[Tribute] Achadire: Virtual Booster

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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Soldier
When Bedro, Stern Incinerator attacks, sacrifice a creature or pay {2}. If you do, attacking creatures you control get +2/+0 and gain first strike until end of turn.
3/3
 U 
Creature – Human Scout
When Drearmarsh Observer enters the battlefield or dies, draw a card.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
2/2
 U 
Creature – Wall
Defender
When Abandoned Barricade enters the battlefield or dies, create a 2/2 colorless Zombie creature token.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
0/4
 U 
Artifact Creature – Golem
When Elixir Transporter dies, you gain 4 life.
4/4
 C 
Sorcery
As an additional cost to cast Corpse Birth, pay {2} or sacrifice a creature.
Create three 1/1 green Saproling creature tokens.
 C 
Instant
Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
 C 
Enchantment – Aura
Enchant creature or planeswalker
Enchanted permanent can’t attack or block and its activated abilities can’t be activated.
 C 
Instant
You draw two cards, then you lose 2 life unless your life total is 10 or less.
Even if there were worse planes in the Multiverse, he obviously didn't know.
 C 
Creature – Wolf
Haste
Rabid Wolf attacks each turn if able.
Not all sickness stems from the planar plague; many a mundane disease will befall beast and man alike.
2/2
 C 
Creature – Kor Scout
Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
 C 
Creature – Mutant Druid
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
 C 
Creature – Carrier
Slimey Regurgitator enters the battlefield with three plague counters on it.
At the beginning of each player's upkeep, you gain an amount of life equal to the number of plague counters on Slimey Regurgitator.
At the beginning of your end step, if Slimey Regurgitator is tapped, remove a plague counter from it.
5/7
 C 
Creature – Human Wizard
When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1.
1/2
 C 
Creature – Spider
Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
 B 
Basic Land – Mountain
 T 
Token Creature – Carrier
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2

Bedro, Stern Incinerator (rare)
Drearmarsh Observer (uncommon)
Abandoned Barricade (uncommon)
Elixir Transporter (uncommon)
Corpse Birth (common)
Go Airborne (common)
Constriction (common)
Kislan's Concern (common)
Rabid Wolf (common)
Warded Outrider (common)
Druid of Everchange (common)
Slimey Regurgitator (common)
Malady Cultivator (common)
Salticidae Spider (common)
Mountain (basic)
Carrier (token)