[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
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Defender
When Abandoned Barricade enters the battlefield or dies, create a 2/2 colorless Zombie creature token. Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)0/4
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Counter target spell.
Solitary — If you control exactly one creature, draw a card. |
At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
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Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
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As an additional cost to cast this spell, sacrifice a creature or pay
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You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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When Ominous Chrysalis enters the battlefield, draw two cards.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
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Create a 0/0 black Germ creature token. Put X +1/+1 counters on it, where X is the number of creature cards in your graveyard.
"The liquid seeping from the bodies is recognizable by its terrible odor. It appeared suddenly and weirdly seems to pool away drom drain pipes."
—final field-notes of Rayia, Trezic mortician |
Enchant creature
You control enchanted creature. It doesn't untap during it controller's untap step. "It's all so clear now."
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Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
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When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
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Whenever you cast a creature spell, Pulsating Prowler gets +1/+1 until end of turn.
1/1
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When Pale Mare enters the battlefield or dies, create a 0/0 black Germ creature token, then put a +1/+1 counter on a creature you control.
2/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2
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Disfigured Fiend
(rare)
Abandoned Barricade
(uncommon)
No Other Voices
(uncommon)
Terrortooth Mauler
(uncommon)
Unnerving Quiet
(common)
Plague Martyrdom
(common)
Scarred Outcast
(common)
Ominous Chrysalis
(common)
Morticians' Bane
(common)
Act of Nihilism
(common)
Salticidae Spider
(common)
Pyre Dancer
(common)
Pulsating Prowler
(common)
Pale Mare
(common)
Swamp
(basic)
Carrier
(token)



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