[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
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Enchant land
When Stroll in the Park enters the battlefield, create a 0/2 Citizen creature token that is all colors with " , Sacrifice this creature: Draw a card."
Enchanted land has “ : Add two mana of any one color.” |
Each other Rebel creature you control enters the battlefield with an additional +1/+1 counter on it.
, : Put a +1/+1 counter on target Rebel creature.2/1
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Choose one or both —
• Return target creature card that was buried this turn from your graveyard to the battlefield. • Return target creature card from your graveyard to your hand. At times corpsehaulers smuggle insurgents feigning death out of the scenes of their crimes.
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Choose one —
• Destroy target artifact. • Destroy target creature with defender. The paint on the wall and torn down pamphlets are a low form of defiance, but an important one: Always reminding the discontent populace that somebody shares their anger.
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Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Turf Expansion, search your library for a land card and put it onto the battlefield.
"The real issue with the turf rebels is that they have no walls that define the borders of their territory. Their influence spreads through the sympathizing mind set of the populace."
—Senator Greyvald |
Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.) |
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Burial Garden enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Burial Garden: Draw a card. |
When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
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At the beginning of your upkeep, if you control three or more creatures that share a color with Coordinated Surveilance, draw two card, then discard a card.
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Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
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Suspicious Storefront enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Suspicious Storefront: Draw a card.
The peddling of illicit goods moved from alleys to backrooms, when the drone patrols increased. |
, Exile a card named Desolate Anarchist from your graveyard: Desolate Anarchist deals 3 damage to target creature.We celebrate as heroes today the martyrs of tomorrow.
1/2
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Citizen is all colors.
, , Sacrifice: Draw a card.0/2
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Clairvoyant Ooze
(rare)
Stroll in the Park
(uncommon)
Rebellion Supplier
(uncommon)
Dead or Alive
(uncommon)
Deface
(common)
Pacify Emphatically
(common)
Turf Expansion
(common)
Expurgate
(common)
Hardhearted Guardsman
(common)
Burial Garden
(common)
Amnesith Hauler
(common)
Coordinated Surveilance
(common)
Sudden Riot
(common)
Suspicious Storefront
(common)
Desolate Anarchist
(common)
Citizen
(token)


Sacrifice this creature: Draw a card."



