Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Whenever Calamitous Cauldron deals combat damage to a player, if Calamitous Cauldron was crewed by a shaman, you may cast target instant from your graveyard. If you do, exile that spell after casting it. Crew 4 5/5
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Armistice- At the beginning of your opponent's endstep, if no player was dealt damage that turn, create a 1/1 white soldier token.
It takes bodies to keep the peace.
3/3
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Flash
When Cockpit Killer enters the battlefield, you may destroy target creature that crewed a vehicle this turn. Unit 06 never met at the rendezvous point.
2/3
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
, : Target creature gets +2/+0 and gains first strike until end of turn.3/3
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Kremsha rewards with allowances of sadism, as that has no monetary value.
1/1
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Haste Crew 4 4/4
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Flying
When Blessed Whisp enters the battlefield, ypu may gain 1 life for each player who has a creature card in their graveyard. "Their love keeps them here. I only channel that love to my bidding."- Ashwi
2/3
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Thermal Vent enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Martyr- When Fort Raider dies create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Death does not delay insult.
2/2
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Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
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Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may draw a card, then discard a card.
2/1
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.The Furyhowl tribe hunt the turtles for meat and armor.
1/3
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Calamitous Cauldron
(rare)
Forceful Recruiter
(uncommon)
Cockpit Killer
(uncommon)
Gang Agitator
(uncommon)
Whip-Cracker Goblin
(common)
Four-Wheel Frontrunner
(common)
Blessed Whisp
(common)
Thermal Vent
(common)
Fort Raider
(common)
Revoke Existence
(common)
Treaty Organizer
(common)
Tedious Talker
(common)
Singeing Glowworms
(common)
Jungle Snapper
(common)
Swamp
(basic)




: Target creature gets +2/+0 and gains first strike until end of turn.
or 
