Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Viashino Shaman
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Exile an instant or sorcery from your graveyard, {3}{r}{r},{t}: Cast a copy of the exiled instant or sorcery.
4/5
 U 
Artifact – Vehicle
Flying, first strike

Crew 3
The vehicle is favored for desert raids.
3/1
 U 
Artifact
{t}: Until end of turn, any time an artifact you control would add mana, it adds an additional {c}.
Anyone need a boost?
 U 
Creature – Viashino Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
{r},{t}: Target creature gets +2/+0 and gains first strike until end of turn.
3/3
 C 
Instant
Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
 C 
Creature – Kor Wizard
Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
 C 
Sorcery
Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
 C 
Creature – Ogre Rebel
Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
 C 
Creature – Human Warrior
Pay 2 life, exile Thrashing Enforcer from your graveyard: Target opponent loses 2 life.
Even in death he made sure his vendetta wasn't finished.
2/1
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional {1}.

Equip {1}
Good against dust, better against morale.
 C 
Creature – Vedalken Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
 C 
Creature – Cat
When Overgrown Feral enters the battlefield, discard a card then draw a card.
Never truly domesticated, then descendants of housecats eradicated many other species. Now they're larger and their former owners are on the menu.
3/1
 C 
Artifact – Equipment
Rolling Tank can't be blocked by creatures with a power of 1 or less.

Crew 5
6/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and gains trample.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Forest
 
 B 
Basic Land – Forest

Bloodmaw Runemouth (mythic)
Dust Glider (uncommon)
Rumble Battery (uncommon)
Gang Agitator (uncommon)
Invoke Vengeance (common)
Dutiful to the Dome (common)
Revoke Existence (common)
Domebreaker (common)
Thrashing Enforcer (common)
Outwaste Mask (common)
Oil Lake Buccaneer (common)
Overgrown Feral (common)
Rolling Tank (common)
Powerful Aura (common)
Forest (basic)