[Tribute] Achadire: Virtual Booster

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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spider
Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
 
 R 
Creature – Demon Mutant
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard.
6/2
 U 
Creature – Beast Carrier
When Ailing Host dies, create a 2/2 black Carrier creature token with deathtouch.
"I probably don't have to tell you that, but definitely don't go near that writhing pile of boils! It only gets worse from there."
—Ozzen, outrider instructor
2/2
 U 
Creature – Mutant Shaman
Whenever another creature dies, it its toughness was 0 or less, draw a card.
Achadire's life not just used to the plague – it learned to benefit from it.
3/3
 U 
Creature – Human Scout
When Drearmarsh Observer enters the battlefield or dies, draw a card.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 C 
Sorcery
As an additional cost to cast Corpse Birth, pay {2} or sacrifice a creature.
Create three 1/1 green Saproling creature tokens.
 C 
Enchantment – Aura
Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step.
"It's all so clear now."
 C 
Creature – Human Rogue
Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
 C 
Enchantment
Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
 C 
Creature – Kor Scout
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equip {1}
 C 
Instant
Kicker {b} (You may pay an additional {b} as you cast this spell.)
Caustic Smoke deals 4 damage to any target.
If Caustic Smoke was kicked, it has deathtouch.
"How deadly you want it to be?" Doramino asked.
"Yes." Votrumn replied.
 C 
Creature – Carrier
Lethargic Mangler enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, if Lethargic Mangler has a plague counter on it, that player taps an untapped creature they control.
At the beginning of your end step, if Lethargic Mangler is tapped, remove a plague counter from it.
3/5
 
 B 
Basic Land – Island
 T 
Token Creature – Saproling
1/1

Salticidae Spider (common, foil)
Disfigured Fiend (rare)
Ailing Host (uncommon)
Sleek Sporky (uncommon)
Drearmarsh Observer (uncommon)
Invigorating Strain (common)
Corpse Birth (common)
Act of Nihilism (common)
Scarred Outcast (common)
Unnerving Quiet (common)
Warded Outrider (common)
Bone Saw (common)
Caustic Smoke (common)
Lethargic Mangler (common)
Island (basic)
Saproling (token)