[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Exile target creature with power 2 or less. • Exile target enchantment. Even belief dies easily on Achadire.
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When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1. |
At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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When Throes of Torment enters the battlefield, target creature gets -2/-2 until end of turn.
Whenever a creature dies, if its toughness was 0 or less, creatures you control get +1/+0 until end of turn. "Screaming and struggling is the best way to die. Not for us, of course, but for our enemies."
-Asuad-Dengizik, lich pestimancer |
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Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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As an additional cost to cast this spell, sacrifice a creature or pay
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You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
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Equipped creature gets +1/+1.
When equipped creature dies, if it wasn't a token, create a 1/1 green Saproling creature token. Equip ( : Attach to target creature you control. Equip only as a sorcery.)You have to wear additional masks to keep from inhaling the spores, but many vile creatures flee the secretions of the weird mold.
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Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
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Enchant creature
Enchanted creature gets +1/+1. Sacrifice a creature: Tap enchanted creature. It gains indestructible until end of turn. "Unclean or not. My blade has no patience for such dicussions. You leave the Sanctuary, you do not return."
—Evaan, cleanse-blade master |
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
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Whenever a creature dies this turn, its controller loses 3 life.
Target creature gets -3/-3. |
Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
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When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1. 1/2
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Kicker
(You may pay an additional as you cast this spell.)
Flash When Jaklovim Interceptor enters the battlefield, if it was kicked, target unblocked attacking creature becomes blocked. "My net's not for fishing."
2/1
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1/1
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Mist of Despair
(common, foil)
Fatal Contamination
(rare)
Terrortooth Mauler
(uncommon)
Throes of Torment
(uncommon)
Snarling Bloodhowler
(uncommon)
Plague Martyrdom
(common)
Fungal Robes
(common)
Scarred Berserker
(common)
Mercy of the Slasher
(common)
Thornharrow Elk
(common)
Infectious Disease
(common)
Salticidae Spider
(common)
Malady Cultivator
(common)
Jaklovim Interceptor
(common)
Forest
(basic)
Saproling
(token)






