Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player reveals their hand. That player discards each nonland card in their hand that shares a name with a card in their graveyard.
It didn't work before. Why should it now?
 U 
Sorcery
Until end of turn target creature gains "this creature must be blocked if able" and "creatures blocking this creature get -1/1 until end of turn."
 U 
Creature – Fish
Tap an untapped artifact you control: Scrap Shark gets +1/+1 until end of turn.
Sharks are one few creatures resilient to the changes made by humanoids.
2/2
 U 
Creature – Human Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, look at the top card of target player's library. Then, you may put that card on the bottom of that library.
3/5
 C 
Artifact
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
{1},{t}, Sacrifice Tome of Ecological Texts: Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
 C 
Sorcery
Target opponent discards a card. If a land is discarded this way, you may put a basic swamp from your graveyard onto the battlefield tapped.
The Payu knew better than to make waste of human waste.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional {1}.

Equip {1}
Good against dust, better against morale.
 C 
Creature – Human Cleric
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
 C 
Sorcery
Lose 2 life, then reveal the top two cards of your library. For each land revealed this way, each opponent loses 1 life and you gain 1 life. Then, add those cards to your hand.
The Aboveground was uncharted for the Payu, and its restoration held a promise of immense potential.
 C 
Creature – Human Artificer
Kojli Artificer can't be blocked if you have an artifact in your graveyard.
Kojli Artificer gets +1/+0 if you have three or more instants in your graveyard.
2/1
 C 
Creature – Viashino Rogue
Martyr- When Fort Raider dies create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Death does not delay insult.
2/2
 C 
Creature – Zarri Shaman
Aura Attuner has vigilance as long as Aura Attuner is enchanted.
They say the Zarri's 8th eye sees the world as it has always been and will be until its true end.
2/2
 C 
Creature – Kor Soldier
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
 C 
Creature – Zarri Archer
Reach, Vigilance
Where the bird flies she does not know. She dreams it flies to a paradise, and in jealousy she shoots it down.
3/3
Plains
 
 B 
Basic Land – Plains

Acknowledge as Futile (rare)
Live Bait (uncommon)
Scrap Shark (uncommon)
Citadel Bookkeeper (uncommon)
Tome of Ecological Texts (common)
Sewage Reclamation (common)
Outwaste Mask (common)
Vitalmancer (common)
Arkna's Ambition (common)
Kojli Artificer (common)
Fort Raider (common)
Aura Attuner (common)
Citadel Gatekeeper (common)
Ever-Ready Archer (common)
Plains (basic)