Envertol: Virtual Booster
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| Mechanics | Skeleton | Envertol Map |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, you may return an instant or sorcery from your graveyard to your hand. 1/4
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Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may move target aura or equipment from another creature to Parleying Pirate.
She doesn't have the most exciting tales on the Oil Lake, but her chests are among the biggest.
1/2
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Enchant creature
If enchanted creature would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Enchant creature
: Enchanted creature gains indestructible until end of turn, then sacrifice Exoskeleton Molt.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
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Enchant creature
Enchanted creature gains first strike and lifelink as long as its blocking. Oszaet's knights are stripped of all identity, being representatives of the citadel itself.
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Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by more than one creature. The Furyhowl kill one at a time, more concerned with their own greatness than the enemy's threat.
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Enchant creature
Enchanted creature gets +2/+2 and gains trample. Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery) |
Rolling Tank can't be blocked by creatures with a power of 1 or less.
Crew 5 6/7
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Blood Bounty deals 3 damage to each opponent that lost life this turn
A price on one's head is set like any other price, by one who controls the wealth.
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Whenever Highway Cannibal attacks, you may exile a creature from your graveyard. If you do, Highway Cannibal gets +1/+0 until end of turn. If a goblin card was exiled this way Highway Cannibal gets +2/+0 instead.
1/1
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Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
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When Masked Mercenery enters the battlefield target creature gets -1/-1 until end of turn.
Many gangs wear masks to pretend that they're more than the expendable pawns of others.
2/2
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Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1
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Scroll Hoarder
(rare)
Parleying Pirate
(uncommon)
Whip of Oppression
(uncommon)
Exoskeleton Molt
(uncommon)
Tedious Talker
(common)
Bound to Serve
(common)
Tribal Face
(common)
Powerful Aura
(common)
Rolling Tank
(common)
Blood Bounty
(common)
Highway Cannibal
(common)
False-Peace Advocate
(common)
Masked Mercenery
(common)
Wheelie Crab
(common)
Mountain
(basic)




