Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 3 damage to all vehicles.
Escapees from Kremsha's fort last only slightly longer than their vehicles.
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Choose 1
•Until end of turn prevent all damage that would be dealt by sources you don't control. •Untap all permanents you control and draw a card. |
Whenever an instant or sorcery spell you cast destroys a creature, you may sacrifice Shadowy Silencer. If you do, destroy target creature.
If something would make someone talk, he removes that someone.
2/2
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Target creature gains first strike and gets +X/+0 until end of turn, where X is the number of artifacts you control.
No touching!
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Flying
Whenever a card is returned from your graveyard to your hand, Repopupollenator gets +1/+1 until end of turn. 2/2
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Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Attacking creatures get -2/-0 until end of turn. |
Defender
Chained Twins can block an additional creature each turn. Born as a pair, they were sold as a pair, and will likely die as a pair.
2/2
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Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional
.
Equip ![]() Good against dust, better against morale.
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When Unforgettable Terrors enters the battlefield, if you have seven or more cards in your graveyard, target player discards two cards.
Few escape Kremsha's Fort and they never escape the horrors they witnessed inside.
4/4
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Enchant creature
Enchanted creature can't be blocked by artifact creatures. Enchanted creature gets +2/+2 as long as an opponent controls an artifact. |
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Lose 2 life, then reveal the top two cards of your library. For each land revealed this way, each opponent loses 1 life and you gain 1 life. Then, add those cards to your hand.
The Aboveground was uncharted for the Payu, and its restoration held a promise of immense potential.
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Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
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Whenever Highway Cannibal attacks, you may exile a creature from your graveyard. If you do, Highway Cannibal gets +1/+0 until end of turn. If a goblin card was exiled this way Highway Cannibal gets +2/+0 instead.
1/1
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Aura Attuner has vigilance as long as Aura Attuner is enchanted.
They say the Zarri's 8th eye sees the world as it has always been and will be until its true end.
2/2
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Road Spikes
(uncommon, foil)
Illusion of Peace
(rare)
Shadowy Silencer
(uncommon)
Hoarder's Strike
(uncommon)
Repopupollenator
(uncommon)
Vigorous Downpour
(common)
Chained Twins
(common)
Outwaste Mask
(common)
Unforgettable Terrors
(common)
Zarri Naturalism
(common)
Arkna's Ambition
(common)
No Place
(common)
Highway Cannibal
(common)
Aura Attuner
(common)
Forest
(basic)






