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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
 U 
Creature – Human Druid
At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
They either farm food for the photosynthetic ones or they'll become food for the photosynthetic ones.
0/2
 U 
Enchantment
When Recurring Brushfires enters the battlefield, target player sacrifices a land.
{2}{r}{r}, Rotate crops: Recurring Brushfires deals 2 damage to any target. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)
"I'm sure you won't give us any reason to treat these incidents as suspicious, will you, Sanvil?"
-Asbakaurin, magistrate of Hollowbough
 U 
Instant
Choose one —
• Destroy target creature with power greater than its toughness.
• Target creature gains indestructible until end of turn. You gain life equal to its toughness.
 C 
Creature – Fungus
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
4/4
 C 
Creature – Plant Elemental
Flying
When Glimmerseed Swarm enters the battlefield, return target Aura card from your graveyard to your hand.
3/4
 C 
Creature – Fungus Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Amanitan Cleansermage enters the battlefield, exile up to three target cards in graveyards.
"Turn the leaf-litter. Out with the things that have outlived their usefulness."
3/3
 C 
Sorcery
Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
 C 
Creature – Plant Wizard
{u}, {t}: Scry 1, then draw a card, then discard a card.
"If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe
1/1
 C 
Creature – Plant Soldier
Growing in rough patches intermingling with other species grass is everywhere, but they earn their place in the world as stalwart soldiers in the armies of Idilis and other provinces.
3/1
 C 
Sorcery
Choose one —
• Create two 1/1 red Elemental creature tokens with haste.
• Pyre in the Grove deals 3 damage to any target.
The Oakenstand is well guarded, but the local administrations do well to fear the justice carried out by Torchbearers.
 C 
Enchantment – Aura
Enchant creature you control
Enchanted creature gets +2/+0.
{b}, Discard a land card: Tap enchanted creature. It gains indestructible until end of turn.
 C 
Creature – Plant Rogue
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
 C 
Sorcery
Populate. Target creature you control fights target creature an opponent controls. (To populate, create a token that's a copy of a creature token you control.)
Dissent is not tolerated near the groves of the ancients.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
{1}{g}: Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn.
 T 
Token Creature – Saproling
1/1

Clear-Cut Solution (rare)
Mycologist (uncommon)
Recurring Brushfires (uncommon)
The Oak Prevails (uncommon)
Carnivorous Fungus (common)
Glimmerseed Swarm (common)
Amanitan Cleansermage (common)
Rustle of Leaves (common)
Tideswept Sage (common)
Blade of the Sixth Lawn (common)
Pyre in the Grove (common)
Razer's Fury (common)
Rosetta Fencer (common)
Rule the Glens (common)
Oakenstand Blessing (common)
Saproling (token)