[Tribute] Arnath: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Grassroots Druid dies, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"If you care about the people, you care about the land."
1/1
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Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1. Children everywhere study under the watchful eyes of their supreme leader.
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When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
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Whenever you draw your second card each turn, Ogre Coalhauler deals 1 damage to any target.
When the miners strike, they have the haulers on their side.
3/2
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Choose one or both —
• Return target creature card that was buried this turn from your graveyard to the battlefield. • Return target creature card from your graveyard to your hand. At times corpsehaulers smuggle insurgents feigning death out of the scenes of their crimes.
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Target player gains 1 life for each creature they control and skips their next combat phase.
404
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Waterfront District enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Waterfront District: Draw a card. |
The only kind of opposition the administrator tolerates – even encourages – comes from the beasts specifically bred for exciting hunting sport in so-called preservations.
4/4
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Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Enforcer squads do not venture into the outer turf without heavy backup.
4/6
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At the beginning of your upkeep, if you control three or more creatures that share a color with Untimely Demise, destroy target creature.
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Botanical Plaza enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Botanical Plaza: Draw a card. |
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Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn. Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
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, : Draw a card, then discard a card.Not everyone opposing the government takes to the street.
2/1
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Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.) |
3/3
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Grassroots Druid
(common, foil)
Gaze of the Leader
(rare)
Quiethouse Interrogator
(uncommon)
Ogre Coalhauler
(uncommon)
Dead or Alive
(uncommon)
Appeasement
(common)
Waterfront District
(common)
Ferocious Zheng
(common)
Pacify Emphatically
(common)
Sentinel Wurm
(common)
Untimely Demise
(common)
Botanical Plaza
(common)
Forced Entrance
(common)
Dissenting Scholar
(common)
Expurgate
(common)
Ooze
(token)




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