Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Warrior
Whenever a creature an opponent controls dies, its controller discards a card unless they pay two life.
He'll take your loved ones and your happiness.
5/3
 U 
Creature – Kor Citizen
Whenever you recycle, Salvation Gardener gets +1/+1 and gains lifelink and hexproof until end of turn.
When the world grows, she grows.
2/2
 U 
Enchantment – Aura
Enchant creature
At the beginning of your endstep, draw a card if the enchanted creature was dealt damage.
The island tribes initiate their young into fighting early as the weak need to be weeded out.
 U 
Creature – Kithkin Knight
Vigilance
{1}{w},{t}: Deal 2 damage to target attacking or blocking creature.
Even at the outposts, Ozsaet makes sure that any infractions are punished.
2/4
 C 
Creature – Nightmare
When Unforgettable Terrors enters the battlefield, if you have seven or more cards in your graveyard, target player discards two cards.
Few escape Kremsha's Fort and they never escape the horrors they witnessed inside.
4/4
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip {2}
 C 
Instant
Diversional Fire deals 3 damage to target creature and 1 damage to target player or planeswalker.
Everyone remembered how a single scratch humbled Metjan and the fear Yarrick had at Metjan harmed.
 C 
Creature – Zombie Cleric
When Grave Pauper enters the battlefield, you may gain 3 life if each player has 3 or more cards in their graveyard.
Born into nothing, they return with nothing.
2/2
 C 
Creature – Vedalken Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 C 
Creature – Kor Soldier
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
 C 
Instant
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Target land becomes a 3/3 elemental with haste and deathtouch until end of turn. It's still a land.
 C 
Creature – Human Archer
Reach
Martyr- When Treetop Sniper dies you may draw a card.
Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
 C 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike
2/1
Mountain
 
 B 
Basic Land – Mountain

Heartbreaker Brigand (rare)
Salvation Gardener (uncommon)
Rite of Battle (uncommon)
Corrinwe Patrol (uncommon)
Unforgettable Terrors (common)
Tangling Net (common)
Diversional Fire (common)
Grave Pauper (common)
False-Peace Advocate (common)
Tedious Talker (common)
Citadel Gatekeeper (common)
Pollution's Performance (common)
Treetop Sniper (common)
Jabbing Jailer (common)
Mountain (basic)