[NONCANON] My Random Shit: Virtual Booster

[NONCANON] My Random Shit: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Mercenary
Desertwalk
When this creature enters the battlefield, fetch a Desert under any players control.
{3}{w}{b}{r}, {t}: This creature deals damage equal to it's power multiplied by the number of Equipments attached to it to target token named Wanted Iguana. Put CAD$500.00 on this card. If the token died, put CAD$2000.00 on this card instead.
4/3
Pro
{r}
 
 U 
Creature – Human Internetian
Haste, Prowess
3/3
 U 
Instant
Tap target creature, it does not untap for the remainder of the game
your going away for a long time
 U 
Enchantment Creature
Pog Collection's power and toughness are equal to the number of Pogs you own
Talk to lawyer Morty, he's lit af
*/*
{2}{u/b}
 
 C 
Enchantment
Whenever a Weird, Child or Idiot enters the battlefield, tap target creature and Cringe deals 1 damage to it
{u}
 
 C 
Creature – Smurf
When Smurf enters the battlefield, you may return target creature to it's owners hand
1/1
 C 
Instant
Cast Asterisk only when opponent swears
Choose one:
-Physically harm opponent
-Draw a card
 C 
Artifact – Food
{r}: Put a Ketchup counter on Hot Dog: Post-Processing
{y}: Put a Mustard counter on Hot Dog: Post-Processing
{g}{g}{g}: Sacrifice Hot Dog: Post-Processing, gain 3 life, gain 7 additional life for each Mustard and Ketchup counter on it beyond the first
 C 
Artifact – Wall
You may have up to ten cards in your deck named Toddler Safety Rail
{1}: Combine Toddler Safety Rail with another card you control named Toddler Safety Rail
At the beginning of your upkeep, choose X target Child creatures, where X is the number of combined cards named Toddler Safety Rail you control, permanents you control have protection from the chosen creatures until end of turn
{r}
 
 C 
Creature – Tag
Haste
{t}: Target creature becomes a Tag until it makes another creature a Tag
2/1
 C 
Artifact – Food
{t}: Sacrifice Red Apple, gain 2 life
{r}{r}{t}, tap two Red creatures you control, sacrifice Red Apple: Gain 4 life and create a red Plant token
Green Apple
{g}{g}
 
 C 
Artifact – Food
{t}: Sacrifice Green Apple, gain 2 life
{g}{g}{t}, tap two Green creatures you control:, sacrifice Green Apple: Gain 4 life, and create a green Plant token
 C 
Creature – Polarbear
2/2
 C 
Artifact – Equipment Badge
Equip Child {3}
Equipped child is a Scout in addition to it's other types and gets +1/+2 and gains Basic Landwalk
 C 
Instant
Destroy target land or creature
 B 
Basic Instant
As an additional cost to cast Bay Sick tap an untapped Island you control
Destroy target tapped Food, it's controller loses 2 life
 T 
Token Artifact
Pop, Sacrifice Balloon: Balloon pings target Child or Idiot
Crew Wizard
As long as Balloon is a creature, it's toughness is equal to any amount of the number of artifacts you sacrificed as it resolved, it's power is equal to the rest
*/*

Western Bounty Hunter (rare)
Pro (uncommon)
Color Pie Infringement (uncommon)
Pog Collection (uncommon)
Cringe (common)
Smurf (common)
Asterisk (common)
Hot Dog: Post-Processing (common)
Toddler Safety Rail (common)
Tagger (common)
Red Apple // Green Apple (common)
Polar Bear (common)
Scout Badge (common)
Pinkhole (common)
Bay Sick (basic)
Balloon (token)