[Tribute] Nurbrak: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() Some feel the funneling of the aether is a violation of Nurbrak's own will and are willing to give their lives to undo the crime.
2/2
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![]() ![]() ![]() Reaping the benefits of the Moltenflumes comes with its own cost.
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Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) ![]() ![]() ![]() A gleaming machine of well-ordered stone gears encases him.
2/1
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Flying, lifelink
When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors. Crew 2 Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce.
4/4
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![]() ![]() When Smoke Hearth is put into a graveyard from anywhere, it deals 1 damage to any target. "I know of a fine inn up ahead if burnt meals are okay with you."
-Lerent Rockpalm, task mage |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Skyfin Pioneer enters the battlefield, put a flying counter on target creature. In the citadels overflowing with the wonders the charged aether provides, avant-garde designers are pleased to share their handiwork.
2/1
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Enchant land
When Land's Bounty enters the battlefield, you may put target card from your graveyard on top of your library. Enchanted land has " ![]() |
Reflood blue (Whenever another blue creature or a Island you control leaves the battlefield, put a +1/+1 counter on this creature.)
Spells that target Guardian of Kantin cost ![]() "Monsters suddenly bursting out of geysers?" Andlak sputtered. "What's next, can they strangle you from afar?"
2/2
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Put a +1/+1 counter on each of up to three target creatures. You gain 3 life.
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Ancient Skelesaur can't block.
![]() "Death finds a way."
6/5
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When Mine Raider enters the battlefield or dies, create a 1/1 red Goblin creature token.
The bounties of the mines are so plentiful, they attract large raiding parties, that nevertheless are only able to carry away a pittance.
1/2
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Smoke Hammer deals 4 damage to target creature. Then it deals 3 damage to you unless it caused a cataclysm. "Depending on the tack of the wind, this might be easy or it might not be pleasant."
–Lerent Rockpalm, task mage |
Destroy target noncreature artifact.
"Smashing your enemy's burrowship will take a fee but I'll do weapons and jewelry for no charge."
–Lerent Rockpalm, task mage |
Enchant creature
When Earthen Chains enters or leaves the battlefield, it deals 1 damage to enchanted creature's controller. Enchanted creature loses flying and can't block. "Good mages pull weapons from the Moltenflumes. Great ones can get all kinds of other tools."
–Lerent Rockpalm, task mage |
1/1
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Fire Vent Keeper
(common, foil)
Keep of Kantin
(rare)
Infernal Knowledge
(uncommon)
Flint-Suit Armorer
(uncommon)
Sky Barge
(uncommon)
Smoke Hearth
(common)
Skyfin Pioneer
(common)
Land's Bounty
(common)
Guardian of Kantin
(common)
Glow with Vitality
(common)
Ancient Skelesaur
(common)
Mine Raider
(common)
Smoke Hammer
(common)
Crush
(common)
Earthen Chains
(common)
Goblin
(token)