Necronomicon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
For each creature card in your graveyard, put a 2/2 black Zombie creature token into the battlefield.
Flashback—{2}{b}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
I saw outlined against some phosphorescence of the nether world a horde of silent toiling things which only insanity—or worse—could create.
 U 
Sorcery
Search your library for a creature card and put it onto the battlefield, then shuffle. Sacrifice X creatures, where X is the mana value of the creature put onto the battlefield this way.
But the fact remained that on a summer night a bolt had come out of the heavens and left a dead village whose corpses were horribly mangled, chewed, and clawed.
 U 
Instant
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
In the supreme horror of that second I forgot what had horrified me.
 U 
Instant
Until end of turn, whenever a player draws a card, that player discards a card and loses life equal to the discarded card's mana value.
My scream could not be heard above that hideous viol.
 C 
Sorcery
Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
 C 
Creature – Bird
Flying
Celestial Bird attacks each turn if able.
And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
{2}({w/b})
 
 C 
Instant
Exile target tapped creature.
Disintegration is quite painless, I assure you.
 C 
Instant
Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
 C 
Creature – Zombie
Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
 C 
Enchantment
As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color.
When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
 C 
Creature – Human
Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
 C 
Creature – Human Wizard
{r}, {t}: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.
Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature dies, return Unconsciousness to your hand.
Chaos supervened, and I knew the peace of oblivion.
 C 
Creature – Zombie
When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
Plains
 
 B 
Basic Land – Plains

Legions from the Tomb (rare)
Summoning Bolt (uncommon)
Nepenthe (uncommon)
Music of the Night (uncommon)
Prayers to Below (common)
Celestial Bird (common)
Dissolve (common)
Certainty (common)
Victim of Decapitation (common)
Treacherous Moonlight (common)
Mountain Squatters (common)
Frantic Magician (common)
Unconsciousness (common)
Plague-Daemon (common)
Plains (basic)