[Tribute] Achadire: Virtual Booster
[Tribute] Achadire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Released Booster | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
|
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
|
As an additional cost to cast this spell, sacrifice a creature or pay .
You gain 9 life. Stories are told in the camps of Jaklovim about a selfless, nameless hero and his final sacrifice.
|
Thunderous Avulsor enters the battlefield with two plague counters on it.
At the beginning of each player's upkeep, Thunderous Avulsor deals damage to that player equal to the number of plague counters on it. At the beginning of your end step, if Thunderous Avulsor is tapped, remove a plague counter from it. It charges with the sickening sound of bones cracking.
3/6
|
Boilspotted Slouch enters the battlefield with two plague counters on it.
At the beginning of your end step, if Boilspotted Slouch is tapped, remove a plague counter from it. When you do, each opponent loses 1 life. 2/1
|
: Cankerous Grizzly gets +3/+3 until end of turn. Activate this ability only once each turn.
2/2
|
|
When Trezic Mycologist enters the battlefield, if a creature died this turn, create a 1/1 green Saproling creature token.
1/1
|
When Druid of Everchange enters the battlefield, if you control another creature with power or toughness 3 or greater, draw a card.
They are twisted beyond recognizable species, but they are just something new and rever nature in their own way, meditating on the aspects of adaptation.
2/3
|
When Doramino's Landmine enters the battlefield, attach it to target creature you don't control.
If equipped creature attacks or blocks, sacrifice Doramino's Landmine. If you do, deal 2 damage to it. He always thought it ironic that they would freeze before they burned.
|
Whenever a creature enters the battlefield, it's controller may scry 1.
0/5
|
When Deformed Missionary dies, target creature an opponent controls gets -1/-1 until end of turn. Its controller loses 1 life.
She brings a blessing none is willing to accept.
1/1
|
Menace (This creature can't be blocked except by two or more creatures.)
Solitary — At the beginning of combat during your turn, if you control no other creatures, Scarred Berserker gets +2/+0. Could be battle-scars, maybe something caused by burns. But when you look like old blisters, you have people step aside.
1/1
|
Equipped creature gets +1/+0.
Equip |
Equipped creature gets +1/+1.
When equipped creature dies, if it wasn't a token, create a 1/1 green Saproling creature token. Equip (: Attach to target creature you control. Equip only as a sorcery.) You have to wear additional masks to keep from inhaling the spores, but many vile creatures flee the secretions of the weird mold.
|
1/1
|
Terrortooth Mauler
(uncommon)
Thornharrow Elk
(common)
Plague Martyrdom
(common)
Thunderous Avulsor
(common)
Boilspotted Slouch
(common)
Cankerous Grizzly
(common)
Plains
(basic)
Trezic Mycologist
(common)
Druid of Everchange
(common)
Doramino's Landmine
(uncommon)
Salticidae Spider
(common)
Deformed Missionary
(common)
Scarred Berserker
(common)
Bone Saw
(common)
Fungal Robes
(common)
Saproling
(token)