Envertol: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn target creature gains "Whenever this creature deals combat damage to a player, you may destroy target creature, target planeswalker, target artifact, target enchantment, and target land that player controls."
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Whenever you recycle, Salvation Gardener gets +1/+1 and gains lifelink and hexproof until end of turn.
When the world grows, she grows.
2/2
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Exile the top card of your library. Until end of turn, you may play that card. If you do, you gain life equal to that card's converted mana cost.
Hyale and Arkna made many enemies. The trick was knowing when, and where, to hide.
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Wandering Soulblade has doublestrike as long as you have an enchantment in your graveyard.
There is a life cost of every creation. To speak to the creation without acknowledging its creator is poor manners.
1/3
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
, , Sacrifice Tome of Ecological Texts: Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library. |
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Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard. Was the serpent opportunistic in its spot, or did it create the danger?
3/3
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When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Flying
When Blessed Whisp enters the battlefield, ypu may gain 1 life for each player who has a creature card in their graveyard. "Their love keeps them here. I only channel that love to my bidding."- Ashwi
2/3
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Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional
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Equip ![]() Good against dust, better against morale.
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Martyr- When Hammer of Rebellion dies, deal 2 damage to any target.
With her final breath she swings her hammer forward.
4/4
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Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target artifact or enchantment. Old, discarded objects can find new uses.
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March to Oblivion
(rare)
Salvation Gardener
(uncommon)
On the Lamb
(uncommon)
Wandering Soulblade
(uncommon)
Tome of Ecological Texts
(common)
Sinkwhirl Serpent
(common)
Masked Mercenery
(common)
Ancient Remedy
(common)
Blessed Whisp
(common)
Outwaste Mask
(common)
Hammer of Rebellion
(common)
Domebreaker
(common)
Vitalmancer
(common)
Repurpose
(common)
Mountain
(basic)





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, Sacrifice Tome of Ecological Texts: Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
