[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature. "It's a terrible curse, to be left alone."
-Mipan, Kor Elder |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Slouching Composter enters the battlefield, each opponent sacrifices a permanent. 3/4
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As an additional cost to cast Feverdream, discard a card.
Draw two cards, then exile the top two cards of your library. You may play the exiled cards until the end of your next turn. |
At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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Enchant creature
Enchanted creature gets +2/+2 and gains menace. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
Kicker
(You may pay an additional as you cast this spell.)
Flash When Jaklovim Interceptor enters the battlefield, if it was kicked, target unblocked attacking creature becomes blocked. "My net's not for fishing."
2/1
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Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step. "It's all so clear now."
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
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When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1. 1/2
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As an additional cost to cast this spell, sacrifice a creature or pay
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Target creature you control gets +0/+3 until end of turn, then fights target creature you don't control. "We are a people with everything to lose by fighting, yet we will never hesitate to give our lives to avenge one of our own."
-Kentumn, Thornharrow mayor |
Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life. 2/1
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Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead. |
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
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0/0
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Time for Reflection
(rare)
Slouching Composter
(uncommon)
Feverdream
(uncommon)
Terrortooth Mauler
(uncommon)
Disfiguring Parasite
(common)
Jaklovim Interceptor
(common)
Act of Nihilism
(common)
Lignite Spear
(common)
Pyre Dancer
(common)
Malady Cultivator
(common)
Tenacious Vengeance
(common)
Boilspotted Slouch
(common)
Unapproachable Ambush
(common)
Druid of Everchange
(common)
Island
(basic)
Germ
(token)




(You may pay an additional 
(You may pay an additional 