[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1.
Children everywhere study under the watchful eyes of their supreme leader.
 U 
Creature – Ogre Rebel
Whenever you draw your second card each turn, Ogre Coalhauler deals 1 damage to any target.
When the miners strike, they have the haulers on their side.
3/2
 U 
Creature – Drone
Infiltrator Drone is all colors.
When Infiltrator Drone enters the battlefield, scry 2.
2/2
 U 
Instant
All Rebels get +0/+2 and gain double strike until end of turn.
"The oppressors will fall, and a new era of prosperity shall dawn!" -Maryus Rafine, rebel leader
 C 
Creature – Dwarf Rebel
Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn.
1/1
 C 
Creature – Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1
 C 
Creature – Vedalken Wizard
Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense
1/2
 C 
Land
Proclamation Court enters the battlefield tapped.
{t}: Add {g} or {u}.
{2}{g}{u}, {t}, Sacrifice Proclamation Court: Draw a card.
 C 
Sorcery
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor
 C 
Creature – Centaur Rebel Warrior
Revolution's Forerunner can't be blocked by creatures with power 2 or less.
Whenever Revolution's Forerunner attacks, create two tapped and attacking 1/1 red Rebel creature tokens. Exile those tokens at end of combat.
"The spirit of those who would reject the leash evenually inspires more to reject the yoke."
-- Takylon, Voice of the Free
3/4
 C 
Sorcery
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
 C 
Creature – Human Rogue
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
If a creature dealt damage by Evidence Hider this turn would die, exile that creature instead.
2/2
 C 
Sorcery
Return up to two target creature cards with mana value 3 or less from your graveyard to your hand.
Rodric looked into the eyes of the new recruits. Remembering the guards they are replacing his heart hardened.
 C 
Instant
Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
 C 
Creature – Human
Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
 T 
Token Creature – Bird
Flying
1/1

Gaze of the Leader (rare)
Ogre Coalhauler (uncommon)
Infiltrator Drone (uncommon)
Viva la Resistance! (uncommon)
Disgruntled Ironworker (common)
Confessor (common)
Imperial Shieldmage (common)
Proclamation Court (common)
Taken in the Night (common)
Revolution's Forerunner (common)
Sudden Riot (common)
Evidence Hider (common)
Refill the Ranks (common)
Stir the Crowd (common)
Coerced Worker (common)
Bird (token)