[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1. |
When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it. He always thought it ironic that they would freeze before they burned.
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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Equipped creature gets +2/+2 and has ward
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Solitary — Whenever a creature enters the battlefield under your control, if you control exactly one creature, you may attach Isolation Suit to that creature. Equip ![]() |
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When Nabarec Harrier enters the battlefield, tap target creature an opponent controls.
, Sacrifice Nabarec Harrier: Tap target creature an opponent controls.The plague seeping through the Nabarec city defenses has brought low the population, so nowadays the survivors strive to divert beastly disease carriers from even getting close.
2/1
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Whenever you cast a creature spell, Pulsating Prowler gets +1/+1 until end of turn.
1/1
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Create a 0/0 black Germ creature token. Put X +1/+1 counters on it, where X is the number of creature cards in your graveyard.
"The liquid seeping from the bodies is recognizable by its terrible odor. It appeared suddenly and weirdly seems to pool away drom drain pipes."
—final field-notes of Rayia, Trezic mortician |
Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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When Trezic Mycologist enters the battlefield, if a creature died this turn, create a 1/1 green Saproling creature token.
1/1
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Kicker
(You may pay an additional as you cast this spell.)
Flash When Jaklovim Interceptor enters the battlefield, if it was kicked, target unblocked attacking creature becomes blocked. "My net's not for fishing."
2/1
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At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
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![]() : Cankerous Grizzly gets +3/+3 until end of turn. Activate this ability only once each turn.2/2
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When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
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Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Fatal Contamination
(rare)
Doramino's Landmine
(uncommon)
Trezic Quarantine
(uncommon)
Isolation Suit
(uncommon)
Nabarec Harrier
(common)
Pulsating Prowler
(common)
Morticians' Bane
(common)
Lignite Spear
(common)
Trezic Mycologist
(common)
Jaklovim Interceptor
(common)
Repulsive Brachix
(common)
Cankerous Grizzly
(common)
Pyre Dancer
(common)
Shroud of Doubt
(common)
Mountain
(basic)
Bird
(token)



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