[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. 2/2
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Enchant creature
![]() : Put a +1/+1 counter on enchanted creature. |
Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) ![]() , : Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.A gleaming machine of well-ordered stone gears encases him.
2/1
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Destroy target artifact or land. If this spell caused a cataclysm, that permanent's controller sacrifices another artifact or land. "This is dangerous business. Not something to make light of. So not one word about a 'blowout sale.'"
–Lerent Rockpalm, task mage |
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Tap up to three target creatures. If this spell caused a cataclysm, those creatures don't untap during their controllers' next untap steps. |
Defender (This creature can't attack.)
When Luxurious Citadel enters the battlefield, create a 2/2 Citizen creature token that’s all colors. Safe spaces are created for the mine owners, who don't pay much heed to the blisters of the miners.
0/5
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Enchant creature
When Earthen Chains enters or leaves the battlefield, it deals 1 damage to enchanted creature's controller. Enchanted creature loses flying and can't block. "Good mages pull weapons from the Moltenflumes. Great ones can get all kinds of other tools."
–Lerent Rockpalm, task mage |
, Sacrifice another creature: Marauding Skelesaur gains deathtouch until end of turn."Hunted by empty bones"
-Yeemien expression meaning "consistently unlucky" 3/2
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: Flintblade Fencer gets +1/-1 until end of turn.1/2
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Enchant creature
Whenever a creature enters the battlefield, you may attach Aether Charge to it. Enchanted creature gets +1/+0 and has haste. Moving through lava-infused aether leaves summoned creatures a bit 'fired up'.
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As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell. The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Skyfin Pioneer enters the battlefield, put a flying counter on target creature. In the citadels overflowing with the wonders the charged aether provides, avant-garde designers are pleased to share their handiwork.
2/1
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Smoke Hammer deals 4 damage to target creature. Then it deals 3 damage to you unless it caused a cataclysm. "Depending on the tack of the wind, this might be easy or it might not be pleasant."
–Lerent Rockpalm, task mage |
When Restoration Golem enters the battlefield, choose up to two target land card from your graveyard. Return one of them to your hand and the other one to the battlefield.
"Unstable aether can devastate tracts of lands, but the things we create with its power can bring them back better."
–Esforn of the Menders 6/4
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: Add . Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1. |
3/3
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Vengeful Flamekin
(rare)
Unbound Growth
(uncommon)
Flint-Suit Armorer
(uncommon)
Explosives Bazaar
(uncommon)
Vent Blast
(common)
Luxurious Citadel
(common)
Earthen Chains
(common)
Marauding Skelesaur
(common)
Flintblade Fencer
(common)
Aether Charge
(common)
Deprive
(common)
Skyfin Pioneer
(common)
Smoke Hammer
(common)
Restoration Golem
(common)
Hot Spring
(common)
Golem
(token)



: Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.

