Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
 
 M 
Creature – Giant Knight
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, you may exile target creature with a power of 4 or greater.
His warhammer is more a mercy than the jail cell.
6/6
 U 
Sorcery
Until end of turn, whenever a creature with flying deals combat damage to a player, may scry 3.

Draw a card.
Ozsaet's security can see everything. More impressive, Ozsaet can read anything.
 U 
Creature – Imp
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Flying
2/1
 U 
Instant
Until end of turn any number of target artifacts become islands and lose all other abilities.
Oil and steel are abundant, but neither will keep you alive.
 C 
Instant
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Untap target creature you don't control. Then, untap up to two target creatures you control.
 C 
Creature – Human Nomad
Deathtouch
Martyr- When Noxious Nomad dies, create a 0/1 green plant token.
The cure was fraudulent.
1/1
 C 
Creature – Viashino Rogue
Martyr- When Fort Raider dies create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Death does not delay insult.
2/2
 C 
Creature – Kor Wizard
Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
 C 
Land
Compost Heap enters the battlefield tapped.

{t}: Add {b} or {g}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Enchanted creature gets +2/+2 as long as an opponent controls an artifact.
 C 
Creature – Serpent
Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard.
Was the serpent opportunistic in its spot, or did it create the danger?
3/3
 C 
Instant
Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
 C 
Creature – Goblin Rogue Ranger
When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
Island
 
 B 
Basic Land – Island

Impromptu Journey (common, foil)
Stalwart Smiter (mythic)
Network of Eyes (uncommon)
Fort Fink (uncommon)
Search For Water (uncommon)
Bio-Oil Food Chain (common)
Noxious Nomad (common)
Fort Raider (common)
Dutiful to the Dome (common)
Compost Heap (common)
Zarri Naturalism (common)
Sinkwhirl Serpent (common)
Invoke Vengeance (common)
Dustway Bushranger (common)
Island (basic)