Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Insect Warrior
{t}: Put a land from your hand onto the battlefield tapped.
At the beginning of your upkeep, if you control five or more lands target opponent loses 3 life and you gain 3 life.
I will live my life in the world I create.
2/2
 U 
Creature – Human Knight
Armistice- At the beginning of your opponent's endstep, if no player was dealt damage that turn, create a 1/1 white soldier token.
It takes bodies to keep the peace.
3/3
 U 
Creature – Imp
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Flying
2/1
 U 
Instant
Until end of turn any number of target artifacts become islands and lose all other abilities.
Oil and steel are abundant, but neither will keep you alive.
 C 
Creature – Turtle
{g}, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.
The Furyhowl tribe hunt the turtles for meat and armor.
1/3
 C 
Creature – Vedalken Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
 C 
Creature – Zombie Cleric
When Grave Pauper enters the battlefield, you may gain 3 life if each player has 3 or more cards in their graveyard.
Born into nothing, they return with nothing.
2/2
 C 
Creature – Goblin Rogue Ranger
When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature.
The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
 C 
Land
Thermal Vent enters the battlefield tapped.

{t}: Add {u} or {r}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Insect Ooze
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
 C 
Creature – Zarri Shaman
Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
 C 
Creature – Kithkin Knight
Whenever Elevated Enforcer attacks, you may tap target creature with a power of 1 or less.
Many betray their ideals and friends to Ozsaet for small boons.
2/2
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
Island
 
 B 
Basic Land – Island

Arkna, World Shaper (rare)
Forceful Recruiter (uncommon)
Fort Fink (uncommon)
Search For Water (uncommon)
Jungle Snapper (common)
False-Peace Advocate (common)
Grave Pauper (common)
Dustway Bushranger (common)
Tribal Face (common)
Thermal Vent (common)
Singeing Glowworms (common)
Eighth Eye Visionary (common)
Elevated Enforcer (common)
Impromptu Journey (common)
Island (basic)