[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1.
Children everywhere study under the watchful eyes of their supreme leader.
 U 
Creature – Human Advisor
If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw.
It pays to pay the right people.
2/3
 U 
Enchantment
When Belletristic Pyre enters the battlefield, discard any number of cards. Then draw that many cards.
Whenever a player discards one or more cards, you may pay {r}. When you do, Belletristic Pyre deals that much damage to target creature or planeswalker.
First they purge the works that speak of dissent, later they purge the people.
 U 
Creature – Plant Elk
Defender, trample, vigilance
When Hedge Maze Elk enters the battlefield, draw a card.
{u}: Hedge Maze Elk loses defender until end of turn.
As tension in the city grows, the topiary animals on the grounds of the governor's mansion get folded into security.
3/4
 C 
Land
Racers' Ring enters the battlefield tapped.
{t}: Add {r} or {g}.
{2}{r}{g}, {t}, Sacrifice Racers' Ring: Draw a card.
 C 
Land
Exquisite Gallery enters the battlefield tapped.
{t}: Add {u} or {r}.
{2}{u}{r}, {t}, Sacrifice Exquisite Gallery: Draw a card.
 C 
Sorcery
Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency {2}{b} (During your upkeep pay {2}{b} and reveal this card from your hand to continue play with it revealed. You may cast this card for {2}{b} while it is revealed.)
 C 
Sorcery
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 C 
Creature – Human Citizen
When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance.
1/1
 C 
Instant
Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card.
 C 
Creature – Human
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "{2}, {t}, Sacrifice this creature: Draw a card."
2/1
 C 
Creature – Wurm
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Enforcer squads do not venture into the outer turf without heavy backup.
4/6
 C 
Creature – Dwarf Warrior
When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
 C 
Creature – Human Rebel
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 T 
Token Creature – Bird
Flying
1/1

Gaze of the Leader (rare)
Corrupt Commissioner (uncommon)
Belletristic Pyre (uncommon)
Hedge Maze Elk (uncommon)
Racers' Ring (common)
Exquisite Gallery (common)
Expurgate (common)
Taken in the Night (common)
Spellmist Stag (common)
Favored Citizen (common)
Eavesdrop (common)
Favored Innkeeper (common)
Sentinel Wurm (common)
Amnesith Hauler (common)
Saragath Renegade (common)
Bird (token)