[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add .
: Put two Treasure tokens into play. Keep of Kantin deals 3 damage to you.Reaping the benefits of the Moltenflumes comes with its own cost.
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Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) ![]() , : Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.A gleaming machine of well-ordered stone gears encases him.
2/1
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Exile up to one target artifact you control and up to one target artifact card from your graveyard.
Put one of the exiled cards onto the battlefield and the other card into your hand. Thermal pumps that have to endure the heat of the Moltenflumes need regular replacement.
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Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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: Add . Smoke Hearth deals 1 damage to you.
When Smoke Hearth is put into a graveyard from anywhere, it deals 1 damage to any target. "I know of a fine inn up ahead if burnt meals are okay with you."
-Lerent Rockpalm, task mage |
Kantin Kraken has hexproof as long as you control a Forest or there is a Forest card in your graveyard.
5/5
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Draw two cards. You lose 2 life unless this spell has caused a cataclysm. |
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Prevent all combat damage that would be dealt to target creature this turn. Put Trench Tactics to your hand as it resolves if it caused a cataclysm. |
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Create a 4/4 red Hellion creature token with haste. Sacrifice it at the beginning of the next end step unless this spell caused a cataclysm. "You can't spell disaster without 'hellion'."
–Turk, Goblin Poet |
Menace
Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.) Going into the mines by herself was her first mistake. When a black shape approached Azin from the deeper sections, she resorted to pyromancy. That was her last mistake.
3/3
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When Wellspring Hammer enters the battlefield, put two +1/+1 counters on target creature you control.
Equipped creature gets +2/+2. Equip ![]() Even without touching its handle, you can feel it radiating power.
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Caldera Camel has first strike as long as you control a Mountain or there is a Mountain card in your graveyard.
3/3
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Flying, menace
The ash-covered skies of Nurbrak are ideal for its bats, who've grown to hunt birds and livestock.
4/2
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![]() : Put a +1/+1 counter on Hydra Yearling.4/4
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![]() : Caldera Chameleon becomes colorless or the colors of your choice until end of turn.4/2
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Haste (This creature can attack and
as soon as it comes under your control.)4/4
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Keep of Kantin
(rare)
Flint-Suit Armorer
(uncommon)
Routine Maintenance
(uncommon)
Infernal Knowledge
(uncommon)
Smoke Hearth
(common)
Kantin Kraken
(common)
Insatiate Tunneling
(common)
Trench Tactics
(common)
Hellion Burst
(common)
Coal Horror
(common)
Wellspring Hammer
(common)
Caldera Camel
(common)
Wingfeaster
(common)
Hydra Yearling
(common)
Caldera Chameleon
(common)
Hellion
(token)
: Add
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. Smoke Hearth deals 1 damage to you.

