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Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Plant Knight
Defender, Indestructible, Hexproof
When Spongebodyguard enters the battlefield all creatures you control gain Bestow {0} and are Bestowed onto Spongebodyguard, all noncreature spells in your graveyard gain Splice onto Creature {0} and are splices onto Spongebodyguard, all Lands you control become Artifact Equipments with "Equip {0}" that become equipped to Spongebodyguard, they are still lands
Spongebodyguard's toughness is equal to triple your life total
Whenever you would be dealt damage, redirect that damage to Spongebodyguard
{3}{w}{w}: Gain 1 life
0/*
 U 
Creature – Zombie Soldier
Spectacle {2}{b} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
All damage that would be dealt to you is dealt to Unwilling Bodyguard instead.
Whenever Unwilling Bodyguard is dealt damage or dies, target player discards a card.
2/4
 U 
Legendary Creature – Druccaol
Deathtouch
3/1
{x}{w}{u}
 
 U 
Enchantment
Permanents, spells and cards you control's converted mana cost is equal to their converted mana cost minus X
 C 
Creature – Giant
Trample, Reach
4/4
 C 
Basic Snow Land – Plains Island Swamp Mountain Forest
When hEy GuYs Is ThIs LaNd BaLaNcEd?/?/? enters the battlefield, you lose 1 life unless you control a permanent.
{t}: Add {10}
 C 
Creature – Horse Worker
2/2
{r}
 
 C 
Instant
Draw a picture in fifteen seconds or less, then pick an opponent, if that opponent likes the picture, you may deal 3 damage to them
 C 
Creature – Polarbear
2/2
 C 
Artifact – Equipment
Equip {0}
Equipped creature is Blue in addition to it's other colors, has Protection from blue, and gets +0/+1 for each blue creature in play

Blue creatures have protection from the equipped creature
 C 
Creature – Curd
When Rosegold Curd dies add {r}
0/0.01
 C 
Instant
Destroy target land, if you do, you create a 2/2 black Troll with "{b}: Regenerate this creature"
 C 
Sorcery
Choose one:
-Destroy target Historic permanent
-Counter target Historic spell
-Exile target Historic card
-Target card is not Historic this turn
-Target card with converted mana cost 100 or less is not Historic for the remainder of the game
 C 
Creature – Rabbit Rat
Flash
A deck can have any number of cards named Bunnyrat
When Bunnyrat enters the battlefield, Ripple 100 (When you cast this spell, you may reveal the top one hundred cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Bunnyrat's power and toughness are each equal to the number of creatures that share a name with it you control.
they breed like... oh fuck.
*/*
 B 
Basic Land
{t}: Add {g}{g}{g} and you gain 9 life. Activate this ability only if you control six or more green creatures.
 T 
Artifact
{t}, Sacrifice Rupee: Add {g}. Add {g}{g} instead if you control a Legendary permanent

Spongebodyguard (mythic)
Unwilling Bodyguard (uncommon)
Druccaol (uncommon)
Devalue (uncommon)
Huge Man (common)
hEy GuYs Is ThIs LaNd BaLaNcEd?/?/? (common)
Workhorse (common)
Doodle (common)
Polar Bear (common)
Blue Bandana (common)
Rosegold Curd (common)
Troll Hole (common)
Erase from History (common)
Bunnyrat (common)
Grainforest (basic)
Rupee (token)