[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink. 2/2
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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: Add .
: Add or . Activate this ability only if you control an Island. |
Flying
Tropical Familiar can't attack unless you control an Island. : Add one mana of any color.1/1
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
Ocean Serpent can't attack unless defending player controls an Island.
7/7
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.2/2
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/1
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First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
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1/1
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Riccolo, Captain of the _Merrianne_
(rare)
Skeleton Crew
(uncommon)
Torrented Volcano
(uncommon)
Tropical Familiar
(uncommon)
Derelict Schooner
(common)
Improvised Strike
(common)
Ocean Serpent
(common)
Colonial Transport
(common)
Vicious Hell-Fin
(common)
Navy's Headhunter
(common)
Surging Seal
(common)
Lost Shipmate
(common)
Privateer Pugilist
(common)
Gore-Skewer Raider
(common)
Settle
(common)
Peasant
(token)



: Add
.
. Activate this ability only if you control an Island.


Token Creature – Peasant