[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard. 6/2
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Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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When Ailing Host dies, create a 2/2 black Carrier creature token with deathtouch.
"I probably don't have to tell you that, but definitely don't go near that writhing pile of boils! It only gets worse from there."
—Ozzen, outrider instructor 2/2
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When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it. He always thought it ironic that they would freeze before they burned.
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Blind Shambler enters the battlefield with a plague counter on it.
Other creatures get -1/-0 as long as Blind Shambler has a plague counter on it. At the beginning of your end step, if Blind Shambler is tapped, remove a plague counter from it. 4/3
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Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life. 2/3
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As an additional cost to cast this spell, sacrifice a creature or pay
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Target creature you control gets +0/+3 until end of turn, then fights target creature you don't control. "We are a people with everything to lose by fighting, yet we will never hesitate to give our lives to avenge one of our own."
-Kentumn, Thornharrow mayor |
, Sacrifice a creature: Cankerous Cannibal gets +1/+1 until end of turn.3/2
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Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
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Kicker
(You may pay an additional as you cast this spell.)
When Wasteland Scavenger enters the battlefield, if it was kicked, draw a card. Wandering the wastes is not done by choice. Survival as an exile requires skill and resourcefulness.
3/2
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
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1/1
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Disfigured Fiend
(rare)
Snarling Bloodhowler
(uncommon)
Ailing Host
(uncommon)
Doramino's Landmine
(uncommon)
Blind Shambler
(common)
Numbing Glob
(common)
Tenacious Vengeance
(common)
Cankerous Cannibal
(common)
Salticidae Spider
(common)
Lignite Spear
(common)
Go Airborne
(common)
Wasteland Scavenger
(common)
Scarred Outcast
(common)
Scarred Berserker
(common)
Forest
(basic)
Saproling
(token)





