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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1.
 U 
Land
Abandoned Campsite enters the battlefield tapped.
{t}: Add {c} to your mana pool.
Solitary{t}: If you control no creatures, add {c}{c} to your mana pool.
Kislan stepped out from the throes of a dying world, and into a dead one.
 U 
Creature – Fungus Wolf
Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
{3}{g}, Sacrifice a creature: Draw a card.
3/2
 U 
Creature – Mutant Shaman
Whenever another creature dies, it its toughness was 0 or less, draw a card.
Achadire's life not just used to the plague – it learned to benefit from it.
3/3
 C 
Creature – Mutant Shaman
When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike.
Equip {r/w} ({r/w}: Attach to target creature you control. Equip only as a sorcery.)
Keeps the vile creepers at a distance.
 C 
Creature – Carrier
Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life.
2/1
 C 
Creature – Carrier
Blind Shambler enters the battlefield with a plague counter on it.
Other creatures get -1/-0 as long as Blind Shambler has a plague counter on it.
At the beginning of your end step, if Blind Shambler is tapped, remove a plague counter from it.
4/3
 C 
Creature – Mutant Warrior
Whenever you cast a creature spell, Pulsating Prowler gets +1/+1 until end of turn.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures.
Equip {u/b} ({u/b}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators
2/2
 C 
Creature – Human Cleric
When Forlorn Caretaker dies, you gain 2 life.
Compassion has brought her to proficiency in treating the symptoms of the sick and identifying the moment it was to late for herself.
2/2
 C 
Creature – Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0.
Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
 C 
Creature – Merfolk Nomad
Kicker {w} (You may pay an additional {w} as you cast this spell.)
Flash
When Jaklovim Interceptor enters the battlefield, if it was kicked, target unblocked attacking creature becomes blocked.
"My net's not for fishing."
2/1
 
 B 
Basic Land – Swamp
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Fatal Contamination (rare)
Abandoned Campsite (uncommon)
Moldpelt Alpha (uncommon)
Sleek Sporky (uncommon)
Deformed Missionary (common)
Lignite Spear (common)
Boilspotted Slouch (common)
Blind Shambler (common)
Pulsating Prowler (common)
Shroud of Doubt (common)
Sterilize (common)
Forlorn Caretaker (common)
Scarred Berserker (common)
Jaklovim Interceptor (common)
Swamp (basic)
Bird (token)