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Showing 15 of 15 White cards

Go to section: Colourless (10) White (15) Artifact (13) Land (2)

Show rarities: C U R

 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains First strike and Vigilance.
Landing – Whenever a land enters the battlefield under your control, enchanted creature gains +2/+2 until end of turn.
 C 
Creature – Human - Scout
Plainswalk
When Diligent spy deals combat damage to an opponent, you can Explore. (Look at the top card of your library. You can put it on the bottom of your library. If it is a land card, you can put it into play tapped.)
1/1
 R 
Sorcery
Fight (This spell costs {1} less to cast for each attacking creature you control.)
Create three 2/2 white Griffin tokens with Flying.
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{g}: You gain 2 lives. Put a +1/+1 counter on a creature you control. Activate this ability only once per turn."
 R 
Creature – Angel
Flying, Vigilance
Purity – If the only color of the permanents you control is white, the creatures you control gain Flying, Lifelink and Double strike.
5/5
 U 
Sorcery
Create X 1/1 white Soldier tokens. At the beginning of your final phase, you gain 1 live for each creature you control.
 U 
Creature – Human - Soldier
Vigilance
Landing – When a land enters the battlefield under your control, Knight of Roxbury gains Double strike until end of turn.
2/2
 U 
Creature – Human - Soldier
Vigilance
Despair – Whenever Knight of the golden sun is the only creature you control, it gains +1/+2 and can block two additional creatures.
2/5
 R 
Artifact
{x}: You gain X lives. Play this ability only when you can cast a sorcery.
 C 
Creature – Human - Soldier
When Sacred crusader dies, if doesn't have a +1/+1 counter on it, exile it.
{4}{w}: Return Sacred crusader from exile to the battlefield with two +1/+1 counters on it.
2/2
 C 
Artifact – Equipment
Prism – When this equipment enters the battlefield, choose a color. The creatures of the choosen color gain Lifelink until end of turn.
Enchanted creature has protection from black.
Equip {3}
 C 
Artifact Creature – Soldier
First strike
Scourge of Battle enters the battlefield with X +1/+0 counters on it.
0/2
 R 
Creature – Human - Soldier
First strike
Prism – When this creature enters the battlefield, choose a color. The creatures of the choosen color gains +1/+1 counter.
2/2
{1}{w}
 
 U 
Instant
Untap all creatures you control.
Draw a card.
 C 
Creature – Human - Mage
Witch of the martyrs has protection from white.
When Witch of the martyrs dies, put a +1/+1 counter on target creature.
1/1

Go to section: Colourless (10) White (15) Artifact (13) Land (2)

Show rarities: C U R


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