[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
 U 
Creature – Elemental
During your turn Resignation Elemental gets +1/+1 for each tapped creature your opponents control.
{8}: Tap target creature an opponent controls.
The most efficient method of control is the total victory over the mind without need for physical intervention.
2/4
 U 
Instant
Destroy target permanent. Its controller creates three 1/1 red Rebel creature tokens.
Don't they realize? The harder they push, the more violent a response they provoke.
 U 
Enchantment – Aura
Enchant land
When Stroll in the Park enters the battlefield, create a 0/2 Citizen creature token that is all colors with "{2}, {t} Sacrifice this creature: Draw a card."
Enchanted land has “{t}: Add two mana of any one color.”
 C 
Sorcery
Scry 2. Draw two cards.
Transparency {1}{u} (During your upkeep pay {1}{u} and reveal this card from your hand to continue play with it revealed. You may cast this card for {1}{u} while it is revealed.)
You have nothing to fear, if you have nothing to hide.
 C 
Instant
Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
 C 
Creature – Wurm
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Enforcer squads do not venture into the outer turf without heavy backup.
4/6
 C 
Creature – Human Advisor
{u}, {t}: Draw a card, then discard a card.
Not everyone opposing the government takes to the street.
2/1
 C 
Instant
Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card.
A district cannot be free until you bring down the drones hovering overhead.
 C 
Creature – Human Soldier
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
 C 
Creature – Human Rogue
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
If a creature dealt damage by Evidence Hider this turn would die, exile that creature instead.
2/2
 C 
Creature – Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1
 C 
Land
Proclamation Court enters the battlefield tapped.
{t}: Add {g} or {u}.
{2}{g}{u}, {t}, Sacrifice Proclamation Court: Draw a card.
 C 
Instant
As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card.
Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
 C 
Sorcery
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
 T 
Token Creature – Rebel
1/1

Clairvoyant Ooze (rare)
Resignation Elemental (uncommon)
Forceful Punishment (uncommon)
Stroll in the Park (uncommon)
Public Investigation (common)
Stir the Crowd (common)
Sentinel Wurm (common)
Dissenting Scholar (common)
Renegade Salvo (common)
Nightwatch Captain (common)
Evidence Hider (common)
Confessor (common)
Proclamation Court (common)
Coal Blast (common)
Sudden Riot (common)
Rebel (token)