Envertol: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, sacrifice Loyalist Throat Slitter: Destroy target creature that dealt damage to you this turn.Peace is quiet, even when peace is at its darkest.
2/2
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Create X 1/1 white spirit tokens with flying where X is the number of creatures in your graveyard.
The love and camaraderie of spirits animated once more.
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Creatures you control get +X/+X until end of turn, where X is the number of creatures in your opponents' graveyards.
A feast for all, and all are the feast.
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Create X colorless Treasure artifact tokens with "Tap, Sacrifice this artifact: Add one mana of any color." where X is the number of opponents' creatures that died this turn.
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Martyr- When Charismatic Varmint dies, add
![]() . That mana doesn't empty until the end of the turn.Clever little creatures, raccoons are well loved despite the trouble they cause.
2/2
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
, , Sacrifice Tome of Ecological Texts: Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. |
Whenever Highway Cannibal attacks, you may exile a creature from your graveyard. If you do, Highway Cannibal gets +1/+0 until end of turn. If a goblin card was exiled this way Highway Cannibal gets +2/+0 instead.
1/1
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Martyr- When Farmer of Ancestral Lands dies, return a plains from your graveyard to the battlefield tapped.
He's sharpened his pitchfork for crops and his enemies.
3/1
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Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Reach
Martyr- When Treetop Sniper dies you may draw a card. Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
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Loyalist Throat Slitter
(uncommon, foil)
Soul Legion
(rare)
Yektu's Feast
(uncommon)
Steal From the Dead
(uncommon)
Charismatic Varmint
(uncommon)
Tome of Ecological Texts
(common)
Highway Cannibal
(common)
Farmer of Ancestral Lands
(common)
Eighth Eye Visionary
(common)
Vitalmancer
(common)
Tedious Talker
(common)
Singeing Glowworms
(common)
Masked Mercenery
(common)
Treetop Sniper
(common)
Swamp
(basic)

, sacrifice Loyalist Throat Slitter: Destroy target creature that dealt damage to you this turn.



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