[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Mucus Hydra enters the battlefield, create X 0/0 black Germ creature tokens.
Mucus Hydra gets +2/+2 for each Germ you control. Germs you control get +2/+2 and have trample. 3/3
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Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
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When Elixir Transporter dies, you gain 4 life.
4/4
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When Throes of Torment enters the battlefield, target creature gets -2/-2 until end of turn.
Whenever a creature dies, if its toughness was 0 or less, creatures you control get +1/+0 until end of turn. "Screaming and struggling is the best way to die. Not for us, of course, but for our enemies."
-Asuad-Dengizik, lich pestimancer |
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Counter target spell.
Solitary — If you control exactly one creature, draw a card. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Nesting Tern dies, create a 1/1 blue Bird creature token with flying. 1/1
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Thunderous Avulsor enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, Thunderous Avulsor deals damage to that player equal to the number of plague counters on it. At the beginning of your end step, if Thunderous Avulsor is tapped, remove a plague counter from it. It charges with the sickening sound of bones cracking.
3/6
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Create a 0/0 black Germ creature token. Put X +1/+1 counters on it, where X is the number of creature cards in your graveyard.
"The liquid seeping from the bodies is recognizable by its terrible odor. It appeared suddenly and weirdly seems to pool away drom drain pipes."
—final field-notes of Rayia, Trezic mortician |
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From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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When Forlorn Caretaker dies, you gain 2 life.
Compassion has brought her to proficiency in treating the symptoms of the sick and identifying the moment it was to late for herself.
2/2
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Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead. |
Eerie Meadow enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
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As an additional cost to cast this spell, sacrifice a creature or pay
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Target creature you control gets +0/+3 until end of turn, then fights target creature you don't control. "We are a people with everything to lose by fighting, yet we will never hesitate to give our lives to avenge one of our own."
-Kentumn, Thornharrow mayor |
Whenever a creature dies this turn, its controller loses 3 life.
Target creature gets -3/-3. |
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0/0
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Mucus Hydra
(mythic, foil)
Disfigured Fiend
(rare)
Elixir Transporter
(uncommon)
Throes of Torment
(uncommon)
No Other Voices
(uncommon)
Nesting Tern
(common)
Thunderous Avulsor
(common)
Morticians' Bane
(common)
Merfolk Nomad
(common)
Forlorn Caretaker
(common)
Unapproachable Ambush
(common)
Eerie Meadow
(common)
Tenacious Vengeance
(common)
Infectious Disease
(common)
Swamp
(basic)
Germ
(token)







: Add