Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant nonbasic land
Enchanted land and all lands sharing a name with the enchanted land become a colorless land with " : Add " and loses all other card types and abilities.Many believe vibrant landscapes are a wilder fantasy than freedom.
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Martyr- When Master of Prophecy dies exile the top two cards of your library. Until the end of your next turn, you may play those cards.
All it takes are a few words of inspiration.
2/2
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If an effect would cause a player to discard one or more cards, that player discards that many cards plus one instead.
Costs requiring a card to be discarded require an additional card to be discarded. One cannot see outside the Citadel. One should not think beyond the Citadel.
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When Underground Broodmother enters the battlefield you may return target swamp or target black creature from your graveyard to your hand.
Your home will belong to the Payu, and your body will be their nursery.
2/1
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Whenever Quickfire Persecutor attacks, Quickfire Persecutor gets +1/+1 until end of turn, if a creature died this turn.
No retribution can ease the grief that comes from lost friends.
2/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
The larvae offer cheap light in Kremsha's mines and double as a punishment for the disobedient.
2/6
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Martyr- When Erktu Warden dies, target permanent you control gains indestructible until end of turn.
Created as a provincial alternative, Erktu's farmland needs to be protected from raiders and monsters.
1/2
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Blood Bounty deals 3 damage to each opponent that lost life this turn
A price on one's head is set like any other price, by one who controls the wealth.
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, exile Jungle Snapper from your graveyard: Target creature gains indestructible until end of turn.The Furyhowl tribe hunt the turtles for meat and armor.
1/3
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
: Scry 1. |
Mound of Bones enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Attacking creatures get -2/-0 until end of turn. |
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Dry Up
(rare)
Master of Prophecy
(uncommon)
Forced Forgetfulness
(uncommon)
Underground Broodmother
(uncommon)
Tedious Talker
(common)
Vitalmancer
(common)
Quickfire Persecutor
(common)
Singeing Glowworms
(common)
Erktu Warden
(common)
Blood Bounty
(common)
Jungle Snapper
(common)
Amethyst of Foresight
(common)
Mound of Bones
(common)
Vigorous Downpour
(common)
Island
(basic)

: Add
" and loses all other card types and abilities.


