Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all lands. Each player creates a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." for each land they controlled that was put into a graveyard this way.
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Until end of turn any number of target artifacts become islands and lose all other abilities.
Oil and steel are abundant, but neither will keep you alive.
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Enchant creature
At the beginning of your endstep return enchanted creature and Carry Home to their owners' hands. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Destroy target artifact. It's controller loses life equal to its converted mana cost.
The landscape was different, but the people were not. Najiya;s resentment rose to a simmer.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Draw two cards. |
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Martyr- When Brazen Hero dies, create a 1/1 red spirit token with menace.
Grudges go beyond the grave.
3/2
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature gets +4/+4 until end of turn. |
Reach
Martyr- When Treetop Sniper dies you may draw a card. Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Cruelty needs no sanctuary, as many rebels find out.
3/3
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
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Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
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Mine Out
(mythic)
Search For Water
(uncommon)
Carry Home
(uncommon)
Material Destruction
(uncommon)
Tear Through Pages
(common)
Brazen Hero
(common)
Nutrient Chew
(common)
Treetop Sniper
(common)
Ancient Remedy
(common)
Sadistic Outlander
(common)
Jabbing Jailer
(common)
Citadel Gatekeeper
(common)
Revoke Existence
(common)
Tangling Net
(common)
Island
(basic)





