Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Put a land from your hand onto the battlefield tapped.
At the beginning of your upkeep, if you control five or more lands target opponent loses 3 life and you gain 3 life. I will live my life in the world I create.
2/2
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: Oversear deals 1 damage to any target.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.) 1/3
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As an additional cost to cast Cut and Grow sacrifice an untapped land.
Up two target lands you control produce twice the amount of mana they'd normally produce until end of turn. Arkna knew cannibalization worked for his people, but could it work aboveground?
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Martyr- When Master of Prophecy dies exile the top two cards of your library. Until the end of your next turn, you may play those cards.
All it takes are a few words of inspiration.
2/2
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Martyr- When Hammer of Rebellion dies, deal 2 damage to any target.
With her final breath she swings her hammer forward.
4/4
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Reach, Vigilance
Where the bird flies she does not know. She dreams it flies to a paradise, and in jealousy she shoots it down.
3/3
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Flying
When Blessed Whisp enters the battlefield, ypu may gain 1 life for each player who has a creature card in their graveyard. "Their love keeps them here. I only channel that love to my bidding."- Ashwi
2/3
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Thermal Vent enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Haste Crew 4 4/4
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
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When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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Arkna, World Shaper
(rare)
Oversear
(uncommon)
Cut and Grow
(uncommon)
Master of Prophecy
(uncommon)
Hammer of Rebellion
(common)
Ever-Ready Archer
(common)
Blessed Whisp
(common)
Thermal Vent
(common)
Vitalmancer
(common)
Four-Wheel Frontrunner
(common)
Oil Lake Buccaneer
(common)
Masked Mercenery
(common)
Ancient Remedy
(common)
Jabbing Jailer
(common)
Plains
(basic)

: Put a land from your hand onto the battlefield tapped.



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