Necronomicon: Virtual Booster

Necronomicon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
 
 R 
Enchantment – Aura Curse
Enchant player
Creatures enchanted player controls are 1/1 blue Frogs with no abilities.
The stagnant waters, lately quite devoid of animal life, now teemed with a horde of slimy enormous frogs which piped shrilly and incessantly.
 U 
Artifact – Equipment
Equipped creature has first strike and "{r}: This creature gets +1/+0 until end of turn."
Equip {2}
For like the superstitious Exeter rustics, we were prepared to burn the thing's heart out if heart existed to burn.
 U 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature dies, you may return Key to the Tomb to your hand. If you do, draw a card.
Equip {1}
My key to the vault I kept suspended from a cord about my neck, its presence known only to me.
 U 
Enchantment
If a player would draw a card, instead that player draws two cards, then discards a card.
Far? What I have seen would blast ye to a mad statue of stone! Back, back—forward, forward—look, ye puling lack-wit!”
 C 
Instant
Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
 C 
Instant
Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
 C 
Creature – Zombie
Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
 C 
Enchantment
As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color.
When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
{b}
 
 C 
Instant
Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
 C 
Creature – Bird
Flying
Celestial Bird attacks each turn if able.
And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
{2}({w/b})
 
 C 
Instant
Exile target tapped creature.
Disintegration is quite painless, I assure you.
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
 C 
Creature – Zombie
When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
Forest
 
 B 
Basic Land – Forest

Water Torture (common, foil)
Curse of Frogs (rare)
Flamethrower (uncommon)
Key to the Tomb (uncommon)
Peer through Time (uncommon)
Certainty (common)
Purify the Street (common)
Victim of Decapitation (common)
Treacherous Moonlight (common)
Deface (common)
Celestial Bird (common)
Dissolve (common)
Water Torture (common)
Plague-Daemon (common)
Forest (basic)