Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dies, exile it.
When Abyss of Aeons leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. Behind me was a passage so cramped that I could not stand upright in it; before me was an infinity of subterranean effulgence.
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Whenever a creature deals damage to Water-Lizard of Ib, that creature's controller sacrifices it at the beginning of the next end step.
Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard.
2/3
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At the beginning of each player's upkeep, that player sacrifices a nonland permanent unless they pay
.These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. These beings of yesterday were called Man.
4/3
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When Sleeplessness enters the battlefield, tap all creatures you control.
Whenever a creature becomes tapped, put a -1/-1 counter on it at end of turn. After each short and inevitable sleep I seemed older, whilst my friend aged with a rapidity almost shocking.
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, : Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
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Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
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Any number of target players each mill X cards, where X is the number of colors among permanents you control.
Noiseless infinity eddied around the dreamer and wafted him away.
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Abyss of Aeons
(rare)
Water-Lizard of Ib
(uncommon)
Daemon of the Valley
(uncommon)
Sleeplessness
(uncommon)
Frantic Magician
(common)
Mountain Squatters
(common)
Escape to Dreams
(common)
Six Shots by Midnight
(common)
Deface
(common)
Furious Gale
(common)
Prayers to Below
(common)
Certainty
(common)
Victim of Decapitation
(common)
Dissolve
(common)
Plains
(basic)




: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.
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