Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Surrakar Druid
Swamps you control produce an additional {b}.

{b}{b}{b}{b}{b}: Put a swamp from your hand onto the battlefield tapped.
After creating the bio-oil, surrakar began to move out and create new, livable enviorments.
2/3
 U 
Creature – Faerie Wizard
Flying
Whenever a card is returned from your graveyard to your hand, Repopupollenator gets +1/+1 until end of turn.
2/2
 U 
Creature – Surrakar Citizen
When Pipeline Technician is returned from your graveyard to your hand each opponent loses 2 life.
Swimming through oil is one thing, but coming up for air is another.
1/1
 U 
Instant
Until end of turn, whenever an opponent adds {u}, you may also add {u}.
One of life's greatest necessities, water is stolen often.
 C 
Creature – Insect Citizen
Flash
When Hive Collector enters the battlefield, add {g}{g} if an artifact entered a graveyard from anywhere this turn.
The Payu can reclaim Aboveground waste for their hives. Arkna had bigger plans.
2/2
 C 
Creature – Human Citizen
{t}: Target creature you control gains lifelink until end of turn.
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
1/2
 C 
Land
Slime Mold City enters the battlefield tapped.

{t}: Add {g} or {u}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Vedalken Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
 C 
Enchantment – Aura
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Enchant creature
Enchanted creature gets +2/+1 and must attack each turn if able.
 C 
Creature – Human Archer
Reach
Martyr- When Treetop Sniper dies you may draw a card.
Chief Tani of the Bloodmaw studies the wounds of her warriors to know how her enemies fight.
2/2
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 C 
Creature – Kithkin Knight
Whenever Elevated Enforcer attacks, you may tap target creature with a power of 1 or less.
Many betray their ideals and friends to Ozsaet for small boons.
2/2
 C 
Creature – Lizard Mutant
Whenever you cast a sorcery, flip a coin. If heads, Outwaste Skink gains first strike until end of turn. If tails, Outwaste Skink gains menace until end of turn.
Barro lost a finger, Kierv lost her brain. Never know what to expect with mutants.
2/1
 C 
Creature – Crab
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
Plains
 
 B 
Basic Land – Plains

Fen Filler (rare)
Repopupollenator (uncommon)
Pipeline Technician (uncommon)
Water Theft (uncommon)
Hive Collector (common)
Ravenous Servitor (common)
Slime Mold City (common)
False-Peace Advocate (common)
Brutal Impulse (common)
Treetop Sniper (common)
Tedious Talker (common)
Elevated Enforcer (common)
Outwaste Skink (common)
Wheelie Crab (common)
Plains (basic)