[Tribute] Achadire: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Bedro, Stern Incinerator attacks, sacrifice a creature or pay
. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.3/3
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Defender
When Abandoned Barricade enters the battlefield or dies, create a 2/2 colorless Zombie creature token. Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)0/4
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At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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Whenever Bilescale Gargantua attacks, you may sacrifice a creature. If you do, return target noncreature permanent card from your graveyard to your hand.
![]() : Bilescale Gargantua gains indestructible until end of turn."It is an evil time when we must hunt for relics in wurm vomit."
-Laasina, Thornharrow prioress 6/4
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Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators 2/2
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Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
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From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1. 1/2
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Kicker
(You may pay an additional as you cast this spell.)
When Wasteland Scavenger enters the battlefield, if it was kicked, draw a card. Wandering the wastes is not done by choice. Survival as an exile requires skill and resourcefulness.
3/2
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Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
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Somber Bay enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Flying
Whenever a plague counter is removed from a creature you control, each opponent loses 1 life. Where there is suffering, there are pestwings.
1/1
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Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
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Choose one —
• Exile target creature with power 2 or less. • Exile target enchantment. Even belief dies easily on Achadire.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Bedro, Stern Incinerator
(rare)
Abandoned Barricade
(uncommon)
Terrortooth Mauler
(uncommon)
Bilescale Gargantua
(uncommon)
Sterilize
(common)
Scarred Berserker
(common)
Merfolk Nomad
(common)
Malady Cultivator
(common)
Wasteland Scavenger
(common)
Warded Outrider
(common)
Somber Bay
(common)
Bloated Pestwing
(common)
Thornharrow Elk
(common)
Mist of Despair
(common)
Island
(basic)
Bird
(token)


. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.



: Add