The Sixth Color: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, exile Astral Ouroboros unless you exile the top eight cards of your library. (Reveal the cards as you exile them.)
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.) 8/8
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Flash
When Guide on the Pathless Path enters the battlefield, exchange its power and the power of target creature until end of turn. 0/4
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Creatures you control have dreamwalk. (They can't be blocked by untapped creatures. Tapped creatures can block them.)
"It is by no means an irrational fancy that, in a future existence, we shall look upon what we think our present existence, as a dream."
—Edgar Allan Poe |
At the beginning of your upkeep, put a card in a graveyard on the bottom of its owner’s library. If you can’t, put Ouroboros Hatchling[ on the bottom of its owner’s library.
2/1
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Until end of turn, exile target creature from the battlefield or a creature card from a graveyard. (It returns to the zone it was exiled from under its owner’s control.)
"I'm not afraid anymore."
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Delusion 3 (When this enters the battlefield, you gain three life until it leaves the battlefield.)
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.) 1/3
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Cast target face-up exiled nonland card with converted mana cost X or less without paying its mana cost.
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Exile target permanent until end of turn. (That permanent returns under its owner's control.)
Power is important, but one should never underestimate the importance of location.
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Delusion 4 (When this enters the battlefield, you gain four life until it leaves the battlefield.)
"I have spread my dreams under your feet; Tread softly, because you tread on my dreams."
—William Butler 3/4
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If you would be dealt damage this turn, instead exile that many cards from the top of your library. (Reveal the cards as you exile them.)
What’s true in our minds is true, whether some people know it or not.
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Focus, focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
To know thyself is to know the gods.
1/1
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Awareness (Effects that say this creature can’t block another creature don’t apply.)
Hypnophobic Apparition gets -1/-1 for each creature card in your graveyard. The soul afraid of dying never learns to live.
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Awareness (Effects that say this creature can’t block another creature don’t apply.)
"The enemy of man will surface with one eye; a being that only sees through its left eye and neglects the right."
—Telari, the mad shaman 1/3
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Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
The secret of the universe lies within energy. Through frequency and vibration, everything is connected.
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Astral Ouroboros
(rare)
Guide on the Pathless Path
(uncommon)
Lucid Reality
(uncommon)
Ouroboros Hatchling[
(uncommon)
Death During Life
(common)
Psychic Embryo
(common)
Quantum Leap
(common)
Dislocation
(common)
Naïve Elempath
(common)
Mental Block
(common)
Energy Adept
(common)
Hypnophobic Apparition
(common)
All-Seeing Eye
(common)
Flowing Form
(common)
Mountain
(basic)




