Harrenswich
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: Put a +1/+1 counter on target equipped creature you control.
Ever fall because your shoe is too big? Well, do you want to fall onto someone's sword while you're out there?
1/3
0 comments
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
First strike
When Armory Filcher enters the battlefield tapped, attach upp to two target equipment to Armory Filcher.
First strike
When Armory Filcher enters the battlefield tapped, attach upp to two target equipment to Armory Filcher.
3/1
When Arrowsplit Jailer enters the battlefield, if you control two or more white creatures, you may ransom target creature an opponent controls. (Ransom (Exile it until its owner pays to return it.))
2/5
Flying
When Bandits' Griffin enters the battlefield you may ransom target artifact. (Exile it until its owner pays to return it)
When Bandits' Griffin enters the battlefield you may ransom target artifact. (Exile it until its owner pays to return it)
Starlyle freed the griffin from a menagerie. Ronson befriended the griffin.
3/3
Untapped creatures you control gain indestructible until end of turn.
Even without Wym's Tongue, Bendle has remained stalwart and fearless against those he's been sent to crush.
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Bendle has famously survived countless dangerous battles with bandits and beasts. His squires, not so much.
1/2
Vigilance, First strike
At the beginning of your upkeep put X +1/+1 counters on Bendle, Bane of Outlaws, where X is the number of tapped creatures your opponents control.
At the beginning of your upkeep put X +1/+1 counters on Bendle, Bane of Outlaws, where X is the number of tapped creatures your opponents control.
4/4
: Copy target instant or sorcery that targets Boastful Jouster.
,: Put a +1/+1 counter on Boastful Jouster. Then, each opponent loses 1 life and you gain 1 life.
,: Put a +1/+1 counter on Boastful Jouster. Then, each opponent loses 1 life and you gain 1 life.
2/3
Edict- Whenever Cheering Squire gains a counter, you may gain 5 life.
Enthusiasm and hope can push a knight towards greater feats.
1/2
At the beginning of your upkeep, gain 2 life and put a +1/+1 counter on up to one target creature you control.
"A knight should not defend only with their sword, but their kindness and guidance as well."- Derton, Knight of Morningrock
Exile target tapped creature with power 4 or greater.
"Lawlessness and disregard for authority shall not continue!"
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Den Mother of Thieves enters the battlefield, gain 1 life for each tapped creature you control.
When Den Mother of Thieves enters the battlefield, gain 1 life for each tapped creature you control.
3/3
Vigilance
When Deputy of Gildeton Dawn enters the battlefield, destroy target tapped creature an opponent controls if an opponent who controls a tapped creature was dealt damage this turn.
When Deputy of Gildeton Dawn enters the battlefield, destroy target tapped creature an opponent controls if an opponent who controls a tapped creature was dealt damage this turn.
Illus. Yuri Platov
2/4
Prevent all damage that creatures with a power of 4 or greater would deal to creatures you control with a power of 2 or less.
: Create a 1/1 white Human citizen token.
: Create a 1/1 white Human citizen token.
Ransom all nonland permanents. (Exile each nonland permanent until its owner pays to return it)
The extremities of the punitive damages can dismantle entire towns.
Whenever an equipment enters the battlefield under your control gain 1 life and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Only so much magic can be contained, don't let the excess go to waste.
Lifelink
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
2/4
Destroy target artifact or enchantment. If an artifact or enchantment attached to a tapped creature was destroyed this way you may put a +1/+1 counter on target creature.
Creatures you control have vigilance.
As long as an opponent controls more lands than you, creatures you control have first strike.
As long as an opponent controls two or more lands than you, creatures you control have flying and lifelink.
As long as an opponent controls more lands than you, creatures you control have first strike.
As long as an opponent controls two or more lands than you, creatures you control have flying and lifelink.
Enchant creature
Enchanted creature gets +1/+1 and flying. When the enchanted creature would die, exile it instead and a create a 3/3 white angel token with flying.
Enchanted creature gets +1/+1 and flying. When the enchanted creature would die, exile it instead and a create a 3/3 white angel token with flying.
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Jolly Drunk enters the battlefield tapped, gain 3 life.
When Jolly Drunk enters the battlefield tapped, gain 3 life.
Three songs for every drink.
1/1
Vigilance
Edict- Whenever Knighthood Bestower gains a counter, target creature gets +1/+1 and gains first strike and vigilance until end of turn.
Edict- Whenever Knighthood Bestower gains a counter, target creature gets +1/+1 and gains first strike and vigilance until end of turn.
1/4
Return target creature you own that died this turn to the battlefield under your control. You gain life equal to that creature's power.
White flames covered Paulina's corpse and formed a pillar into the sky. From those flames, Paulina's wings reemerged and she was reborn.
,: Prevent all damage target creature would deal this turn.
: Untap target creature. That creature gains hexproof until end of turn.
: Untap target creature. That creature gains hexproof until end of turn.
1/3
Whenever Odds Unevener attacks, you may ransom target creature with a power equal to Odds Unevener's power. (Exile it until its owner pays to return it)
3/3
Put a +1/+1 counter on target creature. It gains first strike until end of turn.
Righteousness is in the conviction, not in the idol. Blades raised for the Saint of Charity in time became raised for Paulina.
When Ronson, Distinguised Outlaw enters the battlefield, ransom up to any three target artifacts, creatures, or enchantments. (Exile it until its owner pays to return it)
Whenever a player pays a ransom, each player creates a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Whenever a player pays a ransom, each player creates a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
4/4
Flying, lifelink
Whenever you create a token, each opponent creates a token copy of that token.
Whenever you create a token, each opponent creates a token copy of that token.
6/6
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. Then, you gain life equal to the enchanted creature's power.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. Then, you gain life equal to the enchanted creature's power.
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Creatures you control with counters have vigilance.
Creatures you control with counters have vigilance.
2/2
Tap all creatures you don't control with a power of 2 or less.
Bendle raised his hand and spoke "By the words of the king return to your duties."
And rebellion's shuddered into submission.
And rebellion's shuddered into submission.
Ransom target attacking creature. (Exile it until its owner pays  to return it)
"They may produce the sum, and by my word, they'll see Kreshwick again. But for now, I'm glad he's bound in the bag."-Bendle
Prevent all damage that would be dealt to Unparalleled Steed by tapped creatures.
Whenever Unparalleled Steed gains a counter, you may put a counter of the same type on target Knight.
Whenever Unparalleled Steed gains a counter, you may put a counter of the same type on target Knight.
3/3
Vigilance
Whenever another nontoken creature you control would die, exile that creature instead and create a 1/1 white spirit token with flying.
Whenever another nontoken creature you control would die, exile that creature instead and create a 1/1 white spirit token with flying.
4/4
Enchant creature
Enchanted creature gets +1/+3 and gains vigilance.
Enchanted creature gets +1/+3 and gains vigilance.
Just the routine rounds, make sure no rabble get in.
Flying
When Windmill Rider enters the battlefield you may tap target creature.
When Windmill Rider enters the battlefield you may tap target creature.
2/2
Counter target creature or artifact spell that would enter the battlefield tapped.
Marrentoft guards inspect and background any, even the beasts, that try and enter the city.
Flying
When Bewitching Lorelei enters the battlefield ransom you may ransom target tapped creature. Ransom (Exile it until its owner pays to return it.)
When Bewitching Lorelei enters the battlefield ransom you may ransom target tapped creature. Ransom (Exile it until its owner pays to return it.)
1/1
When Billion-Face Baby enters the battlefield, you may ransom target creature or planeswalker (Exile it until its owner pays to return it).
Billion-Face Baby enters the battlefield as a copy of the ransomed permanent.
Billion-Face Baby enters the battlefield as a copy of the ransomed permanent.
0/0
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Coercive Whisperer enters the battlefield tapped, gain control of target nonland permanent with a converted mana cost of X or less, where X is the number of tapped creatures you control.
When Coercive Whisperer enters the battlefield tapped, gain control of target nonland permanent with a converted mana cost of X or less, where X is the number of tapped creatures you control.
3/3
Each player puts the top X card of their library onto their graveyard, where X is the number of tapped creatures you control.
There's something off about the Bandits Bravado being a group of 4, but four they are.
Permanents that enter the battlefield sharing a name with another permanent enter the battlefield tapped.
All nonland permanents gain "This permanent cannot be untapped during the untap step unless it's controller pays , where X is the number of other permanents sharing the same name."
All nonland permanents gain "This permanent cannot be untapped during the untap step unless it's controller pays , where X is the number of other permanents sharing the same name."
Flying
When Deputy of Finstaid enters the battlefield draw 2 cards if an opponent who controls a tapped creature was dealt damage this turn.
When Deputy of Finstaid enters the battlefield draw 2 cards if an opponent who controls a tapped creature was dealt damage this turn.
1/4
Edict- Whenever Duke of Warnonby gains one or more counters, tap target creature. That creature doesn't untap during it's controller's next untap step.
There are laws of land and laws of the sea.
2/2
Flying
Edict- Whenever Envoy of Amnesia gains a counter, each opponent puts X cards from the top of their library into their graveyard, where X is Envoy of Amnesia's power.
Edict- Whenever Envoy of Amnesia gains a counter, each opponent puts X cards from the top of their library into their graveyard, where X is Envoy of Amnesia's power.
Illus. Pascal Blanché
2/3
When Errington Tactician enters the battlefield draw two cards and untap up to two target creatures.
Bendle conscripted numerous other knights to hunt the Bandits Bravado with him. All had skills Bendle lacked and arrogance Bendle could exploit.
4/2
If counters would be put on a permanent or player this turn, instead put no counters on it.
The words of faeries are lighter than the air they fly on.
Return two target nonlands permanents controlled by an opponent to their owners' hands. That player's maximum handsize is two for the rest of the game.
Pin's path had led her to kill. There is question of what is Pin's own corruption worth when compared to tyranny?
Ghosts of the Past gets +2/+2 as long as an opponent has 10 or more cards in their graveyard.
"I do not for myself, not even for my friends, but for every person no longer here because of you."- Kreshwick
3/3
Whenever you cast an instant or sorcery you may ransom target creature. (Exile it until its owner pays  to return it.)
While they looked into his eyes he looked into their loved ones' purses.
3/3
Flash, flying
When Greycloud Loyalist enters the battlefield target creature gets -2/-0 until end of turn.
When Greycloud Loyalist enters the battlefield target creature gets -2/-0 until end of turn.
Loyalty to Pin was never a discussion, but an act of imitation and dreams of replication.
2/1
,: Target creature gets +1/+1 and gains flying until end of turn.
: Until end of turn, whenever target creature deals combat damage to a player, that player puts the top 5 cards of their library into their graveyard.
: Until end of turn, whenever target creature deals combat damage to a player, that player puts the top 5 cards of their library into their graveyard.
1/2
Until end of turn equipped creatures get -4/-0 for each artifact equipped to them.
"Grow into it. Lose weight. If I survive this, I'll become a farmer and stick to cloth tunics."
Enchant creature
If the enchanted creature would be exiled, return the enchanted creature and Illusion of Nothingness to your hand instead.
If the enchanted creature would be exiled, return the enchanted creature and Illusion of Nothingness to your hand instead.
Exile target untapped creature, then return that creature to the battlefield tapped under its owner's control.
Create a token copy of target token.
"I swear, I'm the original original Tomyll of Marrentoft."
Enchant creature
Enchanted creature gains flying and "Whenever this creature deals combat damage to a player, that player puts the top card of their library into their graveyard."
Enchanted creature gains flying and "Whenever this creature deals combat damage to a player, that player puts the top card of their library into their graveyard."
The wings are real, and that's all they'll focus on.
Defender
Whenever Misty Cliffs blocks a creature with equipment attached to it, return target equipment attached to that creature to its owner's hand.
Whenever Misty Cliffs blocks a creature with equipment attached to it, return target equipment attached to that creature to its owner's hand.
0/4
Copy target instant or sorcery spell X times, where X is the number of tapped creatures you control. You may choose new targets for each copy.
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Morningrock Thief enters the battlefield tapped, draw a card, then discard a card.
When Morningrock Thief enters the battlefield tapped, draw a card, then discard a card.
She gets in, she gets out. The trouble is when the treasure is only worth as much as her tools.
1/1
Cast Nothing But Wits only if an opponent controls two or more artifacts and has more cards in hand than you.
Draw two cards.
Draw two cards.
Illus. Laura Sava
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Whenever a creature gains a counter from Nurreyport Outcast, that creature cannot be blocked this turn.
Whenever a creature gains a counter from Nurreyport Outcast, that creature cannot be blocked this turn.
2/1
Edict- Whenever Orlolk Craftsman gains a counter, activated abilities of artifacts cost less until end of turn.
"Aye, there's a trick to it."
1/1
+2: Up to one target creature you control gains hexproof until the beginning of your next upkeep.
-2: Tap up to one target creature and draw a card.
-7: You gain an emblem with "creatures you control can't be blocked."
-2: Tap up to one target creature and draw a card.
-7: You gain an emblem with "creatures you control can't be blocked."
2
As an additional to cost to cast Rogues' Escape, return any number of tapped creatures you control to your hand.
Draw a card, then draw an additional card for each creature you returned to your hand this way.
Draw a card, then draw an additional card for each creature you returned to your hand this way.
When Sea Familiar enters the battlefield untap target creature you control and it gains hexproof until end of turn.
The witches in Crubargh were chased to the sea and never seen again. Still, their laughter shrieks in the rolling waters and salty breezes.
1/2
Flying
Whenever Stormwind Eagle attacks you may tap target creature. That creature doesn't untap during its controller's next untap step.
Whenever Stormwind Eagle attacks you may tap target creature. That creature doesn't untap during its controller's next untap step.
Some isle are sparsely inhabited if not outright unpopulated thanks to the eagles.
5/5
Ransom target nonland permanent. (Exile it until its owner pays to return it.)
Draw a card.
Draw a card.
.: Discard a card at random, then draw two cards.
,: Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
,: Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
2/3
Whenever a creature you don't control becomes tapped, Territorial Swan gets +1/+0 and gains flying until end of turn.
Swans have always guarded the Greycloud isles.
1/2
Put target tapped creature second from the top of its owner's library.
Steal from the Lord of Morningrock eh? He's a merciful lord, and you'll have plenty of time to contemplate that mercy.
Edict- Whenever Tide Sage gains a counter, you may scry 3.
Creatures you don't control get -X/-0, where X is Tide Sage's power.
Creatures you don't control get -X/-0, where X is Tide Sage's power.
Bridingshire had a thriving port, once.
1/4
Wind of Rejection costs less if an opponent controls a tapped creature.
Counter target spell
Counter target spell
Edict- Whenever Arguk the Ruthless gains a counter, each player sacrifices a creature or planeswalker.
At the beginning of your endstep, if Arguk the Ruthless is the only creature you control create a 2/2 black orc token with Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.).
At the beginning of your endstep, if Arguk the Ruthless is the only creature you control create a 2/2 black orc token with Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.).
4/5
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Arguk's Boundman enters the battlefield, you lose life equal to the number of creatures you control.
When Arguk's Boundman enters the battlefield, you lose life equal to the number of creatures you control.
2/1
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Armored Fool dies, put a +1/+1 counter on target creature and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
When Armored Fool dies, put a +1/+1 counter on target creature and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
3/2
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
Whenever Ashelton Con or another creature you control enters the battlefield tapped, each opponent loses 1 life.
Whenever Ashelton Con or another creature you control enters the battlefield tapped, each opponent loses 1 life.
Illus. nezt-no
2/3
Destroy target tapped or equipped creature.
Lords make rules and knights enforce them. But what happens when there are no rule-makers nor enforcers?
Illus. Bayard Wu
Edict- Whenever Blood Ridiculer gains a counter, each opponent loses 1 life and you gain that much life.
He's loyal to neither Arguk nor Olane, only to misery.
3/5
When Bridingshire Judge enters the battlefield you may pay 4 life. If you do, Bridingshire Judge enters the battlefield with a +1/+1 counter and ransom target land.(Exile it until its owner pays  to return it).
2/3
Exile all creatures from all graveyards. When four or more creatures were exiled this way, target creature gets -2/-2 until end of turn.
No one wants to share during the plague times, though they still share the plague itself.
Illus. Moynet
Enchant creature
Enchanted creature gets -2/-2.
Enchanted creature gets -2/-2.
The first sign of the plague.
: Target tapped creature gets -1/-1 until end of turn.
Outlaws and highwaymen always leave a trail.
3/3
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
If Corpse Hucker entered the battlefield tapped, return target creature card from your graveyard to your hand.
If Corpse Hucker entered the battlefield tapped, return target creature card from your graveyard to your hand.
2/1
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
: Target creature with a counter gains deathtouch until end of turn.
: Target creature with a counter gains deathtouch until end of turn.
A noble lord would never willingly poison his blade. But a court must support their lord however possible.
1/2
Choose 1:
•Tapped creatures you don't control get -1/-1 for each untapped creature you control.
•Untapped creatures you don't control get -1/-1 for each tapped creature you control.
•Tapped creatures you don't control get -1/-1 for each untapped creature you control.
•Untapped creatures you don't control get -1/-1 for each tapped creature you control.
Menace
When Deputy of Duskden enters the battlefield target opponent discards two cards if an opponent who controls a tapped creature was dealt damage this turn.
When Deputy of Duskden enters the battlefield target opponent discards two cards if an opponent who controls a tapped creature was dealt damage this turn.
Illus. Yuri Platov
2/4
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Disgraced Viscount enters the battlefield remove up to X counters from any number of target permanents, where X is the number of tapped creatures you control.
When Disgraced Viscount enters the battlefield remove up to X counters from any number of target permanents, where X is the number of tapped creatures you control.
3/3
Each player sacrifices an untapped artifact and untapped creature they control.
The Bandits Bravado had seen the corrupt tendencies of the lords and felt sick. They swore to combat that corruption at every turn.
Whenever you ransom a permanent Fortune Holder gains menace until end of turn.
You wouldn't harm me would you? No, not while Ol' Barcus has your sweet, sweet children next to his sharp, sharp dagger.
1/1
Flying
At the beginning of your upkeep return target creature from an opponent's graveyard to the battlefield under your control. It gains haste, menace, and "Exile this creature at the beginning of the endstep."
At the beginning of your upkeep return target creature from an opponent's graveyard to the battlefield under your control. It gains haste, menace, and "Exile this creature at the beginning of the endstep."
3/6
When Gluttonous Badger enters the battlefield you may destroy target creature with a power of 1 or less. If you do, put a +1/+1 counter on Gluttonous Badger.
Big enough to ride? I was thinking we're big enough to be its dinner.
2/2
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Flying
Flying
4/2
,: Exile target creature cardfrom a graveyard and create a 1/1 green Saproling token.
,: Gain 1 life for each token you control.
,: Gain 1 life for each token you control.
1/1
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Sacrifice Gravesworn Knight: Target creature with a counter gains indestructible until end of turn.
Sacrifice Gravesworn Knight: Target creature with a counter gains indestructible until end of turn.
1/2
If you would draw a card, lose 7 life instead.
Whenever you gain life, look at the top card of your library. You may put that card on the bottom. Otherwise add it to your hand.
Whenever you gain life, look at the top card of your library. You may put that card on the bottom. Otherwise add it to your hand.
Oldchapel once held the greatest library in Harrenswich. Few were allowed access. Many grew angry, and burned all of Oldchapel down.
Enchant creature
Enchanted creature gets -2/-2 and gains "whenever enchanted creature attacks or blocks, put a token copy of Lenticulae onto target unenchanted creature."
Enchanted creature gets -2/-2 and gains "whenever enchanted creature attacks or blocks, put a token copy of Lenticulae onto target unenchanted creature."
The plague has spread all over the body of the individual, and onto the collect body of society.
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Olane's Bloodmage enters the battlefield, each opponent loses X life and you gain X life, where X is the number of tapped creatures you control.
When Olane's Bloodmage enters the battlefield, each opponent loses X life and you gain X life, where X is the number of tapped creatures you control.
Illus. Alexandra Schastlivaya
1/3
At the beginning of your endstep, draw X cards and lose X life where X is the number of tapped creatures you control.
Remembering Arguk's cruelty, Olane swore never to hurt her people at the cost of her own ambitions.
Illus. Bayard Wu
3/3
: Target creature gains hexproof and lifelink until end of turn.
,: Create a 1/1 black and red Warrior token with haste.
,: Create a 1/1 black and red Warrior token with haste.
"No energy? Gotcha. Too clumsy? I've got your cure."
1/2
Exile target player's graveyard. Search that player's library any nonland cards sharing a name with a card exiled this way, reveal those cards and exile them. Then, that player loses 10 life if 20 or more cards were exiled this way.
You may tap a creature as you cast if Sack.
Ransom a creature. If you tapped a creature, the ransomed creature's controller discards a card. (Exile it until its owner pays to return it).
Ransom a creature. If you tapped a creature, the ransomed creature's controller discards a card. (Exile it until its owner pays to return it).
Flying
Whenever a creature you control would die, you may exile that creature instead. If you do put a +1/+1 counter on Soul Glutton and gain 2 life.
Whenever a creature you control would die, you may exile that creature instead. If you do put a +1/+1 counter on Soul Glutton and gain 2 life.
5/7
As an additional cost to cast Soul Lash, exile a creature from your graveyard.
Target creature gets +X/-X until end of turn, where X is the converted mana cost of the exiled creature.
Target creature gets +X/-X until end of turn, where X is the converted mana cost of the exiled creature.
Service to Arguk goes beyond death, only when the spirit is gone will one's oath be fulfilled.
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Spreading Plague enters the battlefield each creature gets -1/-1 until end of turn. If Spreading Plague enters the battlefield tapped, each creature gets -2/-2 until end of turn instead.
When Spreading Plague enters the battlefield each creature gets -1/-1 until end of turn. If Spreading Plague enters the battlefield tapped, each creature gets -2/-2 until end of turn instead.
3/3
Target player loses 2 life and draws two cards. If that player controls no untapped creatures, they may scry 2, then lose 2 life and draw two cards.
Destroy target creature. That creature's controller discards a card at random.
Sadness gives way to madness.
Cast Usurp the Throne only if you control a legendary creature.
Destroy target legendary creature. Then, put a +1/+1 counter on target legendary creature you control.
Destroy target legendary creature. Then, put a +1/+1 counter on target legendary creature you control.
Whenever another tapped creature dies you may create a token copy of Westinpool's Gibbets.
The ominous greeting decorates the shores leading to Westinpool's port.
1/2
Flying
When Winged Kidnapper enters the battlefield, you may ransom target creature. (Exile it until its owner pays to return it).
When Winged Kidnapper enters the battlefield, you may ransom target creature. (Exile it until its owner pays to return it).
Fly away, fly away with their precious child.
Illus. Taras Susak
2/2
Exile all nonland cards from each player's graveyard. Then, cast half of the cards exiled that way at random. Permanents you cast this way gain "Sacrifice this permanent at the end of the turn." Creatures you cast this way gain haste.
"I'll give them whatever I've got, and whatever they've got, and anything else that I can muster."- Kreshwick
Illus. Yuri Platov
Deal X damage to target creature or planeswalker, where X is the greatest power among tapped creatures you control.
,: Deal 2 damage to target creature or planeswalker. Activate this ability only when you could cast a sorcery.
They had used oil set aflame to protect Morning Rock until Paulina gifted them with her fire.
1/4
Haste
At the beginning of combat Bloodlusted Berserker deals X damage to each player, where X is Bloodlusted Berserker's power.
At the beginning of combat Bloodlusted Berserker deals X damage to each player, where X is Bloodlusted Berserker's power.
He and his claymore's appetite for revenge cannot be sated.
3/3
Brutal Lancer has doublestrike as long as Brutal Lancer is equipped.
2/2
Haste
The Clanless make their way in Crubargh. It's neither law nor outlawery, it's just getting through the day.
1/2
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
Whenever Crown Room Thief or another creature you control enters the battlefield tapped, create a a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Whenever Crown Room Thief or another creature you control enters the battlefield tapped, create a a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
2/1
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Crownbreaker enters the battlefield tapped you may destroy target artifact.
When Crownbreaker enters the battlefield tapped you may destroy target artifact.
3/1
When Cruel Conscriptor enters the battlefield gain control of all tapped creatures target player controls until end of turn. Untap those creatures, they gain haste until end of turn.
He'll whip them into shape or they'll whip their once-friends.
4/4
First Strike
When Deputy of Ashelton enters the battlefield, Deputy of Ashelton deals 3 damage to target opponent if an opponent who controls a tapped creature was dealt damage this turn.
When Deputy of Ashelton enters the battlefield, Deputy of Ashelton deals 3 damage to target opponent if an opponent who controls a tapped creature was dealt damage this turn.
Illus. John Wallin Liberto
3/3
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Whenever a creature with a power greater than Disloyal Subject's power enters the battlefield, you may ransom Disloyal Subject. (Exile it until its owner pays to return it.)
Whenever a creature with a power greater than Disloyal Subject's power enters the battlefield, you may ransom Disloyal Subject. (Exile it until its owner pays to return it.)
1/1
: Target creature can't be blocked this turn and another target creature cannot block this turn.
: Untap target creature that took an oath this turn. It gains haste until end of turn.
: Untap target creature that took an oath this turn. It gains haste until end of turn.
2/3
Fiery Fumes deals 3 damage to any target. If that target is a tapped creature, Fiery Fumes deals 5 damage to that target instead.
Enchant creature
Enchanted creature gains first strike and attacks each turn if able.
Enchanted creature gains first strike and attacks each turn if able.
The memory shines as brightly as the gleaming sword that strikes down the foes that secured that memory as just that, a memory.
Add a number of equal to the number of tapped creatures you control.
Years ago Kreshwick had riled up Starlyle, Ronson, Olane, and Pin via their grievances and brought them together. Now, they are called the Bandits Bravado.
Goblin Barrel-Driver gets +2/+0 fo each untapped creature your opponents control.
Barrel drivers have no fear, charging into travelers, knights, wagons, and off cliffs.
1/3
Whenever an artifact is equipped to Goblin Sellsword, Goblin Sellsword gains first strike and haste until end of turn.
There's little valleygobs won't do for coin or a new weapon, and even less they won't do with zeal.
2/1
Enchant creature
Whenever the enchanted creature becomes tapped you may discard a card. If you do, draw a card.
Whenever the enchanted creature becomes tapped you may discard a card. If you do, draw a card.
Kreshwick never stopped to take any treasure, not that he never took anything.
,: Target creature gets +2/+2 and first strike until end of turn.
: Target creature gets +1/+0 "When this creature dies, it deals 1 damage to each opponent." until end of turn.
: Target creature gets +1/+0 "When this creature dies, it deals 1 damage to each opponent." until end of turn.
2/2
Destroy target land. Kaboom the Room deals 1 damage to each creature that land's controller controls.
Tap an untapped goblin you control: Double all damage target goblin would deal until end of turn.
As long as Kreshwick, Unifier of Goblins is tapped, goblins you control have menace.
As long as Kreshwick, Unifier of Goblins is tapped, goblins you control have menace.
2/3
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Defender
Defender
Bound by friendship, his loyalty is stronger than steel.
1/3
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Mad Prophetess enters the battlefield tapped, exile the top two cards of your library. You may play those cards until the end if your next turn.
When Mad Prophetess enters the battlefield tapped, exile the top two cards of your library. You may play those cards until the end if your next turn.
2/2
Destroy X target lands and deal X damage to any target, where X is the number of tapped creatures you control.
Kreshwick united all of the valleygobs, and thunders of millions of feet charging through the Rudderben Mountains made Muruin shudder.
Flying
Edict- Whenever Muruin's Second Son gains a counter, create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Edict- Whenever Muruin's Second Son gains a counter, create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
3/3
Flying
At the beginning of each opponent's upkeep, gain control of target creature that player controls until end of turn. Muruin, Overlord of Rudderben deals 3 damage to that creature.
, sacrifice a creature: Put a +1/+1 counter on Muruin and deal 2 damage to any target.
At the beginning of each opponent's upkeep, gain control of target creature that player controls until end of turn. Muruin, Overlord of Rudderben deals 3 damage to that creature.
, sacrifice a creature: Put a +1/+1 counter on Muruin and deal 2 damage to any target.
4/4
Penance of Greed costs less for each artifact your opponents control.
Deal 5 damage divided as you choose between any number of targets.
Deal 5 damage divided as you choose between any number of targets.
Whenever you ransom a permanent an opponent controls, Rabble Ruffian deals 1 damage to that permanent's owner.
"Take their gold and jewels! They can take this fist!"
2/1
If target creature you control would die this turn, return that creature to its owner's hand instead. Righteous Flame Rebirth deals X damage to you and target opponent, where was the power of the creature returned to its owner's hand this way.
If you would create an artifact token, you may create a token that's a copy of any artifact on the battlefield instead.
Muruin has no interest in keeping exact inventory for his vast hoard.
Reach
Whenever an untapped creature becomes blocked by Spinel Orb Weaver, tap that creature.
Whenever an untapped creature becomes blocked by Spinel Orb Weaver, tap that creature.
No person has lived to craft something more mesmerizing, intricate, and strong than an spinel orb weaver's web.
2/5
Until end of turn creatures you control get +1/+0, gain haste, and "this creature must attack this turn if able."
There's always someone singing about the Bandits Bravado in the taverns, and always people ready to reenact their heroes' exploits.
Target creature you control fights target creature. Then, ransom target creature with a power less than the power of the creature you control that fought this turn. (Exile it until its owner pays to return it.)
Ransom a creature you control. (Exile it until its owner pays to return it.)
When that creature returns to the battlefield, it fights target creature you don't control.
When that creature returns to the battlefield, it fights target creature you don't control.
Edict- Whenever Valleygob Clan Head gains a counter, Valleygob Clan Head deals 1 damage to target player.
Most goblin clans live in the valleys. Few clans last long enough to establish clan names.
2/2
Create X 1/1 red Goblin tokens, where X is the number of tapped Goblins you control.
"There's more coming, a lot more"- The last words of Petyr the squire
Edict- Whenever Aged King gains a counter, you may draw a card.
The pet of a bygone king, the Aged King still fondly sits on the throne as a figurehead for all who've ruled Dorinfirth since.
1/3
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
7/7
: Browningwood Viper gets +1/+1 and gains deathtouch until end of turn.
: Whenever Browningwood Viper deals combat damage to a player this turn, draw a card.
: Whenever Browningwood Viper deals combat damage to a player this turn, draw a card.
2/2
Flash
When Chase Hounds enters the battlefield, Chase Hounds fights target creature that dealt damage to you or a planeswalker you control this turn.
When Chase Hounds enters the battlefield, Chase Hounds fights target creature that dealt damage to you or a planeswalker you control this turn.
4/3
Reach
When Cobweb Attic-Keeper enters the battlefield, you may ransom target artifact. (Exile it until its owner pays to return it)
When Cobweb Attic-Keeper enters the battlefield, you may ransom target artifact. (Exile it until its owner pays to return it)
There's a sword that can cut through anything and has seen more victories in battle than it has days, and it's yours- if you can find it in the cobwebs.
2/3
Crashing Grove's power and toughness are equal to the greatest power and toughness of creatures you control.
Ferndry awakened the slumbering potential of the unnamed, near-forgotten forest, and all ears turned towards her.
*/*
: Target creature gains trample until end of turn.
,: Put a +1/+1 counter on target creature.
,: Put a +1/+1 counter on target creature.
Unlike other cities, might defines justice in Crubargh. One's weakness and ineptitude are the true crimes.
3/2
Trample
Deputy of Suller Grove enters the battlefield with two +1/+1 counters if an opponent that controls a tapped creature was dealt combat damage this turn.
Deputy of Suller Grove enters the battlefield with two +1/+1 counters if an opponent that controls a tapped creature was dealt combat damage this turn.
4/4
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
If Dorinfirth Scout entered the battlefield tapped, you may draw a card.
If Dorinfirth Scout entered the battlefield tapped, you may draw a card.
Illus. Shannon Manor
2/1
Eminence of the Woods enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
When the woods grow weary of the elves the woods call a champion to make the elves see their faults.
4/4
Destroy target creature with flying. Then, gain 4 life.
Not gloried game like boars and deer, grouses are hunted foremost for sustenance.
Until end of turn, whenever you tap a Forest for mana, add an additional .
Until end of turn forests you control gain "whenever this land becomes tapped, gain 1 life."
Until end of turn forests you control gain "whenever this land becomes tapped, gain 1 life."
Tap an untapped creature you control: Informed Highwayman gets +2/+2 until end of turn. Activate this ability only once each turn, and only during your main phase.
Rogues stick together in plans and action.
4/4
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Whenever a creature gains a counter, that creature gains trample and vigilance until end of turn.
Whenever a creature gains a counter, that creature gains trample and vigilance until end of turn.
5/5
Edict- Whenever Lady of the Circle gains a counter, you may put a land from your hand onto the battlefield.
The rites are not her- she is only the messenger between mortals and the plane.
1/3
Vigilance
: Lord Birchtorn of Tallpine fights target tapped creature.
: Lord Birchtorn of Tallpine fights target tapped creature.
Foremost of the Elven Lords, Lord Birchtorn has vowed to root out the wooded hiding spots of the Bandits Bravado.
Illus. Carlos Amaral
4/4
Destroy target artifact or enchantment. If a legendary permanent was destroyed this way, you may put up to two +1/+1 counters on target creature.
Gain 1 life for each tapped creature you control. Then, if you gained seven or more life this way, draw a card.
"We're in this together. Surely we'll come up with something."
Spells and abilities your opponents control can't cause you to sacrifice permanents this turn.
Prevent all combat damage that would be dealt this turn.
Prevent all combat damage that would be dealt this turn.
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
If Oaken Lancer entered the battlefield tapped, untap each creature other you control.
If Oaken Lancer entered the battlefield tapped, untap each creature other you control.
2/2
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Pint Passer enters the battlefield put a +1/+1 counter on each tapped creature you control.
When Pint Passer enters the battlefield put a +1/+1 counter on each tapped creature you control.
A friend of his never goes unrewarded, and the reward is always an ale.
3/2
Enchant Forest
Enchanted forest becomes a 4/4 green Treefolk with hexproof. It's still a Forest.
As long as the enchanted Forest is tapped, all other permanents you control have hexproof.
Enchanted forest becomes a 4/4 green Treefolk with hexproof. It's still a Forest.
As long as the enchanted Forest is tapped, all other permanents you control have hexproof.
Put a +1/+1 counter on target creature. If that creature is tapped, you may draw a card.
Fighting the law always involves actual fighting, and preferably a plan.
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Rowdy Beastcaller enters the battlefield tapped search your library for a creature with a converted mana cost of X or less, where X is the number of tapped creatures you control. Put that creature onto the battlefield tapped, then shuffle your library.
When Rowdy Beastcaller enters the battlefield tapped search your library for a creature with a converted mana cost of X or less, where X is the number of tapped creatures you control. Put that creature onto the battlefield tapped, then shuffle your library.
3/1
When Ruinous Hydra enters the battlefield destroy any number of target nonland, noncreature permanents with a total converted mana cost of up to 6. Then, put a +1/+1 counter on Ruinous Hydra for each permanent destroyed this way.
7/7
You may put a land from your hand onto the battlefield. If you put a forest into play this way, draw a card. Otherwise, gain 4 life.
Ferndry could hardly choose between the safe, cultivated lands of her betrothed Birchtorn and the knotted wilds of her closest friend, Starlyle.
At the beginning of your upkeep, you may destroy target artifact. If you do, return target enchantment from your graveyard to hand.
The wurms know rites and rituals as old as the trees.
6/4
When Sentinels of the Forest enters the battlefield, distribute up to two +1/+1 counters on any number of creatures.
Green creatures you control with a power of 4 or greater have vigilance.
Green creatures you control with a power of 4 or greater have vigilance.
Trample
Snouty Sticker-Pig has hexproof when attacking.
Snouty Sticker-Pig has hexproof when attacking.
4/4
Tap an untapped creature you control: Starlyle, The Untamable gains deathtouch, hexproof, or trample until end of turn.
Whenever Starlyle deals combat damage to a player you may destroy target artifact and creatre a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Whenever Starlyle deals combat damage to a player you may destroy target artifact and creatre a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Illus. Erica Williams
4/4
Enchant creature
When Stubborn Endurance enters the battlefield put a +1/+1 counter on enchanted creature.
Remove a +1/+1 counter from enchanted creature: Enchanted creature gains indestructible until end of turn.
When Stubborn Endurance enters the battlefield put a +1/+1 counter on enchanted creature.
Remove a +1/+1 counter from enchanted creature: Enchanted creature gains indestructible until end of turn.
Whenever you pay a ransom, put a +1/+1 counter on Suller Grove's Watchman.
2/2
: Surly Stag gets +0/+1 until end of turn.
Browningwood Stags are so stubborn they'll send Death itself home frustrated.
1/1
Enchant creature
Whenever the enchanted creature deals combat damage to a player you may return target card from your graveyard to your hand.
Whenever the enchanted creature deals combat damage to a player you may return target card from your graveyard to your hand.
"This is how our history is passed down."- Ferndry
Edict- Whenever Venerated Gardener gains a counter, create a 1/1 green Saproling token.
"Green is my color. My legions are everywhere."
1/3
Enchant creature
Enchanted creature gets +2/+2 and gains deathtouch.
Enchanted creature gets +2/+2 and gains deathtouch.
Grow the webcaps as armor, so no beast will eat you. Then, pluck them and force them down the throats of any who oppose you.
Choose X
• Creatures you control gain hexproof until end of turn.
• Put a +1/+1 counter on each creature you control
• Destroy target artifact or enchantment
• Target land becomes a 5/5 green Elemental with haste until end of turn. It's still a land.
• Creatures you control gain hexproof until end of turn.
• Put a +1/+1 counter on each creature you control
• Destroy target artifact or enchantment
• Target land becomes a 5/5 green Elemental with haste until end of turn. It's still a land.
As an additional cost to cast Gift of Metal, return a creature you control to its owner's hand.
Put an equipment card from your hand onto the battlefield attached to target creature.
Put an equipment card from your hand onto the battlefield attached to target creature.
Flash
When Windswift Lancer enters the battlefield, exile target creature that entered the battlefield tapped this turn.
When Windswift Lancer enters the battlefield, exile target creature that entered the battlefield tapped this turn.
2/3
Flying
At the beginning of your upkeep, target player puts the top card of their library into their graveyard. If an instant or sorcery was put into the graveyard this way you may draw a card, then discard a card. Otherwise, Castle Infiltrator gets +1/+0 until end of turn.
At the beginning of your upkeep, target player puts the top card of their library into their graveyard. If an instant or sorcery was put into the graveyard this way you may draw a card, then discard a card. Otherwise, Castle Infiltrator gets +1/+0 until end of turn.
2/2
Until end of turn, whenever a permanent enters the graveyard from the battlefield, its controller puts the top three cards of their library into their graveyard.
Death takes a toll, and while often seen in the cities and towns, the mental toll is so often forgotten.
Whenever Bloodmist Rider deals combat damage to a player, you may discard a card. If you do, Bloodmist Rider deals 2 damage to any target.
She forgets many things when she fights, for few knowledges have as much relevance as the knowledge of using weapons.
3/3
At the beginning of each endstep, if you lost life this turn Heart's Fire deals 1 damage to each opponent.
In pain one lashes out without knowing or thinking.
Exile the top 3 cards of your library. Until end of turn you may play cards exiled this way. If you play a creature that was exiled this way, put a +1/+1 counter on that creature.
When stories come alive, words no longer suffice to express their wonder.
Muruin's Berserker has doublestrike and trample as long as an opponent controls a tapped creature.
Muruin finds riches not only in gold, but life, and how each life can amass Muruin further riches.
2/2
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
,, Sacrifice Archbishop of Prosperity: Double the number of counters on target creature.
,, Sacrifice Archbishop of Prosperity: Double the number of counters on target creature.
3/3
Enchant creature
Enchanted creature has hexproof.
Prevent all noncombat damage that would be dealt to enchanted creature.
Enchanted creature has hexproof.
Prevent all noncombat damage that would be dealt to enchanted creature.
Vigilance
Whenever a creature becomes tapped it's controller loses 1 life unless they pay .
Whenever a creature becomes tapped it's controller loses 1 life unless they pay .
2/2
Exile target player's graveyard and create a 1/1 white spirit token with flying. If ten or more cards were exiled this way, create two 1/1 white spirit tokens with flying instead.
Enchant land
Enchanted land gains ", Exile a creature from a graveyard,: Create a 1/1 green saproling token."
Enchanted land gains ", Exile a creature from a graveyard,: Create a 1/1 green saproling token."
Their monuments are final homes are maintained with the utmost splendor.
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Mooncovered Bandit enters the battlefield, you may destroy target creature or artifact with a converted mana cost of X or less, where X is the number of tapped creatures you control.
When Mooncovered Bandit enters the battlefield, you may destroy target creature or artifact with a converted mana cost of X or less, where X is the number of tapped creatures you control.
2/2
Counter target creature spell. Then, put a +1/+1 counter on up to one target creature you control.
Countless nobles sent parties after the Bandits Bravado, and every time those eager souls returned confused and crying.
Flash
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Tallpine Traitor takes an oath during an opponent's turn, put an additional +1/+1 counter on target creature instead.
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Tallpine Traitor takes an oath during an opponent's turn, put an additional +1/+1 counter on target creature instead.
3/2
Whenever a permanent enters the battlefield from exile or is cast from exile Chasm Guard deals 1 damage to target player and draw a card.
The split between the Eastern and Western halves of the Norbrashey Isles is considered sacred and protected by only the most cunning and powerful knights.
3/3
Until end of turn, whenever a creature enters the battlefield under an opponent's control, it deals 1 damage to itself.
The mud of moors have turned the tide more than once when armies sought to invade Errington.
Destroy up to two target artifacts. Then, gain 1 life and deal 1 damage to any target.
The finest smiths do much more than just shape metal.
Flying
At the beginning of your endstep, if your life total is higher than your starting life total you may return Paulina's Surveyor from your graveyard to your hand.
At the beginning of your endstep, if your life total is higher than your starting life total you may return Paulina's Surveyor from your graveyard to your hand.
2/2
+1: Up to one target creature gains first strike and flying until the beginning of your next turn.
-4: Exile target artifact, creature, or enchantment.
-5: Until end of turn, double all damage.
-4: Exile target artifact, creature, or enchantment.
-5: Until end of turn, double all damage.
4
+1: Creatures you control gain haste and trample until end of turn.
+1: Until end of turn, whenever a creature you control dies, deal 1 damage to any target.
-3: Create an emblem with " At the beginning of your upkeep, create a 1/1 red goblin token.
+1: Until end of turn, whenever a creature you control dies, deal 1 damage to any target.
-3: Create an emblem with " At the beginning of your upkeep, create a 1/1 red goblin token.
5
Tap an untapped creature you control: Animated Armor gets +1/+0 until end of turn.
The slightest emotional stirrings bring back the clanging armor of the dead knights of Oldchapel.
0/5
Equipped creature gets +1/+0.
Whenever the equipped creature dies, look at the top two cards of your library and put them back in any order.
Equip
Whenever the equipped creature dies, look at the top two cards of your library and put them back in any order.
Equip
The Boneteller shapes the future, but only too late.
Discard a card, : Until end of turn spells you cast sharing a type with the discarded cost less.
,, sacrifice Crown of Decrees: Draw a card.
,, sacrifice Crown of Decrees: Draw a card.
"It is my will the people be happy. Be happy now!"- King Lopald of Gildeton Dawn
,: Ransom target creature. (Exile it until its owner pays to return it)
"Your new home, till we get back everything you stole, and then some."
,, Sacrifice Dust of the Guiding Star: Search your library for a basic land, reveal that land and add it to your hand. Shuffle your library afterward. Then, add one mana of any color.
Equipper creature gets +0/+1. If you control a legendary creature the equippedn creature gets +1/+2 instead.
Equip
Equip
Equipped creature gets +1/+3 and gains reach.
Whenever the equipped creature deals combat damage to a player, untap all lands you control.
Equip
Whenever the equipped creature deals combat damage to a player, untap all lands you control.
Equip
Vigilance
Force of Order has defender as long as you control creatures without vigilance.
Force of Order has defender as long as you control creatures without vigilance.
Where men falter, constructs will suffice.
4/4
Equipped creature gets +4/+4 and doesn't untap during its owner's untap step.
Tap an untapped creature you control: Untap the equipped creature.
Equip
Tap an untapped creature you control: Untap the equipped creature.
Equip
,, Sacrifice Gilded Cask: Draw a card and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Defender
Idol of the Saint enters the battlefield with X +1/+1 counters.
: Move a counter from Idol of the Saint to target creature.
Idol of the Saint enters the battlefield with X +1/+1 counters.
: Move a counter from Idol of the Saint to target creature.
Even after her death, there are those that still pray to the Saint of Charity.
0/0
Whenever a creature you control becomes tapped, tap Kreshwick's Bewildering Bomb and put a charge counter on Kreshwick's Bewildering Bomb, unless an opponent pays .
Remove X charge counters,, sacrifice Kreshwick's Bewildering Bomb: Deal X damage to any target and draw X cards. X must be equal to the number of attacking creatures you control.
Remove X charge counters,, sacrifice Kreshwick's Bewildering Bomb: Deal X damage to any target and draw X cards. X must be equal to the number of attacking creatures you control.
Equipped creature gains ": Deal 2 damage to target creature and put a charge counter on Lunar Tusk."
Remove a charge counter: Untap target forest.
Equip
Remove a charge counter: Untap target forest.
Equip
,: Target artifact loses all abilities. You gain control of that artifact and create X colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." where X artifact's converted mana cost.
Equipped creature gets +1/+1. If the equipped creature is enchanted, the equipped creature gets +2/+2 instead.
Equip
Equip
The true power of this armor is brought out by ancient magic.
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player who controls an artifact, create a treasure token. ("Tap, Sacrifice this artifact: Add one mana of any color.")
Equip
Whenever equipped creature deals combat damage to a player who controls an artifact, create a treasure token. ("Tap, Sacrifice this artifact: Add one mana of any color.")
Equip
Sacrifice Paper Homunculus: Return target artifact from your graveyard to your hand. Activate this ability only if you control three or more tapped creatures.
3/3
Equipped creature gets +1/+1.
Equipped creature has ": Untap target land.
Equip
Equipped creature has ": Untap target land.
Equip
Equipped creature gets +X/+X where X is the number of untapped creatures your opponents control.
Equip
Equip
: Ronson's Sack of Plunder delas 1 damage to target player with the highest number of cards in their hand. Then, each other player other than the player dealt damage this way creates a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Scoundrel's Blade can only be equipped to tapped creatures.
Equipped creature gets +3/+0.
Equip
Equipped creature gets +3/+0.
Equip
Equipped creature gets +2/+1 and gains menace.
Whenever the equipped creature deals combat damage to a player, that player discards a card at random. You gain life equal to the converted mana cost of all cards discarded this way.
Equip
Whenever the equipped creature deals combat damage to a player, that player discards a card at random. You gain life equal to the converted mana cost of all cards discarded this way.
Equip
Equipped creature gets +X/+X, where X is the number of cards in your graveyard.
Exile a creature from your graveyard: The equipped creature gains deathtouch until end of turn.
Equip- Sacrifice a creature
Exile a creature from your graveyard: The equipped creature gains deathtouch until end of turn.
Equip- Sacrifice a creature
Ransom costs you pay cost less.
Whenever a creature enters the battlefield under your control from exile, put a +1/+1 counter on that creature.
Whenever a creature enters the battlefield under your control from exile, put a +1/+1 counter on that creature.
Equipped creature gets +0/+4
Whenever the equipped creature deals combat damage to another equipped creature, unattach target equipment attached to that creature.
Equip
Whenever the equipped creature deals combat damage to another equipped creature, unattach target equipment attached to that creature.
Equip
Whenever the equipped creature deals combat damage to a player, you may put a +1/+1 counter on the equipped creature.
Equip
Equip
Whenever a counter is placed on the equipped creature, you may put another counter of the same type on target uneqipped creature.
Equip
Equip
Equipped creature gets +2/+0.
Whenever the equipped creature blocks a creature or becomes blocked by a creature, Wyrm's Tongue deals 3 damage to that creature.
Equip
Whenever the equipped creature blocks a creature or becomes blocked by a creature, Wyrm's Tongue deals 3 damage to that creature.
Equip
Arrowsplit Lumber Fields enters the battlefield tapped.
: Add or to your mana pool.
, Sacrifice Arrowsplit Lumber Fields: Put a +1/+1 counter on target creature.
: Add or to your mana pool.
, Sacrifice Arrowsplit Lumber Fields: Put a +1/+1 counter on target creature.
Bridingshire Docks enters the battlefield tapped.
: Add or to your mana pool.
, Sacrifice Bridingshire Docks: Put a +1/+1 counter on target creature.
: Add or to your mana pool.
, Sacrifice Bridingshire Docks: Put a +1/+1 counter on target creature.
Browningwood enters the battlefield tapped.
(Browningwood can tap for .)
,, Sacrifice Browningwood: Target creature gets +4/+4 until end of turn.
(Browningwood can tap for .)
,, Sacrifice Browningwood: Target creature gets +4/+4 until end of turn.
Dorinfirth Garrison enters the battlefield tapped.
: Add or to your mana pool.
, Sacrifice Dorinfirth Garrison: Put a +1/+1 counter on target creature.
: Add or to your mana pool.
, Sacrifice Dorinfirth Garrison: Put a +1/+1 counter on target creature.
Duskden Apothecary enters the battlefield tapped.
: Add or .
, Sacrifice Duskden Apothecary: Put a +1/+1 counter on target creature.
: Add or .
, Sacrifice Duskden Apothecary: Put a +1/+1 counter on target creature.
Finstaid Banks enters the battlefield tapped.
: Add or to your mana pool.
, Sacrifice Finstaid Banks: Put a +1/+1 counter on target creature.
: Add or to your mana pool.
, Sacrifice Finstaid Banks: Put a +1/+1 counter on target creature.
Gildeton Dawn Courthouse enters the battlefield tapped.
: Add or
, Sacrifice Gildeton Dawn Courthouse: Put a +1/+1 counter on target creature.
: Add or
, Sacrifice Gildeton Dawn Courthouse: Put a +1/+1 counter on target creature.
Greycloud enters the battlefield tapped.
(Greycloud can tap for .)
,, sacrifice Greycloud: Draw two cards.
(Greycloud can tap for .)
,, sacrifice Greycloud: Draw two cards.
Morningrock enters the battlefield tapped.
(Morningrock can tap for .)
, sacrifice Morningrock: Attach target equipment you control to target creature you control.
(Morningrock can tap for .)
, sacrifice Morningrock: Attach target equipment you control to target creature you control.
Nurreyport Fish Market enters the battlefield tapped.
: Add or .
, Sacrifice Nurreyport Fish Market: Put a +1/+1 counter on target creature.
: Add or .
, Sacrifice Nurreyport Fish Market: Put a +1/+1 counter on target creature.
Oldchapel enters the battlefield tapped.
(Oldchapel can tap for .)
,, Sacrifice Oldchapel: Target creature gets -2/-2 until end of turn. If that creature would die that turn, exile it instead.
(Oldchapel can tap for .)
,, Sacrifice Oldchapel: Target creature gets -2/-2 until end of turn. If that creature would die that turn, exile it instead.
Order's Encampment enters the battlefield tapped.
When Order's Encampment enters the battlefield, if you control three or more untapped creatures, you may gain 3 life.
: Add to your mana pool.
When Order's Encampment enters the battlefield, if you control three or more untapped creatures, you may gain 3 life.
: Add to your mana pool.
Orlolk Ash Cemetery enters the battlefield tapped.
: Add or to your mana pool.
, Sacrifice Orlolk Ash Cemetery: Put a +1/+1 counter on target creature.
: Add or to your mana pool.
, Sacrifice Orlolk Ash Cemetery: Put a +1/+1 counter on target creature.
Pemmy Parish Grazing Grounds enters the battlefield tapped.
: Add or .
, Sacrifice Pemmy Parish Grazing Grounds: Put a +1/+1 counter on target creature.
: Add or .
, Sacrifice Pemmy Parish Grazing Grounds: Put a +1/+1 counter on target creature.
Rudderben Melt enters the battlefield tapped
: Add or .
, Sacrifice Rudderben Melt: Put a +1/+1 counter on target creature.
: Add or .
, Sacrifice Rudderben Melt: Put a +1/+1 counter on target creature.
Smokespire enters the battlefield tapped.
(Smokespire can tap for .)
,, Sacrifice Smokespire: Destroy target nonbasic land.
(Smokespire can tap for .)
,, Sacrifice Smokespire: Destroy target nonbasic land.
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