[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cataclysm
Calamitous Terravore’s power and toughness are each equal to the number of land cards in all graveyards. When Calamitous Terravore enters the battlefield, if it caused a cataclysm, it fights up to one target creature an opponent controls. Scavengers rushing to disaster sites come in all sizes. Terravores are part scavenger and part disaster themselves.
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Enchant creature
![]() : Put a +1/+1 counter on enchanted creature. |
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a land, creatures your opponents control get -1/-1 until end of turn. "If they don't like it, why don't they leave?"
2/3
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Exile up to one target artifact you control and up to one target artifact card from your graveyard.
Put one of the exiled cards onto the battlefield and the other card into your hand. Thermal pumps that have to endure the heat of the Moltenflumes need regular replacement.
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Bayou Beetle has deathtouch as long as you control a Swamp or there is a Swamp card in your graveyard.
They lay their nests in their prey.
2/2
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Enchant creature
Whenever a creature enters the battlefield, you may attach Aether Charge to it. Enchanted creature gets +1/+0 and has haste. Moving through lava-infused aether leaves summoned creatures a bit 'fired up'.
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Draw two cards. You lose 2 life unless this spell has caused a cataclysm. |
: Add . Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1. |
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Prevent all combat damage that would be dealt to target creature this turn. Put Trench Tactics to your hand as it resolves if it caused a cataclysm. |
Ancient Skelesaur can't block.
, Sacrifice another creature: Tap Ancient Skelesaur. It gains indestructible until end of turn."Death finds a way."
6/5
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Kantin Kraken has hexproof as long as you control a Forest or there is a Forest card in your graveyard.
5/5
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Choose one –
• Target creature can't block this turn. • Target creature gets +1/+0 and gains haste until end of turn. • Create a 1/1 red Goblin creature token. No one knows if the smears are a warning, an invitation, or something worse.
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When Wellspring Hammer enters the battlefield, put two +1/+1 counters on target creature you control.
Equipped creature gets +2/+2. Equip ![]() Even without touching its handle, you can feel it radiating power.
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: Flintblade Fencer gets +1/-1 until end of turn.1/2
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Enchant creature
Enchanted creature can't attack or block unless its controller caused a cataclysm this turn. |
1/1
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Calamitous Terravore
(rare)
Unbound Growth
(uncommon)
Mire Gorgon
(uncommon)
Routine Maintenance
(uncommon)
Bayou Beetle
(common)
Aether Charge
(common)
Insatiate Tunneling
(common)
Hot Spring
(common)
Trench Tactics
(common)
Ancient Skelesaur
(common)
Kantin Kraken
(common)
Goblin Charm
(common)
Wellspring Hammer
(common)
Flintblade Fencer
(common)
Lost in the Mines
(common)
Goblin
(token)






: Add

