Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Noble
{1}{w}: Target creature's base power and toughness become 2 until end of turn.
Creatures with a power less than Ozsaet, Empress of Ordinance's can't attack or block.
4/5
 U 
Creature – Human Rebel Assassin
Flash
When Cockpit Killer enters the battlefield, you may destroy target creature that crewed a vehicle this turn.
Unit 06 never met at the rendezvous point.
2/3
 U 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Counter target spell with a converted mana cost of X or less, where X is the number of cards in your hand.
 U 
Creature – Raccoon
Martyr- When Charismatic Varmint dies, add {r}{g}. That mana doesn't empty until the end of the turn.
Clever little creatures, raccoons are well loved despite the trouble they cause.
2/2
 C 
Land
Compost Heap enters the battlefield tapped.

{t}: Add {b} or {g}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Zarri Shaman
Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
 C 
Creature – Human Wizard
Flash
When Visionary of the Forgotten enters the battlefield reveal the top card of your library. If that card shares a name with a card in your graveyard, add the revealed card to your hand.
2/1
 C 
Creature – Spirit
Flying
When Blessed Whisp enters the battlefield, ypu may gain 1 life for each player who has a creature card in their graveyard.
"Their love keeps them here. I only channel that love to my bidding."- Ashwi
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Enchanted creature gets +2/+2 as long as an opponent controls an artifact.
 C 
Creature – Turtle
{g}, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.
The Furyhowl tribe hunt the turtles for meat and armor.
1/3
 C 
Creature – Surrakar Artifcer
Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact.
Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
 C 
Instant
Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
 C 
Creature – Human Warrior
Martyr- When Effigy Eradicator dies you may destroy target artifact.
The head of the Fearless tribe destroys all likenesses of the previous former tribe head, for if a tribe head is too weak to lead, their presence invokes that weakness.
4/2
 C 
Creature – Human Warrior
Pay 2 life, exile Thrashing Enforcer from your graveyard: Target opponent loses 2 life.
Even in death he made sure his vendetta wasn't finished.
2/1
Forest
 
 B 
Basic Land – Forest

Ozsaet, Empress of Ordinance (rare)
Cockpit Killer (uncommon)
Scavenger's Intervention (uncommon)
Charismatic Varmint (uncommon)
Compost Heap (common)
Eighth Eye Visionary (common)
Visionary of the Forgotten (common)
Blessed Whisp (common)
Zarri Naturalism (common)
Jungle Snapper (common)
Oil Lake Mechanic (common)
No Place (common)
Effigy Eradicator (common)
Thrashing Enforcer (common)
Forest (basic)