CMS One: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature has "{t}: Berserker scythe deals 2 damage to target creature."
Equip {3}
 U 
Enchantment
Whenever you obtain mana of a color that does not produce the lands you control, add {c} to your mana pool.
 U 
Sorcery
Search your library for a colorless card and put it into your hand, then shuffle your library.
You can play an extra colorless land this turn.
 U 
Creature – Human - Soldier
Vigilance
Landing – When a land enters the battlefield under your control, Knight of Roxbury gains Double strike until end of turn.
2/2
 C 
Creature – Human - Scout
Whenever a creature you control deals combat damage to an opponent, you can Explore (Look at the top card of your library. You can put it on the bottom of your library. If it is a land card, you can put it into play tapped.)
1/1
 C 
Artifact – Equipment
Equipped creature gains +1/+1.
Equip {1}
 C 
Artifact – Equipment
Prism – When this equipment enters the battlefield, choose a color. The creatures of the choosen color gain Lifelink until end of turn.
Enchanted creature has protection from black.
Equip {3}
 C 
Creature – Human - Soldier
When Sacred crusader dies, if doesn't have a +1/+1 counter on it, exile it.
{4}{w}: Return Sacred crusader from exile to the battlefield with two +1/+1 counters on it.
2/2
 C 
Creature – Crab - Stellar
Link – Whenever you control a Swamp, Crawler of the graves has Intimidate. (This creature can not be blocked except by artifact creatures and / or creatures that share a color with it.)
2/4
 C 
Artifact Creature – Gargoyle
Flying
Armed Wasps enter the battlefield tapped.
{3}: Put a +1/+1 counter on Armed Wasps.
3/4
 C 
Land
{t}: Add {c} to your mana pool.
 C 
Creature – Feline - Stellar
When Tiger of desolation dies, put a +1/+1 counter on target creature.
{1}{c}: Tiger of desolation gains protection from a color you choice until end of turn.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains First strike and Vigilance.
Landing – Whenever a land enters the battlefield under your control, enchanted creature gains +2/+2 until end of turn.
 C 
Artifact Creature – Gargoyle
Flying
Cathedral gargoyle has Defender if it had +1/+1 counters on it.
{1}: Put a +1/+1 counter on Cathedral gargoyle.
3/4
 C 
Artifact Creature – Soldier
First strike
Scourge of Battle enters the battlefield with X +1/+0 counters on it.
0/2

Berserker scythes (rare)
Forced exile (uncommon)
Wilderness market (uncommon)
Knight of Roxbury (uncommon)
Diligent spy (common)
Ceremonial dagger (common)
Sacred light container (common)
Sacred crusader (common)
Crawler of the graves (common)
Armed Wasps (common)
Desolation (common)
Tiger of desolation (common)
Blessing of the golden fire (common)
Cathedral gargoyle (common)
Scourge of Battle (common)