[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying, vigilance
No more than one creature can attack you each combat.
4/4
 U 
Creature – Human Advisor
When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
 U 
Instant
As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards.
The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
 U 
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
"We've always been at war with the Gatewatch."
 C 
Sorcery
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor
 C 
Sorcery
Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn.
Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
 C 
Creature – Human Wizard
Flying
Whenever Righteous Looter attacks, you may discard a card. If you do, draw a card.
When Sevim saw the library set ablaze, he knew he had to bring as many valuable from the flames as he could to a safer place: His private collection.
1/2
 C 
Creature – Human Rogue
Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
And all of a sudden she realized: She never was alone.
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 C 
Instant
Target creature gets +4/+4 and gains trample until end of turn.
Transparency {g} (During your upkeep pay {g} and reveal this card from your hand to continue play with it revealed. You may cast this card for {g} while it is revealed.)
 C 
Sorcery
As an additional cost to cast Spiteful Attack, discard a card or pay 5 life.
Target creature gets -5/-5 until end of turn.
Pushed so far that not mental nor physical health was of concern anymore, Cara lashed out.
 C 
Instant
Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card.
 C 
Land
Skybridge Towers enters the battlefield tapped.
{t}: Add {w} or {u}.
{2}{w}{u}, {t}, Sacrifice Skybridge Towers: Draw a card.
 C 
Creature – Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
 T 
Token Creature – Bird
Flying
1/1

Angelic Peacekeeper (rare)
Quiethouse Interrogator (uncommon)
Bloom from Blood (uncommon)
Propaganda (uncommon)
Taken in the Night (common)
Forced Entrance (common)
Righteous Looter (common)
Blackmarket Lookout (common)
Backed by the People (common)
Spellmist Stag (common)
Sanction Use of Force (common)
Spiteful Attack (common)
Eavesdrop (common)
Skybridge Towers (common)
Hardhearted Guardsman (common)
Bird (token)