Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment – Aura
Enchant creature not enchanted by a card named Survivor
Enchanted creature gains "at the beginning of each upkeep, put a survival counter on this creature. When this creature has 20 survival counters, you win the game."
 U 
Creature – Human Child
Martyr- When Innocent Bystander dies, target creature you control fights target creature you don't control.
A child questioned up to Ozsaet's rules, ordinances, and obligations. Their punishment was brutal.
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack and doesn't untap during its controller's untap step.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 U 
Instant
Destroy target land. Lands sharing a type with that land produce {c} until end of turn.
The toil at Kremsha's mines and the mutilations to the land to make trade routes easy left the continent in pain.
 C 
Creature – Zarri Archer
Reach, Vigilance
Where the bird flies she does not know. She dreams it flies to a paradise, and in jealousy she shoots it down.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains first strike and lifelink as long as its blocking.
Oszaet's knights are stripped of all identity, being representatives of the citadel itself.
 C 
Creature – Human Knight
Legacy Ender gets +2/+2 whenever Legacy Ender blocks or becomes blocked by a creature sharing a name with a card in a graveyard.
To defy Ozsaet once is death. To continue that defiance is oblivion.
2/3
 C 
Instant
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Attacking creatures get -2/-0 until end of turn.
 C 
Creature – Ogre Rebel
Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
 C 
Creature – Human Warrior
Pay 2 life, exile Thrashing Enforcer from your graveyard: Target opponent loses 2 life.
Even in death he made sure his vendetta wasn't finished.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature.
The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
 C 
Artifact – Vehicle
Whenever Razorwire Ambulance deals combat damage to a player you may gain 4 life.
Crew 1
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Often dragged into skirmishes themselves, medics need to be equipped to fight as well as heal.
2/2
 C 
Creature – Lizard Mutant
Whenever you cast a sorcery, flip a coin. If heads, Outwaste Skink gains first strike until end of turn. If tails, Outwaste Skink gains menace until end of turn.
Barro lost a finger, Kierv lost her brain. Never know what to expect with mutants.
2/1
Forest
 
 B 
Basic Land – Forest

Survivor (mythic)
Innocent Bystander (uncommon)
Shacklebound (uncommon)
Desertification (uncommon)
Ever-Ready Archer (common)
Bound to Serve (common)
Legacy Ender (common)
Vigorous Downpour (common)
Domebreaker (common)
Thrashing Enforcer (common)
Tribal Face (common)
Impromptu Journey (common)
Razorwire Ambulance (common)
Outwaste Skink (common)
Forest (basic)