Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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Trample
Whenever Eater of the Fallen attacks or blocks Eater of the Fallen gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. The Bloodmaw tribe named themselves after the fiercest beasts in their territory.
0/1
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Tap an untapped artifact you control: Scrap Shark gets +1/+1 until end of turn.
Sharks are one few creatures resilient to the changes made by humanoids.
2/2
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Vigilance
![]() , : Deal 2 damage to target attacking or blocking creature.Even at the outposts, Ozsaet makes sure that any infractions are punished.
2/4
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Whenever Skullshot Rider crews a vehicle, target creature gets -2/-2 until end of turn.
Few have vehicles with mounted weapons, so many figure out ways to use traditional weapons while piloting.
4/3
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Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
, , Sacrifice Tome of Ecological Texts: Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. |
Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target artifact or enchantment. Old, discarded objects can find new uses.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Draw two cards. |
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Enchant creature
Enchanted creature has hexproof from white. Whenever a white creature blocks or would be blocked by the enchanted creature, that creature gets -1/-1 until end of turn. |
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature gets +4/+4 until end of turn. |
Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
, : Livewire Viper deals 1 damage to target tapped creature.1/2
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Singeing Glowworms
(common, foil)
Eater of the Fallen
(rare)
Scrap Shark
(uncommon)
Corrinwe Patrol
(uncommon)
Skullshot Rider
(uncommon)
Dutiful to the Dome
(common)
Tome of Ecological Texts
(common)
Whispers From Beyond
(common)
Repurpose
(common)
Tear Through Pages
(common)
Citadel Infiltration
(common)
Nutrient Chew
(common)
No Place
(common)
Livewire Viper
(common)
Plains
(basic)






: Deal 2 damage to target attacking or blocking creature.