Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature you control until end of turn. When that creature is returned to the battlefield from exile, return target artifact and enchantment from your graveyard to the battlefield.
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Deal 3 damage to all vehicles.
Escapees from Kremsha's fort last only slightly longer than their vehicles.
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Outwaste Terror can't be blocked by enchanted, equipped or artifact creatures.
No one knows where it came from. No one knows who it will eat.
5/5
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: Unparalled Rigrunner cannot attack or block this turn and Unparalled Rigrunner's power becomes 3.She's three times as good as the other cyclists.
1/1
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Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
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Whenever Quickfire Persecutor attacks, Quickfire Persecutor gets +1/+1 until end of turn, if a creature died this turn.
No retribution can ease the grief that comes from lost friends.
2/2
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When Unforgettable Terrors enters the battlefield, if you have seven or more cards in your graveyard, target player discards two cards.
Few escape Kremsha's Fort and they never escape the horrors they witnessed inside.
4/4
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Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
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Martyr- When Brazen Hero dies, create a 1/1 red spirit token with menace.
Grudges go beyond the grave.
3/2
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Rolling Tank can't be blocked by creatures with a power of 1 or less.
Crew 5 6/7
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As an additional cost to cast Rushed Repair, tap a creature you control. Untap target artifact you control and draw a card.
Wilv did a day's worth of repairs in an hour and learned something new.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Enchant creature
Enchanted creature gains first strike and lifelink as long as its blocking. Oszaet's knights are stripped of all identity, being representatives of the citadel itself.
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Enchant creature
Enchanted creature can't be blocked by artifact creatures. Enchanted creature gets +2/+2 as long as an opponent controls an artifact. |
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Trek for Lost Knowledge
(rare)
Road Spikes
(uncommon)
Outwaste Terror
(uncommon)
Unparalled Rigrunner
(uncommon)
False-Peace Advocate
(common)
Quickfire Persecutor
(common)
Unforgettable Terrors
(common)
Payu Tunnel Guard
(common)
Brazen Hero
(common)
Rolling Tank
(common)
Rushed Repair
(common)
Ancient Remedy
(common)
Bound to Serve
(common)
Zarri Naturalism
(common)
Plains
(basic)





