Marswell: Virtual Booster
Marswell: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Haste
2/1
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: Counter target noncreature spell unless it's controller returns all creatures they control to their hand
1/2
|
Up to two target creatures each get +2/+2 until end of turn
|
Tap target creature. It doesn't untap during it's controllers next untap step.
|
Defender
At the beginning of combat, if you control three or more red creatures, The Southwall deals 1 damage to each creature. Those creatures cannot block this turn When The Southwall leaves the battlefield, untap all creatures you control. They get +1/+0 and gain Haste. 8/6
|
Red Drake's Call deals 4 damage to target creature
|
Flying
2/2
|
Put target creature into it's owners library fourth from the top. That player mills three cards.
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Westwall Patriot gets +1/+1 as long as you control another Elf
3/3
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Reach
2/2
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Southwall Patriot gets +1/+1 as long as you control another Dwarf
3/2
|
When Goliathene Wise-Giant enters the battlefield, you may look at the top four cards of your library. You may put a creature card from among them into your hand, then put the rest on the bottom of your library in any order
3/4
|
Wave Rift costs less to cast if you control a Merfolk
Return target creature to it's owners hand |
When Dazzling Fawn enters the battlefield, take control of target creature until end of turn, untap it, it gains Haste.
2/2
|
Enchant player
Enchanted player cannot gain life |
Raging Cleftfoot
(common)
Temporal Vedalken
(uncommon)
Energizing Surge
(common)
Blue Drake's Call
(common)
The Southwall
(mythic)
Red Drake's Call
(common)
Northwall Aven
(common)
Washwater Blast
(uncommon)
Westwall Patriot
(common)
Centon Archer
(common)
Southwall Patriot
(common)
Goliathene Wise-Giant
(uncommon)
Wave Rift
(uncommon)
Dazzling Fawn
(uncommon)
Curse of Silence
(rare)