The Sixth Color: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spells and abilities your opponents control that target a creature you don't control cost
more to cast and/or to activate.
As long as Distortion is in your graveyard and you control a Cavern, spells and abilities your opponents control that target a creature you don't control cost more to cast and/or to activate.2/2
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At the beginning of your upkeep, put a card in a graveyard on the bottom of its owner’s library. If you can’t, put Ouroboros Hatchling[ on the bottom of its owner’s library.
2/1
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Delusion 8 (When this enters the battlefield, you gain eight life until it leaves the battlefield.)
Enchanted creature has awareness and base power and toughness 0/8. (Effects that say it can’t block another creature don’t apply.) |
: Spells cost more to cast this turn. (Spells cast before this ability resolves are unaffected.)1/2
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Focus, focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
To know thyself is to know the gods.
1/1
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Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
Under the constant turmoil of ever shifting identities, few of the Vith find their true calling in the world.
1/2
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Awareness (Effects that say this creature can’t block another creature don’t apply.)
"The enemy of man will surface with one eye; a being that only sees through its left eye and neglects the right."
—Telari, the mad shaman 1/3
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At the beginning of each player’s upkeep, you may exile the top card of that player’s library. (Reveal the card as you exile it.)
"The Man of Truth has learned that Illusion is the One Reality, and that Substance is the Great Impostor."
—H.P. Lovecraft |
Target player exiles the top two cards of his or her library. For each card exiled this way, draw the bottom card of your library.
In the most ancient of places linger the seeds which have grown into secrets of known life.
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Turn a face-up card in exile face down,
: Add to your mana pool.The good news is that it can devour your nightmares. The bad news is that it is also likely to consume your hopes and dreams along with them.
2/1
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“With my tears, go into your isolation, my brother. I love him who seeks to create beyond himself, and thus succumbs.”
—Friedrich Nietzsche, Thus spoke Zarathustra 2/3
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Defender
When Lidless Gate enters the battlefield, look at the top three cards of target player’s library. (Put them back in the same order.) "To see without looking. To hear without listening. To dream without sleeping."
—Gate inscription 0/3
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Flying
Spells your opponents control that target other creatures you control cost more to cast.1/1
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(Spend any amount of mana for
.)
Put target tapped nonland permanent with converted mana cost X or less into its owner's library third from the top. "Get a grip" is a lot more of a warning when you’re dealing with dimensional magic
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Distortion
(rare)
Ouroboros Hatchling[
(uncommon)
Enlightened Presence
(uncommon)
Gravity Bender
(uncommon)
Energy Adept
(common)
Follower of Figments
(common)
All-Seeing Eye
(common)
Paradox History
(common)
Deepest Lore
(common)
Dream Eater
(common)
Cave Hermit
(common)
Lidless Gate
(common)
Orb of Unveiled Sight
(common)
Singularity Vortex
(common)
Swamp
(basic)

more to cast and/or to activate.

: Spells cost 