Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature an opponent controls dies, its controller discards a card unless they pay two life.
He'll take your loved ones and your happiness.
5/3
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Creatures you control get +X/+X until end of turn, where X is the number of creatures in your opponents' graveyards.
A feast for all, and all are the feast.
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Whenever Primalist Saboteur deals combat damage to an opponent, you may destroy target artifact or enchantment that player controls.
The Fearless tribe believe even the simplest tools are unnecessary aids and are pathetic attempts to compensate for the one's weakness.
3/4
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Until end of turn, whenever damage is dealt to target creature, that much damage is dealt to each other creature that player controls.
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Reveal the top card of your library. If you reveal a land card, gain 4 life. Otherwise, create a 1/1 human soldier token.
Hyale wanted her world to know life again. If she couldn't do so alone, then she hoped her dream would touch others.
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Enchant creature
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) Whenever enchanted creature attacks or blocks, that creature's controller loses 1 life. |
Enchant creature
Enchanted creature can't be blocked by artifact creatures. Enchanted creature gets +2/+2 as long as an opponent controls an artifact. |
Thermal Vent enters the battlefield tapped.
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Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Martyr- When Brazen Hero dies, create a 1/1 red spirit token with menace.
Grudges go beyond the grave.
3/2
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Punish (At the beginning of each end step, if this creature is tapped, it deals 1 damage to each opponent that lost life this turn.)
First strike 2/1
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Payu Tunnel Guard gets +2/+2 as long as you have seven or more lands in your graveyard.
Abovegrounders imagine that the Payu's underground world is a utopia. Abovegrounders have yet to see that world.
4/4
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Defender
Chained Twins can block an additional creature each turn. Born as a pair, they were sold as a pair, and will likely die as a pair.
2/2
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As an additional cost to cast Rushed Repair, tap a creature you control. Untap target artifact you control and draw a card.
Wilv did a day's worth of repairs in an hour and learned something new.
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Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Attacking creatures get -2/-0 until end of turn. |
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Heartbreaker Brigand
(rare)
Yektu's Feast
(uncommon)
Primalist Saboteur
(uncommon)
Tribal Obedience
(uncommon)
Hyale's Dream
(common)
Kremsha's Bondage
(common)
Zarri Naturalism
(common)
Thermal Vent
(common)
Brazen Hero
(common)
Jabbing Jailer
(common)
Payu Tunnel Guard
(common)
Chained Twins
(common)
Rushed Repair
(common)
Vigorous Downpour
(common)
Forest
(basic)






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