[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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At the beginning of your precombat main phase, add
.
, Sacrifice Gilded Phoenix Down: Add one mana of any color. |
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First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
Haste
Eager Bountyhunter attacks each turn if able. Equal parts willing to kill and unwilling to die.
2/3
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
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Create a 2/2 green Dog Fish creature token. If you control six or more creatures, create a 6/6 white Whale creature token instead.
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Exile target artifact or creature until end of turn.
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1/1
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Eza, Privateer Master
(rare)
Ancestral Markings
(uncommon)
Fleet Captain
(uncommon)
Gilded Phoenix Down
(uncommon)
Privateer Pugilist
(common)
Miraculous Voyage
(common)
Eager Bountyhunter
(common)
Wreck
(common)
Call of the Whalesong
(common)
Derelict Schooner
(common)
Mutinous Incitement
(common)
Encrust
(common)
Doomed Deckhand
(common)
Ramming Maneuver
(common)
Find Harbor
(common)
Peasant
(token)



, Sacrifice Gilded Phoenix Down: Add one mana of any color.

Token Creature – Peasant