[Tribute] Phlea: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay ![]() 2/2
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As an additional cost to cast this spell, reveal a Treefolk card or Forest card from your hand or pay
![]() At the beginning of your upkeep, add ![]() ![]() 2/4
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Haste
Creatures you control with haste have admire. 3/3
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Destroy target creature. For each of its colors, create a 1/1 Saproling creature token that is that color.
Feasts at a palace of a Fruitful are teeming with mixed bounties causing their adopted "critters" to recoil.
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
Reach
When Canopy Rouser enters the battlefield, create two 1/1 red Elemental creature token with haste. Whenever Canopy Rouser attacks, you may pay ![]() 2/4
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When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
![]() ![]() ![]() "Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
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Target player exiles the top four cards of their library. Create a 1/1 green Saproling creature token for each creature card exiled in this way.
Silchibai interrogators find more than just facts.
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![]() ![]() 1/4
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When Oystershell Fungi dies, reveal the top card of your library. If it's a nonland card, put it into your hand.
Oysters of Phlea don't raise pearls – thay raise life.
2/3
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You may exile four blue cards from your graveyard rather than pay Purple-Scale Algaetor's mana cost.
In the aphotic abyss live only plants who have left the suns nourishing light behind. Sometimes one of them develops a taste for the sunken detritus of the things from above and journeys upwards to hunt.
3/2
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Tap up to two target creatures. Populate.
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Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() ![]() 2/2
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Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
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Enchant creature you control
Enchanted creature gets +2/+0. ![]() |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2
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Briar-Crowned Warleader
(rare)
Weathered Stoneroot
(uncommon)
Capsaicinoid Crasher
(uncommon)
Feed the Mulch Pit
(uncommon)
Efflorescent Tactics
(common)
Canopy Rouser
(common)
Groundswell Fanatic
(common)
Verdant Hypnosis
(common)
Mangrove Manchineel
(common)
Oystershell Fungi
(common)
Purple-Scale Algaetor
(common)
Nurture the Vines
(common)
Roothold Raider
(common)
Rustle of Leaves
(common)
Razer's Fury
(common)
Plant Spirit
(token)