[Tribute] Nurbrak: Virtual Booster

[Tribute] Nurbrak: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Shaman
Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn.
Whenever a source would deal damage to its controller, it deals double that damage to that player instead.
2/2
 U 
Artifact – Vehicle
Flying, lifelink
When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors.
Crew 2
Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce.
4/4
 U 
Sorcery
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Destroy target artifact or land. If this spell caused a cataclysm, that permanent's controller sacrifices another artifact or land.
"This is dangerous business. Not something to make light of. So not one word about a 'blowout sale.'"
–Lerent Rockpalm, task mage
 U 
Enchantment – Aura
Enchant creature
{1}{g}: Put a +1/+1 counter on enchanted creature.
 C 
Creature – Elf Artificer
When Crystal Cutter enters the battlefield, create a tapped Treasure token.
Aether infused with magma eventually crystalizes and becomes a handy raw material for elven mana batteries.
2/1
 C 
Creature – Hellion
Highland Hellion has flying as long as you control a Island or there is a Island card in your graveyard.
From the cliffs they protect, it looks like they could fly when they jump into the ocean below.
5/4
 C 
Creature – Dinosaur Skeleton
Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard.
2/5
 C 
Creature – Merfolk Scout
When Kantinid Springswimmer dies, scry 2.
It's small wonder that the Keep of Kantin is so wealthy when the Moltenflumes line the bottom of its hot springs with gold.
2/1
 C 
Enchantment – Aura
Enchant creature
Whenever a creature enters the battlefield, you may attach Aether Charge to it.
Enchanted creature gets +1/+0 and has haste.
Moving through lava-infused aether leaves summoned creatures a bit 'fired up'.
 C 
Sorcery
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Target creature gets +3/+3 until end of turn. If this spell has caused a cataclysm, that creature gets +6/+6 until end of turn instead.
 C 
Creature – Kor Citizen
When Citadel Scribe enters the battlefield, you gain 1 life and draw a card.
3/2
 C 
Artifact Creature – Elemental
As Radiant Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
{2}: Radiant Plasma becomes all colors until end of turn. You may return it to its owner's hand.
Everyone sees a different creature, but all stand in awe of it.
2/2
 C 
Creature – Elemental Shaman
{7}, {t}, Sacrifice Fire Vent Keeper, Sacrifice a land: Fire Vent Keeper deals 2 damage to each creature your opponents control.
Some feel the funneling of the aether is a violation of Nurbrak's own will and are willing to give their lives to undo the crime.
2/2
{u}{u}
 
 C 
Instant
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell.
The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
 C 
Creature – Goblin Warrior
When Mine Raider enters the battlefield or dies, create a 1/1 red Goblin creature token.
The bounties of the mines are so plentiful, they attract large raiding parties, that nevertheless are only able to carry away a pittance.
1/2
 T 
Token Artifact Creature – Golem
3/3

Vengeful Flamekin (rare)
Sky Barge (uncommon)
Explosives Bazaar (uncommon)
Unbound Growth (uncommon)
Crystal Cutter (common)
Highland Hellion (common)
Badland Skelesaur (common)
Kantinid Springswimmer (common)
Aether Charge (common)
Might to Break the Earth (common)
Citadel Scribe (common)
Radiant Plasma (common)
Fire Vent Keeper (common)
Deprive (common)
Mine Raider (common)
Golem (token)