[Tribute] Azshanir: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Privateer
[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays {3}.
Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn".
4/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control.
 U 
Creature – Bird Familiar
Flying
Tropical Familiar can't attack unless you control an Island.
{t}: Add one mana of any color.
1/1
 U 
Land
{t}: Add {c}.
{t}: Add {g} or {u}. Activate this ability only if you control an Island.
 C 
Creature – Human Pirate
Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
 C 
Creature – Skeleton Pirate
{b}, {t}: Regenerate target Pirate.
1/1
{g}{w}
 
 C 
Instant
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
 C 
Artifact – Treasure
When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
{t}, Sacrifice Lucky Dubloon: Add one mana of any color.
 C 
Artifact – Vehicle
Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
"Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot
4/3
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
 C 
Enchantment – Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block.
{2}, Sacrifice Lay Anchor: Draw a card.
 C 
Creature – Noggle Pirate
When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
 C 
Creature – Human Soldier
[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.)
Wretched hives of scum and villany are his hunting grounds.
3/2
 C 
Creature – Serpent
Ocean Serpent can't attack unless defending player controls an Island.
7/7
 C 
Sorcery
Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn.
 T 
Colour indicator WB Token Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Eza, Privateer Master (rare)
Ancestral Markings (uncommon)
Tropical Familiar (uncommon)
Torrented Grove (uncommon)
Boarding Brigand (common)
Skeleton Captain (common)
Settle (common)
Lucky Dubloon (common)
Derelict Schooner (common)
Ramming Maneuver (common)
Lay Anchor (common)
Greedy Salt-Hoof (common)
Navy's Headhunter (common)
Ocean Serpent (common)
Claim a Territory (common)
Spirit (token)