[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
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Enchant land
When Stroll in the Park enters the battlefield, create a 0/2 Citizen creature token that is all colors with " , Sacrifice this creature: Draw a card."
Enchanted land has “ : Add two mana of any one color.” |
Defender, trample, vigilance
When Hedge Maze Elk enters the battlefield, draw a card. : Hedge Maze Elk loses defender until end of turn.As tension in the city grows, the topiary animals on the grounds of the governor's mansion get folded into security.
3/4
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Creatures can't attack you unless their controller pays
for each creature he or she controls that's attacking you."We've always been at war with the Gatewatch."
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Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay
.2/2
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At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
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Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.) |
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Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Look at the top five cards of target player's library.2/2
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Revolution's Forerunner can't be blocked by creatures with power 2 or less.
Whenever Revolution's Forerunner attacks, create two tapped and attacking 1/1 red Rebel creature tokens. Exile those tokens at end of combat. "The spirit of those who would reject the leash evenually inspires more to reject the yoke."
-- Takylon, Voice of the Free 3/4
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When Interrogation enters the battlefield, look at enchanted creature's controller's hand. |
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "
, , Sacrifice this creature: Draw a card."2/1
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Choose one —
• Destroy target artifact. • Destroy target creature with defender. The paint on the wall and torn down pamphlets are a low form of defiance, but an important one: Always reminding the discontent populace that somebody shares their anger.
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Fortified Checkpoint
(common, foil)
Clairvoyant Ooze
(rare)
Stroll in the Park
(uncommon)
Hedge Maze Elk
(uncommon)
Propaganda
(uncommon)
Vicious Guardsman
(common)
Fortify Position
(common)
Expurgate
(common)
Pacify Emphatically
(common)
Fortified Checkpoint
(common)
Vision Drone
(common)
Revolution's Forerunner
(common)
Interrogation
(common)
Favored Innkeeper
(common)
Deface
(common)
Knight
(token)
: Add
or
.



: Hedge Maze Elk loses defender until end of turn.
