[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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The Torchbearer's brought war to the heart grove, burning through the guards, consigning the leadership of their enemies to a fiery death. But they were yet to meet the the true defense of the Oakenstand.
10/21
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
Whenever Scarbark Brawler admires a creature with the greatest toughness, you may have it fight target creature an opponent controls. 2/4
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Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
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Create a 1/1 blue Saproling creature token and a 1/1 black Saproling creature token. Populate.
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When Encroachment Tender enters the battlefield, put three spore counters on target permanent.
"Growth long-term is good. Growth immediately must be better!"
3/3
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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Target player exiles the top four cards of their library. Create a 1/1 green Saproling creature token for each creature card exiled in this way.
Silchibai interrogators find more than just facts.
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Target creature gets -3/-3.
![]() ![]() , Exile Prune from your graveyard: Create a 3/3 black and green Plant Zombie creature token. |
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Populate. Target creature you control fights target creature an opponent controls. (To populate, create a token that's a copy of a creature token you control.)
Dissent is not tolerated near the groves of the ancients.
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Enchant creature
Enchanted creature gets +1/+1 and has flying. : Return Pappus Flight to its owner's hand. |
Create a 2/2 white Plant Spirit creature token with lifelink, then populate.
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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When Blades of Idilis dies, create three 1/1 white Plant Soldier creature tokens.
3/1
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Defender
![]() , Rotate crops: creatures with defender you control can attack this turn as though they didn't have defender.4/9
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Enchant creature you control
Enchanted creature gets +2/+0. , Discard a land card: Tap enchanted creature. It gains indestructible until end of turn. |
1/1
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Sequin, Fortress Awoken
(rare)
Scarbark Brawler
(uncommon)
Cherryfolk Herder
(uncommon)
Exotic Mycogenesis
(uncommon)
Encroachment Tender
(common)
Rosetta Fencer
(common)
Verdant Hypnosis
(common)
Prune
(common)
Rule the Glens
(common)
Pappus Flight
(common)
Graveblossom
(common)
Pathmaker Mosstodon
(common)
Blades of Idilis
(common)
Dormant Kelpfisher
(common)
Razer's Fury
(common)
Plant Soldier
(token)






: For each color among Saprolings you control, add one mana of that color.
