[FEATURE] Revelations: Virtual Booster
[FEATURE] Revelations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Cycles | Races of Revelations |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Reveal a card from your hand: Create a 1/1 green Thinker creature token with Vigilance. Activate this ability only once per turn.
The soul can tell us more about ourselves than any mind could.
1/1
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Until end of turn, players can't gain life or prevent damage and you may pay . When you do, target creature you control deals damage equal to it's power to target creature or player.
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Whenever you reveal a card, if it's a permanent, you may return Secretive Seeker to it's owner's hand and pay . If you do, put the revealed card onto the battlefield under your control.
1/2
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Whenever you reveal a card, if it's a creature card, you gain life equal to it's toughness.
2/2
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Golden-Ledger Manor enters the battlefield tapped
: Add or , , Reveal a card from your hand: Target player loses life equal to your devotion to that cards colors. |
Trample
, Sacrifice Greed Goliath: Gain life equal to the amount of combat damage Greed Goliath dealt to creatures and players this turn. Those subject to man's greed are the only ones who deeply understand it.
5/5
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: Soulbreath Footman gets +1/+0 until end of turn for each creature you control.
Although it can no longer breathe fire, it now breathes the energy of the resolution of it's allies.
2/2
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, Reveal a card from your hand: Scry 2. Activate this ability only once per turn.
Seeing beyond what you are shown is seeing the qualities of the abstract
1/2
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, Reveal a card from your hand: Civil Thinker gets +1/+1 and gains First Strike until end of turn. Activate this ability only once per turn
Thinkers often wonder what is beyond their small, but well-perceived world. Some wish to mingle with Humanity.
1/1
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Populate. You gain life equal to the token's power.
Family matters matter to those made of familiar, familial matter.
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As an additional cost to cast Natural Revelation, reveal a card from your hand.
Untap up to two target Forests you control. Nature holds beauty hidden to us by our underlying familiarity with it and apathy towards it.
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Put two +1/+1 counters on target creature you control. It cannot be blocked until end of turn.
Sometimes paradoxes...
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Whenever you reveal a card, exile the top card of your library. If it shares a converted mana cost with the revealed card, you may cast the exiled card until end of turn.
Pleasurable things are found only by displeasing yourself with any thing you can.
1/1
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Proliferate. If this spell targets a permanent or player without any counters on it, you gain 4 life.
The more chances at life you provide, the quicker and to a greater extent will you grow.
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Each player loses 1 life.
If you've attacked this turn, each player loses life equal to the number of creatures that attacked them this turn instead. All that matters to me is me
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Spiritual Thinker
(common, foil)
Revelation of Abandon
(rare)
Secretive Seeker
(uncommon)
Harmonious Seeker
(uncommon)
Golden-Ledger Manor
(uncommon)
Greed Goliath
(common)
Soulbreath Footman
(common)
Abstract Thinker
(common)
Civil Thinker
(common)
Regrow the Ancestral Tree
(common)
Natural Revelation
(common)
Unstoppable Force
(common)
Pleasure Seeker
(common)
New Life
(common)
Painful Purpose
(common)