[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Corpse Birth, pay
or sacrifice a creature.
Create three 1/1 green Saproling creature tokens. |
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
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Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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When Elixir Transporter dies, you gain 4 life.
4/4
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Abandoned Campsite enters the battlefield tapped.
: Add to your mana pool.
Solitary – : If you control no creatures, add ![]() to your mana pool.Kislan stepped out from the throes of a dying world, and into a dead one.
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Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators 2/2
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Somber Bay enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Tap target creature. You may remove a counter from it.
Scry 1. |
Choose one —
• Exile target creature with power 2 or less. • Exile target enchantment. Even belief dies easily on Achadire.
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Enchant creature or planeswalker
Enchanted permanent can’t attack or block and its activated abilities can’t be activated. |
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When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
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Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2
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Corpse Birth
(common, foil)
Disfigured Fiend
(rare)
Snarling Bloodhowler
(uncommon)
Elixir Transporter
(uncommon)
Abandoned Campsite
(uncommon)
Go Airborne
(common)
Deformed Missionary
(common)
Sterilize
(common)
Somber Bay
(common)
Purging Rest
(common)
Mist of Despair
(common)
Constriction
(common)
Druid of Everchange
(common)
Rabid Wolf
(common)
Plains
(basic)
Carrier
(token)

or sacrifice a creature.


: Add
to your mana pool.

or