The Sixth Color: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Avatar
Spells that target Singularity Scion cost {0} to cast. (This applies to spells cast by any player.)
In the end, all possible bridges a man can cross lead to a single inevitability: for him to become something else than a man.
4/4
 U 
Creature – Human Mystic
Flash
When Guide on the Pathless Path enters the battlefield, exchange its power and the power of target creature until end of turn.
0/4
 U 
Enchantment
{x}: From Formless Matter becomes a X/X Aetherborn creature with awareness in addition to its other types until end of turn. (Spend any amount of mana for {x}. Effects that say it can’t block another creature don’t apply. It’s still en enchantment.)
 U 
Creature – Aetherborn Mystic
{4}{?}: Exile target creature until end of turn. (It returns under its owner's control.)
{4}{?}: Two target creatures exchange power until end of turn.
"This world is naught but a puppet show for bored gods."
2/2
 C 
Creature – Human Mystic
Focus, focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
To know thyself is to know the gods.
1/1
 C 
Instant
Until end of turn, exile target creature from the battlefield or a creature card from a graveyard. (It returns to the zone it was exiled from under its owner’s control.)
"I'm not afraid anymore."
 C 
Creature – Eye
Awareness (Effects that say this creature can’t block another creature don’t apply.)
"The enemy of man will surface with one eye; a being that only sees through its left eye and neglects the right."
—Telari, the mad shaman
1/3
 C 
Enchantment Creature – Spirit
Delusion 4 (When this enters the battlefield, you gain four life until it leaves the battlefield.)
"I have spread my dreams under your feet; Tread softly, because you tread on my dreams."
—William Butler
3/4
 C 
Creature – Faerie
Flying
Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
0/2
 C 
Creature – Eye Wall
Defender
When Lidless Gate enters the battlefield, look at the top three cards of target player’s library. (Put them back in the same order.)
"To see without looking. To hear without listening. To dream without sleeping."
—Gate inscription
0/3
 C 
Instant
Target player exiles the top two cards of his or her library. For each card exiled this way, draw the bottom card of your library.
In the most ancient of places linger the seeds which have grown into secrets of known life.
 C 
Creature – Spirit
Delusion 3 (When this enters the battlefield, you gain three life until it leaves the battlefield.)
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
1/3
 C 
Creature – Horror
Turn a face-up card in exile face down, {t}: Add {1} to your mana pool.
The good news is that it can devour your nightmares. The bad news is that it is also likely to consume your hopes and dreams along with them.
2/1
 C 
Creature – Eye
Awareness (Effects that say this creature can’t block another creature don’t apply.)
Hypnophobic Apparition gets -1/-1 for each creature card in your graveyard.
The soul afraid of dying never learns to live.
Swamp
 
 B 
Basic Land – Swamp

Singularity Scion (rare)
Guide on the Pathless Path (uncommon)
From Formless Matter (uncommon)
Dimensional Rift Master (uncommon)
Energy Adept (common)
Death During Life (common)
All-Seeing Eye (common)
Naïve Elempath (common)
Pixie Meditators (common)
Lidless Gate (common)
Deepest Lore (common)
Psychic Embryo (common)
Dream Eater (common)
Hypnophobic Apparition (common)
Swamp (basic)