[Tribute] Arnath
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Showing 16 of 16 Red cards
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Show rarities: C U R
When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact.
3/2
As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card.
Coal Blast deals 3 damage to any target. Draw a card.
Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Destroy target artifact.
• Destroy target creature with defender.
The paint on the wall and torn down pamphlets are a low form of defiance, but an important one: Always reminding the discontent populace that somebody shares their anger.
Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn.
1/1
Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed.
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed.
3/2
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with ", , Sacrifice this creature: Draw a card."
2/1
Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn.
Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
Whenever you draw your second card each turn, Ogre Coalhauler deals 1 damage to any target.
When the miners strike, they have the haulers on their side.
3/2
Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker.
• Destroy target artifact or land.
• Put to the Torch deals 4 damage to target creature or planeswalker.
• Destroy target artifact or land.
The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
First strike (This creature deals combat damage before creatures without first strike.)
2/1
At the beginning of your upkeep, if you control three or more creatures that share a color with Seize Production, add . Until end of turn, you don’t lose this mana as steps and phases end.
, Discard Seize Production: Create two 1/1 red Rebel creature tokens.
, Discard Seize Production: Create two 1/1 red Rebel creature tokens.
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.
1/1
When Workers' Representative dies, create two 1/1 red Rebel creature tokens.
2/2
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Whenever a player discards one or more cards, you may pay . When you do, Belletristic Pyre deals that much damage to target creature or planeswalker.
last 2024-05-06 08:28:23 by SecretInfiltrator