[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. 2/2
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: Add ![]() . Spend this mana only to cast spells with cataclysm. When you spend this mana in this way, return that spell card to its owner's hand as it resolves if it caused a cataclysm.
: Until end of turn, artifacts you control are lands in addition to their other types and vice-versa.Connecting city to factory to mineral vein via the Moltenflumes.
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Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Destroy target artifact or land. If this spell caused a cataclysm, that permanent's controller sacrifices another artifact or land. "This is dangerous business. Not something to make light of. So not one word about a 'blowout sale.'"
–Lerent Rockpalm, task mage |
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Trample
Reflood green (Whenever another green creature or a Forest you control leaves the battlefield, put a +1/+1 counter on this creature.) When disaster strikes, it is only a matter of time before new wildlife fills in the vacated fissure.
2/1
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Destroy target noncreature artifact.
"Smashing your enemy's burrowship will take a fee but I'll do weapons and jewelry for no charge."
–Lerent Rockpalm, task mage |
: Add . Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1. |
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Draw two cards. You lose 2 life unless this spell has caused a cataclysm. |
![]() : Put a +1/+1 counter on Hydra Yearling.4/4
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Enchant creature
Enchanted creature can't attack or block unless its controller caused a cataclysm this turn. |
When Sootbreather dies, put a +1/+1 counter on target creature you control.
1/1
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Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard.
2/5
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Kantin Kraken has hexproof as long as you control a Forest or there is a Forest card in your graveyard.
5/5
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Highland Hellion has flying as long as you control a Island or there is a Island card in your graveyard.
From the cliffs they protect, it looks like they could fly when they jump into the ocean below.
5/4
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As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell. The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
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(This creature is all colors.)
2/2
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Vengeful Flamekin
(rare)
Igneous Circuit
(uncommon)
Infernal Knowledge
(uncommon)
Explosives Bazaar
(uncommon)
Ruin Ibex
(common)
Crush
(common)
Hot Spring
(common)
Insatiate Tunneling
(common)
Hydra Yearling
(common)
Lost in the Mines
(common)
Sootbreather
(common)
Badland Skelesaur
(common)
Kantin Kraken
(common)
Highland Hellion
(common)
Deprive
(common)
Citizen
(token)




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