[Tribute] Phlea: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature you control
Enchanted creature gets +2/+0. , Discard a land card: Tap enchanted creature. It gains indestructible until end of turn. |
Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
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Lifelink, menace
![]() , Rotate crops: Rootdrainer gets +3/-1 until end of turn. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"We sages are open-minded about magics, but the dark rites held in Datlai Varn are to be despised."
–Gunelabual, elm sage 2/5
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: You may put an Aura card from your hand onto the battlefield attached to target land.
: Return target Aura attached to a land to its owner's hand.The vedalken of Silchibai can't recall when their people were mighty water-mages in their own right rather than just attendants to the Oakenstand.
1/3
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Create a 1/1 blue Saproling creature token and a 1/1 black Saproling creature token. Populate.
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, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.Phlean thallids share the hunger of all others across the multiverse, but no other world have their voracity.
3/3
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Create three 1/1 blue Saproling creature tokens.
![]() , Exile Benthic Surge from your graveyard: Upto three target token creatures gain flying until end of turn.At the signal of their swarmherd a host of detritivores rushes from the sediment farms all the way to the surface and bursts into the air to pluck gulls from the winds.
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Flying
When Orchid Bat dies, create a 1/1 black Saproling creature token. 1/1
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When Boneclub Soilwarden enters the battlefield, mill three cards.
![]() , Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.3/4
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You may exile four blue cards from your graveyard rather than pay Purple-Scale Algaetor's mana cost.
In the aphotic abyss live only plants who have left the suns nourishing light behind. Sometimes one of them develops a taste for the sunken detritus of the things from above and journeys upwards to hunt.
3/2
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When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
![]() ![]() , Rotate crops: Destroy target artifact. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
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When Pallbearer Fungusaur enters the battlefield, you may pay
![]() . If you do, create a 2/2 white Plant Spirit creature token with lifelink.
When Pallbearer Fungusaur dies, populate. 3/3
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Enchant creature
Enchanted creature gets +2/+2 and has vigilance. ![]() : Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn. |
Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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Growing in rough patches intermingling with other species grass is everywhere, but they earn their place in the world as stalwart soldiers in the armies of Idilis and other provinces.
3/1
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2
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Razer's Fury
(common, foil)
Clear-Cut Solution
(rare)
Rootdrainer
(uncommon)
Irrigation Adept
(uncommon)
Exotic Mycogenesis
(uncommon)
Thallid Omnivore
(common)
Benthic Surge
(common)
Orchid Bat
(common)
Boneclub Soilwarden
(common)
Purple-Scale Algaetor
(common)
Groundswell Fanatic
(common)
Pallbearer Fungusaur
(common)
Oakenstand Blessing
(common)
Roothold Raider
(common)
Blade of the Sixth Lawn
(common)
Plant Spirit
(token)

, Discard a land card: Tap enchanted creature. It gains indestructible until end of turn.


: You may put an Aura card from your hand onto the battlefield attached to target land.
. If you do, create a 2/2 white Plant Spirit creature token with lifelink.