[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Bedro, Stern Incinerator attacks, sacrifice a creature or pay
. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.3/3
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Equipped creature gets +2/+2 and has ward
.
Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature. Equip ![]() |
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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When Ominous Chrysalis enters the battlefield, draw two cards.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Eerie Meadow enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
As an additional cost to cast this spell, sacrifice a creature or pay
.
You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
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Reach
Each creature with flying must block Warped Branchwhipper if able. 3/4
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: Add ."Nature has left us to die, so we will leave nature behind."
1/1
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At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
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Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life. 2/3
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Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step. "It's all so clear now."
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Haste
Rabid Wolf attacks each turn if able. Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
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Enchant creature
Enchanted creature gets +2/+2 and gains menace. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
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1/1
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Bedro, Stern Incinerator
(rare)
Isolation Suit
(uncommon)
Snarling Bloodhowler
(uncommon)
Trezic Quarantine
(uncommon)
Ominous Chrysalis
(common)
Eerie Meadow
(common)
Plague Martyrdom
(common)
Warped Branchwhipper
(common)
Indifferent Druid
(common)
Repulsive Brachix
(common)
Numbing Glob
(common)
Act of Nihilism
(common)
Rabid Wolf
(common)
Disfiguring Parasite
(common)
Swamp
(basic)
Saproling
(token)


. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.
: Add
or 