Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Giant Knight
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, you may exile target creature with a power of 4 or greater.
His warhammer is more a mercy than the jail cell.
6/6
 
 R 
Creature – Insect Shaman
Whenever a creature card is put into a graveyard, creatures you control get +1/+1 and gains trample until end of turn.
Underground the Payu let nothing go to waste, themselves included.
2/3
 U 
Artifact Creature – Wall
Defender
{3}: Barbed Wire Fence gets +1/+0 and gains "whenever Barbed Wire Fence deals damage to a creature, its controller loses 1 life" until end of turn.
Outlander camps are hard to enter, and harder to escape.
0/5
 U 
Creature – Zarri Rebel
When Rebel of the Wilds enters the battlefield, gain 3 life if you control a basic land.

Rebel of the Wilds has deathtouch has long as an opponent controls a nonbasic land.
2/2
 U 
Artifact – Vehicle
Flying, first strike

Crew 3
The vehicle is favored for desert raids.
3/1
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
 C 
Artifact – Vehicle
Lifelink, deathtouch

Crew 1
Coin determines the difference between supplier and one in need of supplies.
1/4
 C 
Creature – Surrakar Shaman
Deathtouch
{b}: Surrakar Foulclaw loses deathouch and gains lifelink until end of turn.
Bred to work the Oil Lake, the Surrakar have sought unexpected measures to ensure their survival.
2/3
 C 
Instant
As an additional cost to cast Rushed Repair, tap a creature you control. Untap target artifact you control and draw a card.
Wilv did a day's worth of repairs in an hour and learned something new.
 C 
Creature – Turtle
{g}, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.
The Furyhowl tribe hunt the turtles for meat and armor.
1/3
 C 
Instant
Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
 C 
Artifact
{1},{t}: Untap target creature that crewed a vehicle this turn.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Goblin Nomad
Whenever Highway Cannibal attacks, you may exile a creature from your graveyard. If you do, Highway Cannibal gets +1/+0 until end of turn. If a goblin card was exiled this way Highway Cannibal gets +2/+0 instead.
1/1
 C 
Creature – Human Citizen
Martyr- When Farmer of Ancestral Lands dies, return a plains from your graveyard to the battlefield tapped.
He's sharpened his pitchfork for crops and his enemies.
3/1
Mountain
 
 B 
Basic Land – Mountain

Stalwart Smiter (mythic, foil)
Scavenger Chef (rare)
Barbed Wire Fence (uncommon)
Rebel of the Wilds (uncommon)
Dust Glider (uncommon)
Impromptu Journey (common)
Roving Bloodwagon (common)
Surrakar Foulclaw (common)
Rushed Repair (common)
Jungle Snapper (common)
Invoke Vengeance (common)
Ejection Seat (common)
Highway Cannibal (common)
Farmer of Ancestral Lands (common)
Mountain (basic)