[Tribute] Arnath: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
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Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed. 3/2
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When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
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Choose one or both —
• Return target creature card that was buried this turn from your graveyard to the battlefield. • Return target creature card from your graveyard to your hand. At times corpsehaulers smuggle insurgents feigning death out of the scenes of their crimes.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Seize Production, add
![]() ![]() . Until end of turn, you don’t lose this mana as steps and phases end.
![]() , Discard Seize Production: Create two 1/1 red Rebel creature tokens. |
Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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, Exile a card named Desolate Anarchist from your graveyard: Desolate Anarchist deals 3 damage to target creature.We celebrate as heroes today the martyrs of tomorrow.
1/2
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Proclamation Court enters the battlefield tapped.
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![]() ![]() , , Sacrifice Proclamation Court: Draw a card. |
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When Grassroots Druid dies, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"If you care about the people, you care about the land."
1/1
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Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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As an additional cost to cast Spiteful Attack, discard a card or pay 5 life.
Target creature gets -5/-5 until end of turn. Pushed so far that not mental nor physical health was of concern anymore, Cara lashed out.
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Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
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When Workers' Representative dies, create two 1/1 red Rebel creature tokens.
2/2
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At the beginning of your upkeep, if you control three or more creatures that share a color with Coordinated Surveilance, draw two card, then discard a card.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Amnesith Hauler
(common, foil)
Excited Rabble
(rare)
Quiethouse Interrogator
(uncommon)
Dead or Alive
(uncommon)
Seize Production
(uncommon)
Blackmarket Lookout
(common)
Desolate Anarchist
(common)
Proclamation Court
(common)
Grassroots Druid
(common)
Pacify Emphatically
(common)
Spiteful Attack
(common)
Stir the Crowd
(common)
Workers' Representative
(common)
Coordinated Surveilance
(common)
Fortify Position
(common)
Knight
(token)



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