Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Surrakar Druid
Swamps you control produce an additional {b}.

{b}{b}{b}{b}{b}: Put a swamp from your hand onto the battlefield tapped.
After creating the bio-oil, surrakar began to move out and create new, livable enviorments.
2/3
 U 
Instant
Until end of turn, whenever target creature deals damage to you, it deals twice that much damage to its controller.
Najiya took the hit to the gut and watched Kremsha double over in pain.
 U 
Creature – Raccoon
Martyr- When Charismatic Varmint dies, add {r}{g}. That mana doesn't empty until the end of the turn.
Clever little creatures, raccoons are well loved despite the trouble they cause.
2/2
 U 
Instant
Destroy target land. Lands sharing a type with that land produce {c} until end of turn.
The toil at Kremsha's mines and the mutilations to the land to make trade routes easy left the continent in pain.
 C 
Creature – Insect Shaman
Whenever Payu Gravetender deals combat damage to a player, you may draw a card as long as you have seven or more creature cards in your graveyard.
1/1
 C 
Sorcery
Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
 C 
Artifact
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)

{t}: Scry 1.
 C 
Creature – Zombie Cleric
When Grave Pauper enters the battlefield, you may gain 3 life if each player has 3 or more cards in their graveyard.
Born into nothing, they return with nothing.
2/2
 C 
Creature – Goblin Nomad
Whenever Highway Cannibal attacks, you may exile a creature from your graveyard. If you do, Highway Cannibal gets +1/+0 until end of turn. If a goblin card was exiled this way Highway Cannibal gets +2/+0 instead.
1/1
 C 
Creature – Kor Soldier
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional {1}.

Equip {1}
Good against dust, better against morale.
 C 
Creature – Human Citizen
{t}: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
1/2
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
 C 
Creature – Goblin Rogue Ranger
When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
Swamp
 
 B 
Basic Land – Swamp

Fen Filler (rare)
Rebel's Influence (uncommon)
Charismatic Varmint (uncommon)
Desertification (uncommon)
Payu Gravetender (common)
Revoke Existence (common)
Amethyst of Foresight (common)
Grave Pauper (common)
Highway Cannibal (common)
Citadel Gatekeeper (common)
Outwaste Mask (common)
Ravenous Servitor (common)
Impromptu Journey (common)
Dustway Bushranger (common)
Swamp (basic)