[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay . If you do, create a 1/1 red Elemental creature token with haste.2/2
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This spell costs
less to cast for each creature card in your graveyard.
Create two 3/3 black and green Plant Zombie creature tokens. |
Choose target spell. Create a Saproling of the color of your choice, then counter that spell unless its controller pays
for each color among Saprolings you control.The colorful dance of the changing seasons returns energy to the Cycle, protects and nurtures new, hidden life.
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Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
As an additional cost to cast this spell, pay
or sacrifice a creature.
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. "Watching the roots from below"
-Phlea expression meaning "died". |
Protection from Fungus (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Fungus.)
: Crimson Capsaicinoid deals 1 damage to any target.3/2
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At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays .How can you hit something that's always in a haze?
1/2
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Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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Enchant creature
Enchanted creature gets +2/+2 and has vigilance. ![]() : Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn. |
Create a 2/2 white Plant Spirit creature token with lifelink, then populate.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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When Wiltrose Twins dies, create a 1/1 red Saproling creature token and a 1/1 white Saproling creature token.
2/2
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Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn.3/3
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Destroy target non-Forest land.
"The ancient myth of an ainok city reclaimed by vines in a week is all a lie. It would only have taken a day."
–Neenulacnig, rowan sage |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2
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Briar-Crowned Warleader
(rare)
Return of the Pruned
(uncommon)
Veil of Fallen Petals
(uncommon)
Cherryfolk Herder
(uncommon)
Efflorescent Tactics
(common)
Fertilize
(common)
Crimson Capsaicinoid
(common)
Psychotropic Scout
(common)
Roothold Raider
(common)
Oakenstand Blessing
(common)
Graveblossom
(common)
Rosetta Fencer
(common)
Wiltrose Twins
(common)
Rhizome Stalker
(common)
Blanket of Kudzu
(common)
Plant Spirit
(token)



less to cast for each creature card in your graveyard.


: For each color among Saprolings you control, add one mana of that color.
