[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Grubleaf Iconoclast deals combat damage to an opponent, that player sacrifices an artifact or enchantment.
Whenever Grubleaf Iconoclast becomes blocked, you may untap Grubleaf Iconoclast and remove it from combat. Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Hit and run tactics are much easier when your targets are trees.
2/5
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Haste
Creatures you control with haste have admire. 3/3
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Create a 1/1 blue Saproling creature token and a 1/1 black Saproling creature token. Populate.
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Choose target spell. Create a Saproling of the color of your choice, then counter that spell unless its controller pays
for each color among Saprolings you control.The colorful dance of the changing seasons returns energy to the Cycle, protects and nurtures new, hidden life.
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Whenever Treetaunter attacks, target creature an opponent controls blocks this combat if able.
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Some trees can't resist a chance to swat an annoying critter.
1/3
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Destroy target non-Forest land.
"The ancient myth of an ainok city reclaimed by vines in a week is all a lie. It would only have taken a day."
–Neenulacnig, rowan sage |
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
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Enchant creature you control
Enchanted creature gets +2/+0. , Discard a land card: Tap enchanted creature. It gains indestructible until end of turn. |
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When Encroachment Tender enters the battlefield, put three spore counters on target permanent.
"Growth long-term is good. Growth immediately must be better!"
3/3
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When Oystershell Fungi dies, reveal the top card of your library. If it's a nonland card, put it into your hand.
Oysters of Phlea don't raise pearls – thay raise life.
2/3
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Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink. Enchanted creature gets +2/+2 and has lifelink. |
Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn.3/3
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As an additional cost to cast this spell, pay
or sacrifice a creature.
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. "Watching the roots from below"
-Phlea expression meaning "died". |
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
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, : Scry 1, then draw a card, then discard a card."If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe 1/1
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1/1
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Grubleaf Iconoclast
(rare)
Capsaicinoid Crasher
(uncommon)
Exotic Mycogenesis
(uncommon)
Veil of Fallen Petals
(uncommon)
Treetaunter
(common)
Blanket of Kudzu
(common)
Devout Sapling
(common)
Razer's Fury
(common)
Encroachment Tender
(common)
Oystershell Fungi
(common)
Grace of Ancestral Laurels
(common)
Rhizome Stalker
(common)
Fertilize
(common)
Thornbow Archer
(common)
Tideswept Sage
(common)
Saproling
(token)


(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)


: Scry 1, then draw a card, then discard a card.