rare)
Tropical Familiar (uncommon)
Fleet Captain (uncommon)
Ancestral Markings (uncommon)
Navy's Headhunter (common)
Sojourner of the Depths (common)
Lost Shipmate (common)
Privateer Pugilist (common)
Doomed Deckhand (common)
Ocean Serpent (common)
Eager Bountyhunter (common)
Drown (common)
Mutinous Incitement (common)
Colonial Transport (common)
Settle (common)
Soldier (token)