[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile two cards from your graveyard. Then, if you have more cards in your graveyard than your hand, you may copy this spell. Choose new targets for the copy.
It is the music of a people who will not be slaves again.
 U 
Creature – Human Advisor
If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw.
It pays to pay the right people.
2/3
 U 
Enchantment – Aura
Enchant land
When Stroll in the Park enters the battlefield, create a 0/2 Citizen creature token that is all colors with "{2}, {t} Sacrifice this creature: Draw a card."
Enchanted land has “{t}: Add two mana of any one color.”
 U 
Creature – Ogre Rebel
Whenever you draw your second card each turn, Ogre Coalhauler deals 1 damage to any target.
When the miners strike, they have the haulers on their side.
3/2
 C 
Creature – Human
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "{2}, {t}, Sacrifice this creature: Draw a card."
2/1
 C 
Creature – Human Soldier
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
 C 
Sorcery
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Untimely Demise, destroy target creature.
 C 
Sorcery
Scry 2. Draw two cards.
Transparency {1}{u} (During your upkeep pay {1}{u} and reveal this card from your hand to continue play with it revealed. You may cast this card for {1}{u} while it is revealed.)
You have nothing to fear, if you have nothing to hide.
 C 
Creature – Wurm
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Enforcer squads do not venture into the outer turf without heavy backup.
4/6
 C 
Artifact Creature – Wall
You may sacrifice an artifact rather than pay Improvised Pallisade's mana coost.
Defender
{2}, Sacrifice Improvised Pallisade: Draw a card.
Young freedom fighters would hurriedly build walls from scrap materials and furniture. The enforcer squads would tear down the walls just as quickly.
0/4
 C 
Land
Fortified Checkpoint enters the battlefield tapped.
{t}: Add {r} or {w}.
{2}{r}{w}, {t}, Sacrifice Fortified Checkpoint: Draw a card.
 C 
Creature – Human Druid
{b/g}, {t}: You gain 2 life. Activate this ability only if a creature died this turn.
1/3
 C 
Creature – Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1
 C 
Creature – Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
When Conspiracy Theorist enters the battlefield, return target creature or Plot to its owner's hand.
"I know what they are planning. Come with me and I'll keep you safe... for now."
1/2
 T 
Token Creature – Bird
Flying
1/1

Song of Angry Men (rare)
Corrupt Commissioner (uncommon)
Stroll in the Park (uncommon)
Ogre Coalhauler (uncommon)
Favored Innkeeper (common)
Nightwatch Captain (common)
Sudden Riot (common)
Untimely Demise (common)
Public Investigation (common)
Sentinel Wurm (common)
Improvised Pallisade (common)
Fortified Checkpoint (common)
Orsalath Disciple (common)
Confessor (common)
Conspiracy Theorist (common)
Bird (token)