[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink. 2/2
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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: Draw a card, then discard a card.Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/1
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Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() , Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. |
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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When Navy Dowser enters the battlefield, scry 2.
1/3
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1/1
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Riccolo, Captain of the _Merrianne_
(rare)
Skeleton Crew
(uncommon)
Merfolk Looter
(uncommon)
Man the Ship
(uncommon)
Wreck
(common)
Barnacle Barricade
(common)
Lost Shipmate
(common)
Miraculous Voyage
(common)
Claim a Territory
(common)
Doomed Deckhand
(common)
Mutinous Incitement
(common)
Vicious Hell-Fin
(common)
Ramming Maneuver
(common)
Bilge Rat
(common)
Navy Dowser
(common)
Peasant
(token)




: Draw a card, then discard a card.

Token Creature – Peasant