Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Nomad
{t}: Reveal the top two cards of your library. Put one into your hand, then gain life equal to the converted mana cost of the other and put it on the bottom of your library.
2/4
 U 
Artifact
{t}: Artifacts you cast cost {2} less until end of turn and non-artifact spells you cast cost {2} more until end of turn. Activate this ability only if you've cast no spells this turn.
 U 
Creature – Human Rogue
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
{r}: Target creature can't block Smiling Snitch this turn.
2/1
 U 
Creature – Human Barbarian
Whenever Primalist Saboteur deals combat damage to an opponent, you may destroy target artifact or enchantment that player controls.
The Fearless tribe believe even the simplest tools are unnecessary aids and are pathetic attempts to compensate for the one's weakness.
3/4
 C 
Land
Slime Mold City enters the battlefield tapped.

{t}: Add {g} or {u}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Sorcery
Target creature gets +1/+3 and gains vigilance until end of turn.
Stand ready. Stand tall.
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Destroy target creature with flying.
 C 
Sorcery
Target opponent discards a card. If a land is discarded this way, you may put a basic swamp from your graveyard onto the battlefield tapped.
The Payu knew better than to make waste of human waste.
 C 
Creature – Crab
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
 C 
Creature – Zarri Shaman
Aura Attuner has vigilance as long as Aura Attuner is enchanted.
They say the Zarri's 8th eye sees the world as it has always been and will be until its true end.
2/2
 C 
Creature – Zarri Archer
Reach, Vigilance
Where the bird flies she does not know. She dreams it flies to a paradise, and in jealousy she shoots it down.
3/3
 C 
Creature – Vedalken Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
 C 
Sorcery
Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
 C 
Sorcery
Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
Forest
 
 B 
Basic Land – Forest

Hyale, World's Visionary (rare)
Cost of Production (uncommon)
Smiling Snitch (uncommon)
Primalist Saboteur (uncommon)
Slime Mold City (common)
Competent Composure (common)
Snatch From the Skies (common)
Sewage Reclamation (common)
Wheelie Crab (common)
Aura Attuner (common)
Ever-Ready Archer (common)
Oil Lake Buccaneer (common)
Revoke Existence (common)
Whispers From Beyond (common)
Forest (basic)