[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
When Quarantine Angel enters the battlefield, exile target creature until Quarantine Angel leaves the battlefield. |
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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Whenever you gain life, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
![]() , Sacrifice a creature: Draw a card.3/2
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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When Forlorn Caretaker dies, you gain 2 life.
Compassion has brought her to proficiency in treating the symptoms of the sick and identifying the moment it was to late for herself.
2/2
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Kicker
(You may pay an additional as you cast this spell.)
Counter target creature or planeswalker spell. If Quarantine Enforcement was kicked, it deals 2 damage to the spell's controller. "And stay out!"
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Prevent all damage Warded Outrider would be dealt by Carriers.
Permanent immunity is never achieved, but the ward-weavers constantly restore the protection of those who must travel the plagued expanses.
2/3
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Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
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Thunderous Avulsor enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, Thunderous Avulsor deals damage to that player equal to the number of plague counters on it. At the beginning of your end step, if Thunderous Avulsor is tapped, remove a plague counter from it. It charges with the sickening sound of bones cracking.
3/6
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The sickness would have wiped out any other species, but the mighty physique of an ogre is merely pushed to its breaking point. Feverish and scared it turns to a familiar remedy: lash out at the world in helpless rage.
5/1
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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Equipped creature gets +1/+0.
As long as it’s your turn, equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.)Keeps the vile creepers at a distance.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Nesting Tern dies, create a 1/1 blue Bird creature token with flying. 1/1
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Enchant creature
Enchanted creature gets +3/+3 and has trample. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/2
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Quarantine Angel
(rare)
Snarling Bloodhowler
(uncommon)
Moldpelt Alpha
(uncommon)
Trezic Quarantine
(uncommon)
Forlorn Caretaker
(common)
Quarantine Enforcement
(common)
Warded Outrider
(common)
Unnerving Quiet
(common)
Thunderous Avulsor
(common)
Incurable Ogre
(common)
Deformed Missionary
(common)
Lignite Spear
(common)
Nesting Tern
(common)
Invigorating Strain
(common)
Swamp
(basic)
Carrier
(token)





