Envertol: Virtual Booster

Envertol: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose 1
•Until the end of turn, whenever a creature deals combat damage to a player, you may create a 1/1 white soldier token
•Until the end of turn target creature gains doublestrike and lifelink until end of turn.
 U 
Creature – Beast Mutant
Outwaste Terror can't be blocked by enchanted, equipped or artifact creatures.
No one knows where it came from. No one knows who it will eat.
5/5
 U 
Enchantment – Aura
Enchant creature
{g}: Enchanted creature gains indestructible until end of turn, then sacrifice Exoskeleton Molt.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 U 
Artifact
{t}: Artifacts you cast cost {2} less until end of turn and non-artifact spells you cast cost {2} more until end of turn. Activate this ability only if you've cast no spells this turn.
 C 
Sorcery
Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 C 
Artifact – Vehicle
Lifelink, deathtouch

Crew 1
Coin determines the difference between supplier and one in need of supplies.
1/4
 C 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike
2/1
 C 
Creature – Kor Wizard
Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
 C 
Creature – Goblin Rogue Ranger
When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature.
The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof from white.
Whenever a white creature blocks or would be blocked by the enchanted creature, that creature gets -1/-1 until end of turn.
 C 
Creature – Human Knight
Legacy Ender gets +2/+2 whenever Legacy Ender blocks or becomes blocked by a creature sharing a name with a card in a graveyard.
To defy Ozsaet once is death. To continue that defiance is oblivion.
2/3
 C 
Creature – Insect Soldier
Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
Plains
 
 B 
Basic Land – Plains

Might of Authority (rare)
Outwaste Terror (uncommon)
Exoskeleton Molt (uncommon)
Cost of Production (uncommon)
Whispers From Beyond (common)
Tedious Talker (common)
Roving Bloodwagon (common)
Jabbing Jailer (common)
Dutiful to the Dome (common)
Dustway Bushranger (common)
Tribal Face (common)
Citadel Infiltration (common)
Legacy Ender (common)
Payu Tunnel Guard (common)
Plains (basic)