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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Treefolk Soldier
The Torchbearer's brought war to the heart grove, burning through the guards, consigning the leadership of their enemies to a fiery death. But they were yet to meet the the true defense of the Oakenstand.
10/21
 U 
Creature – Treefolk Wizard
Lifelink
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
Whenever Pineclad Lifebinder admires a creature with the greatest toughness, create a 2/2 white Plant Spirit creature token with lifelink.
"My companions and I weather all seasons."
3/3
 U 
Creature – Elemental Vampire
Lifelink, menace
{1}{b}, Rotate crops: Rootdrainer gets +3/-1 until end of turn. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)
"We sages are open-minded about magics, but the dark rites held in Datlai Varn are to be despised."
–Gunelabual, elm sage
2/5
 U 
Creature – Vedalken Wizard
{t}: You may put an Aura card from your hand onto the battlefield attached to target land.
{t}: Return target Aura attached to a land to its owner's hand.
The vedalken of Silchibai can't recall when their people were mighty water-mages in their own right rather than just attendants to the Oakenstand.
1/3
 C 
Instant
Scry 2. Draw a card. Mill two cards. Rotate crops. You lose 2 life unless you returned a land to your hand from the battlefield this turn.
 C 
Creature – Elf Shaman
Reach
When Canopy Rouser enters the battlefield, create two 1/1 red Elemental creature token with haste.
Whenever Canopy Rouser attacks, you may pay {g}. If you do, creatures you control with lesser power than Canopy Rouser get +1/+1 until end of turn.
2/4
 C 
Creature – Plant Elemental
Flying
When Glimmerseed Swarm enters the battlefield, return target Aura card from your graveyard to your hand.
3/4
 C 
Creature – Treefolk Warrior
When Boneclub Soilwarden enters the battlefield, mill three cards.
{1}{g}, Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.
3/4
 C 
Creature – Dryad Druid
{3}{g}, Sacrifce Seednurse: Create a 2/5 green Treefolk Shaman creature token.
The time from acorn to mighty oak is long and perilous. Luckily treefolk bond dryads, nature spirits that become lifelong guardians and friends.
1/2
 C 
Creature – Elf Berserker
Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash {3}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/2
 C 
Creature – Treefolk Cleric
Flash
{b}, Sacrifice Popplar Priest: Draw a card.
0/5
 C 
Creature – Plant Crocodile
You may exile four blue cards from your graveyard rather than pay Purple-Scale Algaetor's mana cost.
In the aphotic abyss live only plants who have left the suns nourishing light behind. Sometimes one of them develops a taste for the sunken detritus of the things from above and journeys upwards to hunt.
3/2
 C 
Creature – Elf Druid
When Encroachment Tender enters the battlefield, put three spore counters on target permanent.
"Growth long-term is good. Growth immediately must be better!"
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
{1}{g}: Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn.
 C 
Creature – Plant Cleric
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
 T 
Token Creature – Treefolk Shaman
2/5

Sequin, Fortress Awoken (rare)
Pineclad Lifebinder (uncommon)
Rootdrainer (uncommon)
Irrigation Adept (uncommon)
Autumn's Approach (common)
Canopy Rouser (common)
Glimmerseed Swarm (common)
Boneclub Soilwarden (common)
Seednurse (common)
Roothold Raider (common)
Popplar Priest (common)
Purple-Scale Algaetor (common)
Encroachment Tender (common)
Oakenstand Blessing (common)
Devout Sapling (common)
Treefolk Shaman (token)