[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Rebel
Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed.
3/2
 U 
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
"We've always been at war with the Gatewatch."
 U 
Creature – Elk
You may cast creature spells as though they had flash.
Whenever Shining-Crown Stag or another creature enters the battlefield under your control, Shining-Crown Stag gets +1/+1 until end of turn and you gain 1 life.
All beasts bow to their royalty. Just as all men shall bow to the supreme leader.
2/3
 U 
Creature – Human Advisor
If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw.
It pays to pay the right people.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
And all of a sudden she realized: She never was alone.
 C 
Sorcery
Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker.
• Destroy target artifact or land.
The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
 C 
Creature – Elephant
When Hauler Mastodon enters the battlefield, draw a card.
Transparency {4}{g} (During your upkeep pay {4}{g} and reveal this card from your hand to continue play with it revealed. You may cast this card for {4}{g} while it is revealed.)
6/5
 C 
Creature – Human
Whenever a player casts a black spell, each player loses 1 life.
The taxes are due, but his fields yield only disappointment.
1/3
 C 
Creature – Human
Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
 C 
Creature – Human Rogue
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
If a creature dealt damage by Evidence Hider this turn would die, exile that creature instead.
2/2
 C 
Creature – Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
When Conspiracy Theorist enters the battlefield, return target creature or Plot to its owner's hand.
"I know what they are planning. Come with me and I'll keep you safe... for now."
1/2
 C 
Land
Fortified Checkpoint enters the battlefield tapped.
{t}: Add {r} or {w}.
{2}{r}{w}, {t}, Sacrifice Fortified Checkpoint: Draw a card.
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 C 
Land
Exquisite Gallery enters the battlefield tapped.
{t}: Add {u} or {r}.
{2}{u}{r}, {t}, Sacrifice Exquisite Gallery: Draw a card.
 T 
Token Creature – Knight
Vigilance (Attacking doesn't cause this creature to tap.)
2/2

Excited Rabble (rare)
Propaganda (uncommon)
Shining-Crown Stag (uncommon)
Corrupt Commissioner (uncommon)
Backed by the People (common)
Put to the Torch (common)
Hauler Mastodon (common)
Unlucky Farmer (common)
Coerced Worker (common)
Evidence Hider (common)
Conspiracy Theorist (common)
Fortified Checkpoint (common)
Fortify Position (common)
Spellmist Stag (common)
Exquisite Gallery (common)
Knight (token)