Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Faerie Wizard
Flying
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, you may return an instant or sorcery from your graveyard to your hand.
1/4
 U 
Creature – Human Rogue
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
{r}: Target creature can't block Smiling Snitch this turn.
2/1
 U 
Creature – Zarri Rebel
When Rebel of the Wilds enters the battlefield, gain 3 life if you control a basic land.

Rebel of the Wilds has deathtouch has long as an opponent controls a nonbasic land.
2/2
 U 
Instant
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Until end of turn, whenever a permanent is put into the graveyard from the battlefield, you may create a 1/1 green insect token.
 C 
Creature – Human Wizard
Flash
When Visionary of the Forgotten enters the battlefield reveal the top card of your library. If that card shares a name with a card in your graveyard, add the revealed card to your hand.
2/1
 C 
Creature – Human Cleric
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
 C 
Land
Mound of Bones enters the battlefield tapped.

{t}: Add {w} or {b}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 C 
Creature – Human Warrior
Martyr- When Effigy Eradicator dies you may destroy target artifact.
The head of the Fearless tribe destroys all likenesses of the previous former tribe head, for if a tribe head is too weak to lead, their presence invokes that weakness.
4/2
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Destroy target creature with flying.
 C 
Creature – Human Cleric
Martyr- When Erktu Warden dies, target permanent you control gains indestructible until end of turn.
Created as a provincial alternative, Erktu's farmland needs to be protected from raiders and monsters.
1/2
 C 
Enchantment – Aura
Enchant creature
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Whenever enchanted creature attacks or blocks, that creature's controller loses 1 life.
 C 
Creature – Snake Elemental
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
{r},{t}: Livewire Viper deals 1 damage to target tapped creature.
1/2
 C 
Creature – Turtle
{g}, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.
The Furyhowl tribe hunt the turtles for meat and armor.
1/3
Island
 
 B 
Basic Land – Island

Scroll Hoarder (rare)
Smiling Snitch (uncommon)
Rebel of the Wilds (uncommon)
Undeground Industry (uncommon)
Visionary of the Forgotten (common)
Vitalmancer (common)
Mound of Bones (common)
Tedious Talker (common)
Effigy Eradicator (common)
Snatch From the Skies (common)
Erktu Warden (common)
Kremsha's Bondage (common)
Livewire Viper (common)
Jungle Snapper (common)
Island (basic)