Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant Citizen
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Other creatures you control have punish.
7/6
 U 
Creature – Human Rebel Assassin
Flash
When Cockpit Killer enters the battlefield, you may destroy target creature that crewed a vehicle this turn.
Unit 06 never met at the rendezvous point.
2/3
 U 
Sorcery
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

You gain X life and target opponent loses X life, where X is the number of creatures in your graveyard.
 U 
Instant
Until end of turn any number of target artifacts become islands and lose all other abilities.
Oil and steel are abundant, but neither will keep you alive.
 C 
Creature – Turtle
{g}, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.
The Furyhowl tribe hunt the turtles for meat and armor.
1/3
 C 
Creature – Ogre Warrior
When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
 C 
Sorcery
Lose 2 life, then reveal the top two cards of your library. For each land revealed this way, each opponent loses 1 life and you gain 1 life. Then, add those cards to your hand.
The Aboveground was uncharted for the Payu, and its restoration held a promise of immense potential.
 C 
Sorcery
Target creature gets +1/+3 and gains vigilance until end of turn.
Stand ready. Stand tall.
 C 
Creature – Zarri Shaman
Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
 C 
Creature – Faerie Wizard
Flying
Whenever an instant or sorcery is put into your graveyard from anywhere, Glimmerdust Scholar gets +1/0 until end of turn.
0/1
 C 
Enchantment – Aura
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Enchant creature
Enchanted creature gets +2/+1 and must attack each turn if able.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip {2}
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and gains "whenever this creature dies, scry 2."

Equip {2}
 C 
Creature – Human Artificer
Kojli Artificer can't be blocked if you have an artifact in your graveyard.
Kojli Artificer gets +1/+0 if you have three or more instants in your graveyard.
2/1
Plains
 
 B 
Basic Land – Plains

Foreman Rallier (rare)
Cockpit Killer (uncommon)
Repurposed Graves (uncommon)
Search For Water (uncommon)
Jungle Snapper (common)
Masked Mercenery (common)
Arkna's Ambition (common)
Competent Composure (common)
Eighth Eye Visionary (common)
Glimmerdust Scholar (common)
Brutal Impulse (common)
Tangling Net (common)
Martyr's Dead Drop (common)
Kojli Artificer (common)
Plains (basic)