Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile an artifact from your graveyard: Junkwork Roadster gets +1/+0 until end of turn.
Exile 3 artifacts from your graveyard: Return Junkwork Roadster from your graveyard to your hand. Crew 1 2/2
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Equipped creature gains "
, : Deal 2 damage to target creature or planeswalker. This creature doesn't untap during your next untap step."
Equip ![]() |
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
, : Target creature gets +2/+0 and gains first strike until end of turn.3/3
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Enchant creature
Enchanted creature can't attack and doesn't untap during its controller's untap step. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Thermal Vent enters the battlefield tapped.
: Add or .
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
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When Grave Pauper enters the battlefield, you may gain 3 life if each player has 3 or more cards in their graveyard.
Born into nothing, they return with nothing.
2/2
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped. |
When Unforgettable Terrors enters the battlefield, if you have seven or more cards in your graveyard, target player discards two cards.
Few escape Kremsha's Fort and they never escape the horrors they witnessed inside.
4/4
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Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target land becomes a 3/3 elemental with haste and deathtouch until end of turn. It's still a land. |
Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
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Martyr- When Erktu Warden dies, target permanent you control gains indestructible until end of turn.
Created as a provincial alternative, Erktu's farmland needs to be protected from raiders and monsters.
1/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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When Dustway Bushranger enters the battlefield, deal 1 damage to any target if you have less life than any opponent.
Rocks double as hiding spots and weapons for many goblins.
2/1
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Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature. The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
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Junkwork Roadster
(rare)
Bolt Canon
(uncommon)
Gang Agitator
(uncommon)
Shacklebound
(uncommon)
Thermal Vent
(common)
Grave Pauper
(common)
Impromptu Journey
(common)
Unforgettable Terrors
(common)
Pollution's Performance
(common)
No Place
(common)
Erktu Warden
(common)
Jabbing Jailer
(common)
Dustway Bushranger
(common)
Tribal Face
(common)
Plains
(basic)
: Deal 2 damage to target creature or planeswalker. This creature doesn't untap during your next untap step."


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