[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
Flying, vigilance
When Quarantine Angel enters the battlefield, exile target creature until Quarantine Angel leaves the battlefield. |
, Discard a card: Draw a card.
, Exile two creature cards from your graveyard: Draw a card.2/3
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Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
![]() , Sacrifice a creature: Draw a card.3/2
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Equipped creature gets +2/+2 and has ward
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Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature. Equip ![]() |
Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead. |
Enchant creature
Enchanted creature gets +2/+2 and gains menace. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
Somber Bay enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
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Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step. "It's all so clear now."
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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When Outpost Ornithologist enters the battlefield, draw a card, then discard a card.
When Outpost Ornithologist dies, create a 1/1 blue Bird creature token with flying. "Though not immune to the sickness, some avian specimen react in a peculiar way. Worth investigating."
—Arfono, research notes 1/1
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Lethargic Mangler enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, if Lethargic Mangler has a plague counter on it, that player taps an untapped creature they control. At the beginning of your end step, if Lethargic Mangler is tapped, remove a plague counter from it. 3/5
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Slimey Regurgitator enters the battlefield with three plague counters on it.
At the beginning of each player's upkeep, you gain an amount of life equal to the number of plague counters on Slimey Regurgitator. At the beginning of your end step, if Slimey Regurgitator is tapped, remove a plague counter from it. 5/7
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Create a 0/0 black Germ creature token. Put X +1/+1 counters on it, where X is the number of creature cards in your graveyard.
"The liquid seeping from the bodies is recognizable by its terrible odor. It appeared suddenly and weirdly seems to pool away drom drain pipes."
—final field-notes of Rayia, Trezic mortician |
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2/2
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Time for Reflection
(rare, foil)
Quarantine Angel
(rare)
Cleansing Witch
(uncommon)
Moldpelt Alpha
(uncommon)
Isolation Suit
(uncommon)
Unapproachable Ambush
(common)
Disfiguring Parasite
(common)
Somber Bay
(common)
Act of Nihilism
(common)
Scarred Outcast
(common)
Outpost Ornithologist
(common)
Lethargic Mangler
(common)
Slimey Regurgitator
(common)
Morticians' Bane
(common)
Mountain
(basic)
Zombie
(token)





, Discard a card: Draw a card.


