Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{w}{b}{r}
 
 R 
Enchantment
Whenever you put one or more counters on a creature you control, Regency deals 1 damage to each opponent.
At the beginning of your end step, if an opponent lost life this turn, draw a card and lose 1 life.
Illus. Sergey Kolesov
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand. You may have Ingenious Excavation deal X damage to target creature, where X is the converted mana cost of the returned card. Exile Ingenious Excavation.
Illus. Paul Douglas
 U 
Instant
You get an experience counter. When you do, create a 1/1 red and white Human Soldier token for each experience counter you have.
"Look out. We got someone skulking around."
 U 
Creature – Human
When Graveyard Robber enters the battlefield, if it’s under cover, you may return target creature card from your graveyard to your hand. (A creature is under cover as long as no opponent controls a creature with less power.)
Illus. LiewJJ on DeviantArt
3/3
 C 
Enchantment – Aura
Enchant creature
When Tyvian Patriotism enters the battlefield, creatures you control get +2/+1 until end of turn.
When Tyvian Patriotism is put into a graveyard from the battlefield, return it to its owner’s hand.
 C 
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creatures in the flooded district live by one rule: consume or be consumed.
 C 
Creature – Human
Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
 C 
Artifact Creature – Construct
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
 C 
Land
Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {w}, {b}, or {r}.
Illus. Corey Holst
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Sorcery
Howling Screech deals X damage to any target, where X is the number of colors among permanents you control.
 C 
Creature – Snake
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
{2}{g}: Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
 C 
Enchantment
When you cast Mighty Chorus, if {u} was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
 C 
Creature – Elf Shaman
{t}: Add {g}. If a creature you control spared another creature this turn, add {g}{g} instead.
Illus. Angelika Kruczek
0/3
Swamp
 
 B 
Basic Land – Swamp

Regency (rare)
Ingenious Excavation (uncommon)
Ring for Reinforcements (uncommon)
Graveyard Robber (uncommon)
Tyvian Patriotism (common)
Consume Strength (common)
Overseer Initiate (common)
Shopkeep Sentinel (common)
Stone Market (common)
Carnal Hunger (common)
Howling Screech (common)
Serpentile Spitter (common)
Mighty Chorus (common)
Advocate of Accord (common)
Swamp (basic)