Afterlife much? Yeah, such straightforward forced creature saccing in white (that isn't centered around "balancing" effect) needs to be adjusted to. Forcing to sac attacking creatures is something that white does time to time though...
Notable similarity with Pack Hunt. This is much harder to assess since you can search for multiple different creatures and also those that you share with your opponent. So perhaps it's closer to Congregation at Dawn.
Considering the creatures are put on top of library it seems unlikely this would do anything that broken... Going with Elvish Visionary and Wall of Blossoms for example seems nice but not backbreaking.
This is quite intriguing though the white color is indeed very questionable. Also, echo is, well, somewhat awkward (likely has to be read multiple times to be understood, drawback mechanic, etc). In this design, while the use is extremely cute, it makes less sense if you think that now the choice whether one should pay the echo cost is completely lost (excluding some laughable narrow scenarios).
Would you able to word this without the use of echo in a way that it still remains nice and simple? I would be interested to see that.
"for three land cards" >> "for up to three land cards"; compare Nissa's Renewal
That's quite brutal, indeed. A lot better than first strike. Reminiscent of Laccolith Grunt, but normally even better.
Damaging just the blocker has been done a few times: Assembled Alphas, Acolyte of the Inferno, Flameheart Werewolf, Inferno Elemental. (And there's also Goblin Swine-Rider for the more indiscriminate version.) Hitting the player has only been seen before on Assembled Alphas, I think, and that's got the "blocks or becomes blocked by" line. Makes this a bit reminiscent of Lone Wolf / Thorn Elemental.
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I can kinda see white getting this; but it would need some kind of condition really. Sacrifices a tapped creature, maybe?
Though ironically that would also make this somewhat better most of the time; so maybe not that.
How about the creature comes back when the spirit dies?
Afterlife much? Yeah, such straightforward forced creature saccing in white (that isn't centered around "balancing" effect) needs to be adjusted to. Forcing to sac attacking creatures is something that white does time to time though...
Notable similarity with Pack Hunt. This is much harder to assess since you can search for multiple different creatures and also those that you share with your opponent. So perhaps it's closer to Congregation at Dawn.
Considering the creatures are put on top of library it seems unlikely this would do anything that broken... Going with Elvish Visionary and Wall of Blossoms for example seems nice but not backbreaking.
This is quite intriguing though the white color is indeed very questionable. Also, echo is, well, somewhat awkward (likely has to be read multiple times to be understood, drawback mechanic, etc). In this design, while the use is extremely cute, it makes less sense if you think that now the choice whether one should pay the echo cost is completely lost (excluding some laughable narrow scenarios).
Would you able to word this without the use of echo in a way that it still remains nice and simple? I would be interested to see that.
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Temporary draw had a far less appealing wording when I tried it on this card. ^^
"..." >> "buried"
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Playing around with the crust of the color pie. Sacrifice cost with compensation in white as a less complex take on Humility.
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It has been suggested to increase the mana cost (see: source). I would like more input before settling on a final cost.