Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Create an X/X black spirit token with flying and menace, where X is the number of creatures in your graveyard.
The loathing and despair of hundreds of souls distilled into one colossus.
 U 
Artifact – Vehicle
Flying, first strike

Crew 3
The vehicle is favored for desert raids.
3/1
 U 
Artifact Creature – Soldier Assassin
When Authoritybot enters the battlefield, name a creature or planeswalker.
If Authoritybot would deal damage to a permanent with the chosen name, it feels that much damage plus 2 instead.
1/1
 U 
Sorcery
Until end of turn target creature gains "this creature must be blocked if able" and "creatures blocking this creature get -1/1 until end of turn."
 C 
Artifact – Vehicle
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Haste

Crew 4
4/4
 C 
Creature – Giant Rebel
Martyr- When Hammer of Rebellion dies, deal 2 damage to any target.
With her final breath she swings her hammer forward.
4/4
 C 
Creature – Kor Wizard
Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
 C 
Creature – Human Citizen
{t}: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
1/2
 C 
Creature – Bird
Flying
Sacrifice Support Pigeon: Target creature with flying gets +2/+2 until end of turn. Activate this ability only when you could cast a sorcery.
2/2
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 C 
Land
Thermal Vent enters the battlefield tapped.

{t}: Add {u} or {r}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Zarri Shaman
Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
 C 
Instant
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Target creature you control gains indestructible until end of turn.
 C 
Creature – Lizard Mutant
Whenever you cast a sorcery, flip a coin. If heads, Outwaste Skink gains first strike until end of turn. If tails, Outwaste Skink gains menace until end of turn.
Barro lost a finger, Kierv lost her brain. Never know what to expect with mutants.
2/1
Swamp
 
 B 
Basic Land – Swamp

Soul Dreadnought (rare)
Dust Glider (uncommon)
Authoritybot (uncommon)
Live Bait (uncommon)
Four-Wheel Frontrunner (common)
Hammer of Rebellion (common)
Dutiful to the Dome (common)
Ravenous Servitor (common)
Support Pigeon (common)
Tedious Talker (common)
Thermal Vent (common)
Eighth Eye Visionary (common)
Ancient Remedy (common)
Outwaste Skink (common)
Swamp (basic)