[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay . If you do, create a 1/1 red Elemental creature token with haste.2/2
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Choose one —
• Destroy target creature with power greater than its toughness. • Target creature gains indestructible until end of turn. You gain life equal to its toughness. |
Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
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This spell can't be countered.
Return target instant card from your graveyard to your hand. Instant spells you cast this turn can't be countered. Exile Read the Carvings. "The Oakenstand's monument stones are not lonely memorials. Their inscriptions connect. And they are in code."
–Cloudblossom, elvish scholar |
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When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
![]() ![]() , Rotate crops: Destroy target artifact. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
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Enchant creature
Enchanted creature gets +2/+2 and has vigilance. ![]() : Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn. |
Flying
When Orchid Bat dies, create a 1/1 black Saproling creature token. 1/1
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, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.Phlean thallids share the hunger of all others across the multiverse, but no other world have their voracity.
3/3
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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Target player exiles the top four cards of their library. Create a 1/1 green Saproling creature token for each creature card exiled in this way.
Silchibai interrogators find more than just facts.
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Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
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Flying
When Glimmerseed Swarm enters the battlefield, return target Aura card from your graveyard to your hand. 3/4
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Vigilance (Attacking doesn't cause this creature to tap.)
When Disciple of the Wreath enters the battlefield, create a 1/1 green Saproling creature token. "For one as lowly as I, even one saproling to serve me is a blessing."
1/4
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Enchant creature
Enchanted creature gets +1/+1 and has flying. : Return Pappus Flight to its owner's hand. |
You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
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1/1
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Briar-Crowned Warleader
(rare)
The Oak Prevails
(uncommon)
Cherryfolk Herder
(uncommon)
Read the Carvings
(uncommon)
Groundswell Fanatic
(common)
Oakenstand Blessing
(common)
Orchid Bat
(common)
Thallid Omnivore
(common)
Pathmaker Mosstodon
(common)
Verdant Hypnosis
(common)
Rustle of Leaves
(common)
Glimmerseed Swarm
(common)
Disciple of the Wreath
(common)
Pappus Flight
(common)
Thistlewhip Assault
(common)
Saproling
(token)


: For each color among Saprolings you control, add one mana of that color.


