Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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Terrible Old Man is indestructible.
Whenever a creature deals damage to Terrible Old Man, exile that creature. His colleagues were not there at all, but only the Terrible Old Man leaning quietly on his knotted cane and smiling hideously.
1/1
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Merfolk creatures you control get +2/+2 and have hexproof.
I cannot think of the deep sea without shuddering at the nameless things that may at this very moment be crawling and floundering on its slimy bed.
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Unblockable
Immaterial Jellyfish can block only creatures with unblockable, and can block them as though they didn't have that ability. They were semi-fluid and capable of passing through one another and through what we know as solids.
1/1
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Certainty can't be countered.
Spells and abilities can't be countered by spells or abilities. He was almost sure that nothing can be really "unnamable".
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When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
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Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
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Whenever a player casts a spell, put a charge counter on Hindoo Ring.
, , Remove 5 charge counters from Hindoo Ring: Counter target spell.The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around.
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Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card. I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
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Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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Flying
Celestial Bird attacks each turn if able. And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Prayers to Below
(common, foil)
Terrible Old Man
(rare)
Cyclopean Monolith
(uncommon)
Immaterial Jellyfish
(uncommon)
Certainty
(uncommon)
Plague-Daemon
(common)
Purify the Street
(common)
Hindoo Ring
(common)
Stranger Among Men
(common)
Water Torture
(common)
Six Shots by Midnight
(common)
Celestial Bird
(common)
Furious Gale
(common)
Treacherous Moonlight
(common)
Island
(basic)





, Remove 5 charge counters from Hindoo Ring: Counter target spell.