[Tribute] Nurbrak

[Tribute] Nurbrak by SecretInfiltrator

36 cards in Multiverse

26 commons, 6 uncommons, 2 rares, 2 tokens

1 token multicolour, 1 token artifact, 1 colourless, 6 white, 4 blue,
5 black, 13 red, 2 green, 2 artifact, 1 land

40 comments total

What adventures await where disaster is around every turn?

[Tribute] Nurbrak: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Released Booster | Cycles

MTGNexus - Collaborative Create-A-Booster #4

In Nurbrak aether mixes with lava, a double-edged sword for its people indeed. For while this makes amazing advances in magic and technology possible even for the most primitive beings, it also causes seismic instability on a scale not seen on other planes - and volcanoes and earthquakes are only the beginning. What adventures await where disaster is around every turn?

Recently active cards: (all recent activity)

Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Create a 4/4 red Hellion creature token with haste. Sacrifice it at the beginning of the next end step unless this spell caused a cataclysm.
"You can't spell disaster without 'hellion'."
–Turk, Goblin Poet
1 comment
2021-01-16 13:53:49 by SecretInfiltrator
Legendary Land
{t}: Add {c}.
{t}: Put two Treasure tokens into play. Keep of Kantin deals 3 damage to you.
Reaping the benefits of the Moltenflumes comes with its own cost.
1 comment
2021-01-21 19:50:01 by SecretInfiltrator
{t}: Add {c}{c}. Spend this mana only to cast spells with cataclysm. When you spend this mana in this way, return that spell card to its owner's hand as it resolves if it caused a cataclysm.
{t}: Until end of turn, artifacts you control are lands in addition to their other types and vice-versa.
Connecting city to factory to mineral vein via the Moltenflumes.
1 comment
2021-01-21 19:46:52 by SecretInfiltrator
Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
1 comment
2021-01-21 19:41:42 by SecretInfiltrator
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Destroy target artifact or land. If this spell caused a cataclysm, that permanent's controller sacrifices another artifact or land.
"This is dangerous business. Not something to make light of. So not one word about a 'blowout sale.'"
–Lerent Rockpalm, task mage
1 comment
2021-01-21 19:39:42 by SecretInfiltrator

Recent comments: (all recent activity)
On Keep of Kantin:

Nurbrak Second Pass

A land that fits the set creatively, but mechanically Treasure is borderline...

On Igneous Circuit:

Nurbrak Second Pass

Eeeh... Colored artifacts are in the set and this specifically interacts with a set mechanic, but this is really weird.

Is blue supposed to be a cataclysm color now? I'll have to review.

On Infernal Knowledge:

Nurbrak Second Pass

Reasonable generic card.

I don't know what to think about that flavor text on a MtG-card.

On Explosives Bazaar:

Nurbrak Second Pass

Seems like a reasonable card.

On Lost in the Mines:

Nurbrak Second Pass

Original wording: "Enchanted creature can't attacking or block unless it's owner causes a cataclysm this turn."

"owner" to "controller" is the one functional change I made.

On Kantin Kraken:

Nurbrak Second Pass

Sure. That cycle.

Big common Kraken is unexpected.

On Earthen Chains:
On Blastwave Engineer:
On Highland Hellion:

Nurbrak Second Pass

Cycle with Caldera Camel & Bayou Beetle.

Surprisingly large and color-committed.

On Shard of Obsidian:

Nurbrak Second Pass

Sure. Nice with cataclysm.

(All recent activity)
See other cardsets