The Sixth Color: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player exiles the top two cards of his or her library. For each card exiled this way, draw the bottom card of your library.
In the most ancient of places linger the seeds which have grown into secrets of known life.
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Flying
Bewilderment’s power and toughness are each equal to the number of exiled cards. The thunder of its hooves beats despair into dreams.
*/*
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, : Target creature gains dreamwalk until end of turn. (It can't be blocked by untapped creatures. Tapped creatures can block it.)"You’re waiting for a ship . . ."
1/1
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: From Formless Matter becomes a X/X Aetherborn creature with awareness in addition to its other types until end of turn. (Spend any amount of mana for . Effects that say it can’t block another creature don’t apply. It’s still en enchantment.) |
Search your graveyard, hand, and/or library for a card and exile it. If you search your library this way, shuffle it.
Draw the bottom card of your library. The only thing the old man had learned from the weird creatures was that on the tip of the tongue is still far beyond.
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Cast target face-up exiled nonland card with converted mana cost X or less without paying its mana cost.
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Return Octarine Evocation to its owner’s hand: Add
to your mana pool.Drawn from the fires of reality itself, true colorless mana burns with the color outside of vision, octarine.
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Until end of turn, exile target creature from the battlefield or a creature card from a graveyard. (It returns to the zone it was exiled from under its owner’s control.)
"I'm not afraid anymore."
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Focus, focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
To know thyself is to know the gods.
1/1
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Flying
Spells your opponents control that target other creatures you control cost more to cast.1/1
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Awareness (Effects that say this creature can’t block another creature don’t apply.)
Hypnophobic Apparition gets -1/-1 for each creature card in your graveyard. The soul afraid of dying never learns to live.
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Awareness (Effects that say this creature can’t block another creature don’t apply.)
"The enemy of man will surface with one eye; a being that only sees through its left eye and neglects the right."
—Telari, the mad shaman 1/3
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Defender
When Lidless Gate enters the battlefield, look at the top three cards of target player’s library. (Put them back in the same order.) "To see without looking. To hear without listening. To dream without sleeping."
—Gate inscription 0/3
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When Disturbance in Force enters the battlefield, spells your opponents cast cost
more to cast until your next turn.The natural state of matter is stillness.
4/2
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Deepest Lore
(common, foil)
Bewilderment
(mythic)
Man Within a Dream
(uncommon)
From Formless Matter
(uncommon)
Demented Tutor
(uncommon)
Quantum Leap
(common)
Octarine Evocation
(common)
Death During Life
(common)
Energy Adept
(common)
Orb of Unveiled Sight
(common)
Hypnophobic Apparition
(common)
All-Seeing Eye
(common)
Lidless Gate
(common)
Disturbance in Force
(common)
Island
(basic)



: Target creature gains dreamwalk until end of turn. (It can't be blocked by untapped creatures. Tapped creatures can block it.)
: From Formless Matter becomes a X/X Aetherborn creature with awareness in addition to its other types until end of turn. (Spend any amount of mana for 