Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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Whenever an opponent casts a spell with a converted mana cost of 6 or greater, counter that spell and draw a card.
Every failed intrusion is information to us on how they plan.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Until end of turn, whenever a permanent is put into the graveyard from the battlefield, you may create a 1/1 green insect token. |
When Underground Broodmother enters the battlefield you may return target swamp or target black creature from your graveyard to your hand.
Your home will belong to the Payu, and your body will be their nursery.
2/1
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Until end of turn, whenever damage is dealt to target creature, that much damage is dealt to each other creature that player controls.
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Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact. Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
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Deathtouch
If a creature dealt damage by Toxophiliac Seducer would die, exile that creature instead. Only the most potent poisons break the body and soul.
3/2
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, : Untap target creature that crewed a vehicle this turn.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Thermal Vent enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
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Martyr- When Fort Raider dies create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Death does not delay insult.
2/2
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: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.) 1/2
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Armistice- At the beginning of your opponent's endstep, if no player was dealt damage this turn, you may exile target creature card from target player's graveyard.
1/1
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Singeing Glowworms
(common, foil)
Countermeasures
(mythic)
Undeground Industry
(uncommon)
Underground Broodmother
(uncommon)
Tribal Obedience
(uncommon)
Oil Lake Mechanic
(common)
Toxophiliac Seducer
(common)
Ejection Seat
(common)
Thermal Vent
(common)
Vitalmancer
(common)
Payu Tunnel Guard
(common)
Fort Raider
(common)
Ravenous Servitor
(common)
Ghost Whisperer
(common)
Mountain
(basic)






: Untap target creature that crewed a vehicle this turn.
