[Tribute] Achadire: Virtual Booster

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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1.
 
 R 
Creature – Demon Mutant
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard.
6/2
 U 
Land
Abandoned Campsite enters the battlefield tapped.
{t}: Add {c} to your mana pool.
Solitary{t}: If you control no creatures, add {c}{c} to your mana pool.
Kislan stepped out from the throes of a dying world, and into a dead one.
 U 
Artifact – Equipment
When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it.
He always thought it ironic that they would freeze before they burned.
 U 
Creature – Wall
Defender
When Abandoned Barricade enters the battlefield or dies, create a 2/2 colorless Zombie creature token.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
0/4
 C 
Creature – Human Warrior
When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
 C 
Creature – Carrier
Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life.
2/1
 C 
Creature – Merfolk Nomad
Kicker {w} (You may pay an additional {w} as you cast this spell.)
Flash
When Jaklovim Interceptor enters the battlefield, if it was kicked, target unblocked attacking creature becomes blocked.
"My net's not for fishing."
2/1
 C 
Creature – Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0.
Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
Equip {1}
 C 
Instant
Tap target creature. You may remove a counter from it.
Scry 1.
 C 
Creature – Snake Beast
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{2}{g}: Untap Springing Tsuchinoko.
"The alchemist Bralus writes that tsuchinoko venom can be made into a nostrum. Unlikely, but who's caught a tsuchinoko to find out?"
-Doramino, Trezic bomb-captain
3/1
 C 
Creature – Human Wizard
When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1.
1/2
 C 
Sorcery
Choose one —
• Exile target creature with power 2 or less.
• Exile target enchantment.
Even belief dies easily on Achadire.
 
 B 
Basic Land – Swamp
 T 
Token Creature – Saproling
1/1

Fatal Contamination (rare, foil)
Disfigured Fiend (rare)
Abandoned Campsite (uncommon)
Doramino's Landmine (uncommon)
Abandoned Barricade (uncommon)
Pyre Dancer (common)
Boilspotted Slouch (common)
Jaklovim Interceptor (common)
Scarred Berserker (common)
Bone Saw (common)
Purging Rest (common)
Springing Tsuchinoko (common)
Malady Cultivator (common)
Mist of Despair (common)
Swamp (basic)
Saproling (token)