Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose 1
•Copy target spell X times, where X is the number of creatures you control. You may choose new targets for each copy.
• Copy target spell X times, where X is the number of creatures that died this turn. You may choose new targets for each copy.
 U 
Creature – Goblin Shaman
Martyr- When Master of Prophecy dies exile the top two cards of your library. Until the end of your next turn, you may play those cards.
All it takes are a few words of inspiration.
2/2
 U 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Counter target spell with a converted mana cost of X or less, where X is the number of cards in your hand.
 U 
Artifact
{2},{t}, Sacrifice Frayed Wires: Destroy target artifact then deal 1 damage to each player.
Not even the best pilot is prepared for the worst mechanic.
 C 
Creature – Snake Elemental
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
{r},{t}: Livewire Viper deals 1 damage to target tapped creature.
1/2
 C 
Creature – Ogre Rebel
Martyr- When Domebreaker dies, you may destroy target nonbasic land.
Many hear the call to rebel, but few have their own answers.
6/3
 C 
Creature – Surrakar Shaman
Deathtouch
{b}: Surrakar Foulclaw loses deathouch and gains lifelink until end of turn.
Bred to work the Oil Lake, the Surrakar have sought unexpected measures to ensure their survival.
2/3
 C 
Creature – Insect Soldier
Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
 C 
Creature – Human Wizard
Flash
When Visionary of the Forgotten enters the battlefield reveal the top card of your library. If that card shares a name with a card in your graveyard, add the revealed card to your hand.
2/1
 C 
Artifact – Equipment
Rolling Tank can't be blocked by creatures with a power of 1 or less.

Crew 5
6/7
 C 
Creature – Vedalken Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
 C 
Artifact
{1},{t}: Untap target creature that crewed a vehicle this turn.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Kor Rebel
Martyr- When Swordbearer dies you may attach all equipment that was attached to Swordbearer to target creature you control.
1/2
 C 
Creature – Kor Soldier
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
Plains
 
 B 
Basic Land – Plains

Tame the Masses (rare)
Master of Prophecy (uncommon)
Scavenger's Intervention (uncommon)
Frayed Wires (uncommon)
Livewire Viper (common)
Domebreaker (common)
Surrakar Foulclaw (common)
Payu Tunnel Guard (common)
Visionary of the Forgotten (common)
Rolling Tank (common)
Oil Lake Buccaneer (common)
Ejection Seat (common)
Swordbearer (common)
Citadel Gatekeeper (common)
Plains (basic)