[Tribute] Achadire: Virtual Booster
| [Tribute] Achadire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
|
As an additional cost to cast Feverdream, discard a card.
Draw two cards, then exile the top two cards of your library. You may play the exiled cards until the end of your next turn. |
When Ailing Host dies, create a 2/2 black Carrier creature token with deathtouch.
"I probably don't have to tell you that, but definitely don't go near that writhing pile of boils! It only gets worse from there."
—Ozzen, outrider instructor 2/2
|
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Destroy target creature. |
|
Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead. |
Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life. 2/3
|
Whenever Sawspine Boar attacks, you may exile a creature card from your graveyard. When you do, Sawspine Boar gets +1/+0 until end of turn and you may discard a card. If you do, draw a card.
4/4
|
At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
|
|
Whenever a creature dies this turn, its controller loses 3 life.
Target creature gets -3/-3. |
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
|
Enchant creature
Enchanted creature gets +3/+3 and has trample. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
|
|
From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
|
Reach
Each creature with flying must block Warped Branchwhipper if able. 3/4
|
|
1/1
|
Disfigured Fiend
(rare)
Feverdream
(uncommon)
Ailing Host
(uncommon)
Impale on Bones
(uncommon)
Unapproachable Ambush
(common)
Numbing Glob
(common)
Sawspine Boar
(common)
Repulsive Brachix
(common)
Infectious Disease
(common)
Druid of Everchange
(common)
Invigorating Strain
(common)
Salticidae Spider
(common)
Merfolk Nomad
(common)
Warped Branchwhipper
(common)
Plains
(basic)
Saproling
(token)




