[Tribute] Phlea: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays . How can you hit something that's always in a haze?
1/2
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Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn. 3/3
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When Recurring Brushfires enters the battlefield, target player sacrifices a land.
, Rotate crops: Recurring Brushfires deals 2 damage to any target. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.) "I'm sure you won't give us any reason to treat these incidents as suspicious, will you, Sanvil?"
-Asbakaurin, magistrate of Hollowbough |
At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life. They either farm food for the photosynthetic ones or they'll become food for the photosynthetic ones.
0/2
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
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Flash (You may cast this spell any time you could cast an instant.)
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.) 1/3
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Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
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Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink. Enchanted creature gets +2/+2 and has lifelink. |
Vigilance (Attacking doesn't cause this creature to tap.)
When Disciple of the Wreath enters the battlefield, create a 1/1 green Saproling creature token. "For one as lowly as I, even one saproling to serve me is a blessing."
1/4
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When Hollowbough Scorcher dies, add .
, : Hollowbough Scorcher deals 1 damage to any target. The dryads of the cities are chatty showoffs well accustomed to the light of lamps and heat of the sun.
1/2
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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Create a 1/1 blue Saproling creature token and a 1/1 black Saproling creature token. Populate.
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Flying
When Orchid Bat dies, create a 1/1 black Saproling creature token. 1/1
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Scry 2. Draw a card. Mill two cards. Rotate crops. You lose 2 life unless you returned a land to your hand from the battlefield this turn.
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1/1
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Psychotropic Scout
(common)
Rhizome Stalker
(common)
Recurring Brushfires
(uncommon)
Mycologist
(uncommon)
Devout Sapling
(common)
Nimbleweed
(common)
Clear-Cut Solution
(rare)
Grace of Ancestral Laurels
(common)
Disciple of the Wreath
(common)
Hollowbough Scorcher
(uncommon)
Pathmaker Mosstodon
(common)
Exotic Mycogenesis
(uncommon)
Mountain
(basic)
Orchid Bat
(common)
Autumn's Approach
(common)
Saproling
(token)