The Sixth Color: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library up to X cards, exile them, then shuffle your library. (Reveal the cards as you exile them.)
For each card exiled this way, draw the bottom card of your library. Maybe there is wisdom in this insanity?
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Enchant creature
Enchanted creature’s base power is 0. : Enchanted creature has base power and toughness X/X until end of turn. X can’t be 0. |
(Spend any amount of mana for
.)
Spells cost more to cast this turn. (For example, if you spend ![]() ![]() on , spells cost an additional to cast this turn. Spells cast before this resolves are unaffected.) |
Search your library for a card with
or in its mana cost and reveal that card. Shuffle your library, then put the card on top of it.There is everything and there is nothing. There is no in-between.
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Cast target face-up exiled nonland card with converted mana cost X or less without paying its mana cost.
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When Disturbance in Force enters the battlefield, spells your opponents cast cost
more to cast until your next turn.The natural state of matter is stillness.
4/2
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Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
The secret of the universe lies within energy. Through frequency and vibration, everything is connected.
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Flying
Spells your opponents control that target other creatures you control cost more to cast.1/1
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Defender
When Lidless Gate enters the battlefield, look at the top three cards of target player’s library. (Put them back in the same order.) "To see without looking. To hear without listening. To dream without sleeping."
—Gate inscription 0/3
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If you would be dealt damage this turn, instead exile that many cards from the top of your library. (Reveal the cards as you exile them.)
What’s true in our minds is true, whether some people know it or not.
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Flying
Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.) 0/2
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: Each player puts an artifact or enchantment he or she controls on the bottom of its owner’s library."It’s time to let go."
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Awareness (Effects that say this creature can’t block another creature don’t apply.)
"The enemy of man will surface with one eye; a being that only sees through its left eye and neglects the right."
—Telari, the mad shaman 1/3
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Until end of turn, exile target creature from the battlefield or a creature card from a graveyard. (It returns to the zone it was exiled from under its owner’s control.)
"I'm not afraid anymore."
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Secrets of the Old Gods
(rare)
Emptiness
(uncommon)
Matrix Mist
(uncommon)
Infinite Tutor
(uncommon)
Quantum Leap
(common)
Disturbance in Force
(common)
Flowing Form
(common)
Orb of Unveiled Sight
(common)
Lidless Gate
(common)
Mental Block
(common)
Pixie Meditators
(common)
Detachment
(common)
All-Seeing Eye
(common)
Death During Life
(common)
Mountain
(basic)



to cast this turn. Spells cast before this resolves are unaffected.)
or 
: Each player puts an artifact or enchantment he or she controls on the bottom of its owner’s library.