[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed. 3/2
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When Academy Instructor enters the battlefield, tap up to one other target creature. If you tap a creature you control this way, draw a card. Otherwise, that creature doesn't untap during its controller's next untap step.
A student's mind is a malleable material fitting into any mold the teacher desires.
2/2
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When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
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Creatures can't attack you unless their controller pays
for each creature he or she controls that's attacking you."We've always been at war with the Gatewatch."
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Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card. |
The only kind of opposition the administrator tolerates – even encourages – comes from the beasts specifically bred for exciting hunting sport in so-called preservations.
4/4
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
The old houses have backed the new government during its rise, and have been rewarded appropriately. Dissenters are delivered to Vinfeldt and Draaken feasts, and no questions asked of their whereabouts afterwards.
3/2
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Scry 2. Draw two cards, then discard two cards and mill two cards. You lose 2 life.
The city guard on their routine patrol, the drones passing overhead, neighbours entering or leaving the house. How unnoticable they were befor Iuro joined the cause.
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Whenever a player casts a black spell, each player loses 1 life.
The taxes are due, but his fields yield only disappointment.
1/3
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Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
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Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
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Flying
Whenever Righteous Looter attacks, you may discard a card. If you do, draw a card. When Sevim saw the library set ablaze, he knew he had to bring as many valuable from the flames as he could to a safer place: His private collection.
1/2
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Whenever a player casts a blue spell, untap Mayor's Gardener.
2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Excited Rabble
(rare)
Academy Instructor
(uncommon)
Quiethouse Interrogator
(uncommon)
Propaganda
(uncommon)
Eavesdrop
(common)
Ferocious Zheng
(common)
Fortified Checkpoint
(common)
Vinfeldt Scion
(common)
Pairs of Prying Eyes
(common)
Unlucky Farmer
(common)
Coerced Worker
(common)
Mob Justice
(common)
Fortify Position
(common)
Righteous Looter
(common)
Mayor's Gardener
(common)
Knight
(token)



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