[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
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Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
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Create a 1/1 blue Saproling creature token and a 1/1 black Saproling creature token. Populate.
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Trample
Whenever Ranging Thornmaw is dealt damage, it deals 1 damage to each other creature. 5/7
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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Whenever Treetaunter attacks, target creature an opponent controls blocks this combat if able.
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Some trees can't resist a chance to swat an annoying critter.
1/3
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Flash (You may cast this spell any time you could cast an instant.)
When Amanitan Cleansermage enters the battlefield, exile up to three target cards in graveyards. "Turn the leaf-litter. Out with the things that have outlived their usefulness."
3/3
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
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Flash
, Sacrifice Popplar Priest: Draw a card.0/5
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
Defender
![]() , Rotate crops: creatures with defender you control can attack this turn as though they didn't have defender.4/9
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Choose one —
• Create two 1/1 red Elemental creature tokens with haste. • Pyre in the Grove deals 3 damage to any target. The Oakenstand is well guarded, but the local administrations do well to fear the justice carried out by Torchbearers.
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At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays .How can you hit something that's always in a haze?
1/2
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Flying
When Glimmerseed Swarm enters the battlefield, return target Aura card from your graveyard to your hand. 3/4
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Haste (This creature can attack and
as soon as it comes under your control.)1/1
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Clear-Cut Solution
(rare)
Cherryfolk Herder
(uncommon)
Exotic Mycogenesis
(uncommon)
Ranging Thornmaw
(uncommon)
Pathmaker Mosstodon
(common)
Treetaunter
(common)
Amanitan Cleansermage
(common)
Rosetta Fencer
(common)
Thistlewhip Assault
(common)
Popplar Priest
(common)
Efflorescent Tactics
(common)
Dormant Kelpfisher
(common)
Pyre in the Grove
(common)
Psychotropic Scout
(common)
Glimmerseed Swarm
(common)
Elemental
(token)



: For each color among Saprolings you control, add one mana of that color.


