Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature you control until end of turn. When that creature is returned to the battlefield from exile, return target artifact and enchantment from your graveyard to the battlefield.
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Destroy target artifact. It's controller loses life equal to its converted mana cost.
The landscape was different, but the people were not. Najiya;s resentment rose to a simmer.
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Martyr- When Innocent Bystander dies, target creature you control fights target creature you don't control.
A child questioned up to Ozsaet's rules, ordinances, and obligations. Their punishment was brutal.
1/1
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Martyr- When Master of Prophecy dies exile the top two cards of your library. Until the end of your next turn, you may play those cards.
All it takes are a few words of inspiration.
2/2
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Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
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Exile target artifact or enchantment.
As long as it remains, it will harm life. There is no place for such creations in Envertol.
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
Cruelty needs no sanctuary, as many rebels find out.
3/3
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Whenever Quickfire Persecutor attacks, Quickfire Persecutor gets +1/+1 until end of turn, if a creature died this turn.
No retribution can ease the grief that comes from lost friends.
2/2
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature you control gains indestructible until end of turn. |
Whenever Razorwire Ambulance deals combat damage to a player you may gain 4 life.
Crew 1 Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) Often dragged into skirmishes themselves, medics need to be equipped to fight as well as heal.
2/2
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Martyr- When Farmer of Ancestral Lands dies, return a plains from your graveyard to the battlefield tapped.
He's sharpened his pitchfork for crops and his enemies.
3/1
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Enchant creature
Enchanted creature can't be blocked by artifact creatures. Enchanted creature gets +2/+2 as long as an opponent controls an artifact. |
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Draw two cards. |
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Enchant creature Enchanted creature gets +2/+1 and must attack each turn if able. |
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Trek for Lost Knowledge
(rare)
Material Destruction
(uncommon)
Innocent Bystander
(uncommon)
Master of Prophecy
(uncommon)
Payu Tunnel Guard
(common)
Revoke Existence
(common)
Sadistic Outlander
(common)
Quickfire Persecutor
(common)
Ancient Remedy
(common)
Razorwire Ambulance
(common)
Farmer of Ancestral Lands
(common)
Zarri Naturalism
(common)
Tear Through Pages
(common)
Brutal Impulse
(common)
Swamp
(basic)





