Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player reveals the top 7 cards of their library. Put all lands revealed this way onto the battlefield tapped under your control and exile the rest.
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Flying, first strike
Crew 3 The vehicle is favored for desert raids.
3/1
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gets +2/+2 until end of turn. Then, it fights target creature you don't control. |
When Authoritybot enters the battlefield, name a creature or planeswalker.
If Authoritybot would deal damage to a permanent with the chosen name, it feels that much damage plus 2 instead. 1/1
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Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
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Reach
Martyr- When Treetop Sniper dies you may draw a card. Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
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Enchant creature you control
Enchanted creature gets -0/-1 and gains flying. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Mudcrack enters the battlefield tapped.
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
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Defender
Chained Twins can block an additional creature each turn. Born as a pair, they were sold as a pair, and will likely die as a pair.
2/2
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Flying
When Damned Whisp enters the battlefield, each opponent who has a creature card in their graveyard loses 1 life. "I only chain spirits to my command. Their hatred own hatred chains them to this world."- Ashwi
3/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
, : Livewire Viper deals 1 damage to target tapped creature.1/2
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature gets +4/+4 until end of turn. |
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Damp Reclamation
(rare)
Dust Glider
(uncommon)
Scrapper's Attack
(uncommon)
Authoritybot
(uncommon)
Whispers From Beyond
(common)
Treetop Sniper
(common)
Smog Sail
(common)
Masked Mercenery
(common)
Mudcrack
(common)
No Place
(common)
Chained Twins
(common)
Damned Whisp
(common)
Livewire Viper
(common)
Nutrient Chew
(common)
Mountain
(basic)




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