[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance.
Equip {1}{w}
 U 
Land
{t}: Add {c}.
{t}: Add {g} or {u}. Activate this ability only if you control an Island.
 U 
Creature – Merfolk Rogue
{t}: Draw a card, then discard a card.
Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control.
 C 
Creature – Devil Shark
{b}, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life.
2/2
 C 
Artifact – Treasure
When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
{t}, Sacrifice Lucky Dubloon: Add one mana of any color.
 C 
Creature – Human Wizard
When Navy Dowser enters the battlefield, scry 2.
1/3
 C 
Instant
Target creature gets +2/+0.
You may discard a card. If you do, draw a card.
 C 
Creature – Human Pirate
Menace
When High-Sea Butcher enters the battlefield, you may sacrifice a creature. If you do, draw two cards and lose 2 life.
3/1
{g}{w}
 
 C 
Instant
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
{u}{b}
 
 C 
Instant
Destroy target creature without islandwalk.
 C 
Enchantment
Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card.
{1}{u}: Return target sunken Treasure card to its owner's hand.
 C 
Enchantment
Flash
When Miraculous Voyage enters the battlefield, scry 2.
{2}{w}, Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card.
 C 
Enchantment – Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block.
{2}, Sacrifice Lay Anchor: Draw a card.
 C 
Enchantment – Curse
Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens.
 T 
Colour indicator W Token Creature – Whale
6/6

Captain's Regalia (rare)
Torrented Grove (uncommon)
Merfolk Looter (uncommon)
Ancestral Markings (uncommon)
Vicious Hell-Fin (common)
Lucky Dubloon (common)
Navy Dowser (common)
Improvised Strike (common)
High-Sea Butcher (common)
Settle (common)
Drown (common)
Salvaging Expedition (common)
Miraculous Voyage (common)
Lay Anchor (common)
Curse of the Hounded (common)
Whale (token)