Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant nonbasic land
Enchanted land and all lands sharing a name with the enchanted land become a colorless land with " : Add " and loses all other card types and abilities.Many believe vibrant landscapes are a wilder fantasy than freedom.
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Vigilance
![]() , : Deal 2 damage to target attacking or blocking creature.Even at the outposts, Ozsaet makes sure that any infractions are punished.
2/4
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Whenever an artifact or enchantment enters an opponent's graveyard from the battlefield, you may draw a card.
Lost knowledge waits to be found.
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Enchant creature
At the beginning of your endstep, draw a card if the enchanted creature was dealt damage. The island tribes initiate their young into fighting early as the weak need to be weeded out.
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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When Derrun Reforester enters the battlefield you may put a basic forest from your hand onto the battlefield tapped.
Hyale's idea led to many trying to revive long-forgotten forms of magic.
2/4
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Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target creature with flying. |
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target artifact or enchantment. Old, discarded objects can find new uses.
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Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
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Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
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When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
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Dry Up
(rare)
Corrinwe Patrol
(uncommon)
Primal Knowledge
(uncommon)
Rite of Battle
(uncommon)
Vitalmancer
(common)
Derrun Reforester
(common)
Domebreaker
(common)
Snatch From the Skies
(common)
Repurpose
(common)
Invoke Vengeance
(common)
Oil Lake Buccaneer
(common)
Dutiful to the Dome
(common)
Masked Mercenery
(common)
Tangling Net
(common)
Island
(basic)

: Add
" and loses all other card types and abilities.


