[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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Whenever Bilescale Gargantua attacks, you may sacrifice a creature. If you do, return target noncreature permanent card from your graveyard to your hand.
![]() : Bilescale Gargantua gains indestructible until end of turn."It is an evil time when we must hunt for relics in wurm vomit."
-Laasina, Thornharrow prioress 6/4
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When Elixir Transporter dies, you gain 4 life.
4/4
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: Add ."Nature has left us to die, so we will leave nature behind."
1/1
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Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Equipped creature gets +1/+0.
Equip ![]() |
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Create a 0/0 black Germ creature token. Put X +1/+1 counters on it, where X is the number of creature cards in your graveyard.
"The liquid seeping from the bodies is recognizable by its terrible odor. It appeared suddenly and weirdly seems to pool away drom drain pipes."
—final field-notes of Rayia, Trezic mortician |
Lethargic Mangler enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, if Lethargic Mangler has a plague counter on it, that player taps an untapped creature they control. At the beginning of your end step, if Lethargic Mangler is tapped, remove a plague counter from it. 3/5
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Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
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From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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As an additional cost to cast this spell, sacrifice a creature or pay
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You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Unnerving Quiet
(common, foil)
Time for Reflection
(rare)
Snarling Bloodhowler
(uncommon)
Bilescale Gargantua
(uncommon)
Elixir Transporter
(uncommon)
Indifferent Druid
(common)
Shroud of Doubt
(common)
Bone Saw
(common)
Morticians' Bane
(common)
Lethargic Mangler
(common)
Scarred Berserker
(common)
Merfolk Nomad
(common)
Plague Martyrdom
(common)
Deformed Missionary
(common)
Plains
(basic)
Bird
(token)

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