[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1.
Children everywhere study under the watchful eyes of their supreme leader.
 U 
Creature – Elephant
Defender
When Imperial Mastodon enters the battlefield, name a card type.
Opponents play with their hands revealed.
Imperial Mastodon loses defender as long as an opponent has a card of the chosen type in their hand.
7/7
 U 
Instant
As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards.
The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
 U 
Instant
Destroy target permanent. Its controller creates three 1/1 red Rebel creature tokens.
Don't they realize? The harder they push, the more violent a response they provoke.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Messenger Drake dies, draw a card.
Insurgents' notes tied to pidgeons and rodents frequently become intercepted and leaked to the authorities. Administrative dispatches by the government rarely suffer that problem.
3/3
 C 
Artifact Creature – Wall
You may sacrifice an artifact rather than pay Improvised Pallisade's mana coost.
Defender
{2}, Sacrifice Improvised Pallisade: Draw a card.
Young freedom fighters would hurriedly build walls from scrap materials and furniture. The enforcer squads would tear down the walls just as quickly.
0/4
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Coordinated Surveilance, draw two card, then discard a card.
 C 
Creature – Human
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "{2}, {t}, Sacrifice this creature: Draw a card."
2/1
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 C 
Instant
Target creature gets +4/+4 and gains trample until end of turn.
Transparency {g} (During your upkeep pay {g} and reveal this card from your hand to continue play with it revealed. You may cast this card for {g} while it is revealed.)
 C 
Creature – Dwarf Citizen
When Workers' Representative dies, create two 1/1 red Rebel creature tokens.
2/2
 C 
Creature – Human Soldier
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
 C 
Creature – Human Citizen
When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance.
1/1
 C 
Land
Suspicious Storefront enters the battlefield tapped.
{t}: Add {w} or {b}.
{2}{w}{b}, {t}, Sacrifice Suspicious Storefront: Draw a card.
The peddling of illicit goods moved from alleys to backrooms, when the drone patrols increased.
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Untimely Demise, destroy target creature.
 T 
Token Creature – Ooze
3/3

Gaze of the Leader (rare)
Imperial Mastodon (uncommon)
Bloom from Blood (uncommon)
Forceful Punishment (uncommon)
Messenger Drake (common)
Improvised Pallisade (common)
Coordinated Surveilance (common)
Favored Innkeeper (common)
Spellmist Stag (common)
Sanction Use of Force (common)
Workers' Representative (common)
Nightwatch Captain (common)
Favored Citizen (common)
Suspicious Storefront (common)
Untimely Demise (common)
Ooze (token)