Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lands you control are 1/2 Spirit creatures that are still lands.
When a land you control dies, sacrifice Living Street. There be those who say that things and places have souls, and there be those who say they have not; I dare not say, myself, but I have told you of The Street.
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Whenever a creature you control dies, you may exile it.
![]() , Sacrifice Ancestral Summons: Return all creature cards exiled with Ancestral Summons to the battlefield tapped."Cursed the ground where dead thoughts live new and oddly bodied, and evil the mind that is held by no head." - Abdul Alhazred
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At the beginning of each player's upkeep, that player sacrifices a nonland permanent unless they pay
.These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. These beings of yesterday were called Man.
4/3
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If a player would draw a card, instead that player draws two cards, then discards a card.
“Far? What I have seen would blast ye to a mad statue of stone! Back, back—forward, forward—look, ye puling lack-wit!”
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Flying
Celestial Bird attacks each turn if able. And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
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, : Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card. I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
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Whenever a player casts a spell, put a charge counter on Hindoo Ring.
, , Remove 5 charge counters from Hindoo Ring: Counter target spell.The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around.
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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Living Street
(rare)
Ancestral Summons
(uncommon)
Daemon of the Valley
(uncommon)
Peer through Time
(uncommon)
Celestial Bird
(common)
Frantic Magician
(common)
Prayers to Below
(common)
Treacherous Moonlight
(common)
Certainty
(common)
Stranger Among Men
(common)
Hindoo Ring
(common)
Six Shots by Midnight
(common)
Mountain Squatters
(common)
Furious Gale
(common)
Plains
(basic)





: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.