Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Vehicle
First strike
Whenever Charging Garrison attacks, if Charging Garrison is crewed by a soldier, attacking creatures you control get +1/+1 and gain first strike until end of turn.
Crew 4
5/5
 U 
Creature – Human Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may move target aura or equipment from another creature to Parleying Pirate.
She doesn't have the most exciting tales on the Oil Lake, but her chests are among the biggest.
1/2
 U 
Artifact
{t}: Until end of turn, any time an artifact you control would add mana, it adds an additional {c}.
Anyone need a boost?
 U 
Creature – Human Child
Martyr- When Innocent Bystander dies, target creature you control fights target creature you don't control.
A child questioned up to Ozsaet's rules, ordinances, and obligations. Their punishment was brutal.
1/1
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Destroy target artifact or enchantment.
Old, discarded objects can find new uses.
 C 
Creature – Human Artificer
Kojli Artificer can't be blocked if you have an artifact in your graveyard.
Kojli Artificer gets +1/+0 if you have three or more instants in your graveyard.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature.
The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
 C 
Creature – Kor Nomad
Armistice- At the beginning of your opponent's endstep, if no player was dealt damage this turn, you may exile target creature card from target player's graveyard.
1/1
 C 
Creature – Ogre Warrior
When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
 C 
Creature – Human Shaman
Whenever Quickfire Persecutor attacks, Quickfire Persecutor gets +1/+1 until end of turn, if a creature died this turn.
No retribution can ease the grief that comes from lost friends.
2/2
 C 
Creature – Human Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may draw a card, then discard a card.
2/1
 C 
Creature – Ogre Rebel
Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
 C 
Creature – Human Cleric
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
 C 
Land
Mudcrack enters the battlefield tapped.

{t}: Add {r} or {w}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Mountain
 
 B 
Basic Land – Mountain

Charging Garrison (rare)
Parleying Pirate (uncommon)
Rumble Battery (uncommon)
Innocent Bystander (uncommon)
Repurpose (common)
Kojli Artificer (common)
Tribal Face (common)
Ghost Whisperer (common)
Masked Mercenery (common)
Quickfire Persecutor (common)
Treaty Organizer (common)
Domebreaker (common)
Vitalmancer (common)
Mudcrack (common)
Mountain (basic)