[Tribute] Phlea: Virtual Booster
| [Tribute] Phlea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay . If you do, create a 1/1 red Elemental creature token with haste.2/2
|
Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
|
Choose target spell. Create a Saproling of the color of your choice, then counter that spell unless its controller pays
for each color among Saprolings you control.The colorful dance of the changing seasons returns energy to the Cycle, protects and nurtures new, hidden life.
|
Deathtouch
All creatures able to block Ochran Assassin do so. 1/1
|
|
Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
, : Scry 1, then draw a card, then discard a card."If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe 1/1
|
Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
|
Target player exiles the top four cards of their library. Create a 1/1 green Saproling creature token for each creature card exiled in this way.
Silchibai interrogators find more than just facts.
|
|
When Flinthoof Charger enters the battlefield, create a 1/1 red Elemental creature token with haste. Sacrifice it at the beginning of your end step.
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/3
|
Flying
When Glimmerseed Swarm enters the battlefield, return target Aura card from your graveyard to your hand. 3/4
|
Defender
![]() , Rotate crops: creatures with defender you control can attack this turn as though they didn't have defender.4/9
|
Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
|
|
Enchant creature you control
Enchanted creature gets +2/+0. , Discard a land card: Tap enchanted creature. It gains indestructible until end of turn. |
Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn.3/3
|
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
|
1/1
|
Briar-Crowned Warleader
(rare)
Cherryfolk Herder
(uncommon)
Veil of Fallen Petals
(uncommon)
Ochran Assassin
(uncommon)
Efflorescent Tactics
(common)
Tideswept Sage
(common)
Rustle of Leaves
(common)
Verdant Hypnosis
(common)
Flinthoof Charger
(common)
Glimmerseed Swarm
(common)
Dormant Kelpfisher
(common)
Roothold Raider
(common)
Razer's Fury
(common)
Rhizome Stalker
(common)
Thornbow Archer
(common)
Plant Soldier
(token)


: For each color among Saprolings you control, add one mana of that color.
for each color among Saprolings you control.

