[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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, : Regenerate target Pirate.1/1
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When Navy Dowser enters the battlefield, scry 2.
1/3
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked.
1/3
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Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. , Sacrifice Lay Anchor: Draw a card. |
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
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6/6
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Derelict Schooner
(common, foil)
Torrid Storm
(rare)
Merfolk Looter
(uncommon)
Fleet Captain
(uncommon)
Skeleton Crew
(uncommon)
Skeleton Captain
(common)
Navy Dowser
(common)
Mutinous Incitement
(common)
Noggle Swashbuckler
(common)
Miraculous Voyage
(common)
Improvised Strike
(common)
Surging Seal
(common)
Derelict Schooner
(common)
Lay Anchor
(common)
Settle
(common)
Whale
(token)



: Draw a card, then discard a card.

Token Creature – Whale