Envertol: Virtual Booster

Envertol: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Blood Bounty deals 3 damage to each opponent that lost life this turn
A price on one's head is set like any other price, by one who controls the wealth.
 
 M 
Enchantment
Whenever an opponent casts a spell with a converted mana cost of 6 or greater, counter that spell and draw a card.
Every failed intrusion is information to us on how they plan.
 U 
Creature – Human Soldier
Whenever Inspiring Infantry attacks alone, create a white 1/1 human soldier token tapped and attacking.
Just one need serve, but if they do, others will follow.
1/3
 U 
Creature – Goblin Shaman
Martyr- When Master of Prophecy dies exile the top two cards of your library. Until the end of your next turn, you may play those cards.
All it takes are a few words of inspiration.
2/2
 U 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Whenever a creature you control punishes an opponent, you gain 1 life.
2/4
 C 
Artifact – Equipment
Rolling Tank can't be blocked by creatures with a power of 1 or less.

Crew 5
6/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains first strike and lifelink as long as its blocking.
Oszaet's knights are stripped of all identity, being representatives of the citadel itself.
 C 
Creature – Surrakar Artifcer
Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact.
Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
 C 
Creature – Insect Shaman
Whenever Payu Gravetender deals combat damage to a player, you may draw a card as long as you have seven or more creature cards in your graveyard.
1/1
 C 
Creature – Human Cleric
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
 C 
Creature – Human Citizen
{t}: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
1/2
 C 
Artifact – Equipment
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Equipped creature gets +2/+0

Equip {1}
The other tribes named the Boneblade tribe after their weaponry. The Boneblade liked their new name.
 C 
Creature – Snake Elemental
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
{r},{t}: Livewire Viper deals 1 damage to target tapped creature.
1/2
 C 
Creature – Human Warrior
Pay 2 life, exile Thrashing Enforcer from your graveyard: Target opponent loses 2 life.
Even in death he made sure his vendetta wasn't finished.
2/1
Plains
 
 B 
Basic Land – Plains

Blood Bounty (common, foil)
Countermeasures (mythic)
Inspiring Infantry (uncommon)
Master of Prophecy (uncommon)
Fulfilled Sadist (uncommon)
Rolling Tank (common)
Bound to Serve (common)
Oil Lake Mechanic (common)
Payu Gravetender (common)
Vitalmancer (common)
Ravenous Servitor (common)
Makeshift Axe (common)
Livewire Viper (common)
Thrashing Enforcer (common)
Plains (basic)