Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target artifact. It's controller loses life equal to its converted mana cost.
The landscape was different, but the people were not. Najiya;s resentment rose to a simmer.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Put a creature with a power less than the number of cards in your graveyard from your hand onto the battlefield. |
Armistice- At the beginning of your opponent's endstep, if no player was dealt damage that turn, create a 1/1 white soldier token.
It takes bodies to keep the peace.
3/3
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Enchant creature
At the beginning of your endstep return enchanted creature and Carry Home to their owners' hands. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Until end of turn, whenever damage would be dealt to you, 2 damage is dealt to a random creature or planeswalker you don't control instead.
No one enters Ozsaet's citadel without her permission.
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Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Untap target creature you don't control. Then, untap up to two target creatures you control. |
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
: Scry 1. |
Blood Bounty deals 3 damage to each opponent that lost life this turn
A price on one's head is set like any other price, by one who controls the wealth.
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Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Target creature gets +4/+4 until end of turn. |
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Lifelink, deathtouch
Crew 1 Coin determines the difference between supplier and one in need of supplies.
1/4
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Martyr- When Erktu Warden dies, target permanent you control gains indestructible until end of turn.
Created as a provincial alternative, Erktu's farmland needs to be protected from raiders and monsters.
1/2
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Destroy target creature. That creature's controller creates a 1/1 red spirit token with menace.
Crimes are never forgotten. One can only stay far away from where the murder happened.
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Whenever Quickfire Persecutor attacks, Quickfire Persecutor gets +1/+1 until end of turn, if a creature died this turn.
No retribution can ease the grief that comes from lost friends.
2/2
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Material Destruction
(uncommon, foil)
Titan Conjure
(rare)
Forceful Recruiter
(uncommon)
Carry Home
(uncommon)
Dome's Deflection
(uncommon)
Bio-Oil Food Chain
(common)
Amethyst of Foresight
(common)
Blood Bounty
(common)
Tedious Talker
(common)
Nutrient Chew
(common)
Roving Bloodwagon
(common)
Erktu Warden
(common)
Invoke Vengeance
(common)
Quickfire Persecutor
(common)
Mountain
(basic)







: Scry 1.