Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 
 R 
Creature – Human Knight
First strike
Martyr- When Undaunting Savior dies, you may return target creature with a power of 2 or less from your graveyard to the battlefield.
3/1
 U 
Creature – Imp
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Flying
2/1
 U 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Whenever a creature you control punishes an opponent, you gain 1 life.
2/4
 U 
Sorcery
As an additional cost to cast Cut and Grow sacrifice an untapped land.

Up two target lands you control produce twice the amount of mana they'd normally produce until end of turn.
Arkna knew cannibalization worked for his people, but could it work aboveground?
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Enchanted creature gets +2/+2 as long as an opponent controls an artifact.
 C 
Sorcery
Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
 C 
Creature – Turtle
{g}, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.
The Furyhowl tribe hunt the turtles for meat and armor.
1/3
 C 
Instant
Counter target spell. Then, exile all cards with the same name from each opponent's graveyard.
"No one will know your small triumphs and ultimate failure. No one will even know of you." -Kremsha
 C 
Artifact – Vehicle
Whenever Razorwire Ambulance deals combat damage to a player you may gain 4 life.
Crew 1
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Often dragged into skirmishes themselves, medics need to be equipped to fight as well as heal.
2/2
 C 
Instant
Reveal the top card of your library. If you reveal a land card, gain 4 life. Otherwise, create a 1/1 human soldier token.
Hyale wanted her world to know life again. If she couldn't do so alone, then she hoped her dream would touch others.
 C 
Enchantment – Aura
Enchant creature
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Whenever enchanted creature attacks or blocks, that creature's controller loses 1 life.
 C 
Creature – Goblin Rogue Ranger
When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
 C 
Creature – Serpent
Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard.
Was the serpent opportunistic in its spot, or did it create the danger?
3/3
Plains
 
 B 
Basic Land – Plains

Tedious Talker (common, foil)
Undaunting Savior (rare)
Fort Fink (uncommon)
Fulfilled Sadist (uncommon)
Cut and Grow (uncommon)
Zarri Naturalism (common)
Whispers From Beyond (common)
Jungle Snapper (common)
Erased in Total (common)
Razorwire Ambulance (common)
Hyale's Dream (common)
Kremsha's Bondage (common)
Dustway Bushranger (common)
Sinkwhirl Serpent (common)
Plains (basic)