[Tribute] Achadire: Virtual Booster

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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature.
"It's a terrible curse, to be left alone."
-Mipan, Kor Elder
 U 
Sorcery
As an additional cost to cast Feverdream, discard a card.
Draw two cards, then exile the top two cards of your library. You may play the exiled cards until the end of your next turn.
 U 
Creature – Dog Mutant
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls.
4/3
 U 
Creature – Ooze Elemental
Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Slouching Composter enters the battlefield, each opponent sacrifices a permanent.
3/4
 C 
Instant
You draw two cards, then you lose 2 life unless your life total is 10 or less.
Even if there were worse planes in the Multiverse, he obviously didn't know.
 C 
Land
Eerie Meadow enters the battlefield tapped.
{t}: Add {g} or {w}.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 C 
Creature – Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0.
Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 C 
Creature – Human Druid
When Trezic Mycologist enters the battlefield, if a creature died this turn, create a 1/1 green Saproling creature token.
1/1
 C 
Enchantment
Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or pay {2}.
Target creature you control gets +0/+3 until end of turn, then fights target creature you don't control.
"We are a people with everything to lose by fighting, yet we will never hesitate to give our lives to avenge one of our own."
-Kentumn, Thornharrow mayor
 C 
Sorcery
Choose one —
• Exile target creature with power 2 or less.
• Exile target enchantment.
Even belief dies easily on Achadire.
 C 
Enchantment – Aura
Enchant creature or planeswalker
Enchanted permanent can’t attack or block and its activated abilities can’t be activated.
 C 
Instant
Kicker {r} (You may pay an additional {r} as you cast this spell.)
Counter target creature or planeswalker spell. If Quarantine Enforcement was kicked, it deals 2 damage to the spell's controller.
"And stay out!"
 
 B 
Basic Land – Island
 T 
Token Creature – Zombie
2/2

Time for Reflection (rare)
Feverdream (uncommon)
Snarling Bloodhowler (uncommon)
Slouching Composter (uncommon)
Kislan's Concern (common)
Eerie Meadow (common)
Scarred Berserker (common)
Invigorating Strain (common)
Trezic Mycologist (common)
Unnerving Quiet (common)
Tenacious Vengeance (common)
Mist of Despair (common)
Constriction (common)
Quarantine Enforcement (common)
Island (basic)
Zombie (token)