Envertol: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant nonbasic land
Enchanted land and all lands sharing a name with the enchanted land become a colorless land with " : Add " and loses all other card types and abilities.Many believe vibrant landscapes are a wilder fantasy than freedom.
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: Until end of turn, target artifact or enchantment in your graveyard gains Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery).
, : Exile an artifact or enchantment from an opponent's graveyard and untap target basic land you control. |
Memory of Screams Deals X damage to each opponent, where X is the number of instants and sorceries in that player's graveyard.
They celebrate the victory without ever having known its price.
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Martyr- When Charismatic Varmint dies, add
![]() . That mana doesn't empty until the end of the turn.Clever little creatures, raccoons are well loved despite the trouble they cause.
2/2
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When Derrun Reforester enters the battlefield you may put a basic forest from your hand onto the battlefield tapped.
Hyale's idea led to many trying to revive long-forgotten forms of magic.
2/4
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Enchant creature Enchanted creature gets +2/+1 and must attack each turn if able. |
Enchant creature
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) Whenever enchanted creature attacks or blocks, that creature's controller loses 1 life. |
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Attacking creatures get -2/-0 until end of turn. |
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
Reach, Vigilance
Where the bird flies she does not know. She dreams it flies to a paradise, and in jealousy she shoots it down.
3/3
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target artifact or enchantment. Old, discarded objects can find new uses.
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Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard. Was the serpent opportunistic in its spot, or did it create the danger?
3/3
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Dry Up
(rare)
Waste Processor
(uncommon)
Memory of Screams
(uncommon)
Charismatic Varmint
(uncommon)
Derrun Reforester
(common)
Brutal Impulse
(common)
Kremsha's Bondage
(common)
Citadel Gatekeeper
(common)
Vitalmancer
(common)
Vigorous Downpour
(common)
Tangling Net
(common)
Ever-Ready Archer
(common)
Repurpose
(common)
Sinkwhirl Serpent
(common)
Plains
(basic)

: Add
" and loses all other card types and abilities.
