[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. 2/2
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Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) ![]() , : Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.A gleaming machine of well-ordered stone gears encases him.
2/1
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Enchant creature
![]() : Put a +1/+1 counter on enchanted creature. |
Exile up to one target artifact you control and up to one target artifact card from your graveyard.
Put one of the exiled cards onto the battlefield and the other card into your hand. Thermal pumps that have to endure the heat of the Moltenflumes need regular replacement.
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Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard.
2/5
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Defender (This creature can't attack.)
When Luxurious Citadel enters the battlefield, create a 2/2 Citizen creature token that’s all colors. Safe spaces are created for the mine owners, who don't pay much heed to the blisters of the miners.
0/5
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Create a 4/4 red Hellion creature token with haste. Sacrifice it at the beginning of the next end step unless this spell caused a cataclysm. "You can't spell disaster without 'hellion'."
–Turk, Goblin Poet |
When Kantinid Springswimmer dies, scry 2.
It's small wonder that the Keep of Kantin is so wealthy when the Moltenflumes line the bottom of its hot springs with gold.
2/1
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Scarab Swarm can't block.
Reflood black (Whenever another black creature or a Swamp you control leaves the battlefield, put a +1/+1 counter on this creature.) Minutes after the disaster no survivors could be retrieved as the incident site was flooded by chitinous black bodies.
3/2
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Enchant creature
Whenever a creature enters the battlefield, you may attach Aether Charge to it. Enchanted creature gets +1/+0 and has haste. Moving through lava-infused aether leaves summoned creatures a bit 'fired up'.
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![]() : Put a +1/+1 counter on Hydra Yearling.4/4
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Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.)
"May my mace be as a ray of fiery light and my shield as a beautiful mirror."
– From an Uya-Zatik military prayer 1/2
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, , Sacrifice Fire Vent Keeper, Sacrifice a land: Fire Vent Keeper deals 2 damage to each creature your opponents control.Some feel the funneling of the aether is a violation of Nurbrak's own will and are willing to give their lives to undo the crime.
2/2
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: Add . Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1. |
Enchant land
When Land's Bounty enters the battlefield, you may put target card from your graveyard on top of your library. Enchanted land has " : Add two mana of any color." |
3/3
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Vengeful Flamekin
(rare)
Flint-Suit Armorer
(uncommon)
Unbound Growth
(uncommon)
Routine Maintenance
(uncommon)
Badland Skelesaur
(common)
Luxurious Citadel
(common)
Hellion Burst
(common)
Kantinid Springswimmer
(common)
Scarab Swarm
(common)
Aether Charge
(common)
Hydra Yearling
(common)
Obsidian Home Guard
(common)
Fire Vent Keeper
(common)
Hot Spring
(common)
Land's Bounty
(common)
Golem
(token)



: Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.



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