Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
At the beginning of your upkeep, put a plastic counter on World of Plastic. When World of Plastic has seven or more plastic counters on it, each player loses the game.

Creatures gets -X/-X, where X is the number of platstic counters on World of Plastic.
 U 
Creature – Kithkin Knight
Vigilance
{1}{w},{t}: Deal 2 damage to target attacking or blocking creature.
Even at the outposts, Ozsaet makes sure that any infractions are punished.
2/4
 U 
Creature – Goblin Shaman
Martyr- When Master of Prophecy dies exile the top two cards of your library. Until the end of your next turn, you may play those cards.
All it takes are a few words of inspiration.
2/2
 U 
Creature – Insect Druid
When Underground Broodmother enters the battlefield you may return target swamp or target black creature from your graveyard to your hand.
Your home will belong to the Payu, and your body will be their nursery.
2/1
 C 
Creature – Insect Citizen
Flash
When Hive Collector enters the battlefield, add {g}{g} if an artifact entered a graveyard from anywhere this turn.
The Payu can reclaim Aboveground waste for their hives. Arkna had bigger plans.
2/2
 C 
Creature – Goblin Shaman
Martyr- When Fatalclaw's Sacrifice dies, instants and sorceries you cost cast {2} less until end of turn.
The Fatalclaw sacrifice their weak to empower the strong.
1/1
 C 
Creature – Human Citizen
{t}: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
1/2
 C 
Instant
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Attacking creatures get -2/-0 until end of turn.
 C 
Instant
Exile target creature with a power greater than the number of lands you control.
Many try to lead gangs in the deadlands between cities. Few last long.
 C 
Creature – Zarri Shaman
Aura Attuner has vigilance as long as Aura Attuner is enchanted.
They say the Zarri's 8th eye sees the world as it has always been and will be until its true end.
2/2
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional {1}.

Equip {1}
Good against dust, better against morale.
 C 
Creature – Kor Soldier
Doublestrike
The Citadel's gatekeepers are not only the first line of defense, they also serve as Ozsaet's first intimidators.
1/1
 C 
Land
Compost Heap enters the battlefield tapped.

{t}: Add {b} or {g}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
Plains
 
 B 
Basic Land – Plains

World of Plastic (mythic)
Corrinwe Patrol (uncommon)
Master of Prophecy (uncommon)
Underground Broodmother (uncommon)
Hive Collector (common)
Fatalclaw's Sacrifice (common)
Ravenous Servitor (common)
Vigorous Downpour (common)
No Place (common)
Aura Attuner (common)
Outwaste Mask (common)
Citadel Gatekeeper (common)
Compost Heap (common)
Impromptu Journey (common)
Plains (basic)