Envertol: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kojli Artificer can't be blocked if you have an artifact in your graveyard.
Kojli Artificer gets +1/+0 if you have three or more instants in your graveyard. 2/1
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Other creatures you control have punish. 7/6
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Destroy target land. Lands sharing a type with that land produce
until end of turn.The toil at Kremsha's mines and the mutilations to the land to make trade routes easy left the continent in pain.
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Enchant creature
If enchanted creature would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Put target noncreature, nonland permanent on the bottom of its owner's library. |
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When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
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Deathtouch
Martyr- When Noxious Nomad dies, create a 0/1 green plant token. The cure was fraudulent.
1/1
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Rolling Tank can't be blocked by creatures with a power of 1 or less.
Crew 5 6/7
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
: Scry 1. |
Enchant creature
Enchanted creature gains first strike and lifelink as long as its blocking. Oszaet's knights are stripped of all identity, being representatives of the citadel itself.
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Draw two cards. |
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Kojli Artificer
(common, foil)
Foreman Rallier
(rare)
Desertification
(uncommon)
Whip of Oppression
(uncommon)
Leave as Legend
(uncommon)
Dustway Bushranger
(common)
Noxious Nomad
(common)
Rolling Tank
(common)
Amethyst of Foresight
(common)
Bound to Serve
(common)
Vitalmancer
(common)
Ancient Remedy
(common)
Singeing Glowworms
(common)
Tear Through Pages
(common)
Island
(basic)





until end of turn.
: Scry 1.