[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary β At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
When Student of Infectants enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +1/+1. 2/2
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Whenever Bilescale Gargantua attacks, you may sacrifice a creature. If you do, return target noncreature permanent card from your graveyard to your hand.
![]() : Bilescale Gargantua gains indestructible until end of turn."It is an evil time when we must hunt for relics in wurm vomit."
-Laasina, Thornharrow prioress 6/4
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Whenever another creature dies, it its toughness was 0 or less, draw a card.
Achadire's life not just used to the plague β it learned to benefit from it.
3/3
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Enchant creature
Enchanted creature gets +3/+3 and has trample. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
Equipped creature gets +1/+0.
As long as itβs your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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Enchant creature
Enchanted creature gets +2/+2 and gains menace. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
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Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary β If you control exactly one creature, it deals that much damage to each attacking creature instead. |
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
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Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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When Forlorn Caretaker dies, you gain 2 life.
Compassion has brought her to proficiency in treating the symptoms of the sick and identifying the moment it was to late for herself.
2/2
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0/0
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Time for Reflection
(rare)
Student of Infectants
(uncommon)
Bilescale Gargantua
(uncommon)
Sleek Sporky
(uncommon)
Invigorating Strain
(common)
Lignite Spear
(common)
Merfolk Nomad
(common)
Disfiguring Parasite
(common)
Unapproachable Ambush
(common)
Druid of Everchange
(common)
Rabid Wolf
(common)
Shroud of Doubt
(common)
Deformed Missionary
(common)
Forlorn Caretaker
(common)
Mountain
(basic)
Germ
(token)




