Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{r}
 
 R 
Enchantment – Aura
Enchant nonbasic land
Enchanted land and all lands sharing a name with the enchanted land become a colorless land with "{t}: Add {c} " and loses all other card types and abilities.
Many believe vibrant landscapes are a wilder fantasy than freedom.
 U 
Creature – Human Shaman
{t}: Oversear deals 1 damage to any target.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
1/3
 U 
Artifact
{t}: Until end of turn, any time an artifact you control would add mana, it adds an additional {c}.
Anyone need a boost?
 U 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack and doesn't untap during its controller's untap step.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Zarri Shaman
Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Enchanted creature gets +2/+2 as long as an opponent controls an artifact.
 C 
Instant
Reveal the top card of your library. If you reveal a land card, gain 4 life. Otherwise, create a 1/1 human soldier token.
Hyale wanted her world to know life again. If she couldn't do so alone, then she hoped her dream would touch others.
 C 
Instant
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Target land becomes a 3/3 elemental with haste and deathtouch until end of turn. It's still a land.
 C 
Creature – Goblin Shaman
Martyr- When Fatalclaw's Sacrifice dies, instants and sorceries you cost cast {2} less until end of turn.
The Fatalclaw sacrifice their weak to empower the strong.
1/1
 C 
Creature – Human Assassin
Deathtouch
If a creature dealt damage by Toxophiliac Seducer would die, exile that creature instead.
Only the most potent poisons break the body and soul.
3/2
 C 
Creature – Crab
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
 C 
Instant
Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
 C 
Land
Mound of Bones enters the battlefield tapped.

{t}: Add {w} or {b}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Surrakar Artifcer
Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact.
Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
Forest
 
 B 
Basic Land – Forest

Dry Up (rare)
Oversear (uncommon)
Rumble Battery (uncommon)
Shacklebound (uncommon)
Eighth Eye Visionary (common)
Zarri Naturalism (common)
Hyale's Dream (common)
Pollution's Performance (common)
Fatalclaw's Sacrifice (common)
Toxophiliac Seducer (common)
Wheelie Crab (common)
No Place (common)
Mound of Bones (common)
Oil Lake Mechanic (common)
Forest (basic)