[Tribute] Arnath: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
The old houses have backed the new government during its rise, and have been rewarded appropriately. Dissenters are delivered to Vinfeldt and Draaken feasts, and no questions asked of their whereabouts afterwards.
3/2
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Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1. Children everywhere study under the watchful eyes of their supreme leader.
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Infiltrator Drone is all colors.
When Infiltrator Drone enters the battlefield, scry 2. 2/2
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Defender
When Imperial Mastodon enters the battlefield, name a card type. Opponents play with their hands revealed. Imperial Mastodon loses defender as long as an opponent has a card of the chosen type in their hand. 7/7
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War-Zheng Rider can't be blocked by more than one creature.
Tap an untapped creature you control: War-Zheng Rider gets +1/+1 until end of turn. 3/3
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Flying
When Angel of the Watch enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. 3/3
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Whenever a player casts a blue spell, untap Mayor's Gardener.
2/2
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Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card.
A district cannot be free until you bring down the drones hovering overhead.
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Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
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Whenever a player casts a red spell, each player discards a card. Each player that does, draws a card.
The Chief Chronicler's work involves collecting reports of disruptive behavior and 'processing' them before they are committed to the permanent record.
2/2
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Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker. • Destroy target artifact or land. The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
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Waterfront District enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Waterfront District: Draw a card. |
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Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
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Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn.
1/1
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When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Vinfeldt Scion
(common, foil)
Gaze of the Leader
(rare)
Infiltrator Drone
(uncommon)
Imperial Mastodon
(uncommon)
War-Zheng Rider
(uncommon)
Angel of the Watch
(common)
Mayor's Gardener
(common)
Renegade Salvo
(common)
Stir the Crowd
(common)
Archive Assistant
(common)
Put to the Torch
(common)
Waterfront District
(common)
Imperial Shieldmage
(common)
Disgruntled Ironworker
(common)
Amnesith Hauler
(common)
Knight
(token)






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