[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
 U 
Creature – Human Wizard
When Academy Instructor enters the battlefield, tap up to one other target creature. If you tap a creature you control this way, draw a card. Otherwise, that creature doesn't untap during its controller's next untap step.
A student's mind is a malleable material fitting into any mold the teacher desires.
2/2
 U 
Creature – Human Advisor
When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
 U 
Creature – Angel Advisor
Flying
Whenever one or more cards you own are exiled, create a 2/2 white Knight creature token with vigilance. This ability triggers only once each turn.
3/3
 C 
Sorcery
Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency {2}{b} (During your upkeep pay {2}{b} and reveal this card from your hand to continue play with it revealed. You may cast this card for {2}{b} while it is revealed.)
 C 
Creature – Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1
 C 
Creature – Elephant
When Hauler Mastodon enters the battlefield, draw a card.
Transparency {4}{g} (During your upkeep pay {4}{g} and reveal this card from your hand to continue play with it revealed. You may cast this card for {4}{g} while it is revealed.)
6/5
 C 
Land
Skybridge Towers enters the battlefield tapped.
{t}: Add {w} or {u}.
{2}{w}{u}, {t}, Sacrifice Skybridge Towers: Draw a card.
 C 
Sorcery
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor
 C 
Instant
Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader
 C 
Sorcery
Return up to two target creature cards with mana value 3 or less from your graveyard to your hand.
Rodric looked into the eyes of the new recruits. Remembering the guards they are replacing his heart hardened.
 C 
Land
Exquisite Gallery enters the battlefield tapped.
{t}: Add {u} or {r}.
{2}{u}{r}, {t}, Sacrifice Exquisite Gallery: Draw a card.
 C 
Creature – Vedalken Artificer
When Drone Machinist enters the battlefield, create a 2/2 colorless Drone artifact creature token with flying.
2/2
 C 
Creature – Human Rogue
{b}, Discard a card: Benefer's Orphan gains indestructible until end of turn.
The offspring of quieted rabble rousers learn from their adoptive mother the tricks to survive until the day of their vengeance.
1/1
 C 
Sorcery
Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker.
• Destroy target artifact or land.
The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
 T 
Token Creature – Rebel
1/1

Clairvoyant Ooze (rare)
Academy Instructor (uncommon)
Quiethouse Interrogator (uncommon)
Silverwing Arbiter (uncommon)
Expurgate (common)
Confessor (common)
Hauler Mastodon (common)
Skybridge Towers (common)
Taken in the Night (common)
Contraband Delivery (common)
Refill the Ranks (common)
Exquisite Gallery (common)
Drone Machinist (common)
Benefer's Orphan (common)
Put to the Torch (common)
Rebel (token)