[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators 2/2
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Flying
When Hellrazer Tyrant attacks, you may pay ![]() . If you do, put a creature card from your hand or graveyard onto the battlefield tapped an attacking. Sacrifice it at the end of combat.It roars, and the brood follows.
5/5
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When Elixir Transporter dies, you gain 4 life.
4/4
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Abandoned Campsite enters the battlefield tapped.
: Add to your mana pool.
Solitary – : If you control no creatures, add ![]() to your mana pool.Kislan stepped out from the throes of a dying world, and into a dead one.
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When Drearmarsh Observer enters the battlefield or dies, draw a card.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)2/2
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From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
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When Nabarec Harrier enters the battlefield, tap target creature an opponent controls.
, Sacrifice Nabarec Harrier: Tap target creature an opponent controls.The plague seeping through the Nabarec city defenses has brought low the population, so nowadays the survivors strive to divert beastly disease carriers from even getting close.
2/1
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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Equipped creature gets +1/+1.
When equipped creature dies, if it wasn't a token, create a 1/1 green Saproling creature token. Equip ( : Attach to target creature you control. Equip only as a sorcery.)You have to wear additional masks to keep from inhaling the spores, but many vile creatures flee the secretions of the weird mold.
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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You draw two cards, then you lose 2 life unless your life total is 10 or less.
Even if there were worse planes in the Multiverse, he obviously didn't know.
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Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
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When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
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Blind Shambler enters the battlefield with a plague counter on it.
Other creatures get -1/-0 as long as Blind Shambler has a plague counter on it. At the beginning of your end step, if Blind Shambler is tapped, remove a plague counter from it. 4/3
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0/0
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Sterilize
(common, foil)
Hellrazer Tyrant
(rare)
Elixir Transporter
(uncommon)
Abandoned Campsite
(uncommon)
Drearmarsh Observer
(uncommon)
Merfolk Nomad
(common)
Nabarec Harrier
(common)
Deformed Missionary
(common)
Fungal Robes
(common)
Lignite Spear
(common)
Kislan's Concern
(common)
Scarred Berserker
(common)
Druid of Everchange
(common)
Blind Shambler
(common)
Forest
(basic)
Germ
(token)


: Add
to your mana pool.

