[Tribute] Achadire: Virtual Booster
| [Tribute] Achadire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
|
Equipped creature gets +2/+2 and has ward
.
Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature. Equip ![]() |
Create two 2/2 black Carrier creature tokens with deathtouch.
|
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Destroy target creature. |
|
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
|
Bitter Thistlebrush enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Whenever Sawspine Boar attacks, you may exile a creature card from your graveyard. When you do, Sawspine Boar gets +1/+0 until end of turn and you may discard a card. If you do, draw a card.
4/4
|
At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
|
|
Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
|
When Pale Mare enters the battlefield or dies, create a 0/0 black Germ creature token, then put a +1/+1 counter on a creature you control.
2/2
|
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
|
|
Enchant creature
Enchanted creature gets +1/+1. Sacrifice a creature: Tap enchanted creature. It gains indestructible until end of turn. "Unclean or not. My blade has no patience for such dicussions. You leave the Sanctuary, you do not return."
—Evaan, cleanse-blade master |
Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
|
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2
|
Disfigured Fiend
(rare)
Isolation Suit
(uncommon)
Virulent Predation
(uncommon)
Impale on Bones
(uncommon)
Druid of Everchange
(common)
Bitter Thistlebrush
(common)
Sawspine Boar
(common)
Repulsive Brachix
(common)
Shroud of Doubt
(common)
Thornharrow Elk
(common)
Pale Mare
(common)
Warded Outrider
(common)
Mercy of the Slasher
(common)
Go Airborne
(common)
Swamp
(basic)
Carrier
(token)



: Add
or 
