[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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The Torchbearer's brought war to the heart grove, burning through the guards, consigning the leadership of their enemies to a fiery death. But they were yet to meet the the true defense of the Oakenstand.
10/21
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Trample
Whenever Ranging Thornmaw is dealt damage, it deals 1 damage to each other creature. 5/7
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: You may put an Aura card from your hand onto the battlefield attached to target land.
: Return target Aura attached to a land to its owner's hand.The vedalken of Silchibai can't recall when their people were mighty water-mages in their own right rather than just attendants to the Oakenstand.
1/3
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This spell costs
less to cast for each creature card in your graveyard.
Create two 3/3 black and green Plant Zombie creature tokens. |
![]() , Sacrifice Mangrove Manchineel: Each player sacrifices a creature that attacked or blocked this turn.1/4
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, : Scry 1, then draw a card, then discard a card."If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe 1/1
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
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When Wiltrose Twins dies, create a 1/1 red Saproling creature token and a 1/1 white Saproling creature token.
2/2
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Create three 1/1 blue Saproling creature tokens.
![]() , Exile Benthic Surge from your graveyard: Upto three target token creatures gain flying until end of turn.At the signal of their swarmherd a host of detritivores rushes from the sediment farms all the way to the surface and bursts into the air to pluck gulls from the winds.
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Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
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Deal 3 damage to target creature. If that creature is a Plant or Fungus, deal 5 damage to it instead.
Human cookfires are regarded with great suspicion.
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Tap up to two target creatures. Populate.
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Choose one —
• Create two 1/1 red Elemental creature tokens with haste. • Pyre in the Grove deals 3 damage to any target. The Oakenstand is well guarded, but the local administrations do well to fear the justice carried out by Torchbearers.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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1/1
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Sequin, Fortress Awoken
(rare)
Ranging Thornmaw
(uncommon)
Irrigation Adept
(uncommon)
Return of the Pruned
(uncommon)
Mangrove Manchineel
(common)
Tideswept Sage
(common)
Pathmaker Mosstodon
(common)
Efflorescent Tactics
(common)
Wiltrose Twins
(common)
Benthic Surge
(common)
Thornbow Archer
(common)
Smoke Out
(common)
Nurture the Vines
(common)
Pyre in the Grove
(common)
Rosetta Fencer
(common)
Saproling
(token)







: You may put an Aura card from your hand onto the battlefield attached to target land.

