Envertol: Virtual Booster

Envertol: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Vehicle
First strike
Whenever Charging Garrison attacks, if Charging Garrison is crewed by a soldier, attacking creatures you control get +1/+1 and gain first strike until end of turn.
Crew 4
5/5
 U 
Artifact – Equipment
Equipped creature gets +3/+1 and gains "whenever this creature deals damage to a creature, tap that creature. It doesn't untap during its controller's next untap step."

Equip {2}
 U 
Sorcery
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

You gain X life and target opponent loses X life, where X is the number of creatures in your graveyard.
 U 
Creature – Human Barbarian
Whenever Primalist Saboteur deals combat damage to an opponent, you may destroy target artifact or enchantment that player controls.
The Fearless tribe believe even the simplest tools are unnecessary aids and are pathetic attempts to compensate for the one's weakness.
3/4
 C 
Creature – Insect Shaman
Whenever Payu Gravetender deals combat damage to a player, you may draw a card as long as you have seven or more creature cards in your graveyard.
1/1
 C 
Creature – Human Archer
Reach
Martyr- When Treetop Sniper dies you may draw a card.
Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
 C 
Creature – Insect Ooze
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
 C 
Artifact – Vehicle
Whenever Razorwire Ambulance deals combat damage to a player you may gain 4 life.
Crew 1
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Often dragged into skirmishes themselves, medics need to be equipped to fight as well as heal.
2/2
 C 
Creature – Faerie Wizard
Flying
Whenever an instant or sorcery is put into your graveyard from anywhere, Glimmerdust Scholar gets +1/0 until end of turn.
0/1
 C 
Creature – Human Knight
Legacy Ender gets +2/+2 whenever Legacy Ender blocks or becomes blocked by a creature sharing a name with a card in a graveyard.
To defy Ozsaet once is death. To continue that defiance is oblivion.
2/3
 C 
Creature – Zarri Shaman
Aura Attuner has vigilance as long as Aura Attuner is enchanted.
They say the Zarri's 8th eye sees the world as it has always been and will be until its true end.
2/2
 C 
Creature – Crab
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
 C 
Creature – Kor Nomad
Armistice- At the beginning of your opponent's endstep, if no player was dealt damage this turn, you may exile target creature card from target player's graveyard.
1/1
 C 
Creature – Viashino Rogue
Martyr- When Fort Raider dies create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Death does not delay insult.
2/2
Forest
 
 B 
Basic Land – Forest

Charging Garrison (rare)
Lash of Obedience (uncommon)
Repurposed Graves (uncommon)
Primalist Saboteur (uncommon)
Payu Gravetender (common)
Treetop Sniper (common)
Singeing Glowworms (common)
Razorwire Ambulance (common)
Glimmerdust Scholar (common)
Legacy Ender (common)
Aura Attuner (common)
Wheelie Crab (common)
Ghost Whisperer (common)
Fort Raider (common)
Forest (basic)