Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Ashwi
+1: Exile target creature from a graveyard and create a 1/1 white spirit token with flying.
-3: Exile target creature.
-9: Target player gains an emblem with "This player cannot cast spells sharing a name with cards they own in exile."
6
 U 
Creature – Elemental
Flash, flying
Cyclone Elemental costs {1} less if an opponent cast an instant or sorcery this turn.
3/3
 U 
Artifact Creature – Wall
Defender
{3}: Barbed Wire Fence gets +1/+0 and gains "whenever Barbed Wire Fence deals damage to a creature, its controller loses 1 life" until end of turn.
Outlander camps are hard to enter, and harder to escape.
0/5
 U 
Enchantment
Whenever a land is put into a player's graveyard from the battlefield, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
The Scar of Tlihan is nothing but jagged rocks, the remnants of an entire continent undone for the resources beneath its soil.
 C 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike
2/1
 C 
Artifact – Vehicle
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Haste

Crew 4
4/4
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature gets -0/-1 and gains flying.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Insect Soldier
Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
 C 
Artifact – Vehicle
Lifelink, deathtouch

Crew 1
Coin determines the difference between supplier and one in need of supplies.
1/4
 C 
Creature – Human Wizard
Flash
When Visionary of the Forgotten enters the battlefield reveal the top card of your library. If that card shares a name with a card in your graveyard, add the revealed card to your hand.
2/1
 C 
Creature – Vedalken Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
 C 
Creature – Kor Soldier
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
 C 
Sorcery
Target opponent discards a card. If a land is discarded this way, you may put a basic swamp from your graveyard onto the battlefield tapped.
The Payu knew better than to make waste of human waste.
 C 
Creature – Goblin Rogue Ranger
When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
Forest
 
 B 
Basic Land – Forest

Ashwi, Soul Chainer (mythic)
Cyclone Elemental (uncommon)
Barbed Wire Fence (uncommon)
Destruction of Tlihan (uncommon)
Jabbing Jailer (common)
Four-Wheel Frontrunner (common)
Smog Sail (common)
Payu Tunnel Guard (common)
Roving Bloodwagon (common)
Visionary of the Forgotten (common)
False-Peace Advocate (common)
Citadel Gatekeeper (common)
Sewage Reclamation (common)
Dustway Bushranger (common)
Forest (basic)