[Tribute] Achadire: Virtual Booster
| [Tribute] Achadire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Elixir Transporter dies, you gain 4 life.
4/4
|
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
|
As an additional cost to cast Feverdream, discard a card.
Draw two cards, then exile the top two cards of your library. You may play the exiled cards until the end of your next turn. |
, Discard a card: Draw a card.
, Exile two creature cards from your graveyard: Draw a card.2/3
|
|
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
|
Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
|
You draw two cards, then you lose 2 life unless your life total is 10 or less.
Even if there were worse planes in the Multiverse, he obviously didn't know.
|
Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life. 2/1
|
|
At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Nesting Tern dies, create a 1/1 blue Bird creature token with flying. 1/1
|
Enchant creature or planeswalker
Enchanted permanent can’t attack or block and its activated abilities can’t be activated. |
Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
|
|
As an additional cost to cast this spell, sacrifice a creature or pay
.
Target creature you control gets +0/+3 until end of turn, then fights target creature you don't control. "We are a people with everything to lose by fighting, yet we will never hesitate to give our lives to avenge one of our own."
-Kentumn, Thornharrow mayor |
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
|
Elixir Transporter
(uncommon, foil)
Disfigured Fiend
(rare)
Feverdream
(uncommon)
Cleansing Witch
(uncommon)
Snarling Bloodhowler
(uncommon)
Lignite Spear
(common)
Kislan's Concern
(common)
Boilspotted Slouch
(common)
Repulsive Brachix
(common)
Nesting Tern
(common)
Constriction
(common)
Scarred Berserker
(common)
Tenacious Vengeance
(common)
Warded Outrider
(common)
Plains
(basic)
Bird
(token)




, Discard a card: Draw a card.
