[Tribute] Phlea: Virtual Booster
| [Tribute] Phlea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
|
Deathtouch
All creatures able to block Ochran Assassin do so. 1/1
|
Haste
Creatures you control with haste have admire. 3/3
|
Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
|
|
You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
|
Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
|
Each player mills three cards. Return a card milled this way to its owner's hand.
If a land card left your graveyard this turn, draw a card. Seawater plants are viewed with suspicion by the land dwellers, but their insights are coveted.
|
Create a 2/2 white Plant Spirit creature token with lifelink, then populate.
|
|
Return target creature to its owner's hand. You may put a land card from your hand onto the battlefield.
Greyleaf spoke for days against building the keep. Dyfel's answer blew him away.
|
![]() , Sacrifce Seednurse: Create a 2/5 green Treefolk Shaman creature token.The time from acorn to mighty oak is long and perilous. Luckily treefolk bond dryads, nature spirits that become lifelong guardians and friends.
1/2
|
Flash (You may cast this spell any time you could cast an instant.)
When Amanitan Cleansermage enters the battlefield, exile up to three target cards in graveyards. "Turn the leaf-litter. Out with the things that have outlived their usefulness."
3/3
|
Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
|
When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
![]() ![]() , Rotate crops: Destroy target artifact. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
|
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
|
2/5
|
Clear-Cut Solution
(rare)
Ochran Assassin
(uncommon)
Capsaicinoid Crasher
(uncommon)
Cherryfolk Herder
(uncommon)
Thistlewhip Assault
(common)
Pathmaker Mosstodon
(common)
Trade with the Tide
(common)
Graveblossom
(common)
Clear Out
(common)
Seednurse
(common)
Amanitan Cleansermage
(common)
Efflorescent Tactics
(common)
Groundswell Fanatic
(common)
Rosetta Fencer
(common)
Thornbow Archer
(common)
Treefolk Shaman
(token)





: For each color among Saprolings you control, add one mana of that color.