Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose 1
•Until the end of turn, whenever a creature deals combat damage to a player, you may create a 1/1 white soldier token •Until the end of turn target creature gains doublestrike and lifelink until end of turn. |
Deal 3 damage to all vehicles.
Escapees from Kremsha's fort last only slightly longer than their vehicles.
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Return target creature to its owner's hand. Rein In deals damage to that player equal to the creature's power.
The Furyhowl tribe does not accept desertion. Those that flee are dragged back and beaten to obedience.
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Until end of turn any number of target artifacts become islands and lose all other abilities.
Oil and steel are abundant, but neither will keep you alive.
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Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional
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Equip ![]() Good against dust, better against morale.
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Martyr- When Fatalclaw's Sacrifice dies, instants and sorceries you cost cast
less until end of turn.The Fatalclaw sacrifice their weak to empower the strong.
1/1
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Target creature gets +1/+3 and gains vigilance until end of turn.
Stand ready. Stand tall.
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Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact. Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
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Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
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Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
, : Livewire Viper deals 1 damage to target tapped creature.1/2
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Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
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Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
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Compost Heap enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
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Might of Authority
(rare)
Road Spikes
(uncommon)
Rein In
(uncommon)
Search For Water
(uncommon)
Outwaste Mask
(common)
Fatalclaw's Sacrifice
(common)
Competent Composure
(common)
Oil Lake Mechanic
(common)
Whispers From Beyond
(common)
Wheelie Crab
(common)
Livewire Viper
(common)
No Place
(common)
Payu Tunnel Guard
(common)
Compost Heap
(common)
Forest
(basic)





: Livewire Viper deals 1 damage to target tapped creature.