[Tribute] Nurbrak: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c}.
{t}: Put two Treasure tokens into play. Keep of Kantin deals 3 damage to you.
Reaping the benefits of the Moltenflumes comes with its own cost.
 U 
Enchantment – Aura
Enchant creature
{1}{g}: Put a +1/+1 counter on enchanted creature.
 U 
Creature – Dwarf Wizard
Other creatures with power 2 or less you control have haste.
{1}{r}, {t}: Target creature with power 2 or less you control gets +2/+0 and can't be blocked until end of turn.
"Size, I can give you. Smarts? Consult a professor."
0/2
 U 
Artifact – Vehicle
Flying, lifelink
When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors.
Crew 2
Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce.
4/4
 C 
Creature – Dinosaur Skeleton
{1}, Sacrifice another creature: Marauding Skelesaur gains deathtouch until end of turn.
"Hunted by empty bones"
-Yeemien expression meaning "consistently unlucky"
3/2
 C 
Creature – Bat
Flying, menace
The ash-covered skies of Nurbrak are ideal for its bats, who've grown to hunt birds and livestock.
4/2
{r}
 
 C 
Instant
Destroy target noncreature artifact.
"Smashing your enemy's burrowship will take a fee but I'll do weapons and jewelry for no charge."
–Lerent Rockpalm, task mage
{u}{u}
 
 C 
Instant
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell.
The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
 C 
Artifact – Equipment
When Wellspring Hammer enters the battlefield, put two +1/+1 counters on target creature you control.
Equipped creature gets +2/+2.
Equip {4}
Even without touching its handle, you can feel it radiating power.
 C 
Land
{t}: Add {g}. Wellspring Grove deals 1 damage to you.
When Wellspring Grove is put into a graveyard from anywhere, put a vigilance counter on target creature you control.
 C 
Creature – Kor Citizen
When Citadel Scribe enters the battlefield, you gain 1 life and draw a card.
3/2
 C 
Creature – Elemental Horror
Menace
Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.)
Going into the mines by herself was her first mistake. When a black shape approached Azin from the deeper sections, she resorted to pyromancy. That was her last mistake.
3/3
 C 
Sorcery
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Create a 4/4 red Hellion creature token with haste. Sacrifice it at the beginning of the next end step unless this spell caused a cataclysm.
"You can't spell disaster without 'hellion'."
–Turk, Goblin Poet
 C 
Artifact Creature – Drone
Flying
When Maintenance Drone enters the battlefield, draw a card. Then discard a card unless you control another artifact.
2/2
 C 
Creature – Elf Artificer
When Crystal Cutter enters the battlefield, create a tapped Treasure token.
Aether infused with magma eventually crystalizes and becomes a handy raw material for elven mana batteries.
2/1
 T 
Token Artifact – Treasure
{t}, Sacrifice this artifact: Add one mana of any color.

Keep of Kantin (rare)
Unbound Growth (uncommon)
Magnifier Task Mage (uncommon)
Sky Barge (uncommon)
Marauding Skelesaur (common)
Wingfeaster (common)
Crush (common)
Deprive (common)
Wellspring Hammer (common)
Wellspring Grove (common)
Citadel Scribe (common)
Coal Horror (common)
Hellion Burst (common)
Maintenance Drone (common)
Crystal Cutter (common)
Treasure (token)