Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn, whenever a spell you don't control or an ability from a source you don't control would target a spell or permanent you control, you may choose another target instead.
"I control you, and by extension everything you know."- Kremsha
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Exile the top card of your library. Until end of turn, you may play that card. If you do, you gain life equal to that card's converted mana cost.
Hyale and Arkna made many enemies. The trick was knowing when, and where, to hide.
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If an effect would cause a player to discard one or more cards, that player discards that many cards plus one instead.
Costs requiring a card to be discarded require an additional card to be discarded. One cannot see outside the Citadel. One should not think beyond the Citadel.
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Until end of turn, whenever a creature with flying deals combat damage to a player, may scry 3.
Draw a card. Ozsaet's security can see everything. More impressive, Ozsaet can read anything.
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped. |
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Untap target creature you don't control. Then, untap up to two target creatures you control. |
Flash
When Hive Collector enters the battlefield, add ![]() if an artifact entered a graveyard from anywhere this turn.The Payu can reclaim Aboveground waste for their hives. Arkna had bigger plans.
2/2
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Target creature gets +1/+3 and gains vigilance until end of turn.
Stand ready. Stand tall.
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Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
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Deathtouch
: Surrakar Foulclaw loses deathouch and gains lifelink until end of turn.Bred to work the Oil Lake, the Surrakar have sought unexpected measures to ensure their survival.
2/3
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Reach
Martyr- When Treetop Sniper dies you may draw a card. Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
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Slime Mold City enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Martyr- When Hammer of Rebellion dies, deal 2 damage to any target.
With her final breath she swings her hammer forward.
4/4
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Total Subversion
(rare)
On the Lamb
(uncommon)
Forced Forgetfulness
(uncommon)
Network of Eyes
(uncommon)
Impromptu Journey
(common)
Jabbing Jailer
(common)
Bio-Oil Food Chain
(common)
Hive Collector
(common)
Competent Composure
(common)
Wheelie Crab
(common)
Surrakar Foulclaw
(common)
Treetop Sniper
(common)
Slime Mold City
(common)
Hammer of Rebellion
(common)
Plains
(basic)






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