Envertol: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
![]() ![]() ![]() , : Return target creature from a graveyard to the battlefield. That creature is a zombie in addition to its other types and gains "when this creature dies, exile it."4/4
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When Pipeline Technician is returned from your graveyard to your hand each opponent loses 2 life.
Swimming through oil is one thing, but coming up for air is another.
1/1
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Creatures you control get +X/+X until end of turn, where X is the number of creatures in your opponents' graveyards.
A feast for all, and all are the feast.
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Counter target spell with a converted mana cost of X or less, where X is the number of cards in your hand. |
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature. The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
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Enchant creature
Enchanted creature gets +2/+2 and gains trample. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Lose 2 life, then reveal the top two cards of your library. For each land revealed this way, each opponent loses 1 life and you gain 1 life. Then, add those cards to your hand.
The Aboveground was uncharted for the Payu, and its restoration held a promise of immense potential.
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Martyr- When Erktu Warden dies, target permanent you control gains indestructible until end of turn.
Created as a provincial alternative, Erktu's farmland needs to be protected from raiders and monsters.
1/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Kremsha rewards with allowances of sadism, as that has no monetary value.
1/1
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Draw two cards. |
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
Exile target creature from a player's graveyard. Each creature sharing a name with that creature gets -1/-1 until end of turn.
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Ash Reanimator
(mythic)
Pipeline Technician
(uncommon)
Yektu's Feast
(uncommon)
Scavenger's Intervention
(uncommon)
Tribal Face
(common)
Powerful Aura
(common)
Arkna's Ambition
(common)
Erktu Warden
(common)
Singeing Glowworms
(common)
Whip-Cracker Goblin
(common)
Tear Through Pages
(common)
Vitalmancer
(common)
Tangling Net
(common)
Whispers From Beyond
(common)
Island
(basic)



: Return target creature from a graveyard to the battlefield. That creature is a zombie in addition to its other types and gains "when this creature dies, exile it."


