Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
When Trading Vessel is recycled, create 3 colorless Treasure artifact tokens with "Tap, Sacrifice this artifact: Add one mana of any color." Crew 4 7/5
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
, : Target creature gets +2/+0 and gains first strike until end of turn.3/3
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As an additional cost to cast Cut and Grow sacrifice an untapped land.
Up two target lands you control produce twice the amount of mana they'd normally produce until end of turn. Arkna knew cannibalization worked for his people, but could it work aboveground?
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Until end of turn, whenever a permanent is put into the graveyard from the battlefield, you may create a 1/1 green insect token. |
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Martyr- When Farmer of Ancestral Lands dies, return a plains from your graveyard to the battlefield tapped.
He's sharpened his pitchfork for crops and his enemies.
3/1
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Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard. Was the serpent opportunistic in its spot, or did it create the danger?
3/3
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Lifelink, deathtouch
Crew 1 Coin determines the difference between supplier and one in need of supplies.
1/4
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Flying
When Damned Whisp enters the battlefield, each opponent who has a creature card in their graveyard loses 1 life. "I only chain spirits to my command. Their hatred own hatred chains them to this world."- Ashwi
3/2
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Whenever Highway Cannibal attacks, you may exile a creature from your graveyard. If you do, Highway Cannibal gets +1/+0 until end of turn. If a goblin card was exiled this way Highway Cannibal gets +2/+0 instead.
1/1
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Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target land becomes a 3/3 elemental with haste and deathtouch until end of turn. It's still a land. |
Deathtouch
If a creature dealt damage by Toxophiliac Seducer would die, exile that creature instead. Only the most potent poisons break the body and soul.
3/2
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature gets +4/+4 until end of turn. |
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Tedious Talker
(common, foil)
Trading Vessel
(rare)
Gang Agitator
(uncommon)
Cut and Grow
(uncommon)
Undeground Industry
(uncommon)
Vitalmancer
(common)
Farmer of Ancestral Lands
(common)
Sinkwhirl Serpent
(common)
Roving Bloodwagon
(common)
Damned Whisp
(common)
Highway Cannibal
(common)
Pollution's Performance
(common)
Toxophiliac Seducer
(common)
Nutrient Chew
(common)
Island
(basic)


: Target creature gets +2/+0 and gains first strike until end of turn.

