Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature is put into your graveyard from your library, you may create a 2/2 black zombie token.
![]() , Sacrifice Flesh to Serve: Zombies you control get +X/+X until end of turn, where X is the number of creatures in your graveyard. |
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may move target aura or equipment from another creature to Parleying Pirate.
She doesn't have the most exciting tales on the Oil Lake, but her chests are among the biggest.
1/2
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Until end of turn, whenever damage would be dealt to you, 2 damage is dealt to a random creature or planeswalker you don't control instead.
No one enters Ozsaet's citadel without her permission.
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Vigilance
![]() , : Deal 2 damage to target attacking or blocking creature.Even at the outposts, Ozsaet makes sure that any infractions are punished.
2/4
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Reach, Vigilance
Where the bird flies she does not know. She dreams it flies to a paradise, and in jealousy she shoots it down.
3/3
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Enchant creature Enchanted creature gets +2/+1 and must attack each turn if able. |
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Destroy target creature with flying. |
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
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Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact. Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
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When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Whenever you cast an enchantment spell, target green creature you control gets +1/+1 until end of turn.
She sees realities; plural, beyond what you can comprehend.
3/3
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
Martyr- When Dutiful to the Dome dies return target enchantment from your graveyard to your hand.
Trapped in rigid hierarchies, the rulers of Envertol determine the places of those below themselves.
3/2
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Flesh to Serve
(rare)
Parleying Pirate
(uncommon)
Dome's Deflection
(uncommon)
Corrinwe Patrol
(uncommon)
Vitalmancer
(common)
Ever-Ready Archer
(common)
Brutal Impulse
(common)
Snatch From the Skies
(common)
Wheelie Crab
(common)
Oil Lake Mechanic
(common)
Masked Mercenery
(common)
Eighth Eye Visionary
(common)
Tangling Net
(common)
Dutiful to the Dome
(common)
Forest
(basic)




: Deal 2 damage to target attacking or blocking creature.
