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Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Nomad
{2}{r}: Ping any target
2/2
 
 M 
Enchantment
{w}: Choose one, then sacrifice High Noon:
-Destroy all Cowboys
-Destroy all Villains
{1}{w}{w}
 
 U 
Enchantment
When Ageism enters the battlefield, choose a number
{w}: Target creature with a number of age counters on it not equal to the chosen number gets -X/-X until end of turn where X is the difference between their age counters and the chosen number
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a white Angel in addition to it's other colors and types and gains Super Haste
 U 
Creature – Fish Horror
Diving (This creature can only block and be blocked by creatures with Diving.)
Cards in hidden zones cannot be revealed.
Whenever Deep-Sea Horror deals combat damage to a player, they mill four cards.
2/2
 C 
Artifact – Wall
You may have up to ten cards in your deck named Toddler Safety Rail
{1}: Combine Toddler Safety Rail with another card you control named Toddler Safety Rail
At the beginning of your upkeep, choose X target Child creatures, where X is the number of combined cards named Toddler Safety Rail you control, permanents you control have protection from the chosen creatures until end of turn
 C 
Artifact
{t}: Destroy target black creature
 C 
Artifact – Equipment
Equip creature {1}{u} or {1}{r}
If the former Equip cost was paid, equipped creature is an Advisor. If the latter was paid, equipped creature is a Musician.
{g}
 
 C 
Creature – Human Farmer
1/1
 C 
Sorcery
Play a prank on target opponent, if they fall for it, Practical Joke shocks them
{u}{g}
 
 C 
Instant
Trade Magic (You and target opponent each put a Magic card from your hands into the other player's hand.)
 C 
Creature – Spirit
Flying
1/2
Eep
{r}
 
 C 
Instant
Cast Eep only when a creature you control takes damage.
Defecate 3 (Exile three cards from the top of your library. Put each card with a lower CMC exiled this way into your hand. If you can't, discard a card.)
{w}
 
 C 
Instant
Kiss target player, you both gain 2 life
Kys
{b}
 
 C 
Instant
Swear at target player, you both lose 2 life
 B 
Basic Land
{t}: Add {w}, then you gain 1 life
 T 
Token Creature – Thing
Gravecone (When this dies, create a 9/9 copy of it. When that dies, create an 8/8 copy of it. Et cetera.)
10/10

Mad Nomad (common, foil)
High Noon (mythic)
Ageism (uncommon)
Godspeed (uncommon)
Deep-Sea Horror (uncommon)
Toddler Safety Rail (common)
Holy Water (common)
Microphone (common)
Hick (common)
Practical Joke (common)
Trade (common)
Shimmering Soul (common)
Eep (common)
Kiss // Kys (common)
Wheatfarm (basic)
Thing (token)