Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
If a creature card would be put into your graveyard from anywhere, if it didn't have a ghoul counter on it, put it onto the battlefield with a ghoul counter on it instead.
Certain corpses never decay, but rest firm and fat in their tombs for a thousand years.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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Target player sacrifices a creature. That creature deals damage equal to it power to its controller.
A spark appeared on the moor, a flame arose, and a pillar of human fire reached to the heavens.
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At the beginning of each player's upkeep, that player sacrifices a nonland permanent unless they pay
![]() These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. These beings of yesterday were called Man.
4/3
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![]() ![]() Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
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Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When enchanted creature dies, return Unconsciousness to your hand. Chaos supervened, and I knew the peace of oblivion.
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Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card. I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
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Any number of target players each mill X cards, where X is the number of colors among permanents you control.
Noiseless infinity eddied around the dreamer and wafted him away.
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When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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Whenever a player casts a spell, put a charge counter on Hindoo Ring.
![]() ![]() The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around.
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Haunted Catacomb
(mythic)
Ooth-Nargai, Land of Dreams
(uncommon)
Self Combustion
(uncommon)
Daemon of the Valley
(uncommon)
Frantic Magician
(common)
Purify the Street
(common)
Unconsciousness
(common)
Stranger Among Men
(common)
Escape to Dreams
(common)
Plague-Daemon
(common)
Certainty
(common)
Victim of Decapitation
(common)
Hindoo Ring
(common)
Deface
(common)
Plains
(basic)