[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
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Create two 2/2 black Carrier creature tokens with deathtouch.
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Whenever Bilescale Gargantua attacks, you may sacrifice a creature. If you do, return target noncreature permanent card from your graveyard to your hand.
![]() : Bilescale Gargantua gains indestructible until end of turn."It is an evil time when we must hunt for relics in wurm vomit."
-Laasina, Thornharrow prioress 6/4
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Counter target spell.
Solitary — If you control exactly one creature, draw a card. |
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step. "It's all so clear now."
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Reach
Each creature with flying must block Warped Branchwhipper if able. 3/4
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Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead. |
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Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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Flying
Whenever a plague counter is removed from a creature you control, each opponent loses 1 life. Where there is suffering, there are pestwings.
1/1
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Eerie Meadow enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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Enchant creature
Enchanted creature gets +1/+1. Sacrifice a creature: Tap enchanted creature. It gains indestructible until end of turn. "Unclean or not. My blade has no patience for such dicussions. You leave the Sanctuary, you do not return."
—Evaan, cleanse-blade master |
Enchant creature or planeswalker
Enchanted permanent can’t attack or block and its activated abilities can’t be activated. |
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1/1
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Disfigured Fiend
(rare)
Virulent Predation
(uncommon)
Bilescale Gargantua
(uncommon)
No Other Voices
(uncommon)
Scarred Outcast
(common)
Act of Nihilism
(common)
Warped Branchwhipper
(common)
Unapproachable Ambush
(common)
Rabid Wolf
(common)
Bloated Pestwing
(common)
Eerie Meadow
(common)
Merfolk Nomad
(common)
Mercy of the Slasher
(common)
Constriction
(common)
Forest
(basic)
Saproling
(token)








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