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Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Rurality enters the battlefield, all creatures target opponent controls must Inhabit structures, if they don't, exile them

Structures and creatures target opponent controls may not touch each other, if they do, exile all touching permanents that player controls, and all Inhabited creatures
{w}{b}{r}
 
 U 
Artifact – Structure
Child Habitat
{w}: Put a Healing counter on target creature.
{b}: Put a Cruelty counter on target creature.
{r}: Put a Barbaric counter on target creature.
Whenever a creature inhabiting this structure is removed from it, you gain 8 life for each Healing counter on it, target player loses 6 life for each Cruelty counter on it, and Norsery deals 4 damage to any target for each Barbaric counter on it.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains "Every 5 seconds, tap then untap this creature, put a Paranoia counter on it" and "Whenever this creature has 500 or more Paranoia counters on it, sacrifice it and destroy all other creatures"
Art
{1}A
 
 U 
Instant
Draw a picture, if target opponent likes it, draw three cards
{y}A
 
 C 
Artifact
Gold Bar is Gold

{0}: Target player gives you $45.00 CAD, if they do, sacrifice Gold Bar, this may not be countered or prevented
 C 
Creature – Egg Farmer Worker
{t}: Create two 0/1 white and green Egg creature tokens with Defender
1/1
OP
{0}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: You win the game"
 C 
Artifact
{t}, Sacrifice one third of Bug Spray: Target creature gains Protection from Insects until end of turn
 C 
Artifact – Equipment
Equip blue non-Human Animal Creature {0}
Equipped blue non-Human Animal Creature gains +0/+2 and has protection from sharp creatures (a creature is sharp if it has greater power than toughness)
Jab
{r}
 
 C 
Instant
You jab any target (a jab is a quick unprepared poke with up to three fingers), then Jab shocks it
Moo
{w}
 
 C 
Instant
Gain 4 life for each Cow creature you control
{g}
 
 C 
Creature – Human Farmer
1/1
{b}
 
 C 
Creature – Notak
Deathlink (Damage dealt by Notak causes it's controller to lose that much life)
1/1
 C 
Artifact – Unspeakable
Split Second
Stack Clog does not resolve
{b}{g}: Eat wet hair, and smell dog farts, lose 5 life, Stack Clog resolves, only opponents may activate this ability, and only if Stack Clog is on the stack
{5}{0}{0} LIF{e} POIN{t}{s}
 
 B 
Winged Beast/Synchro/Effect
Cast this spell only if you could.
Whenever you cast another nonland spell, choose ((((15-14)x36)/((9+9)x2)+(3-3))):
– Refresh your Hero Power
– Your opponent's Active Pokemon is now Confused.
Pay three {chaos}: Untap your library. Activate this ability only while Draconic Dragon is a token on your Bench.
-1/2500
Hat
 T 
Artifact – Equipment
Equip {2}
Equipped creature gains "{2}: Flip a coin, if it lands on heads, you may play an equipment from your hand with converted mana cost 4 or less"

Rurality (rare)
Norsery (uncommon)
Paranoia (uncommon)
Art (uncommon)
Gold Bar (common)
Yolk Folk (common)
OP (common)
Bug Spray (common)
Shell Armor (common)
Jab (common)
Moo (common)
Hick (common)
Notak (common)
Stack Clog (common)
Draconic Dragon (basic)
Hat (token)