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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying, vigilance
When Quarantine Angel enters the battlefield, exile target creature until Quarantine Angel leaves the battlefield.
 U 
Creature – Fungus Wolf
Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
{3}{g}, Sacrifice a creature: Draw a card.
3/2
 U 
Creature – Wurm Mutant
Whenever Bilescale Gargantua attacks, you may sacrifice a creature. If you do, return target noncreature permanent card from your graveyard to your hand.
{3}{g}: Bilescale Gargantua gains indestructible until end of turn.
"It is an evil time when we must hunt for relics in wurm vomit."
-Laasina, Thornharrow prioress
6/4
 U 
Creature – Human
When Student of Infectants enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +1/+1.
2/2
 C 
Instant
Tap target creature. You may remove a counter from it.
Scry 1.
 C 
Creature – Mutant Druid
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
 C 
Creature – Mutant Shaman
When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
 C 
Creature – Human Cleric
When Forlorn Caretaker dies, you gain 2 life.
Compassion has brought her to proficiency in treating the symptoms of the sick and identifying the moment it was to late for herself.
2/2
 C 
Instant
Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead.
 C 
Creature – Bird Druid
{t}: Add {u}.
"Nature has left us to die, so we will leave nature behind."
1/1
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Nesting Tern dies, create a 1/1 blue Bird creature token with flying.
1/1
 C 
Creature – Wolf
Haste
Rabid Wolf attacks each turn if able.
Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
 C 
Land
Eerie Meadow enters the battlefield tapped.
{t}: Add {g} or {w}.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 C 
Creature – Treefolk Mutant
Reach
Each creature with flying must block Warped Branchwhipper if able.
3/4
 
 B 
Basic Land – Plains
 T 
Token Creature – Germ
0/0

Quarantine Angel (rare)
Moldpelt Alpha (uncommon)
Bilescale Gargantua (uncommon)
Student of Infectants (uncommon)
Purging Rest (common)
Druid of Everchange (common)
Deformed Missionary (common)
Forlorn Caretaker (common)
Unapproachable Ambush (common)
Indifferent Druid (common)
Nesting Tern (common)
Rabid Wolf (common)
Eerie Meadow (common)
Warped Branchwhipper (common)
Plains (basic)
Germ (token)