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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Orc Rogue
Kicker {u} (You may pay an additional {u} as you cast this spell.)
When Wasteland Scavenger enters the battlefield, if it was kicked, draw a card.
Wandering the wastes is not done by choice. Survival as an exile requires skill and resourcefulness.
3/2
 
 R 
Creature – Angel
Flying, vigilance
When Quarantine Angel enters the battlefield, exile target creature until Quarantine Angel leaves the battlefield.
 U 
Enchantment
When Throes of Torment enters the battlefield, target creature gets -2/-2 until end of turn.
Whenever a creature dies, if its toughness was 0 or less, creatures you control get +1/+0 until end of turn.
"Screaming and struggling is the best way to die. Not for us, of course, but for our enemies."
-Asuad-Dengizik, lich pestimancer
 U 
Creature – Dog Mutant
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls.
4/3
 U 
Sorcery
Create two 2/2 black Carrier creature tokens with deathtouch.
 C 
Enchantment
Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
 C 
Creature – Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0.
Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
 C 
Creature – Carrier
Slimey Regurgitator enters the battlefield with three plague counters on it.
At the beginning of each player's upkeep, you gain an amount of life equal to the number of plague counters on Slimey Regurgitator.
At the beginning of your end step, if Slimey Regurgitator is tapped, remove a plague counter from it.
5/7
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {2}.
You gain 9 life.
Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
 C 
Creature – Orc Rogue
Kicker {u} (You may pay an additional {u} as you cast this spell.)
When Wasteland Scavenger enters the battlefield, if it was kicked, draw a card.
Wandering the wastes is not done by choice. Survival as an exile requires skill and resourcefulness.
3/2
 C 
Creature – Elk
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equip {1}
 C 
Artifact – Chrysalis
When Ominous Chrysalis enters the battlefield, draw two cards.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 C 
Creature – Insect
Flying
Whenever a plague counter is removed from a creature you control, each opponent loses 1 life.
Where there is suffering, there are pestwings.
1/1
 
 B 
Basic Land – Forest
 T 
Token Creature – Saproling
1/1

Wasteland Scavenger (common, foil)
Quarantine Angel (rare)
Throes of Torment (uncommon)
Snarling Bloodhowler (uncommon)
Virulent Predation (uncommon)
Unnerving Quiet (common)
Scarred Berserker (common)
Slimey Regurgitator (common)
Plague Martyrdom (common)
Wasteland Scavenger (common)
Thornharrow Elk (common)
Bone Saw (common)
Ominous Chrysalis (common)
Bloated Pestwing (common)
Forest (basic)
Saproling (token)