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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
When Hellrazer Tyrant attacks, you may pay {1}{r}. If you do, put a creature card from your hand or graveyard onto the battlefield tapped an attacking. Sacrifice it at the end of combat.
It roars, and the brood follows.
5/5
 U 
Creature – Wall
Defender
When Abandoned Barricade enters the battlefield or dies, create a 2/2 colorless Zombie creature token.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
0/4
 U 
Creature – Fungus Wolf
Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
{3}{g}, Sacrifice a creature: Draw a card.
3/2
 U 
Instant
Counter target spell.
Solitary — If you control exactly one creature, draw a card.
 C 
Creature – Merfolk Nomad
From coastline to coastline the Jaklovim travel in search for a place untouched by the Foulness that has destroyed their ancestral home.
2/3
 C 
Creature – Carrier
Lethargic Mangler enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, if Lethargic Mangler has a plague counter on it, that player taps an untapped creature they control.
At the beginning of your end step, if Lethargic Mangler is tapped, remove a plague counter from it.
3/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Tap enchanted creature. It gains indestructible until end of turn.
"Unclean or not. My blade has no patience for such dicussions. You leave the Sanctuary, you do not return."
—Evaan, cleanse-blade master
 C 
Creature – Human
When Reclusive Vagabond enters the battlefield, tap target creature an opponent controls.
Solitary — When Reclusive Vagabond enters the battlefield, if you control no other creatures, return target tapped creature to its owner's hand.
I said, GO AWAY!
2/2
 C 
Creature – Carrier
Blind Shambler enters the battlefield with a plague counter on it.
Other creatures get -1/-0 as long as Blind Shambler has a plague counter on it.
At the beginning of your end step, if Blind Shambler is tapped, remove a plague counter from it.
4/3
 C 
Land
Eerie Meadow enters the battlefield tapped.
{t}: Add {g} or {w}.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 C 
Creature – Human Warrior
When Pyre Dancer enters the battlefield, you may exile a creature card from your graveyard. If you do, Pyre Dancer gets +1/+0 and gains trample and haste until end of turn.
3/2
 C 
Instant
Sterilize deals 3 damage to target creature or planeswalker. If a permanent dealt damage this way would be put into a graveyard, exile it instead.
“Fire cleanses.”
—words of the Trezic incinerators
2/2
 C 
Creature – Elk
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
 C 
Enchantment
Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
 
 B 
Basic Land – Swamp
 T 
Token Creature – Saproling
1/1

Hellrazer Tyrant (rare)
Abandoned Barricade (uncommon)
Moldpelt Alpha (uncommon)
No Other Voices (uncommon)
Merfolk Nomad (common)
Lethargic Mangler (common)
Mercy of the Slasher (common)
Reclusive Vagabond (common)
Blind Shambler (common)
Eerie Meadow (common)
Pyre Dancer (common)
Sterilize (common)
Thornharrow Elk (common)
Unnerving Quiet (common)
Swamp (basic)
Saproling (token)