[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Mucus Hydra enters the battlefield, create X 0/0 black Germ creature tokens.
Mucus Hydra gets +2/+2 for each Germ you control. Germs you control get +2/+2 and have trample. 3/3
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Slouching Composter enters the battlefield, each opponent sacrifices a permanent. 3/4
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Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
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As an additional cost to cast this spell, sacrifice a creature or pay
.
You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
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As an additional cost to cast Corpse Birth, pay
or sacrifice a creature.
Create three 1/1 green Saproling creature tokens. |
Slimey Regurgitator enters the battlefield with three plague counters on it.
At the beginning of each player's upkeep, you gain an amount of life equal to the number of plague counters on Slimey Regurgitator. At the beginning of your end step, if Slimey Regurgitator is tapped, remove a plague counter from it. 5/7
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Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators 2/2
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When Nabarec Harrier enters the battlefield, tap target creature an opponent controls.
, Sacrifice Nabarec Harrier: Tap target creature an opponent controls.The plague seeping through the Nabarec city defenses has brought low the population, so nowadays the survivors strive to divert beastly disease carriers from even getting close.
2/1
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Choose one —
• Exile target creature with power 2 or less. • Exile target enchantment. Even belief dies easily on Achadire.
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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Enchant creature
Enchanted creature gets +2/+2 and gains menace. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
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2/2
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Mucus Hydra
(mythic)
Trezic Quarantine
(uncommon)
Terrortooth Mauler
(uncommon)
Slouching Composter
(uncommon)
Go Airborne
(common)
Plague Martyrdom
(common)
Corpse Birth
(common)
Slimey Regurgitator
(common)
Sterilize
(common)
Nabarec Harrier
(common)
Mist of Despair
(common)
Lignite Spear
(common)
Disfiguring Parasite
(common)
Pyre Dancer
(common)
Mountain
(basic)
Zombie
(token)





