Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Mass Production Mold becomes a copy of target equipment or vehicle until end of turn.Making the original model was hard. Everything after is easy.
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As long as an opponent controls more lands, artifacts, or enchantments than you, you may search your library for a plains and put it onto the battlefield at the beginning of your upkeep. Shuffle your library afterward.
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: Oversear deals 1 damage to any target.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.) 1/3
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Destroy target land. Lands sharing a type with that land produce
until end of turn.The toil at Kremsha's mines and the mutilations to the land to make trade routes easy left the continent in pain.
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If an effect would cause a player to discard one or more cards, that player discards that many cards plus one instead.
Costs requiring a card to be discarded require an additional card to be discarded. One cannot see outside the Citadel. One should not think beyond the Citadel.
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Flying
Sacrifice Support Pigeon: Target creature with flying gets +2/+2 until end of turn. Activate this ability only when you could cast a sorcery. 2/2
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Whenever you cast a sorcery, flip a coin. If heads, Outwaste Skink gains first strike until end of turn. If tails, Outwaste Skink gains menace until end of turn.
Barro lost a finger, Kierv lost her brain. Never know what to expect with mutants.
2/1
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When Grave Pauper enters the battlefield, you may gain 3 life if each player has 3 or more cards in their graveyard.
Born into nothing, they return with nothing.
2/2
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Whenever Payu Gravetender deals combat damage to a player, you may draw a card as long as you have seven or more creature cards in your graveyard.
1/1
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Lifelink, deathtouch
Crew 1 Coin determines the difference between supplier and one in need of supplies.
1/4
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Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
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Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
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Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may draw a card, then discard a card.
2/1
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target artifact or enchantment. Old, discarded objects can find new uses.
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Mass Production Mold
(rare, foil)
Will of the Visionary
(mythic)
Oversear
(uncommon)
Desertification
(uncommon)
Forced Forgetfulness
(uncommon)
Support Pigeon
(common)
Outwaste Skink
(common)
Grave Pauper
(common)
Payu Gravetender
(common)
Roving Bloodwagon
(common)
Citadel Gatekeeper
(common)
Domebreaker
(common)
Treaty Organizer
(common)
Repurpose
(common)
Forest
(basic)


: Oversear deals 1 damage to any target.


until end of turn.
