[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
When Elixir Transporter dies, you gain 4 life.
4/4
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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Whenever another creature dies, it its toughness was 0 or less, draw a card.
Achadire's life not just used to the plague – it learned to benefit from it.
3/3
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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When Reclusive Vagabond enters the battlefield, tap target creature an opponent controls.
Solitary — When Reclusive Vagabond enters the battlefield, if you control no other creatures, return target tapped creature to its owner's hand. I said, GO AWAY!
2/2
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Slimey Regurgitator enters the battlefield with three plague counters on it.
At the beginning of each player's upkeep, you gain an amount of life equal to the number of plague counters on Slimey Regurgitator. At the beginning of your end step, if Slimey Regurgitator is tapped, remove a plague counter from it. 5/7
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Enchant creature
Enchanted creature gets +1/+1. Sacrifice a creature: Tap enchanted creature. It gains indestructible until end of turn. "Unclean or not. My blade has no patience for such dicussions. You leave the Sanctuary, you do not return."
—Evaan, cleanse-blade master |
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When Ominous Chrysalis enters the battlefield, draw two cards.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators 2/2
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When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1. 1/2
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Blind Shambler enters the battlefield with a plague counter on it.
Other creatures get -1/-0 as long as Blind Shambler has a plague counter on it. At the beginning of your end step, if Blind Shambler is tapped, remove a plague counter from it. 4/3
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Flying
Whenever a plague counter is removed from a creature you control, each opponent loses 1 life. Where there is suffering, there are pestwings.
1/1
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Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2
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Time for Reflection
(rare)
Elixir Transporter
(uncommon)
Trezic Quarantine
(uncommon)
Sleek Sporky
(uncommon)
Lignite Spear
(common)
Reclusive Vagabond
(common)
Slimey Regurgitator
(common)
Mercy of the Slasher
(common)
Ominous Chrysalis
(common)
Sterilize
(common)
Malady Cultivator
(common)
Blind Shambler
(common)
Bloated Pestwing
(common)
Rabid Wolf
(common)
Mountain
(basic)
Carrier
(token)






