Necronomicon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c}.
{5}{b}, {t}, Sacrifice Ghostly Mansion: Each player returns all creature cards from their graveyard to the battlefield. They gain haste. Exile them at the beginning of the next end step or if they would leave the battlefield.
The mansion, gone for a century, once more reared its stately height to the raptured vision.
 U 
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
{q}: Add {c}{c}.
 U 
Artifact
At the beginning of each combat step, you may create a 1/1 blue Human Pirate creature token. Exile that token at end of combat.
They say that the Terrible Old Man talks to these bottles, and that whenever he speaks to a bottle the little lead pendulum within makes certain definite vibrations as if in answer.
 U 
Sorcery
Put target exiled creature card onto the battlefield tapped under its owner's control.
From the pitch-black room we had left there burst the most appalling and daemoniac succession of cries that either of us had ever heard.
 C 
Instant
Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
 C 
Creature – Human Zombie
Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card.
I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
 C 
Creature – Zombie
When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
 C 
Sorcery
Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
{b}
 
 C 
Instant
Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature dies, return Unconsciousness to your hand.
Chaos supervened, and I knew the peace of oblivion.
 C 
Instant
Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
{2}({w/b})
 
 C 
Instant
Exile target tapped creature.
Disintegration is quite painless, I assure you.
 C 
Enchantment
As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color.
When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
Mountain
 
 B 
Basic Land – Mountain

Ghostly Mansion (rare)
Ooth-Nargai, Land of Dreams (uncommon)
Pirate Bottle (uncommon)
From the Dark (uncommon)
Six Shots by Midnight (common)
Water Torture (common)
Stranger Among Men (common)
Plague-Daemon (common)
Prayers to Below (common)
Deface (common)
Unconsciousness (common)
Certainty (common)
Dissolve (common)
Treacherous Moonlight (common)
Mountain (basic)