Feel free. I'd like to see whether it works well enough. It has quite limited design space, but you can probably squeeze a lot out of it if you are willing to go creative, which you clearly are.
Note also that the reminder text can be cut quite a bit by better templating decisions. This never really left vision stage.
As a personal philosophy I do not feel it appropriate to deny anyone using mechanical ideas of mine, where I'm using freely any and all mechanical ideas of Magic's many creators.
Source
Now that landwalk is gone I'm content letting this particular issue rest. We have menace etc.
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The idea is to replace protection on existing and future designs with its component mechanics (chosen as appropriate to the design).
Now that Wizards have removed protection from evergreen status, I have gone ahead and discontinued support for it almost entirely.
Though I no longer support the color-coded versions of the component keywords either.
Source
The idea is to replace protection on existing and future designs with its component mechanics (chosen as appropriate to the design).
Now that Wizards have removed protection from evergreen status, I have gone ahead and discontinued support for it almost entirely.
Though I no longer support the color-coded versions of the component keywords either.
Source
The idea is to replace protection on existing and future designs with its component mechanics (chosen as appropriate to the design).
Now that Wizards have removed protection from evergreen status, I have gone ahead and discontinued support for it almost entirely.
Though I no longer support the color-coded versions of the component keywords either.
Source
The idea is to replace protection on existing and future designs with its component mechanics (chosen as appropriate to the design).
Now that Wizards have removed protection from evergreen status, I have gone ahead and discontinued support for it almost entirely.
Though I no longer support the color-coded versions of the component keywords either.
Source
Source
Feel free. I'd like to see whether it works well enough. It has quite limited design space, but you can probably squeeze a lot out of it if you are willing to go creative, which you clearly are.
Note also that the reminder text can be cut quite a bit by better templating decisions. This never really left vision stage.
As a personal philosophy I do not feel it appropriate to deny anyone using mechanical ideas of mine, where I'm using freely any and all mechanical ideas of Magic's many creators.
Good idea.
Also compare to Storm Seeker I guess?
It's a better card than Storm Seeker. But that wasn't too high a hurdle to jump...
Indeed, it feels like you'll usually use this on yourself, and then occasionally to finish someone off. Which is perfectly fine, really.
Especially as the best time to use it for damage is as early as you can cast it - which is then a very risky thing to do.
This looks like a great card, but is it too good against control decks when you can likely finish them out by making them lose 8+ life?
Hellbent Ancient Craving is a nice option as well.