[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
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Whenever Bilescale Gargantua attacks, you may sacrifice a creature. If you do, return target noncreature permanent card from your graveyard to your hand.
![]() : Bilescale Gargantua gains indestructible until end of turn."It is an evil time when we must hunt for relics in wurm vomit."
-Laasina, Thornharrow prioress 6/4
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At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it. He always thought it ironic that they would freeze before they burned.
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life. 2/3
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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When Trezic Mycologist enters the battlefield, if a creature died this turn, create a 1/1 green Saproling creature token.
1/1
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When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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Equipped creature gets +1/+1.
When equipped creature dies, if it wasn't a token, create a 1/1 green Saproling creature token. Equip ( : Attach to target creature you control. Equip only as a sorcery.)You have to wear additional masks to keep from inhaling the spores, but many vile creatures flee the secretions of the weird mold.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : Untap Springing Tsuchinoko."The alchemist Bralus writes that tsuchinoko venom can be made into a nostrum. Unlikely, but who's caught a tsuchinoko to find out?"
-Doramino, Trezic bomb-captain 3/1
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Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life. 2/1
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When Outpost Ornithologist enters the battlefield, draw a card, then discard a card.
When Outpost Ornithologist dies, create a 1/1 blue Bird creature token with flying. "Though not immune to the sickness, some avian specimen react in a peculiar way. Worth investigating."
—Arfono, research notes 1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Disfigured Fiend
(rare)
Bilescale Gargantua
(uncommon)
Terrortooth Mauler
(uncommon)
Doramino's Landmine
(uncommon)
Deformed Missionary
(common)
Numbing Glob
(common)
Scarred Outcast
(common)
Trezic Mycologist
(common)
Pyre Dancer
(common)
Lignite Spear
(common)
Fungal Robes
(common)
Springing Tsuchinoko
(common)
Boilspotted Slouch
(common)
Outpost Ornithologist
(common)
Island
(basic)
Bird
(token)




