[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cataclysm
Calamitous Terravore’s power and toughness are each equal to the number of land cards in all graveyards. When Calamitous Terravore enters the battlefield, if it caused a cataclysm, it fights up to one target creature an opponent controls. Scavengers rushing to disaster sites come in all sizes. Terravores are part scavenger and part disaster themselves.
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Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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Exile up to one target artifact you control and up to one target artifact card from your graveyard.
Put one of the exiled cards onto the battlefield and the other card into your hand. Thermal pumps that have to endure the heat of the Moltenflumes need regular replacement.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a land, creatures your opponents control get -1/-1 until end of turn. "If they don't like it, why don't they leave?"
2/3
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, Sacrifice another creature: Marauding Skelesaur gains deathtouch until end of turn."Hunted by empty bones"
-Yeemien expression meaning "consistently unlucky" 3/2
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Caldera Camel has first strike as long as you control a Mountain or there is a Mountain card in your graveyard.
3/3
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Destroy target noncreature artifact.
"Smashing your enemy's burrowship will take a fee but I'll do weapons and jewelry for no charge."
–Lerent Rockpalm, task mage |
Kantin Kraken has hexproof as long as you control a Forest or there is a Forest card in your graveyard.
5/5
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When Restoration Golem enters the battlefield, choose up to two target land card from your graveyard. Return one of them to your hand and the other one to the battlefield.
"Unstable aether can devastate tracts of lands, but the things we create with its power can bring them back better."
–Esforn of the Menders 6/4
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![]() : Put a +1/+1 counter on Hydra Yearling.4/4
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As Radiant Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
: Radiant Plasma becomes all colors until end of turn. You may return it to its owner's hand.Everyone sees a different creature, but all stand in awe of it.
2/2
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Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand. Its white fur hides it against the steam jets in its hunting grounds.
2/2
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Flying, menace
The ash-covered skies of Nurbrak are ideal for its bats, who've grown to hunt birds and livestock.
4/2
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Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard.
2/5
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: Flintblade Fencer gets +1/-1 until end of turn.1/2
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(This creature is all colors.)
2/2
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Calamitous Terravore
(rare)
Infernal Knowledge
(uncommon)
Routine Maintenance
(uncommon)
Mire Gorgon
(uncommon)
Marauding Skelesaur
(common)
Caldera Camel
(common)
Crush
(common)
Kantin Kraken
(common)
Restoration Golem
(common)
Hydra Yearling
(common)
Radiant Plasma
(common)
Whitemane Lion
(common)
Wingfeaster
(common)
Badland Skelesaur
(common)
Flintblade Fencer
(common)
Citizen
(token)







