Districts of Kestner: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Human Soldier
Level up {1}{r/w} 3/2
Level 1-3 First strike 3/2
Level 4+ First strike, vigilance 4/3
Illus. BitSweet on DeviantArt
 C 
Sorcery
Tap target untapped creature you control. It deals damage equal to its power to any target.
"Right where it hurts!"
Illus. Joe Madureira
 R 
Instant
Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
At the beginning of the next end step, return to the battlefield all creature cards in your graveyard that were put there from the battlefield this turn.
Perched at the very precipice of oblivion.
Illus. uraniumraptor.tumblr.com
 M 
Creature – Human
Whenever another nontoken Human you control dies, create a tapped 2/2 black Zombie creature token.
{2}{b}{b}, Sacrifice three Zombies: Return Necromancer Lord from your graveyard to the battlefield. It becomes a Zombie in addition to its other types.
4/4
 C 
Land
Flooded District enters the battlefield tapped.
When Flooded District enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {g}, {u}, or {b}.
 C 
Instant
Counter target noncreature spell.
Draw a card.
In the streets of Mirenia, they cut the flesh of the dead, and trap the lightning from the sky.
Illus. Arkane Studios
 C 
Artifact – Equipment
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
 C 
Creature – Centaur Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
 C 
Sorcery
Return target creature card from your graveyard to your hand. If it’s multicolored, draw a card.
“Wind blow us over this inky black wave,
Brother protect us from a watery grave.”
— folk rhyme for luck
Illus. Chris Bourassa
 C 
Instant
All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
 C 
Instant
Target creature gets +2/+1 and gains trample until end of turn.
 R 
Creature – Human Cleric
Vigilance
{1}{w}, {t}: The next time a source of your choice an opponent controls would deal damage this turn, that damage is dealt to Penitent Cultist instead.
Illus. pin100 on DeviantArt
1/3
 C 
Creature – Beast Skeleton
When Insatiable Swine enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Illus. betawho on Reddit
3/3
 R 
Creature – Human
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Flavian Ambassador spares a creature, you may have target creature you control fight another target creature.
Illus. Arkane Studios
7/7
 C 
Artifact Creature – Wall
Defender
Adumbral Fortress has hexproof as long as it’s your turn.
0/5

Dauntless Crusader (common)
Increased Aggression (common)
Death's Door (rare)
Necromancer Lord (mythic)
Flooded District (common)
Scatter Arc (common)
Steady Mace (common)
Gentle Courser (common)
Enigmatic Recovery (common)
Dishearten (common)
Rush of Adrenaline (common)
Penitent Cultist (rare)
Insatiable Swine (common)
Flavian Ambassador (rare)
Adumbral Fortress (common)