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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1.
 U 
Sorcery
Create two 2/2 black Carrier creature tokens with deathtouch.
 U 
Artifact – Equipment
Equipped creature gets +2/+2 and has ward {2}.
Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature.
Equip {3}
 U 
Creature – Wall
Defender (This creature can't attack.)
Protection from creatures with plague counters on them
Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
 C 
Creature – Mutant Shaman
When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
 C 
Creature – Insect
Flying
Whenever a plague counter is removed from a creature you control, each opponent loses 1 life.
Where there is suffering, there are pestwings.
1/1
 C 
Creature – Mutant Warrior
Whenever you cast a creature spell, Pulsating Prowler gets +1/+1 until end of turn.
1/1
 C 
Creature – Carrier
Lethargic Mangler enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, if Lethargic Mangler has a plague counter on it, that player taps an untapped creature they control.
At the beginning of your end step, if Lethargic Mangler is tapped, remove a plague counter from it.
3/5
 C 
Instant
Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
 C 
Creature – Kor Scout
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
 C 
Land
Stagnant Creek enters the battlefield tapped.
{t}: Add {u} or {b}.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 C 
Creature – Boar Mutant
Whenever Sawspine Boar attacks, you may exile a creature card from your graveyard. When you do, Sawspine Boar gets +1/+0 until end of turn and you may discard a card. If you do, draw a card.
4/4
 C 
Creature – Carrier
Thunderous Avulsor enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, Thunderous Avulsor deals damage to that player equal to the number of plague counters on it.
At the beginning of your end step, if Thunderous Avulsor is tapped, remove a plague counter from it.
It charges with the sickening sound of bones cracking.
3/6
 C 
Enchantment – Aura
Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step.
"It's all so clear now."
 
 B 
Basic Land – Island
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Fatal Contamination (rare)
Virulent Predation (uncommon)
Isolation Suit (uncommon)
Trezic Quarantine (uncommon)
Deformed Missionary (common)
Bloated Pestwing (common)
Pulsating Prowler (common)
Lethargic Mangler (common)
Go Airborne (common)
Warded Outrider (common)
Stagnant Creek (common)
Sawspine Boar (common)
Thunderous Avulsor (common)
Act of Nihilism (common)
Island (basic)
Bird (token)