[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Hellrazer Tyrant attacks, you may pay ![]() . If you do, put a creature card from your hand or graveyard onto the battlefield tapped an attacking. Sacrifice it at the end of combat.It roars, and the brood follows.
5/5
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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Equipped creature gets +2/+2 and has ward
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Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature. Equip ![]() |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Slouching Composter enters the battlefield, each opponent sacrifices a permanent. 3/4
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Create a 0/0 black Germ creature token. Put X +1/+1 counters on it, where X is the number of creature cards in your graveyard.
"The liquid seeping from the bodies is recognizable by its terrible odor. It appeared suddenly and weirdly seems to pool away drom drain pipes."
—final field-notes of Rayia, Trezic mortician |
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
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Flying
Whenever a plague counter is removed from a creature you control, each opponent loses 1 life. Where there is suffering, there are pestwings.
1/1
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Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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Enchant creature
Enchanted creature gets +3/+3 and has trample. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
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When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1. 1/2
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Stagnant Creek enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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1/1
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Hellrazer Tyrant
(rare)
Trezic Quarantine
(uncommon)
Isolation Suit
(uncommon)
Slouching Composter
(uncommon)
Morticians' Bane
(common)
Warded Outrider
(common)
Bloated Pestwing
(common)
Rabid Wolf
(common)
Merfolk Nomad
(common)
Invigorating Strain
(common)
Druid of Everchange
(common)
Malady Cultivator
(common)
Stagnant Creek
(common)
Shroud of Doubt
(common)
Forest
(basic)
Saproling
(token)



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(You may pay an additional
: Add