[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
Equipped creature gets +2/+2 and has ward
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Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature. Equip ![]() |
At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it. He always thought it ironic that they would freeze before they burned.
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Enchant creature
Enchanted creature gets +3/+3 and has trample. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
Whenever Sawspine Boar attacks, you may exile a creature card from your graveyard. When you do, Sawspine Boar gets +1/+0 until end of turn and you may discard a card. If you do, draw a card.
4/4
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Kicker
(You may pay an additional as you cast this spell.)
When Wasteland Scavenger enters the battlefield, if it was kicked, draw a card. Wandering the wastes is not done by choice. Survival as an exile requires skill and resourcefulness.
3/2
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Stagnant Creek enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
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Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
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Tap target creature. You may remove a counter from it.
Scry 1. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Nesting Tern dies, create a 1/1 blue Bird creature token with flying. 1/1
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When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1. 1/2
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Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
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As an additional cost to cast this spell, sacrifice a creature or pay
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You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
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1/1
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Time for Reflection
(rare)
Isolation Suit
(uncommon)
Terrortooth Mauler
(uncommon)
Doramino's Landmine
(uncommon)
Invigorating Strain
(common)
Sawspine Boar
(common)
Wasteland Scavenger
(common)
Stagnant Creek
(common)
Warded Outrider
(common)
Purging Rest
(common)
Nesting Tern
(common)
Malady Cultivator
(common)
Unnerving Quiet
(common)
Plague Martyrdom
(common)
Forest
(basic)
Saproling
(token)

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