[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
No more than one creature can attack you each combat. 4/4
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All Rebels get +0/+2 and gain double strike until end of turn.
"The oppressors will fall, and a new era of prosperity shall dawn!" -Maryus Rafine, rebel leader
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If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw.
It pays to pay the right people.
2/3
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Counter target spell. Its controller reveals their hand. You may have that player put a card from their hand on the bottom of their library. If you do, that player draws a card.
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Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn. Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
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At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
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Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
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Whenever a player casts a blue spell, untap Mayor's Gardener.
2/2
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Burial Garden enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Burial Garden: Draw a card. |
Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
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The only kind of opposition the administrator tolerates – even encourages – comes from the beasts specifically bred for exciting hunting sport in so-called preservations.
4/4
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Flying
When Scavenging Aven enters the battlefield, if a creature died this turn, create a 1/1 black Bird creature token with flying. 2/1
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Flying
When Angel of the Watch enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. 3/3
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Angelic Peacekeeper
(rare)
Viva la Resistance!
(uncommon)
Corrupt Commissioner
(uncommon)
Preventative Measure
(uncommon)
Forced Entrance
(common)
Nightwatch Captain
(common)
Imperial Shieldmage
(common)
Fortified Checkpoint
(common)
Mayor's Gardener
(common)
Burial Garden
(common)
Blackmarket Lookout
(common)
Spellmist Stag
(common)
Ferocious Zheng
(common)
Scavenging Aven
(common)
Angel of the Watch
(common)
Knight
(token)





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