I really like the simplicity of sacrificing a creature of their choice representing the hindmost. I'd like to keep that. But maybe make the card slightly more interesting by adding some other effect if I can find one that fits the flavour, like gaining or losing a little life, etc.
I realised this after commenting on Exviscerator, but since the flavor comes from marching order, there are options like "Target player sacrifices a creature that has[n't] attacked this turn." (instant) or "Target player sacrifices an [un]tapped creature." or "Target player sacrifices the last creature that entered the battlefield this turn." (instant) etc.
Costs cannot target (since choosing targets itself woulf use the stack, so you would put something on the stack while you put something onto the stack...).
And since this being unconditional removal in addition to an adequate body I'm not really certain where you want to go with that.
I could imagine taking a page out of Qasali Ambusher's and No Mercy's book each and go with: "If an opponent controls a creature that has dealt damage to you this turn, you may cast ~ as though it had flash. When you do, that player sacrifices a creature that has dealt damage to you this turn."
So Kane only got infested, because he trespassed into your hive. :)
Doesn't need a rider due to power level concerns, but thematically the above suggestion seems nice.
If you want to restrict itto make it more interactive, you could go with "sacrifices a creature with the greatest toughness among creatures they control." You know, because tough guys are slow?
I don't know, the whole "run faster than you" thing tells me that if you're all by yourself in a situation where the hindmost gets eaten, that probably doesn't equate to "you're in no trouble".
I think I'm not sure, this effect by itself isn't that interesting, it might benefit from a small advantage or downside; an extra hoop makes it even narrower.
I've ended up with a lot of "damage to creature" spells. I feel like that fits the concept but I'm not sure if it's too many.
Add Flying
Cost?
I really like the simplicity of sacrificing a creature of their choice representing the hindmost. I'd like to keep that. But maybe make the card slightly more interesting by adding some other effect if I can find one that fits the flavour, like gaining or losing a little life, etc.
I realised this after commenting on Exviscerator, but since the flavor comes from marching order, there are options like "Target player sacrifices a creature that has[n't] attacked this turn." (instant) or "Target player sacrifices an [un]tapped creature." or "Target player sacrifices the last creature that entered the battlefield this turn." (instant) etc.
Costs cannot target (since choosing targets itself woulf use the stack, so you would put something on the stack while you put something onto the stack...).
And since this being unconditional removal in addition to an adequate body I'm not really certain where you want to go with that.
I could imagine taking a page out of Qasali Ambusher's and No Mercy's book each and go with: "If an opponent controls a creature that has dealt damage to you this turn, you may cast ~ as though it had flash. When you do, that player sacrifices a creature that has dealt damage to you this turn."
So Kane only got infested, because he trespassed into your hive. :)
Doesn't need a rider due to power level concerns, but thematically the above suggestion seems nice.
If you want to restrict itto make it more interactive, you could go with "sacrifices a creature with the greatest toughness among creatures they control." You know, because tough guys are slow?
I don't know, the whole "run faster than you" thing tells me that if you're all by yourself in a situation where the hindmost gets eaten, that probably doesn't equate to "you're in no trouble".
I think I'm not sure, this effect by itself isn't that interesting, it might benefit from a small advantage or downside; an extra hoop makes it even narrower.
Possibly. "As long as they control more than one" would be thematic.
Needs a rider?
Better name?
Slightly interesting Drain Life variant, though in practice you're almost never going to use this except to kill something anyway.
Templating
Does half of "draw a card" work with "1 damage for 1"?
Added toxic
Ability still in flux.
The abilities could be anything here, looking for something that feels like the aliens are comfortably entrenched.