Envertol: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add .
, Sacrifice Bottle of Bio Oil: Untap target vehicle you control. That vehicle is crewed until end of turn.
, Sacrifice Bottle of Bio Oil: Untap target creature, you gain life equal to its power. |
Memory of Screams Deals X damage to each opponent, where X is the number of instants and sorceries in that player's graveyard.
They celebrate the victory without ever having known its price.
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: Until end of turn, target artifact or enchantment in your graveyard gains Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery).
, : Exile an artifact or enchantment from an opponent's graveyard and untap target basic land you control. |
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may move target aura or equipment from another creature to Parleying Pirate.
She doesn't have the most exciting tales on the Oil Lake, but her chests are among the biggest.
1/2
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Defender
Chained Twins can block an additional creature each turn. Born as a pair, they were sold as a pair, and will likely die as a pair.
2/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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Martyr- When Brazen Hero dies, create a 1/1 red spirit token with menace.
Grudges go beyond the grave.
3/2
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Enchant creature
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) Whenever enchanted creature attacks or blocks, that creature's controller loses 1 life. |
Deathtouch
Martyr- When Noxious Nomad dies, create a 0/1 green plant token. The cure was fraudulent.
1/1
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Reach
Martyr- When Treetop Sniper dies you may draw a card. Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
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Equipped creature gets +0/+1 and gains "creatures blocking it being blocked by equipped creature get -1/-0 until end of turn."
Equip ![]() |
Armistice- At the beginning on your opponent's endstep, of no damage was dealt that turn, gain 1 life.
When nature's answers sustenance dwindle, some seek mystic sources.
3/3
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Bottle of Bio Oil
(rare)
Memory of Screams
(uncommon)
Waste Processor
(uncommon)
Parleying Pirate
(uncommon)
Chained Twins
(common)
Jabbing Jailer
(common)
Brazen Hero
(common)
Ancient Remedy
(common)
Kremsha's Bondage
(common)
Noxious Nomad
(common)
Tedious Talker
(common)
Treetop Sniper
(common)
Tangling Net
(common)
Vitalmancer
(common)
Island
(basic)
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