[Tribute] Achadire: Virtual Booster
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| Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
When Quarantine Angel enters the battlefield, exile target creature until Quarantine Angel leaves the battlefield. |
Menace
Whenever Snarling Bloodhowler attacks, you may sacrifice a creature. If you do, Snarling Bloodhowler deals 4 damage to target creature the defending player controls. 4/3
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Defender (This creature can't attack.)
Protection from creatures with plague counters on them Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
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When Student of Infectants enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +1/+1. 2/2
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Put a plague counter on up to one target creature. Creatures you control that are Germs or have plague counters on them gain flying until end of turn.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Nesting Tern dies, create a 1/1 blue Bird creature token with flying. 1/1
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When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
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Kicker
(You may pay an additional as you cast this spell.)
Caustic Smoke deals 4 damage to any target. If Caustic Smoke was kicked, it has deathtouch. "How deadly you want it to be?" Doramino asked.
"Yes." Votrumn replied. |
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Enchant creature
Enchanted creature gets +3/+3 and has trample. Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.) |
Equipped creature gets +1/+0.
Equip ![]() |
Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life. 2/3
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When Trezic Mycologist enters the battlefield, if a creature died this turn, create a 1/1 green Saproling creature token.
1/1
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Solitary — At the beginning of combat, you control exactly one creature, tap target creature an opponent controls.
Befoul ( , Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)The Foul Ones give no moan or sound other than a low shuffling of bare feet as a warning of their approach.
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Solitary — As long as you control no other creature, Scarred Outcast has menace.
Fire cleansed him of the infliction, but the scarring keeps everyone at distance.
2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Quarantine Angel
(rare)
Snarling Bloodhowler
(uncommon)
Trezic Quarantine
(uncommon)
Student of Infectants
(uncommon)
Go Airborne
(common)
Nesting Tern
(common)
Deformed Missionary
(common)
Caustic Smoke
(common)
Invigorating Strain
(common)
Bone Saw
(common)
Numbing Glob
(common)
Trezic Mycologist
(common)
Unnerving Quiet
(common)
Scarred Outcast
(common)
Island
(basic)
Bird
(token)




