[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : Untap Springing Tsuchinoko."The alchemist Bralus writes that tsuchinoko venom can be made into a nostrum. Unlikely, but who's caught a tsuchinoko to find out?"
-Doramino, Trezic bomb-captain 3/1
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Slouching Composter enters the battlefield, each opponent sacrifices a permanent. 3/4
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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Tap target creature. You may remove a counter from it.
Scry 1. |
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
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When Forlorn Caretaker dies, you gain 2 life.
Compassion has brought her to proficiency in treating the symptoms of the sick and identifying the moment it was to late for herself.
2/2
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: Add ."Nature has left us to die, so we will leave nature behind."
1/1
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You draw two cards, then you lose 2 life unless your life total is 10 or less.
Even if there were worse planes in the Multiverse, he obviously didn't know.
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Equipped creature gets +1/+1.
When equipped creature dies, if it wasn't a token, create a 1/1 green Saproling creature token. Equip ( : Attach to target creature you control. Equip only as a sorcery.)You have to wear additional masks to keep from inhaling the spores, but many vile creatures flee the secretions of the weird mold.
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Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life. 2/1
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Equipped creature gets +1/+0.
Equip ![]() |
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0/0
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Springing Tsuchinoko
(common, foil)
Time for Reflection
(rare)
Slouching Composter
(uncommon)
Trezic Quarantine
(uncommon)
Snarling Bloodhowler
(uncommon)
Scarred Outcast
(common)
Purging Rest
(common)
Warded Outrider
(common)
Forlorn Caretaker
(common)
Indifferent Druid
(common)
Kislan's Concern
(common)
Fungal Robes
(common)
Boilspotted Slouch
(common)
Bone Saw
(common)
Mountain
(basic)
Germ
(token)



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