Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Vehicle
Deathtouch
Whenever Crawling Gibbet attacks, as long as Crawling Gibbet is crewed by an assassin, you may destroy target creature with a power of 2 or less.
Crew 4
5/5
 U 
Enchantment – Aura
Enchant creature
{g}: Enchanted creature gains indestructible until end of turn, then sacrifice Exoskeleton Molt.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 U 
Artifact Creature – Wall
Defender
{3}: Barbed Wire Fence gets +1/+0 and gains "whenever Barbed Wire Fence deals damage to a creature, its controller loses 1 life" until end of turn.
Outlander camps are hard to enter, and harder to escape.
0/5
 U 
Creature – Human Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may move target aura or equipment from another creature to Parleying Pirate.
She doesn't have the most exciting tales on the Oil Lake, but her chests are among the biggest.
1/2
 C 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike
2/1
 C 
Sorcery
Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
 C 
Instant
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Attacking creatures get -2/-0 until end of turn.
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Target creature gets +4/+4 until end of turn.
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 C 
Artifact
{1},{t}: Untap target creature that crewed a vehicle this turn.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Goblin Shaman
Martyr- When Fatalclaw's Sacrifice dies, instants and sorceries you cost cast {2} less until end of turn.
The Fatalclaw sacrifice their weak to empower the strong.
1/1
 C 
Creature – Spirit
Flying
When Blessed Whisp enters the battlefield, ypu may gain 1 life for each player who has a creature card in their graveyard.
"Their love keeps them here. I only channel that love to my bidding."- Ashwi
2/3
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional {1}.

Equip {1}
Good against dust, better against morale.
 C 
Creature – Nightmare
When Unforgettable Terrors enters the battlefield, if you have seven or more cards in your graveyard, target player discards two cards.
Few escape Kremsha's Fort and they never escape the horrors they witnessed inside.
4/4
Swamp
 
 B 
Basic Land – Swamp

Crawling Gibbet (rare)
Exoskeleton Molt (uncommon)
Barbed Wire Fence (uncommon)
Parleying Pirate (uncommon)
Jabbing Jailer (common)
Revoke Existence (common)
Vigorous Downpour (common)
Nutrient Chew (common)
Tedious Talker (common)
Ejection Seat (common)
Fatalclaw's Sacrifice (common)
Blessed Whisp (common)
Outwaste Mask (common)
Unforgettable Terrors (common)
Swamp (basic)