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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Rebel
Whenever Grubleaf Iconoclast deals combat damage to an opponent, that player sacrifices an artifact or enchantment.
Whenever Grubleaf Iconoclast becomes blocked, you may untap Grubleaf Iconoclast and remove it from combat.
Dash {1}{r}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Hit and run tactics are much easier when your targets are trees.
2/5
 U 
Instant
Choose one —
• Destroy target creature with power greater than its toughness.
• Target creature gains indestructible until end of turn. You gain life equal to its toughness.
 U 
Creature – Treefolk Barbarian
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
Whenever Scarbark Brawler admires a creature with the greatest toughness, you may have it fight target creature an opponent controls.
2/4
 U 
Creature – Vedalken Wizard
{t}: You may put an Aura card from your hand onto the battlefield attached to target land.
{t}: Return target Aura attached to a land to its owner's hand.
The vedalken of Silchibai can't recall when their people were mighty water-mages in their own right rather than just attendants to the Oakenstand.
1/3
 C 
Creature – Plant Elephant
Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
 C 
Creature – Treefolk Cleric
Flash
{b}, Sacrifice Popplar Priest: Draw a card.
0/5
 C 
Creature – Treefolk Assassin
{b}{b}, Sacrifice Mangrove Manchineel: Each player sacrifices a creature that attacked or blocked this turn.
1/4
 C 
Creature – Fungus Scout
At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays {2}.
How can you hit something that's always in a haze?
1/2
 C 
Creature – Crab
Defender
{3}{u}, Rotate crops: creatures with defender you control can attack this turn as though they didn't have defender.
4/9
 C 
Creature – Elf Shaman
Reach
When Canopy Rouser enters the battlefield, create two 1/1 red Elemental creature token with haste.
Whenever Canopy Rouser attacks, you may pay {g}. If you do, creatures you control with lesser power than Canopy Rouser get +1/+1 until end of turn.
2/4
 C 
Creature – Plant Shaman
Protection from Fungus (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Fungus.)
{t}: Crimson Capsaicinoid deals 1 damage to any target.
3/2
 C 
Creature – Plant Soldier
Growing in rough patches intermingling with other species grass is everywhere, but they earn their place in the world as stalwart soldiers in the armies of Idilis and other provinces.
3/1
 C 
Creature – Plant Nomad
Flash (You may cast this spell any time you could cast an instant.)
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/3
 C 
Sorcery
You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
 C 
Sorcery
Populate. Target creature you control fights target creature an opponent controls. (To populate, create a token that's a copy of a creature token you control.)
Dissent is not tolerated near the groves of the ancients.
 T 
Token Creature – Saproling
1/1

Grubleaf Iconoclast (rare)
The Oak Prevails (uncommon)
Scarbark Brawler (uncommon)
Irrigation Adept (uncommon)
Pathmaker Mosstodon (common)
Popplar Priest (common)
Mangrove Manchineel (common)
Psychotropic Scout (common)
Dormant Kelpfisher (common)
Canopy Rouser (common)
Crimson Capsaicinoid (common)
Blade of the Sixth Lawn (common)
Nimbleweed (common)
Thistlewhip Assault (common)
Rule the Glens (common)
Saproling (token)