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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1.
 U 
Creature – Fungus Wolf
Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
{3}{g}, Sacrifice a creature: Draw a card.
3/2
 U 
Creature – Ooze Elemental
Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Slouching Composter enters the battlefield, each opponent sacrifices a permanent.
3/4
 U 
Creature – Human
When Student of Infectants enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +1/+1.
2/2
 C 
Instant
You draw two cards, then you lose 2 life unless your life total is 10 or less.
Even if there were worse planes in the Multiverse, he obviously didn't know.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike.
Equip {r/w} ({r/w}: Attach to target creature you control. Equip only as a sorcery.)
Keeps the vile creepers at a distance.
 C 
Enchantment
Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures.
Equip {u/b} ({u/b}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
 C 
Creature – Human Soldier
When Nabarec Harrier enters the battlefield, tap target creature an opponent controls.
{w}, Sacrifice Nabarec Harrier: Tap target creature an opponent controls.
The plague seeping through the Nabarec city defenses has brought low the population, so nowadays the survivors strive to divert beastly disease carriers from even getting close.
2/1
 C 
Creature – Carrier
Thunderous Avulsor enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, Thunderous Avulsor deals damage to that player equal to the number of plague counters on it.
At the beginning of your end step, if Thunderous Avulsor is tapped, remove a plague counter from it.
It charges with the sickening sound of bones cracking.
3/6
 C 
Sorcery
Whenever a creature dies this turn, its controller loses 3 life.
Target creature gets -3/-3.
 C 
Artifact – Chrysalis
When Ruinous Chrysalis enters the battlefield, it deals 2 damage to any target.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
The hibernating unlife is kept safe by static necrotic energ that will discharge on contact.
 
 B 
Basic Land – Forest
 T 
Token Creature – Germ
0/0

Fatal Contamination (rare)
Moldpelt Alpha (uncommon)
Slouching Composter (uncommon)
Student of Infectants (uncommon)
Kislan's Concern (common)
Lignite Spear (common)
Unnerving Quiet (common)
Invigorating Strain (common)
Shroud of Doubt (common)
Go Airborne (common)
Nabarec Harrier (common)
Thunderous Avulsor (common)
Infectious Disease (common)
Ruinous Chrysalis (common)
Forest (basic)
Germ (token)