[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1. |
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Destroy target creature. |
Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it. He always thought it ironic that they would freeze before they burned.
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Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Thunderous Avulsor enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, Thunderous Avulsor deals damage to that player equal to the number of plague counters on it. At the beginning of your end step, if Thunderous Avulsor is tapped, remove a plague counter from it. It charges with the sickening sound of bones cracking.
3/6
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Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead. |
Somber Bay enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
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When Nabarec Harrier enters the battlefield, tap target creature an opponent controls.
, Sacrifice Nabarec Harrier: Tap target creature an opponent controls.The plague seeping through the Nabarec city defenses has brought low the population, so nowadays the survivors strive to divert beastly disease carriers from even getting close.
2/1
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Tap target creature. You may remove a counter from it.
Scry 1. |
When Ruinous Chrysalis enters the battlefield, it deals 2 damage to any target.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The hibernating unlife is kept safe by static necrotic energ that will discharge on contact.
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Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
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At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
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Whenever a creature dies this turn, its controller loses 3 life.
Target creature gets -3/-3. |
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0/0
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Fatal Contamination
(rare)
Impale on Bones
(uncommon)
Trezic Quarantine
(uncommon)
Doramino's Landmine
(uncommon)
Shroud of Doubt
(common)
Thunderous Avulsor
(common)
Unapproachable Ambush
(common)
Somber Bay
(common)
Nabarec Harrier
(common)
Purging Rest
(common)
Ruinous Chrysalis
(common)
Thornharrow Elk
(common)
Repulsive Brachix
(common)
Infectious Disease
(common)
Plains
(basic)
Germ
(token)




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