[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Fatal Contamination enters the battlefield, if you cast it, destroy all creatures, then create two 0/0 black Germ creature tokens.
Germs you control get +1/+1. |
When Throes of Torment enters the battlefield, target creature gets -2/-2 until end of turn.
Whenever a creature dies, if its toughness was 0 or less, creatures you control get +1/+0 until end of turn. "Screaming and struggling is the best way to die. Not for us, of course, but for our enemies."
-Asuad-Dengizik, lich pestimancer |
Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
![]() , Sacrifice a creature: Draw a card.3/2
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Create two 2/2 black Carrier creature tokens with deathtouch.
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Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
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Somber Bay enters the battlefield tapped.
: Add or .
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.) |
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
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: Add ."Nature has left us to die, so we will leave nature behind."
1/1
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Whenever Sawspine Boar attacks, you may exile a creature card from your graveyard. When you do, Sawspine Boar gets +1/+0 until end of turn and you may discard a card. If you do, draw a card.
4/4
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Equipped creature gets +1/+0.
Equipped creature can't be blocked except by creatures that share a color with it and/or colorless creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life. 2/3
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Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
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When Pale Mare enters the battlefield or dies, create a 0/0 black Germ creature token, then put a +1/+1 counter on a creature you control.
2/2
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Enchant creature
Enchanted creature gets +2/+2 and gains menace. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
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0/0
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Fatal Contamination
(rare)
Throes of Torment
(uncommon)
Moldpelt Alpha
(uncommon)
Virulent Predation
(uncommon)
Unnerving Quiet
(common)
Somber Bay
(common)
Thornharrow Elk
(common)
Indifferent Druid
(common)
Sawspine Boar
(common)
Shroud of Doubt
(common)
Numbing Glob
(common)
Go Airborne
(common)
Pale Mare
(common)
Disfiguring Parasite
(common)
Plains
(basic)
Germ
(token)






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