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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1.
 U 
Creature – Wall
Defender
When Abandoned Barricade enters the battlefield or dies, create a 2/2 colorless Zombie creature token.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
0/4
 U 
Sorcery
As an additional cost to cast Feverdream, discard a card.
Draw two cards, then exile the top two cards of your library. You may play the exiled cards until the end of your next turn.
 U 
Creature – Mutant Shaman
Whenever another creature dies, it its toughness was 0 or less, draw a card.
Achadire's life not just used to the plague – it learned to benefit from it.
3/3
 C 
Creature – Carrier
Lethargic Mangler enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, if Lethargic Mangler has a plague counter on it, that player taps an untapped creature they control.
At the beginning of your end step, if Lethargic Mangler is tapped, remove a plague counter from it.
3/5
 C 
Creature – Mutant Warrior
Whenever you cast a creature spell, Pulsating Prowler gets +1/+1 until end of turn.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures.
Equip {u/b} ({u/b}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Wizard
When Outpost Ornithologist enters the battlefield, draw a card, then discard a card.
When Outpost Ornithologist dies, create a 1/1 blue Bird creature token with flying.
"Though not immune to the sickness, some avian specimen react in a peculiar way. Worth investigating."
—Arfono, research notes
1/1
 C 
Creature – Mutant Shaman
When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
 C 
Creature – Kor Scout
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike.
Equip {r/w} ({r/w}: Attach to target creature you control. Equip only as a sorcery.)
Keeps the vile creepers at a distance.
 C 
Creature – Human Warrior
When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and gains menace.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 
 B 
Basic Land – Swamp
 T 
Token Creature – Germ
0/0

Fatal Contamination (rare)
Abandoned Barricade (uncommon)
Feverdream (uncommon)
Sleek Sporky (uncommon)
Lethargic Mangler (common)
Pulsating Prowler (common)
Shroud of Doubt (common)
Outpost Ornithologist (common)
Deformed Missionary (common)
Warded Outrider (common)
Invigorating Strain (common)
Lignite Spear (common)
Pyre Dancer (common)
Disfiguring Parasite (common)
Swamp (basic)
Germ (token)