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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Treefolk Soldier
The Torchbearer's brought war to the heart grove, burning through the guards, consigning the leadership of their enemies to a fiery death. But they were yet to meet the the true defense of the Oakenstand.
10/21
 U 
Creature – Elf Assassin
Deathtouch
All creatures able to block Ochran Assassin do so.
1/1
 U 
Creature – Vedalken Wizard
{t}: You may put an Aura card from your hand onto the battlefield attached to target land.
{t}: Return target Aura attached to a land to its owner's hand.
The vedalken of Silchibai can't recall when their people were mighty water-mages in their own right rather than just attendants to the Oakenstand.
1/3
 U 
Instant
Choose one —
• Destroy target creature with power greater than its toughness.
• Target creature gains indestructible until end of turn. You gain life equal to its toughness.
 C 
Creature – Elf Scout
Whenever Treetaunter attacks, target creature an opponent controls blocks this combat if able.
Dash {2}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Some trees can't resist a chance to swat an annoying critter.
1/3
 C 
Creature – Elemental Horse
When Flinthoof Charger enters the battlefield, create a 1/1 red Elemental creature token with haste. Sacrifice it at the beginning of your end step.
Dash {3}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/3
{3}{b}
 
 C 
Sorcery
Target creature gets -3/-3.
{4}{b}{b}, Exile Prune from your graveyard: Create a 3/3 black and green Plant Zombie creature token.
 C 
Creature – Fungus Scout
At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays {2}.
How can you hit something that's always in a haze?
1/2
 C 
Creature – Human Druid
When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
{3}{r}{r}, Rotate crops: Destroy target artifact. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)
"Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
 C 
Creature – Elf Cleric
Vigilance (Attacking doesn't cause this creature to tap.)
When Disciple of the Wreath enters the battlefield, create a 1/1 green Saproling creature token.
"For one as lowly as I, even one saproling to serve me is a blessing."
1/4
 C 
Creature – Elf Berserker
Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash {3}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/2
 C 
Creature – Plant Shaman
Protection from Fungus (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Fungus.)
{t}: Crimson Capsaicinoid deals 1 damage to any target.
3/2
 C 
Sorcery
Target player exiles the top four cards of their library. Create a 1/1 green Saproling creature token for each creature card exiled in this way.
Silchibai interrogators find more than just facts.
 C 
Creature – Treefolk Warrior
When Boneclub Soilwarden enters the battlefield, mill three cards.
{1}{g}, Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.
3/4
 C 
Instant
Tap up to two target creatures. Populate.
 T 
Token Creature – Plant Soldier
1/1

Sequin, Fortress Awoken (rare)
Ochran Assassin (uncommon)
Irrigation Adept (uncommon)
The Oak Prevails (uncommon)
Treetaunter (common)
Flinthoof Charger (common)
Prune (common)
Psychotropic Scout (common)
Groundswell Fanatic (common)
Disciple of the Wreath (common)
Roothold Raider (common)
Crimson Capsaicinoid (common)
Verdant Hypnosis (common)
Boneclub Soilwarden (common)
Nurture the Vines (common)
Plant Soldier (token)