[Tribute] Achadire: Virtual Booster

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Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Time for Reflection enters the battlefield, create a token that's a copy of target creature.
Solitary – At the beginning of your upkeep, if you only control one nontoken creature, create a token that's a copy of that creature.
"It's a terrible curse, to be left alone."
-Mipan, Kor Elder
 U 
Creature – Human Scout
When Drearmarsh Observer enters the battlefield or dies, draw a card.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
2/2
 U 
Creature – Wall
Defender (This creature can't attack.)
Protection from creatures with plague counters on them
Trezic war camps employed much simpler yet more effective methods of protection than Nabarec outpost city.
0/5
 U 
Artifact Creature – Golem
When Elixir Transporter dies, you gain 4 life.
4/4
 C 
Creature – Treefolk Mutant
Reach
Each creature with flying must block Warped Branchwhipper if able.
3/4
 C 
Instant
Kicker {r} (You may pay an additional {r} as you cast this spell.)
Counter target creature or planeswalker spell. If Quarantine Enforcement was kicked, it deals 2 damage to the spell's controller.
"And stay out!"
 C 
Sorcery
Choose one —
• Exile target creature with power 2 or less.
• Exile target enchantment.
Even belief dies easily on Achadire.
 C 
Creature – Carrier
Numbing Glob enters the battlefield with two plague counters on it.
At the beginning of your end step, if Numbing Glob is tapped, remove a plague counter from it. When you do, you gain 3 life.
2/3
 C 
Instant
Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead.
 C 
Land
Bitter Thistlebrush enters the battlefield tapped.
{t}: Add {r} or {g}.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and gains menace.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 C 
Creature – Bird Druid
{t}: Add {u}.
"Nature has left us to die, so we will leave nature behind."
1/1
 C 
Creature – Ogre Mutant
The sickness would have wiped out any other species, but the mighty physique of an ogre is merely pushed to its breaking point. Feverish and scared it turns to a familiar remedy: lash out at the world in helpless rage.
5/1
 C 
Artifact – Chrysalis
When Ominous Chrysalis enters the battlefield, draw two cards.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 
 B 
Basic Land – Forest
 T 
Token Creature – Saproling
1/1

Time for Reflection (rare)
Drearmarsh Observer (uncommon)
Trezic Quarantine (uncommon)
Elixir Transporter (uncommon)
Warped Branchwhipper (common)
Quarantine Enforcement (common)
Mist of Despair (common)
Numbing Glob (common)
Unapproachable Ambush (common)
Bitter Thistlebrush (common)
Disfiguring Parasite (common)
Indifferent Druid (common)
Incurable Ogre (common)
Ominous Chrysalis (common)
Forest (basic)
Saproling (token)