Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose 1
•until end of turn, whenever you cast a spell, you may draw a card. •until end of turn, creatures you control gain "Whenever this creature deals combat damage to a player you may draw two cards, then discard a card." |
Enchant creature
Enchanted creature gets +2/+2 and auras you cast targeting the enchanted creature cost less.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Until end of turn, whenever target creature deals damage to you, it deals twice that much damage to its controller.
Najiya took the hit to the gut and watched Kremsha double over in pain.
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Exile the top card of your library. Until end of turn, you may play that card. If you do, you gain life equal to that card's converted mana cost.
Hyale and Arkna made many enemies. The trick was knowing when, and where, to hide.
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Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Equipped creature gets +2/+0 Equip ![]() The other tribes named the Boneblade tribe after their weaponry. The Boneblade liked their new name.
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
Whenever Elevated Enforcer attacks, you may tap target creature with a power of 1 or less.
Many betray their ideals and friends to Ozsaet for small boons.
2/2
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Deathtouch
: Surrakar Foulclaw loses deathouch and gains lifelink until end of turn.Bred to work the Oil Lake, the Surrakar have sought unexpected measures to ensure their survival.
2/3
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Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard. Was the serpent opportunistic in its spot, or did it create the danger?
3/3
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Martyr- When Fatalclaw's Sacrifice dies, instants and sorceries you cost cast
less until end of turn.The Fatalclaw sacrifice their weak to empower the strong.
1/1
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, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.The Furyhowl tribe hunt the turtles for meat and armor.
1/3
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Flying
Sacrifice Support Pigeon: Target creature with flying gets +2/+2 until end of turn. Activate this ability only when you could cast a sorcery. 2/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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Fruits of Ferocity
(rare)
Mark of Bearing
(uncommon)
Rebel's Influence
(uncommon)
On the Lamb
(uncommon)
Invoke Vengeance
(common)
Makeshift Axe
(common)
Tangling Net
(common)
Elevated Enforcer
(common)
Surrakar Foulclaw
(common)
Sinkwhirl Serpent
(common)
Fatalclaw's Sacrifice
(common)
Jungle Snapper
(common)
Support Pigeon
(common)
Jabbing Jailer
(common)
Forest
(basic)





