Envertol: Virtual Booster

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Mechanics | Skeleton | Envertol Map
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
 
 R 
Sorcery
Create X 1/1 white spirit tokens with flying where X is the number of creatures in your graveyard.
The love and camaraderie of spirits animated once more.
 U 
Creature – Spirit
Flying
Scar's Price can't attack unless you have seven or more instants or sorceries in your graveyard.
People had tried to prevent the destruction of Tlihan. They were lost with the continent.
4/2
 U 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Counter target spell with a converted mana cost of X or less, where X is the number of cards in your hand.
 U 
Artifact – Vehicle
Flying, first strike

Crew 3
The vehicle is favored for desert raids.
3/1
 C 
Creature – Surrakar Shaman
Deathtouch
{b}: Surrakar Foulclaw loses deathouch and gains lifelink until end of turn.
Bred to work the Oil Lake, the Surrakar have sought unexpected measures to ensure their survival.
2/3
 C 
Creature – Vedalken Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
 C 
Artifact – Equipment
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Equipped creature gets +2/+0

Equip {1}
The other tribes named the Boneblade tribe after their weaponry. The Boneblade liked their new name.
 C 
Creature – Vedalken Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
 C 
Creature – Human Warrior
Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike
2/1
 C 
Creature – Human Citizen
Defender
Chained Twins can block an additional creature each turn.
Born as a pair, they were sold as a pair, and will likely die as a pair.
2/2
 C 
Land
Thermal Vent enters the battlefield tapped.

{t}: Add {u} or {r}.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 C 
Creature – Zarri Shaman
Aura Attuner has vigilance as long as Aura Attuner is enchanted.
They say the Zarri's 8th eye sees the world as it has always been and will be until its true end.
2/2
 C 
Creature – Crab
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
Mountain
 
 B 
Basic Land – Mountain

Invoke Vengeance (common, foil)
Soul Legion (rare)
Scar's Price (uncommon)
Scavenger's Intervention (uncommon)
Dust Glider (uncommon)
Surrakar Foulclaw (common)
False-Peace Advocate (common)
Makeshift Axe (common)
Oil Lake Buccaneer (common)
Jabbing Jailer (common)
Chained Twins (common)
Thermal Vent (common)
Aura Attuner (common)
Wheelie Crab (common)
Mountain (basic)