[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Bedro, Stern Incinerator attacks, sacrifice a creature or pay
. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.3/3
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When Ailing Host dies, create a 2/2 black Carrier creature token with deathtouch.
"I probably don't have to tell you that, but definitely don't go near that writhing pile of boils! It only gets worse from there."
—Ozzen, outrider instructor 2/2
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Counter target spell.
Solitary — If you control exactly one creature, draw a card. |
Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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Kicker
(You may pay an additional as you cast this spell.)
When Wasteland Scavenger enters the battlefield, if it was kicked, draw a card. Wandering the wastes is not done by choice. Survival as an exile requires skill and resourcefulness.
3/2
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As an additional cost to cast this spell, sacrifice a creature or pay
.
Target creature you control gets +0/+3 until end of turn, then fights target creature you don't control. "We are a people with everything to lose by fighting, yet we will never hesitate to give our lives to avenge one of our own."
-Kentumn, Thornharrow mayor |
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Enchant creature or planeswalker
Enchanted permanent can’t attack or block and its activated abilities can’t be activated. |
Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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Blind Shambler enters the battlefield with a plague counter on it.
Other creatures get -1/-0 as long as Blind Shambler has a plague counter on it. At the beginning of your end step, if Blind Shambler is tapped, remove a plague counter from it. 4/3
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When Ominous Chrysalis enters the battlefield, draw two cards.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
, Sacrifice a creature: Cankerous Cannibal gets +1/+1 until end of turn.3/2
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Equipped creature gets +1/+1.
When equipped creature dies, if it wasn't a token, create a 1/1 green Saproling creature token. Equip ( : Attach to target creature you control. Equip only as a sorcery.)You have to wear additional masks to keep from inhaling the spores, but many vile creatures flee the secretions of the weird mold.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Bedro, Stern Incinerator
(rare)
Ailing Host
(uncommon)
No Other Voices
(uncommon)
Trezic Quarantine
(uncommon)
Scarred Berserker
(common)
Lignite Spear
(common)
Wasteland Scavenger
(common)
Tenacious Vengeance
(common)
Constriction
(common)
Rabid Wolf
(common)
Blind Shambler
(common)
Ominous Chrysalis
(common)
Cankerous Cannibal
(common)
Fungal Robes
(common)
Swamp
(basic)
Bird
(token)


. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.


