[Tribute] Azshanir: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays .
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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, : Tap target artifact.2/3
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Destroy target creature without islandwalk.
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, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.1/1
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
Sink (Whenever a card is discarded, exile it instead.)
When Sojourner of the Depths enters the battlefield, draw a card, then discard a card. Kraken, Leviathan, Octopus and/or Serpent spells you cast cost less to cast.2/3
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When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
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Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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1/1
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Ancestral Markings
(uncommon, foil)
Eza, Privateer Master
(rare)
Skeleton Crew
(uncommon)
Man the Ship
(uncommon)
Ancestral Markings
(uncommon)
Barnacle Barricade
(common)
Harbor Guard
(common)
Drown
(common)
Doomed Deckhand
(common)
Gore-Skewer Raider
(common)
Encrust
(common)
Sojourner of the Depths
(common)
Colonial Transport
(common)
Greedy Salt-Hoof
(common)
Ramming Maneuver
(common)
Soldier
(token)




: Tap target artifact.