Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile an artifact from your graveyard: Junkwork Roadster gets +1/+0 until end of turn.
Exile 3 artifacts from your graveyard: Return Junkwork Roadster from your graveyard to your hand. Crew 1 2/2
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Counter target spell. Until end of turn, spells controlled by the player of the targeted spell cost a 1 additional life.
Yarrick's defenses couldn't be broken without sacrifice. As long as their triumph lives, their names won't be forgotten.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gets +2/+2 until end of turn. Then, it fights target creature you don't control. |
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
: Target creature can't block Smiling Snitch this turn.2/1
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
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Deathtouch
Martyr- When Noxious Nomad dies, create a 0/1 green plant token. The cure was fraudulent.
1/1
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Mound of Bones enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
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: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.) 1/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Kremsha rewards with allowances of sadism, as that has no monetary value.
1/1
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Martyr- When Brazen Hero dies, create a 1/1 red spirit token with menace.
Grudges go beyond the grave.
3/2
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Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Attacking creatures get -2/-0 until end of turn. |
Reach
Martyr- When Treetop Sniper dies you may draw a card. Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
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Junkwork Roadster
(rare)
Lessons Learned
(uncommon)
Scrapper's Attack
(uncommon)
Smiling Snitch
(uncommon)
Vitalmancer
(common)
Citadel Gatekeeper
(common)
Noxious Nomad
(common)
Mound of Bones
(common)
Oil Lake Buccaneer
(common)
Ravenous Servitor
(common)
Whip-Cracker Goblin
(common)
Brazen Hero
(common)
Vigorous Downpour
(common)
Treetop Sniper
(common)
Swamp
(basic)



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