Marswell: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact Creature – Wall
Defender
At the beginning of combat, if you control three or more white creatures, exile target creature.
When The Northwall leaves play, return all creatures exiled with it to the battlefield tapped under their owners control.
6/8
 U 
Creature – Human Warrior
Deathtouch, Menace
4/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1, gains Hexproof and is a Merfolk in addition to it's other types
 U 
Creature – Elf Druid
When Western Root-Druid enters the battlefield, reveal the top four cards of your library, you may put a land or creature card from among them into your hand, then put the rest on the bottom of your library in any order.
3/3
 C 
Creature – Vedalken Wizard
When Vedalken Disciplinarian enters the battlefield, exile target creature you control until end of turn
2/3
 C 
Creature – Elf
Vigilance
2/2
 C 
Creature – Shade
{1}{b}: +1/+1 until end of turn
2/2
 C 
Creature – Zombie
Deathtouch
2/2
 C 
Creature – Dwarf
First Strike
2/2
 C 
Creature – Rhino Warrior
3/3
 C 
Creature – Bird
Flying
Northwall Patriot has +1/+1 as long as you control another Bird
2/3
 C 
Instant
Return up to two target creatures to their owner's hands
 C 
Creature – Merfolk
Hexproof
1/2
 C 
Instant
Up to two target creatures with power 2 or less cannot be blocked this turn
Mountain
 
 B 
Basic Land – Mountain

The Northwall (mythic)
Champion of Mars (uncommon)
Rite of Sleight (uncommon)
Western Root-Druid (uncommon)
Vedalken Disciplinarian (common)
Westwall Elf (common)
Whisper Shade (common)
Quietien Zombie (common)
Southwall Dwarf (common)
Rhinocerine Fighter (common)
Northwall Patriot (common)
Tidal Bounce (common)
Eastwall Merfolk (common)
Stone Burrowing (common)
Mountain (basic)